Commit Graph

306 Commits

Author SHA1 Message Date
Roland Scheidegger
f49e201df9 gallium/docs: improve documentation of render condition wrt blits.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-05-31 22:05:14 +02:00
Rob Clark
209522070e gallium/docs: clarify when query results are reset
It wasn't completely clear from the docs, so I had to figure out by
looking at piglit results.  Hopefully this saves the next driver writer
implementing queries some time.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-14 07:54:02 -04:00
Ilia Mirkin
d95df4f4e4 gallium: add a cap for supporting 4-offset TG4 opcodes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-05-07 20:40:46 -04:00
Tom Stellard
5fe1a0ebad gallium: Add PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
Bruno Jiménez:
  v2: Updated the docs
  v3: Remove trailing comma

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-04-29 15:24:53 -07:00
Ilia Mirkin
a52eaba787 gallium: add new opcodes for ARB_gs5 bit manipulation support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-04-28 19:04:46 -04:00
Ilia Mirkin
4be146b108 gallium: add GS_INVOCATIONS property
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-26 11:57:09 -04:00
Ilia Mirkin
76db20fc67 gallium: add INVOCATIONID semantic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-26 11:56:39 -04:00
Ilia Mirkin
88d8d88d8c gallium: add basic support for ARB_sample_shading
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-04-26 11:52:01 -04:00
Ilia Mirkin
2d2e60bdee gallium/docs: fix PIPE_CAP_ENDIANNESS delimiter, remove trailing spaces
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-04-19 13:23:32 -04:00
Ilia Mirkin
c2f9ad5289 gallium: add a way to query min/max texture gather offsets
Defaults to providing the same offsets as MIN/MAX_TEXEL_OFFSET. For
nvc0, the offset can be -32/31.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-10 20:42:36 -04:00
Dave Airlie
be5276ae7d gallium: add support for LODQ opcodes.
This opcode provide support for GL_ARB_texture_query_lod,

Signed-off-by: Dave Airlie <airlied@redhat.com>
[imirkin: rebase, docs update]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-04-07 01:06:18 -04:00
Ilia Mirkin
c13ff5a763 gallium/docs: fix silent math failures due to ~ and &
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-01 10:17:13 -04:00
Ilia Mirkin
b4cf180695 gallium/docs: line up some of the equations
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-01 10:17:13 -04:00
Ilia Mirkin
05d0223da3 gallium/docs: fix incorrect/missing references
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-01 10:17:13 -04:00
Ilia Mirkin
45e383bfae gallium/docs: fix use of _ in math sections
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-01 10:17:13 -04:00
Ilia Mirkin
2f14e5eb09 gallium/docs: add format to index
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-01 10:17:13 -04:00
Ilia Mirkin
4ca110a7b9 gallium/docs: fix a lot of bad formatting
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-01 10:17:13 -04:00
Ilia Mirkin
24b86cb304 gallium: add interface to clear buffers
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-03-31 21:20:02 -04:00
Brian Paul
63e7b51912 gallium/docs: update SLT, SGE, SFL, STR opcode docs
To emphasize that the result is floating point 1.0 or 0.0, to match
other opcodes like SLE and SEQ.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-03-18 08:03:27 -06:00
Zack Rusin
dfa25ea5cd gallium: allow setting of the internal stream output offset
D3D10 allows setting of the internal offset of a buffer, which is
in general only incremented via actual stream output writes. By
allowing setting of the internal offset draw_auto is capable
of rendering from buffers which have not been actually streamed
out to. Our interface didn't allow. This change functionally
shouldn't make any difference to OpenGL where instead of an
append_bitmask you just get a real array where -1 means append
(like in D3D) and 0 means do not append.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-03-07 12:49:33 -05:00
Marek Olšák
5f61f052b5 gallium: add interface for persistent and coherent buffer mappings
Required for ARB_buffer_storage.
2014-02-25 16:05:41 +01:00
Dave Airlie
2fcbec48d7 gallium: add texture gather support to gallium (v3)
This adds support to gallium for a TG4 instruction,
and two CAPs. The first CAP is required for GL_ARB_texture_gather.

The second CAP is required to expose GL_ARB_gpu_shader5.

However so far we haven't found any hardware that natively
exposes the textureGatherOffsets feature from GL, so just
lower it for now. If hardware appears for this we can add
another CAP to allow TG4 to take 4 offsets.

v2: add component selection src and a cap to say
hw can do it. (st can use to help control
GL_ARB_gpu_shader5/GLSL 4.00). Add docs.

v3: rename to SM5, add docs.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-25 13:29:17 +10:00
Grigori Goronzy
d34d5fddf8 gallium: add geometry shader output limits
v2: adjust limits for radeonsi and llvmpipe
v3: add documentation

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2014-02-09 23:31:38 +01:00
Erik Faye-Lund
5125165dde gallium/tgsi: correct typo propagated from NV_vertex_program1_1
In the specification text of NV_vertex_program1_1, the upper
limit of the RCC instruction is written as 1.884467e+19 in
scientific notation, but as 0x5F800000 in binary. But the binary
version translates to 1.84467e+19 rather than 1.884467e+19 in
scientific notation.

Since the lower-limit equals 2^-64 and the binary version equals
2^+64, let's assume the value in scientific notation is a typo
and implement this using the value from the binary version
instead.

Signed-off-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-02-07 08:22:23 -07:00
Marek Olšák
c32114460d gallium: remove PIPE_USAGE_STATIC
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-02-06 17:37:34 +01:00
Marek Olšák
eeb5a4a50e gallium: define the behavior of PIPE_USAGE_* flags properly
STATIC will be removed in the following commit.

v2: changed the definition of IMMUTABLE

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-02-06 17:30:00 +01:00
Marek Olšák
0354b769c2 gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
This can be derived from the shader caps.

All GPUs from ATI/AMD, NVIDIA, and INTEL have separate texture slots
for each shader stage.
2014-02-04 20:19:16 +01:00
Roland Scheidegger
4b9bcf31f4 gallium: add bits for clipping points as tris (d3d-style)
OpenGL does whole-point clipping, that is a large point is either fully
clipped or fully unclipped (the latter means it may extend beyond the
viewport as long as the center is inside the viewport). d3d9 (d3d10 has
no large points) however requires points to be clipped after they are
expanded to a rectangle. (Note some IHVs are known to ignore GL rules at
least with some hw/drivers.)
Hence add a rasterizer bit indicating which way points should be clipped
(some drivers probably will always ignore this), and add the draw interaction
this requires. Drivers wanting to support this and using draw must support
large points on their own as draw doesn't implement vp clipping on the
expanded points (it potentially could but the complexity doesn't seem
warranted), and the driver needs to do viewport scissoring on such points.

Conflicts:

	src/gallium/drivers/llvmpipe/lp_context.c
	src/gallium/drivers/llvmpipe/lp_state_derived.c

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-01-17 17:01:01 +01:00
Marek Olšák
1a02bb71dd gallium: add support for AMD_vertex_shader_layer 2013-12-03 19:39:13 +01:00
Roland Scheidegger
2983c039df gallium: new shader cap bit for the amount of sampler views
Ever since introducing separate sampler and sampler view max this was really
missing.
Every driver but llvmpipe reports the same number as number of samplers for
now, so nothing should break.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-11-28 04:02:18 +01:00
José Fonseca
2d5f21ba65 gallium: Make TGSI_SEMANTIC_FOG register four-component wide.
D3D9 Shader Model 2 restricted the fog register to one component,
http://msdn.microsoft.com/en-us/library/windows/desktop/bb172945.aspx ,
but that restriction no longer exists in Shader Model 3, and several
WHCK tests enforce that.

So this change:
- lifts the single-component restriction TGSI_SEMANTIC_FOG
  from Gallium interface
- updates the Mesa state tracker to enforce output fog has (f, 0, 0, 1)
- draw module was updated to leave TGSI_SEMANTIC_FOG output registers
  alone

Several gallium drivers that are going out of their way to clear
TGSI_SEMANTIC_FOG components could be simplified in the future.

Thanks to Si Chen and Michal Krol for identifying the problem.

Testing done: piglit fogcoord-*.vpfp tests

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-11-21 14:00:05 +00:00
Ilia Mirkin
12d39b4fa8 gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
This CAP will determine whether ARB_framebuffer_object can be enabled.
The nv30 driver does not allow mixing swizzled and linear zsbuf/cbuf
textures.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2013-10-26 01:36:07 +02:00
Brian Paul
a3ed98f7aa gallium: new, unified pipe_context::set_sampler_views() function
The new function replaces four old functions: set_fragment/vertex/
geometry/compute_sampler_views().

Note: at this time, it's expected that the 'start' parameter will
always be zero.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
2013-10-23 10:15:38 -06:00
Zack Rusin
6905698fc2 gallium: Add support for 32x32 muls with 64 bit results
The code introduces two new 32bit integer multiplication opcodes which
can be used to produce correct 64 bit results. GLSL, OpenCL and D3D10+
require them. We use two seperate opcodes, because they match the
behavior of GLSL and OpenCL, are a lot easier to add than a single
opcode with multiple destinations and because there's not much (any)
difference wrt code-generation.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-10-09 18:30:20 -04:00
Brian Paul
55e81b06e7 gallium/docs: update bind_sampler_states() documentation 2013-10-03 14:05:28 -06:00
Marek Olšák
419cd5f2a2 gallium: add flush_resource context function
r600g needs explicit flushing before DRI2 buffers are presented on the screen.

v2: add (stub) implementations for all drivers, fix frontbuffer flushing
v3: fix galahad

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2013-09-20 20:35:55 +02:00
Roland Scheidegger
bd3909f265 draw: clean up setting stream out information a bit
In particular noone is interested in the vertex count, so drop that,
and also drop the duplicated num_primitives_generated /
so.primitives_storage_needed variables in drivers. I am unable for now to figure
out if primitives_storage_needed in SO stats (used for d3d10) should
increase if SO is disabled, though the equivalent num_primitives_generated
used for OpenGL definitely should increase. In any case we were only counting
when SO is active both in softpipe and llvmpipe anyway so don't pretend there's
an independent num_primitives_generated counter which would count always.
(This means the PIPE_QUERY_PRIMITIVES_GENERATED count will still be wrong just
as before, should eventually fix this by doing either separate counting for this
query or adjust the code so it always counts this even if SO is inactive depending
on what's correct for d3d10.)

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-08-27 16:59:39 +02:00
Roland Scheidegger
e7a5bf7a34 gallium: add new float comparison instructions returning integer masks
Newer graphic languages don't want messy float mask results but instead true
"boolean" mask results for float comparisons. Otherwise just need to convert
the floats back to integers. Need to keep the old opcodes however due to both
legacy (gl and d3d9) needing them and because older hw can't really deal with
integers. These new FSEQ/FSGE/FSLT/FSNE opcodes are part of integer API and
hence must be supported if a driver claims to support glsl 1.30 (or
PIPE_SHADER_CAP_INTEGERS).

Reviewed-by: Zack Rusin <zackr@vmware.com>
2013-08-13 19:09:17 +02:00
Roland Scheidegger
c8572a9457 gallium: clarify SVIEWINFO opcode
This opcode is quite problematic in tgsi, while it tries to mirror
d3d10 resinfo it can't really do what's stated there due to missing
the crazy return type modifiers. Hence specify this is ignored along
with the swizzle.
(Other options would be to have multiple opcodes or specify the ret
type modifier maybe in dst_reg as there's padding bits left there but
it is the only instruction allowing this.)

Reviewed-by: Zack Rusin <zackr@vmware.com>
2013-08-08 18:55:57 +02:00
Roland Scheidegger
606132b4de gallium: clarify shift behavior with shift count >= 32
Previously, nothing was said what happens with shift counts exceeding
bit width of the values to shift. In theory 3 behaviors are possible:
1) undefined (classic c definition)
2) just shift out all bits (so result is zero, or -1 potentially for ashr)
3) mask the shift count to bit width - 1
API's either require 3) or are ok with 1). In particular, GLSL (as well as a
couple uninteresting legacy GL extensions) is happy with undefined, whereas
both OpenCL and d3d10 require 3). Consequently, most hw also implements 3).
So, for simplicity we just specify that 3) is required rather than saying
undefined and then needing state trackers to work around it.
Also while here specify shift count as a vector, not scalar. As far as I
can tell this was a doc bug, neither state trackers nor drivers used scalar
shift count.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-08-02 03:49:57 +02:00
Brian Paul
089ef37eab gallium/docs: clarify definition of PIPE_CAP_USER_CONSTANT_BUFFERS, etc
The cap means _can_ accept user-space constant buffers; it doesn't
mean _only_ accepts user-space constant buffers.

v2: also update the PIPE_CAP_USER_VERTEX_BUFFERS and
PIPE_CAP_USER_INDEX_BUFFERS descriptions as well.  Per Jose.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-07-31 06:53:48 -06:00
Roland Scheidegger
abcc40e7f0 gallivm: handle texel swizzles correctly for d3d10-style sample opcodes
unlike OpenGL, the texel swizzle is embedded in the instruction, so honor
that.
(Technically we now execute both the sampler_view swizzle and the
per-instruction swizzle but this should be quite ok.)

v2: add documentation note as it's not obvious.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-07-27 16:41:29 +02:00
Tom Stellard
4e90bc9a12 gallium: Add PIPE_CAP_ENDIANNESS
Cc: mesa-stable@lists.freedesktop.org
[ Francisco Jerez: Fix "PIPE_ENDIAN_SMALL" in the documentation,
  define PIPE_ENDIAN_NATIVE. ]
2013-07-22 22:43:17 +02:00
Zack Rusin
00cd455bd5 gallium: fixup definitions of the rsq and sqrt
GLSL spec says that rsq is undefined for src<=0, but the D3D10
spec says it needs to be a NaN, so lets stop taking an absolute
value of the source which completely breaks that behavior. For
the gl program we can simply insert an extra abs instrunction
which produces the desired behavior there.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-11 20:19:04 -04:00
Brian Paul
46205ab8cc tgsi: rename the TGSI fragment kill opcodes
TGSI_OPCODE_KIL and KILP had confusing names.  The former was conditional
kill (if any src component < 0).  The later was unconditional kill.
At one time KILP was supposed to work with NV-style condition
codes/predicates but we never had that in TGSI.

This patch renames both opcodes:
  TGSI_OPCODE_KIL -> KILL_IF   (kill if src.xyzw < 0)
  TGSI_OPCODE_KILP -> KILL     (unconditional kill)

Note: I didn't just transpose the opcode names to help ensure that I
didn't miss updating any code anywhere.

I believe I've updated all the relevant code and comments but I'm
not 100% sure that some drivers had this right in the first place.
For example, the radeon driver might have llvm.AMDGPU.kill and
llvm.AMDGPU.kilp mixed up.  Driver authors should review their code.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-07-12 08:32:51 -06:00
Brian Paul
f501baabdb tgsi: fix-up KILP comments
KILP is really unconditional fragment kill.

We've had KIL and KILP transposed forever.  I'll fix that next.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-07-12 08:32:51 -06:00
Adam Jackson
2151d893fb gallium: Fix llvmpipe on big-endian machines
Squashed commit of the following:

commit 0857a7e105bfcbc4d1431b2cc56612094c747ca3
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:07 2013 -0400

    gallivm: Fix lp_build_rgba8_to_fi32_soa for big endian

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 0d65131649a8aa140e2db228ba779d685c4333e3
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:07 2013 -0400

    gallivm: Fix big-endian machines

    This adds a bit-shift count to the format table, and adds the concept of
    vector or bitwise alignment on gathers.

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 9740bda9b7dc894b629ed38be9b51059ce90818f
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:07 2013 -0400

    llvmpipe: Fix convert_to_blend_type on big-endian

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit ae037c2de0f029e4e99371c0de25560484f0d8df
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    util: Convert color pack to packed formats

    This fixes them on big-endian.

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 5b05ac0c89ae092ea8ba5bba9f739708d7396b5c
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    graw-xlib: Convert to packed formats

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 51396e7d098cb6ff794391cf11afe4dbf86dbea0
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    format: Convert to packed formats

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 417b60bc66eb450e68a92ab0e47f76e292b385e6
Author: Adam Jackson <ajax@redhat.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    st/dri: Convert to packed formats

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 0934b2e022a5e0847d312c40734e2b44cac52fd8
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    st/xlib: Convert to packed formats

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit a307ea3c3716a706963acce7966b5e405ba11db9
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    gbm: Convert to packed formats

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 53eebdd253e1960a645ea278f31d7ef6a6cf4aeb
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    tests: Convert to packed formats

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 2f77fe3ee524945eacd546efcac34f7799fb3124
Author: Adam Jackson <ajax@redhat.com>
Date:   Tue Jun 18 13:07:37 2013 -0400

    gallium: Document packed formats

    Signed-off-by: Adam Jackson <ajax@redhat.com>

commit 1f1017159ce951f922210a430de9229f91f62714
Author: Richard Sandiford <r.sandiford@uk.ibm.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    gallium: Introduce 32-bit packed format names

    These are for interacting with buffers natively described in terms of
    bit shifts, like X11 visuals:

        uint32_t xyzw8888 = (x << 0) | (y << 8) | (z << 16) | (w << 24);

    Define these in terms of (endian-dependent) aliases to the array-style
    format names.

    Reviewed-by: Adam Jackson <ajax@redhat.com>
    Signed-off-by: Richard Sandiford <r.sandiford@uk.ibm.com>

commit 6cc7ab1ee66ed668da78c1d951dfd7782b4e786a
Author: Adam Jackson <ajax@redhat.com>
Date:   Mon Jun 3 12:10:32 2013 -0400

    gallium: Document format name conventions

    v2:
    - Fix a channel name thinko (Michel Dänzer)
    - Elaborate on SCALED versus INT
    - Add links to DirectX and FOURCC docs

    Signed-off-by: Adam Jackson <ajax@redhat.com>

commit df4d269e7fb62051a3c029b84147465001e5776e
Author: Adam Jackson <ajax@redhat.com>
Date:   Tue Jun 18 12:25:06 2013 -0400

    gallivm: Remove all notion of byte-swapping

    Signed-off-by: Adam Jackson <ajax@redhat.com>

Signed-off-by: Adam Jackson <ajax@redhat.com>
2013-06-24 09:48:56 -04:00
Brian Paul
a415aa9489 gallium/docs: more documentation for pipe_resource::array_size
It should never be zero and for cube/cube_arrays it should be a
multiple of six.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-06-22 08:50:15 -06:00
Roland Scheidegger
cdf89d0b5c gallium: fix PIPE_QUERY_TIMESTAMP_DISJOINT
The semantics didn't really make sense, not really matching neither d3d9
(though the docs are all broken there) nor d3d10. So make it match d3d10
semantics, which actually gives meaning to the "disjoint" part.
Drivers are fixed up in a very primitive way, I have no idea what could
actually cause the counter to become unreliable so just always return
FALSE for the disjoint part.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-06-19 23:47:35 +02:00
Roland Scheidegger
793e8e3d7e gallium: add condition parameter to render_condition
For conditional rendering this makes it possible to skip rendering
if either the predicate is true or false, as supported by d3d10
(in fact previously it was sort of implied skip rendering if predicate
is false for occlusion predicate, and true for so_overflow predicate).
There's no cap bit for this as presumably all drivers could do it trivially
(but this patch does not implement it for the drivers using true
hw predicates, nvxx, r600, radeonsi, no change is expected for OpenGL
functionality).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-06-18 18:01:24 +02:00