Commit Graph

21 Commits

Author SHA1 Message Date
Matt Turner
f30902629c i965/vec4: Use 'class' src_reg, rather than 'struct' src_reg
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-08-21 14:45:44 -07:00
Matt Turner
6a2471b501 i965: Move brw_reg_type_letters() as well
And add "to_" to the name for consistency with the other functions in
this file.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
8815b9677f i965: Reorder brw_reg_type enum values
These vaguely corresponded to the hardware encodings, but that is purely
historical at this point. Reorder them so we stop making things "almost
work" when mixing enums.

The ordering has been closen so that no enum value is the same as a
compatible hardware encoding.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Kenneth Graunke
4f586cd8f1 i965: Push UBO data, but don't use it just yet.
This patch starts uploading UBO data via 3DSTATE_CONSTANT_* packets,
and updates the compiler to know that there's extra payload data, so
things continue working.  However, it still issues pull loads for all
data.  I wanted to separate the two aspects for greater bisectability.

v2: Update for new intel_bufferobj_buffer parameter.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-13 20:18:30 -07:00
Lionel Landwerlin
030abc6109 intel: compiler/i965: fix is_broxton checks
In 5f2fe9302c is_geminilake was introduced for the differenciate
broxton from geminilake. Unfortunately I failed as verifying that
is_broxton is throughout the code base to mean Gen9lp.

Fixes: 5f2fe9302c ("intel: common: add flag to identify platforms by name")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-06-20 23:26:42 +01:00
Anuj Phogat
f9e31a26d4 i965/cnl: Make URB {VS, GS, HS, DS} sizes non multiple of 3
v1: By Ben Widawsky <benjamin.widawsky@intel.com>
v2: v1 had an assert only for VS. Add the restriction for GS, HS and
    DS as well and make sure the allocated sizes are not multiple of 3.
v3: Move the entry_size checks in to compiler code (Ken)

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-06-09 16:02:59 -07:00
Samuel Iglesias Gonsálvez
e69e5c7006 i965/vec4: load dvec3/4 uniforms first in the push constant buffer
Reorder the uniforms to load first the dvec4-aligned variables in the
push constant buffer and then push the vec4-aligned ones. It takes
into account that the relocated uniforms should be aligned to their
channel size.

This fixes a bug were the dvec3/4 might be loaded one part on a GRF and
the rest in next GRF, so the region parameters to read that could break
the HW rules.

v2:
- Fix broken logic.
- Add a comment to explain what should be needed to optimise the usage
  of the push constant buffer slots, as this patch does not pack the
  uniforms.

v3:
- Implemented the push constant buffer usage optimization.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: "17.1" <mesa-stable@lists.freedesktop.org>
Acked-by: Francisco Jerez <currojerez@riseup.net>
2017-05-18 06:49:54 +02:00
Jason Ekstrand
2e9916ea04 i965/vec4: Use NIR to do GS input remapping
We're already doing this in the FS back-end.  This just does the same
thing in the vec4 back-end.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:08:07 -07:00
Jason Ekstrand
0d5f89cdc3 i965/vec4: Use NIR remapping for VS attributes
The NIR pass already handles remapping system values to attributes for
us so we delete the system value code as part of the conversion.

We also change nir_lower_vs_inputs to take an explicit inputs_read
bitmask and pass in the inputs_read from prog_data instead from pulling
it out of NIR.  This is because the version in prog_data may get
EDGEFLAG added to it on some old platforms.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:08:06 -07:00
Jason Ekstrand
80aa6e9d32 intel/compiler/vs: Move inputs_read handling to generic code
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:08:03 -07:00
Jason Ekstrand
d2fe804d18 i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE map
We also add a nice little comment to make it more clear exactly what
happens with the edge flag copy.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
Jason Ekstrand
24e6fba500 i965/vs: Set uses_vertexid and friends from brw_compile_vs
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
Jason Ekstrand
b86dba8a0e nir: Embed the shader_info in the nir_shader again
Commit e1af20f18a changed the shader_info
from being embedded into being just a pointer.  The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info struct.  This, however, has
caused a few problems:

 1) There are many things which generate NIR without GLSL.  This means
    we have to support both NIR shaders which come from GLSL and ones
    that don't and need to have an info elsewhere.

 2) The solution to (1) raises all sorts of ownership issues which have
    to be resolved with ralloc_parent checks.

 3) Ever since 00620782c9, we've been
    using nir_gather_info to fill out the final shader_info.  Thanks to
    cloning and the above ownership issues, the nir_shader::info may not
    point back to the gl_shader anymore and so we have to do a copy of
    the shader_info from NIR back to GLSL anyway.

All of these issues go away if we just embed the shader_info in the
nir_shader.  There's a little downside of having to copy it back after
calling nir_gather_info but, as explained above, we have to do that
anyway.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
Samuel Iglesias Gonsálvez
aaeb1c99be i965/vec4: fix register width for DF VGRF and UNIFORM
On gen7, the swizzles used in DF align16 instructions works for element
size of 32 bits, so we can address only 2 consecutive DFs. As we assumed that
in the rest of the code and prepare the instructions for this (scalarize_df()),
we need to set it to two again.

However, for DF align1 instructions, a width of 2 is wrong as we are not
reading the data we want. For example, an uniform would have a region of
<0, 2, 1> so it would repeat the first 2 DFs, when we wanted to access
to the first 4.

This patch sets the default one to 4 and then modifies the width of
align16 instruction's DF sources when we translate the logical swizzle
to the physical one.

v2:
- Remove conditional (Curro).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: "17.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2017-05-03 15:32:39 +02:00
Samuel Iglesias Gonsálvez
7f728bce81 i965/vec4: fix vertical stride to avoid breaking region parameter rule
From IVB PRM, vol4, part3, "General Restrictions on Regioning
Parameters":

  "If ExecSize = Width and HorzStride ≠ 0, VertStride must
   be set to Width * HorzStride."

In next patch, we are going to modify the region parameter for
uniforms and vgrf. For uniforms that are the source of
DF align1 instructions, they will have <0, 4, 1> regioning and
the execsize for those instructions will be 4, so they will break
the regioning rule. This will be the same for VGRF sources where
we use the vstride == 0 exploit.

As we know we are not going to cross the GRF boundary with that
execsize and parameters (not even with the exploit), we just fix
the vstride here.

v2:
- Move is_align1_df() (Curro)
- Refactor exec_size == width calculation (Curro)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: "17.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2017-05-03 15:32:39 +02:00
Kenneth Graunke
6b10c37b9c i965/vec4: Use reads_accumulator_implicitly(), not MACH checks.
Curro pointed out that I should not just check for MACH, but use
the reads_accumulator_implicitly() helper, which would also prevent
the same bug with MAC and SADA2 (if we ever decide to use them).

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2017-04-24 10:53:49 -07:00
Kenneth Graunke
2faf227ec2 i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce().
opt_register_coalesce() was optimizing sequences such as:

   mul(8) acc0:D, attr18.xyyy:D, attr19.xyyy:D
   mach(8) vgrf5.xy:D, attr18.xyyy:D, attr19.xyyy:D
   mov(8) m4.zw:F, vgrf5.xxxy:F

into:

   mul(8) acc0:D, attr18.xyyy:D, attr19.xyyy:D
   mach(8) m4.zw:D, attr18.xxxy:D, attr19.xxxy:D

This doesn't work - if we're going to reswizzle MACH, we'd need to
reswizzle the MUL as well.  Here, the MUL fills the accumulator's .zw
components with attr18.yy * attr19.yy.  But the MACH instruction expects
.z to contain attr18.x * attr19.x.  Bogus results ensue.

No change in shader-db on Haswell.  Prevents regressions in Timothy's
patches to use enhanced layouts for varying packing (which rearrange
code just enough to trigger this pre-existing bug, but were fine
themselves).

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-04-22 00:01:16 -07:00
Samuel Iglesias Gonsálvez
6e3265eae5 i965/vec4: split VEC4_OPCODE_FROM_DOUBLE into one opcode per destination's type
This way we can set the destination type as double to all these new opcodes,
avoiding any optimizer's confusion that was happening before.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
[ Francisco Jerez: Drop no_spill workaround originally needed due to
  the bogus destination type of VEC4_OPCODE_FROM_DOUBLE. ]
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2017-04-14 14:56:08 -07:00
Juan A. Suarez Romero
be445d3ea3 i965/vec4: keep original type when dealing with null registers
Keep the original type when dealing with null registers. Especially
because we do no want to introduce an implicit conversion between
types that could affect the conditional flags.

This affects especially when the original type is DF, and we are working
on Ivybridge/Baytrail.

v2 (Curro)
- Fix typo.
- Use retype() instead of applying the type directly.
- Remove unneeded retype.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2017-04-14 14:56:08 -07:00
Samuel Iglesias Gonsálvez
a21dc2b500 i965/vec4: split DF instructions and later double its execsize in IVB/BYT
We need to split DF instructions in two on IVB/BYT as it needs an
execsize 8 to process 4 DF values (one GRF in total).

v2:
- Rename helper and make it static inline function (Matt).
- Fix indention and add braces (Matt).

v3:
- Don't edit IR instruction when doubling exec_size (Curro)
- Add comment into the code (Curro).
- Manage ARF registers like the others (Curro)

v4:
- Add get_exec_type() function and use it to calculate the execution
  size.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
[ Francisco Jerez: Fix bogus 'type != BAD_FILE' check.  Take
  destination type as execution type where there is no valid source.
  Assert-fail if the deduced execution type is byte.  Clarify comment
  in get_lowered_simd_width().  Move SIMD width workaround outside of
  'if (...inst->size_written > REG_SIZE)' conditional block, since the
  problem should be independent of whether the amount of data written
  by the instruction is greater or lower than a GRF.  Drop redundant
  is_ivb_df definition.  Drop bogus inst->exec_size < 8 check.
  Simplify channel group assertion. ]
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2017-04-14 14:56:08 -07:00
Jason Ekstrand
700bebb958 i965: Move the back-end compiler to src/intel/compiler
Mostly a dummy git mv with a couple of noticable parts:
 - With the earlier header cleanups, nothing in src/intel depends
files from src/mesa/drivers/dri/i965/
 - Both Autoconf and Android builds are addressed. Thanks to Mauro and
Tapani for the fixups in the latter
 - brw_util.[ch] is not really compiler specific, so it's moved to i965.

v2:
 - move brw_eu_defines.h instead of brw_defines.h
 - remove no-longer applicable includes
 - add missing vulkan/ prefix in the Android build (thanks Tapani)

v3:
 - don't list brw_defines.h in src/intel/Makefile.sources (Jason)
 - rebase on top of the oa patches

[Emil Velikov: commit message, various small fixes througout]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-13 11:16:34 +00:00