Enable GL_OES_geometry_shader enums for OpenGL ES 3.1.
V4: EXTRA tokens updated according to comments from Ilia Mirkin.
V5: Account for check_extra does not evaluate "or" lazy. Fix issues
with EXTRA_EXT_FB_NO_ATTACH_CS.
Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This reverts commit 67e3098703.
It breaks a bunch of geometry shader tests, such as "spec@!opengl 3.2@minmax"
and others depending on the glGet queries.
These are implementation-dependent queries, but so far we just returned the
value of whatever the current provoking vertex convention was set to, which
was clearly wrong.
Just make this a variable in the context constants like for other things
which are implementation dependent (I assume all drivers will want to set
this to the same value for both queries), and set it to GL_UNDEFINED_VERTEX
which is correct for everybody (and drivers can override it).
Reviewed-by: Brian Paul <brianp@vmware.com>
CC: <mesa-stable@lists.freedesktop.org>
No drivers currently implement ARB_geometry_shader4, nor are there
any plans to implement it. We only support the version of geometry
shaders that was incorporated into OpenGL 3.2 / GLSL 1.50.
Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Move all the enums but CONTEXT_FLAGS. The spec seems quite explicit
about the latter (wrt OpenGL ES)
"In OpenGL ES versions prior to and including ES 3.1 there is no
CONTEXT_FLAGS state and therefore the CONTEXT_FLAG_DEBUG_BIT cannot
be queried."
v2 [Emil Velikov] Rebase.
v3 [Emil Veliokv] Drop the CONTEXT_FLAGS hunk - not applicable for GLES
Signed-off-by: Matthew Waters <ystreet00@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
v2:
- Add tessellation shader constants support
v3:
- Add GLES 3.1 support.
v4:
- Move the getters to the proper place
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Resolve a series of missing field initializer warnings within get_hash_params.py
Of the form:
In file included from mesa/src/mesa/main/get.c:495:0:
mesa/src/mesa/main/get_hash.h:180:5: warning: missing initializer for field
'extra' of 'const struct value_desc' [-Wmissing-field-initializers]
{ GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 },
^
mesa/src/mesa/main/get.c:165:15: note: 'extra' declared here
const int *extra;
^
This patch addresses some likely code rot around the *extra field, where the
initialization is via C code generated indirectly from a Python script.
It resolves a number of warnings reported by GCC when configured to be pedantic.
$ gcc --version
gcc (Ubuntu 4.9.2-10ubuntu13) 4.9.2
No piglit regressions on Ironlake.
v2:
- Squash series into a single patch.
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
The name of both the GLSL built-in variable and the glGetInteger param
with the same value changed in GLSL ES 3.1 and GL 4.5. Its semantics
also changed slightly, since the limit now also takes into account the
number of SSBs in use. Switch our internal data structures to the
up-to-date name.
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tessellation dependencies added by Marek.
v2: require tessellation in addition to atomics/images for some glGet queries
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
When adding EXT_polygon_offset_clamp, I first made it core-only, and
never moved the enum getter back to the GL/GL_CORE section. Similarly,
ARB_gs5 is a core-only extension, so move its getters to the GL_CORE
section.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Define the enumeration constants, function entry points and
glGet for the GL_ARB_framebuffer_no_attachments.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
GLES 3.0.0 spec introduces context state PRIMITIVE_RESTART_FIXED_INDEX
(2.8.1 Transferring Array Elements, page 26) which is not currently
possible to query using glGet*() funcs.
Fixes 4 dEQP tests:
* dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getboolean
* dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getinteger
* dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getinteger64
* dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getfloat
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Nothing enables the extension yet, but the values are now available.
The spec calls for it to only be exposed for GL 3.3+, which is core-only
in mesa. Instead we allow any driver to enable it, including in a compat
context for any GL version.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
From GLES3 specification (page 123), "The currently bound sampler may be
queried by calling GetIntegerv with pname set to
SAMPLER_BINDINGGL_SAMPLER_BINDING".
Fixes 4 dEQP tests:
* dEQP-GLES3.functional.state_query.integers.sampler_binding_getboolean
* dEQP-GLES3.functional.state_query.integers.sampler_binding_getinteger
* dEQP-GLES3.functional.state_query.integers.sampler_binding_getinteger64
* dEQP-GLES3.functional.state_query.integers.sampler_binding_getfloat
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The GL side of this extension just provides an accessor via glGetIntegerv for
the value of GL_CONTEXT_RELEASE_BEHAVIOR so it is trivial to implement. There
is a constant on the context for the value of the enum which is initialised to
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH. The extension is always enabled because it
doesn't need any driver interaction to retrieve the value.
If the value of the enum is anything but FLUSH then _mesa_make_current will
now refrain from calling _mesa_flush. This should only affect drivers that
explicitly change the enum to a non-default value.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Implement the mesa parts of ARB_clip_control.
So far no driver enables this.
v3:
Restrict getting clip control state to the availability
of ARB_clip_control.
Move to transformation state.
Handle clip control state with the GL_TRANSFORM_BIT.
Move _FrontBit update into state.c.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
The code in get.c that handles this uses ctx->Array.VAO->VertexAttrib,
which is a gl_vertex_attrib_array structure, not a gl_client_array.
The offsets of all fields happened to be the same in both structures, at
least on x86_64. "Size," "Type," and "Stride" are obviously the same:
both structures start with the same fields, in the same order.
"Enabled" is dicier: there are different fields before it in both
structures, including pointer sized values which might need special
alignment.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: mesa-stable@lists.freedesktop.org
V2: moved test for the VertexAttrib*Pointer() functions
to update_array(), and made constant available for drivers to set
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
With MESA_EXTENSION_OVERRIDE=GL_ARB_compute_shader, this fixes piglit:
* arb_compute_shader-minmax
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Patch adds new implementation dependent value required by the
GL_ARB_explicit_uniform_location extension. Default value for user
assignable locations is calculated as sum of MaxUniformComponents
for each stage.
v2: fix descriptor in get_hash_params.py (Petri)
v3: simpler formula for calculating initial value (Ian)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Same as b026b6bbfe3f15c8a7296ac107dc3d31f74e401e, but
COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE.
Ideally we wouldn't munge the incoming state, so that we wouldn't need
to unmunge it back on glGet*. But the array size state is copied and
referred in many places, many of which couldn't take an GLenum like
GL_BGRA instead of a plain integer. So just hack around on glGet*,
to ensure there is no risk of introducing regressions elsewhere.
This bug causes problems to Apitrace, resulting in wrong traces. See
https://github.com/apitrace/apitrace/issues/261 for details.
Tested with piglit arb_vertex_array_bgra-get, which was created for this
purpose.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Like AMD_performance_monitor, this extension provides an interface for
applications (and OpenGL-based tools) to access GPU performance
counters. Since the exact performance counters available vary between
vendors and hardware generations, the extension provides an API the
application can use to get the names, types, and minimum/maximum
values of all available counters.
Applications create performance queries based on available query
types, and begin/end measurement collection. Multiple queries can be
measuring simultaneously.
v2: Whitespace changes
v3: src/mapi/glapi/gen/gl_API.xml: Also expose the functions to GLES2.
v4: Whitespace changes, static_dispatch="false" for all functions, fix
dispatch_sanity test for GLES2 functions
Signed-off-by: Petri Latvala <petri.latvala@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>