Samuel Pitoiset
33e558f64a
radv: remove unused radv_translate_buffer_dataformat()
...
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29322 >
2024-05-22 16:34:17 +00:00
Lionel Landwerlin
3584fc6482
anv: use weak_ref mode for global pipeline caches
...
So that as soon as pipelines are freed, they're removed from the
cache.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com >
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11185
Reviewed-by: Tapani Pälli <tapani.palli@intel.com >
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com >
Tested-by: Brian Paul <brian.paul@broadcom.com >
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com >
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29283 >
2024-05-22 15:22:56 +00:00
Timur Kristóf
3963e4b53a
radv: Fix TCS -> TES I/O linking typo of VARYING_SLOT vs. BIT.
...
In these bitwise expressions, VARYING_BIT_* should be used,
but the code mistakenly used VARYING_SLOT_* which is wrong.
Fixes: 0e481a4adc
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com >
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29327 >
2024-05-22 14:39:49 +00:00
Boris Brezillon
4b6f7613c0
panvk: Emit the fragment shader RSD dynamically
...
This is the final step of the dynamic graphics state transition,
making the panvk_pipeline logic a dumb layer on top of panvk_shader
whose sole responsibility is to compile+link shaders, and call some
vk_graphics_pipeline helpers to store the static state in a
vk_dynamic_graphics_state object that can be copied to the command
buffer dynamic graphics state at pipeline bind time.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
4335560bb7
panvk: Move fs_rsd fields to an fs sub-struct
...
Cosmetic change to group all fs related fields under a common struct.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
c6e0761d0d
panvk: Replace the stages array in panvk_draw_info by vs/fs fields
...
We only support vertex/fragment shaders, and a lot of the code (like
shader linking) makes this assumption. Let's not pretend we support
other stages by replacing the stages array in panvk_draw_info by vs/fs
fields.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
0471a30fcc
panvk: Fix/simplify the shader linking logic
...
Stop passing panvk_varyings_info around and emit varying attributes
when building the pipeline. All the command buffer logic has to do is
allocate varying memory, and emit the attribute buffer descriptors
pointing to these buffers. We also keep the buffer index fixed to keep
things simple, when a buffer is missing, it will simply be filled with
a zero-sized/NULL entry.
Note that we store the buffer stride information in panvk_pipeline_shader
to prepare the transition to vk_shader.
As a bonus, this simplification seems to fix a few CTS failures.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
dfbec67cb0
panvk: Simplify shader initialization in the pipeline logic
...
The multi-step compilation is not needed since we don't have clever
linking optimization tricks just yet. Let's handle compilation, shader
upload and renderer state descriptor emission in one step and make as
much as we can stage agnostic. The remaining FS-specific stuff are moved
to init_fs_state().
While at it, move as much information as we can to the
panvk_pipeline_shader object we created, to make the transition to
vk_shader easier.
We also stop using MESA_SHADER_STAGES-sized arrays everywhere, since
we only support vertex and fragment shaders.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
e7a9bd1cbe
panvk: Don't pass the stage to shader_create()
...
Can be extracted from stage_info instead.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
6724ee7619
panvk: Add a blend library to deal blend shaders/descriptors
...
We intend to support more dynamic color blending states, which implies
supporting blend shaders. Let's provide a lib automating blend
descriptor emission and blend shader management.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
5406a65955
pan/blend: Expose pan_blend_create_shader()
...
Will be used in panvk.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
92136c7062
pan/blend: Move constant inlining out of pan_blend_create_shader()
...
We will expose pan_blend_create_shader() so panvk can use it for its
blend shader logic. In panvk, we pass the blend constants through push
uniforms, and as such, we don't want constant inlining, so we can
re-use the same shader no matter the constants.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
214761bdfe
panvk: Fully transition to vk_vertex_binding_state
...
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
bd71c586cb
panvk: Leave holes in the attribute locations used by a shader
...
If we want to be able to emit attribute descriptors based on
vk_vertex_input_state without adjusting it every time a new vertex
shader is bound, we need to rely on the shader attribute location
info instead of compacting the location range.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
3683aaeb02
panvk: Emit VS-accessible image attributes at a fixed offset
...
We need to do that if we want to be able to use vk_vertex_input_state
as our reference attribute layout without having to adjust things based
on the attribute actually accessed by the vertex shader.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
497c43f161
panvk: Move VS attribute/buffer state to panvk_cmd_graphics_state
...
Vertex buffers/attributes and descriptor sets are orthogonal, move the
VS attrib/attrib_bufs fields to panvk_cmd_graphics_state to avoid the
confusion.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
9c6b922fe1
panvk: Prevent re-emission of image attributes used in vertex shaders
...
When we fill the image attributes of a VS attribute table, we shouldn't
have to re-emit those image attributes for the fragment shader. Make
sure we update img.{attrib_bufs,attribs} to prevent that.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
936ebd3370
panvk: Rename non_vs_attribs into img_attribs
...
Images attributes are the only non-VS attributes we might store in
the attribute table, so let's rename fields and functions to make that
clear.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
5a37a62bed
panvk: Set unused attribute buffers descriptors to zero
...
We assume two attribute buffer slot for each attribute buffer. Let's
fill unused slots with zeros so we don't risk unexpected read accesses
if the slot contains garbage.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
a195486e6f
panvk: Fully transition to vk_multisample_state
...
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
a3e024a59e
panvk: Fully transition to vk_depth_stencil_state
...
Replace our ZS state by the vk_depth_stencil_state provided by the
vulkan runtime lib.
This was the last bit using panvk_dynamic_state_bits enum, so we kill it
here along with the parse_dynamic_state() function.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
a58171fb3c
panvk: Use vk_color_blend_state to fill our blend constant
...
We need to keep some panvk-specific blend state at the panvk_pipeline
level until we've made RSD emission fully dynamic.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
bbcf505a08
panvk: Fully transition to vk_input_assembly_state
...
No need to have our own input assembly state.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
07afc7e3ed
panvk: Fully transition to vk_rasterization_state
...
There's no point storing the rasterizer state twice. Use
vk_rasterization_state everywhere, and let the core implement
CmdSetLineWidth() and CmdSetDepthBias() for us.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
f4ce783f0e
panvk: Fully transition to vk_viewport_state
...
Pre-emitting viewport descriptors at pipeline creation time makes things
more complex for little savings. Be dumb and emit viewport at draw time
based on the current command buffer dynamic state.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
6b1a8226fa
panvk: Transition the graphics pipeline logic to vk_graphics_pipeline_state
...
Fill a vk_graphics_pipeline_state and pass it around instead of passing
VkGraphicsPipelineCreateInfo.
We also call vk_cmd_set_dynamic_graphics_state() from CmdBindPipeline()
to prepare for a smooth 'make it all dynamic' transition.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
160db68bd7
panvk: Kill the panvk_pipeline_builder object
...
The pipeline builder object is not super useful, and it's now getting
in the way of the vk_graphics_state transition. Let's get rid of it and
pass CreateInfo around for now.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
2e0081d44c
panvk: Use memory pools to store pipeline shaders/descriptors
...
This greatly simplifies the pipeline creation logic, and the memory
footprint overhead of two panvk_pool objects should be negligible
compared to all the states we already have in a pipeline object.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
bd6e32ef9c
panvk: Split compute/graphics pipeline objects
...
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
513e0bd46b
panvk: Split the graphics and compute state at the cmd_buffer level
...
Prepare the ground for the transition to vk_graphics_state.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
5196aeacf6
panvk: Get rid of special attribute support
...
This is a leftover of the Midgard support removal.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
04b20157f8
panvk: Kill unused dynamic state bits
...
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
94e28d350d
panvk: Move panvk_cmd_state::batch to panvk_cmd_buffer::cur_batch
...
We are about to split the compute/graphics state, but before we do
that, move the batch field out of the cmd_state.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
330a75b9f3
panvk: Get rid of panvk_descriptor_state::dirty
...
This field is only set, never tested. When we want to flag a descriptor
dirty, we simply set the relevant mali_ptr in panvk_descriptor_state
to zero.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
a3fb990a86
panvk: Kill panvk_queue_get_device()
...
We use to_panvk_device() elsewhere.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Boris Brezillon
f57af8fe1c
panvk: clang-format fixups
...
Reconcile recent modifications with clang-format.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com >
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com >
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927 >
2024-05-22 14:13:16 +00:00
Juan A. Suarez Romero
90f8be9bda
ci: define SNMP base interface on runner
...
In order to turn on/off through SNMP DuT under PoE switch, the SNMP key
in some vendors don't directly use the interface number, but a number
shifted a base number.
Define this base number as BM_POE_BASE environment in the runner.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com >
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29306 >
2024-05-22 12:09:55 +00:00
Friedrich Vock
18c736bcfc
radeonsi: Use max_se instead of num_se where appropriate
...
Scratch allocation needs to happen using max_se, otherwise there can be
hangs.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29202 >
2024-05-22 10:35:01 +00:00
Friedrich Vock
db564a40b3
radv: Use max_se instead of num_se where appropriate
...
Scratch allocation needs to happen using max_se, otherwise there can be
hangs.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29202 >
2024-05-22 10:35:01 +00:00
Eric Engestrom
1966b6c887
zink+nvk/ci: update expected failures
...
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207 >
2024-05-22 10:06:16 +00:00
Eric Engestrom
acd395f1f8
zink+nvk/ci: document flakes seen during stress-testing
...
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207 >
2024-05-22 10:06:16 +00:00
Eric Engestrom
fc1db264ed
zink+nvk/ci: skip more tests that times out
...
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207 >
2024-05-22 10:06:16 +00:00
Eric Engestrom
0bd551f6ec
zink+nvk/ci: skip timing out test
...
Instead of spending our time running it to make sure it times out, which
is not very useful.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207 >
2024-05-22 10:06:16 +00:00
Eric Engestrom
393cd1ffdf
zink+nvk/ci: skip glx piglit tests as they all fail
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207 >
2024-05-22 10:06:16 +00:00
Eric Engestrom
5a6ffd1420
zink/ci: add zink+nvk glcts+piglit job on a GA106 (RTX 3060)
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207 >
2024-05-22 10:06:16 +00:00
Eric Engestrom
94c82cd938
nvk/ci: add nvk job on a GA106 (RTX 3060)
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28207 >
2024-05-22 10:06:16 +00:00
Samuel Pitoiset
3d6957268b
aco: use new common helpers for building buffer descriptors
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268 >
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
074f3cfe73
radv: use new common helpers for building buffer descriptor
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268 >
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
d3b01fd95e
amd/common: add new helpers to build buffer descriptors
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268 >
2024-05-22 08:31:39 +00:00
Samuel Pitoiset
3224fd706c
amd/common: only pass gfx_level to ac_get_gfx10_format_table()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29268 >
2024-05-22 08:31:39 +00:00