Commit Graph

108 Commits

Author SHA1 Message Date
Brian Paul
2c8524b4fb remove dead code, update comments 2005-08-31 16:04:17 +00:00
Brian Paul
54fb9226e4 remove OLD_RENDERBUFFER stuff 2005-07-01 01:08:29 +00:00
Brian Paul
e4b2356c07 Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
2005-05-04 20:11:35 +00:00
Brian Paul
67742383e8 Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do
additional checks.
Replace _mesa_init_buffers() with _mesa_init_scissor() and _mesa_init_multisample().
2005-02-26 17:16:12 +00:00
Brian Paul
1f6735a6a5 initial support for GL_EXT_framebuffer_object 2005-02-09 03:51:11 +00:00
Brian Paul
a760ccf6d8 silence a variety of warnings found with g++ 3.4.2 2004-12-03 15:24:34 +00:00
Brian Paul
53f82c5aad added support for GL_ARB_draw_buffers 2004-10-02 16:39:09 +00:00
Brian Paul
916e749241 s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/ 2004-06-11 22:44:55 +00:00
Brian Paul
894844a8d9 Implemented support for software-based AUX color buffers.
Only available with Xlib driver for now.
Assorted clean-ups related to Draw/ReadBuffer().
Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
2004-03-21 17:05:03 +00:00
Brian Paul
2726d77b2e more descriptive error strings 2004-01-30 17:39:11 +00:00
Kendall Bennett
c40d1dd62d Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
2003-10-21 22:22:17 +00:00
Keith Whitwell
6dc8557500 Merge Jose's documentation and core Mesa changes from embedded branch 2003-07-17 13:43:59 +00:00
Brian Paul
b9e1411660 comments regarding window sizing 2003-06-04 17:18:09 +00:00
Brian Paul
a189e4c1e1 s/DrawBuffer/ReadBuffer/ in _mesa_ResizeBuffersMESA (PHil Brown) 2003-06-02 16:46:48 +00:00
Brian Paul
f34de59b3e don't try to clear non-existant buffers 2003-04-29 13:16:37 +00:00
Brian Paul
27558a160a Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
2003-03-01 01:50:20 +00:00
Brian Paul
3c63452e64 Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-24 23:57:19 +00:00
Brian Paul
8ad1076dc2 Another round of glRead/DrawBuffer() clean-ups and simplifications.
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer.
Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask.
swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now.
Added tokens and code for GL_AUX buffers, for completeness.
2002-10-11 17:41:03 +00:00
Brian Paul
9e84910749 undo previous check-in (check if ctx->Color.DrawBuffer == mode) 2002-10-11 15:17:12 +00:00
Brian Paul
d54d4633fd check mode for no change in _mesa_Read/DrawBuffer() 2002-10-11 00:02:16 +00:00
Brian Paul
fc80ad6e62 Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Also changed parameter types for some driver functions (like ctx->Driver.Clear-
Color).  Updated all the device drivers.
Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-10-04 19:10:06 +00:00
Brian Paul
3b4fbbc129 Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
indicates the read AND draw color buffer for all software rasterization.
Lots of related clean-ups.  See RELNOTES-4.1 for details.
2002-07-09 01:22:50 +00:00
Brian Paul
4753d60dd0 Added ctx parameter to _mesa_debug()
Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
2002-06-15 02:38:15 +00:00
Brian Paul
9a33a11d71 New _mesa_debug() function to replace fprintf() calls.
Some source files updated to call _mesa_debug(), but not finished.
Added __GLimports as a parameter to _mesa_create/init_context() and
updated drivers accordingly.
Fleshed-out more of the __GLimports and __GLexports functionality.
Removed run-time config file support (config.c)
2002-06-13 04:28:29 +00:00
Brian Paul
db07de057f added some casts 2002-04-19 00:23:08 +00:00
Brian Paul
18a285a5e2 Lots of changes related to framebuffer/window buffer resizing. Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*.
The idea is that a window can be resized without it being bound to a rendering
context.  This makes for a nice clean-up in the XFree86 server-side GLX code.
Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
2002-03-16 00:53:15 +00:00
Brian Paul
70b8d304bb added a glClear() error check 2002-02-15 16:25:16 +00:00
Brian Paul
7c276329e8 more warning fixes (Karl Schultz) 2001-09-14 21:36:43 +00:00
Brian Paul
1b25898946 Consolidated source files. Since the re-org a number of source files
only had one or two functions left in them.
2001-06-18 17:26:08 +00:00
Brian Paul
736fcbec47 infrastructure for GL_ARB_multisample 2001-05-29 15:23:48 +00:00
Gareth Hughes
22144ab755 Consistent copyright info (version number, date) across all files. 2001-03-12 00:48:37 +00:00
Brian Paul
0883634178 lots of gl_*() to _mesa_*() namespace clean-up 2001-03-03 20:33:27 +00:00
Brian Paul
961b7cad05 removed unused vars 2001-01-29 22:10:37 +00:00
Keith Whitwell
5c1e7fa6ee Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
functions from core mesa -- if drivers need these fallbacks they
must now call them themselves.

Introduced hooks for clip-vertex-interpolation and the rendering
of clipped lines and polygons.  Allows drivers to interpolate
their hardware-format vertices directly.  Used in dri drivers to
replace fastpath code.

Slight optimizations to pipeline build/run routines.
2001-01-29 20:47:39 +00:00
Brian Paul
74b493a5e6 Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
2001-01-24 00:04:58 +00:00
Brian Paul
b6bcae5698 Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
2001-01-23 23:39:36 +00:00
Keith Whitwell
58e9917053 Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
is always the last vertex parameter.
Modify clipping to preserve pv colors.
Modify swrast and X11 driver to expect the pv in the last vertex
(was looking in the first vertex previously).
Remove all handling of flatshading from swrast_setup.

Allow drivers to override the unclipped render tabs in tnl_render_stage
directly.  (Like in 3.4).  Removed fxsimplerender stage.

Modified t_vb_rendertmp.h to remove the need for 'parity' arguments
in RENDER_TRI macros.
2001-01-05 02:26:48 +00:00
Keith Whitwell
cab974cf6c Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
2000-12-26 05:09:27 +00:00
Jouk Jansen
5e3bc0c2a2 Committing in .
Modified Files:
 	Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
 	Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
 	Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
 	Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
 	Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
 	Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
 	Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
 	Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
 	Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
 	Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
 	Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
 	Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
 	Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
 	Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
 	Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
 	Mesa/src/extensions.c Mesa/src/extensions.h
 	Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
 	Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
 	Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
 	Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
 	Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
 	Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
 	Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
 	Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
 	Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
 	Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
 	Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
 	Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
 	Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
 	Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
 	Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
 	Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
 	Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
 	Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
 	Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
 	Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
 	Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
 	Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
 	Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
 	Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
 	Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
 	Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
 	Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
 	Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
 	Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
 	Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
 	Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
 	Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
 	Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
 	Mesa/src/swrast_setup/ss_context.h
 	Mesa/src/swrast_setup/ss_triangle.c
 	Mesa/src/swrast_setup/ss_triangle.h
 	Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
 	Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
 	Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
 	Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
 	Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
 	Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
 	Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
 	Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
 	Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
 	Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
 	Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
 	Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
 	Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
 	Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
 	Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
 	Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
 	Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
 	Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
 	Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
 	Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
 	Mesa/src/tnl/tnl.h
 Added Files:
 	Mesa/src/mtypes.h
 Removed Files:
 	Mesa/src/types.h

 Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.

----------------------------------------------------------------------
2000-11-22 07:32:16 +00:00
Keith Whitwell
1e1aac034c Cleanup of derived state calculation prior to seperating software T&L
into a new directory.  Specifically the handling of changes to lighting
lighting space (light in model vs. light in eye) have been revamped.

Moved several derived values used only by swrast into that directory.

Removed direct calls to swrast_flush() from vbrender.c -- pushed into
ctx->Driver.RenderFinish.

Optimized flat-shading case in swrast_setup.
2000-11-13 20:02:56 +00:00
Keith Whitwell
724abeb058 Moved the software rasterizer to a new directory. 2000-10-31 18:09:44 +00:00
Brian Paul
9499e017b7 Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
2000-10-30 16:32:42 +00:00
Keith Whitwell
a96308c37d Replace the flags Mesa was using for ctx->NewState with a new set
based on the GL attribute groups.

Introduced constants describing the circumstances under which some
key derived values can change:
	_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
	_SWRAST_NEW_TRIANGLE   -- The software rasterizer's triangle
	                          function
	_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps

These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
2000-10-30 13:31:59 +00:00
Brian Paul
ba643a2094 Basic work to support deep color channels:
Replace GLubyte with GLchan
  Replace 255 with CHAN_MAX
2000-10-28 18:34:48 +00:00
Brian Paul
9f0bb59c53 call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked clear bug 2000-10-19 18:17:19 +00:00
Brian Paul
d367216678 ported render begin/end calls from Mesa 3.4 2000-10-17 00:42:02 +00:00
Brian Paul
b1394fa92a First batch of OpenGL SI related changes:
Renamed struct gl_context to struct __GLcontextRec.
Include glcore.h, setup GL imports/exports.
Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions.
GLcontext's Visual field is no longer a pointer.
2000-09-26 20:53:53 +00:00
Brian Paul
48c6a6ecd2 changed gl_frame_buffer Xmax and Ymax to be exclusive boundary values 2000-09-08 21:28:04 +00:00
Brian Paul
c4c639c9a4 Removed ctx->Driver.LogicOp().
ctx->Driver.Index/ColorMask() now return void.
Removed SWmasking and SWLogicOpEnabled variables.
LogicOps and color/index masking are no longer special-case device
driver functions.  The Xlib driver was the only driver that used
them.  Things are more uniform now.
2000-09-07 15:45:26 +00:00
Brian Paul
5f1eb35ee2 fixed an assertion and minor bug 2000-06-27 04:31:29 +00:00