Commit Graph

55600 Commits

Author SHA1 Message Date
Marek Olšák
dd21ecdc42 st/mesa: use new RGBX formats
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-07 00:20:24 +01:00
Marek Olšák
f9fa725690 mesa: add RGBX formats for existing GL RGB texture formats
v2: fix compilation of swrast
2013-02-07 00:20:24 +01:00
Marek Olšák
70bf7bae1d gallium: add RGBX formats for existing GL RGB texture formats
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-07 00:20:23 +01:00
Kenneth Graunke
7d467f3c15 i965/blorp: Support blits between ARGB and XRGB formats.
Now that we have support for overriding alpha to 1.0, we can handle
blitting between these formats in either direction.

For now, we only support two XRGB formats: MESA_FORMAT_XRGB8888 and
MESA_FORMAT_RGBX8888_REV.  Most places only appear to worry about the
former, so ignore the latter for now.  We can always add it later.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Martin Steigerwald <martin@lichtvoll.de>
2013-02-06 10:01:03 -08:00
Kenneth Graunke
c0554141a9 i965/blorp: Support overriding destination alpha to 1.0.
Currently, Blorp requires the source and destination formats to be
equal.  However, we'd really like to be able to blit between XRGB and
ARGB formats; our BLT engine paths have supported this for a long time.

For ARGB -> XRGB, nothing needs to occur: the missing alpha is already
interpreted as 1.0.  For XRGB -> ARGB, we need to smash the alpha
channel to 1.0 when writing the destination colors.  This is fairly
straightforward with blending.

For now, this code is never used, as the source and destination formats
still must be equal.  The next patch will relax that restriction.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Martin Steigerwald <martin@lichtvoll.de>
2013-02-06 10:00:53 -08:00
Kenneth Graunke
0b3bebbaac i965: Implement CopyTexSubImage2D via BLORP (and use it by default).
The BLT engine has many limitations.  Currently, it can only blit
X-tiled buffers (since we don't have a kernel API to whack the BLT
tiling mode register), which means all depth/stencil operations get
punted to meta code, which can be very CPU-intensive.

Even if we used the BLT engine, it can't blit between buffers with
different tiling modes, such as an X-tiled non-MSAA ARGB8888 texture
and a Y-tiled CMS ARGB8888 renderbuffer.  This is a fundamental
limitation, and the only way around that is to use BLORP.

Previously, BLORP only handled BlitFramebuffer.  This patch adds an
additional frontend for doing CopyTexSubImage.  It also makes it the
default.  This is partly to increase testing and avoid hiding bugs,
and partly because the BLORP path can already handle more cases.  With
trivial extensions, it should be able to handle everything the BLT can.

This helps PlaneShift massively, which tries to CopyTexSubImage2D
between depth buffers whenever a player casts a spell.  Since these
are Y-tiled, we hit meta and software ReadPixels paths, eating 99% CPU
while delivering ~1 FPS.  This is particularly bad in an MMO setting
because people cast spells all the time.

It also helps Xonotic in 4X MSAA mode.  At default power management
settings, I measured a 6.35138% +/- 0.672548% performance boost (n=5).
(This data is from v1 of the patch.)

No Piglit regressions on Ivybridge (v3) or Sandybridge (v2).

v2: Create a fake intel_renderbuffer to wrap the destination texture
    image and then reuse do_blorp_blit rather than reimplementing most
    of it.  Remove unnecessary clipping code and conditional rendering
    check.

v3: Reuse formats_match() to centralize checks; delete temporary
    renderbuffers.  Reorganize the code.

v4: Actually copy stencil when dealing with separate stencil buffers but
    packed depth/stencil formats.  Tested by a new Piglit test.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com> [v4]
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v3]
Reviewed-and-tested-by: Carl Worth <cworth@cworth.org> [v2]
Tested-by: Martin Steigerwald <martin@lichtvoll.de> [v3]
2013-02-06 10:00:22 -08:00
Kenneth Graunke
29aef6cce8 mesa: Put extern "C" guards in renderbuffer.h.
I need to use this from C++ code.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-02-06 09:59:53 -08:00
Brian Paul
48b01e6a10 llvmpipe: remove extraneous const qualifier 2013-02-06 09:16:58 -07:00
Marek Olšák
bc2ceb97f1 gallium/util: remove duplicated function util_format_is_rgb_no_alpha
It only checks if alpha is present, so it's the same as util_format_has_alpha.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:32 +01:00
Marek Olšák
b92057a983 st/mesa: get rid of GET_CURRENT_CONTEXT in st_choose_format
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:32 +01:00
Marek Olšák
2e6f10d0b7 st/mesa: adjust texture format selection to try the closest base format first
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:32 +01:00
Marek Olšák
b89b80a91d st/mesa: put RGBX8 and RGBA8 in the default format lists
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:32 +01:00
Marek Olšák
c1856da75d st/mesa: add the rest of RGB8 format/type combos to exact_format_mapping tables
These formats were added a few months after these tables were committed.
No idea why we have the table though. AFAIK, texstore always takes the slow path
for GL_RGBn.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:32 +01:00
Marek Olšák
ebe86b8082 mesa: fixup inconsistent naming of RG16 formats
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:31 +01:00
Marek Olšák
cf37aef414 r600g: report correct control flow depth 2013-02-06 14:51:31 +01:00
Marek Olšák
fc86394882 glsl: fix incorrect comment about do_common_optimization 2013-02-06 14:51:31 +01:00
Marek Olšák
4362bdadf3 st/mesa: emit saturates in the vertex shader if Shader Model 3.0 is supported
v2: change the requirement from GLSL 1.30 to SM 3.0 (R500 can do this)
2013-02-06 14:51:31 +01:00
Marek Olšák
48689ca14a st/mesa: advertise ARB_shading_language_packing for GLSL >= 1.30
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:31 +01:00
Marek Olšák
afd4178fec st/mesa: do most of GLSL lowering outside of the optimization do-while loop
based on the intel driver

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:31 +01:00
Marek Olšák
7325f1faaa st/mesa: remove dead code depending on EmitCondCodes
EmitCondCodes is always false.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 14:51:31 +01:00
Marek Olšák
85efb2fff0 r300g: try to use color varyings for texcoords if max texcoord limit is exceeded
+35 piglits
2013-02-06 14:45:22 +01:00
Marek Olšák
1d3561d877 r300/compiler: copy-propagate saturate mode when possible
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2013-02-06 14:45:20 +01:00
Marek Olšák
ae8696c7ee r300/compiler: add support for saturate output modifier in r500 vertex shaders
The GLSL compiler can simplify clamp(v,0,1) to saturate. The state tracker
doesn't use it yet, but it will.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2013-02-06 14:45:16 +01:00
Marek Olšák
499f7de12e r300g: fix blending with RGBX formats
Change DST_ALPHA to ONE.
2013-02-06 14:31:23 +01:00
Marek Olšák
f40a7fc34a r300g: fix blending with blend color and RGBA formats
NOTE: This is a candidate for the stable branches.
2013-02-06 14:31:23 +01:00
José Fonseca
5048e69392 egl/dri: Don't invoke dri2_dpy->flush if it's NULL.
I'd like to test Mesa OpenGL ES along side with NVIDIA libGL drivers. But
without this change, I get a NULL pointer dereference.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-06 09:22:26 +00:00
Vinson Lee
d08cee5d80 glsl: Initialize ast_parameter_declarator member variables.
Fixes uninitialized pointer field defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-05 22:11:32 -08:00
Brian Paul
ff60509157 svga: fix sRGB rendering
We weren't emitting the SVGA_RS_OUTPUTGAMMA state so sRGB rendering
didn't work properly.

Fixes piglit's framebuffer-srgb test.

Note: This is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-05 12:34:55 -07:00
Tom Stellard
8aaee4d64e r600g/compute: Fix segfault caused by new shader disassembler 2013-02-05 15:41:33 +00:00
Michel Dänzer
02a423b239 Require libdrm_radeon 2.4.42 for radeonsi.
It has new PCI IDs and an important tiled surface layout fix.
2013-02-05 15:12:14 +01:00
Eric Anholt
86536a321d i965: Disable write masking when setting up texturing m0.
v2/Kayden: Also disable write masking in the vec4 backend.

Fixes 78 oglconform glsl-bif-tex-* subcases.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com> [v1]
Reviewed-by: Eric Anholt <eric@anholt.net> [v2]
2013-02-04 17:29:41 -08:00
Tapani Pälli
e062a4187d intel: Fix regression in intel_create_image_from_name stride handling
Strangely, the DRIimage interface we have passes the pitch in pixels
instead of bytes, which anholt missed in the change to using bytes for
region pitch.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-02-04 13:59:02 -08:00
Eric Anholt
5751d0cb2d i965: Fix segfaults from 45a28a927a
If you look up a level that isn't in the miptree, you crash.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2013-02-04 13:58:55 -08:00
Alex Deucher
4161d70bba radeonsi: add Oland pci ids
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>

Note: this is a candidate for the 9.1 branch.
2013-02-04 15:44:38 -05:00
Alex Deucher
af0af75881 radeonsi: default PA_SC_RASTER_CONFIG to 0
That should work in all cases.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>

Note: this is a candidate for the 9.1 branch.
2013-02-04 15:44:07 -05:00
Alex Deucher
83e4407f44 radeonsi: add support for Oland chips
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>

Note: this is a candidate for the 9.1 branch
2013-02-04 15:43:21 -05:00
Paul Berry
99b78337e3 glsl: Support transform feedback of varying structs.
Since transform feedback needs to be able to access individual fields
of varying structs, we can no longer match up the arguments to
glTransformFeedbackVaryings() with variables in the vertex shader.

Instead, we build up a hashtable which records information about each
possible name that is a candidate for transform feedback, and then
match up the arguments to glTransformFeedbackVaryings() with the
contents of that hashtable.

Populating the hashtable uses the program_resource_visitor
infrastructure, so the logic is shared with how we handle uniforms.

NOTE: This is a candidate for the 9.1 branch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2013-02-04 10:36:47 -08:00
Paul Berry
53febac02c glsl: Use parse_program_resource_name to parse transform feedback varyings.
Previously, transform feedback varyings were parsed in an ad-hoc
fashion that wasn't compatible with structs (or array of structs).
This patch makes it use parse_program_resource_name(), which correctly
handles both.

Note that parse_program_resource_name()'s technique for handling
mal-formed input strings is to simply let them through and rely on the
fact that a future name lookup will fail.  Because of this,
tfeedback_decl::init() no longer needs to return a boolean error
code--it always succeeds, and if the input was mal-formed the error
will be detected later.

NOTE: This is a candidate for the 9.1 branch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2013-02-04 10:36:44 -08:00
Paul Berry
b4db34cc4c glsl: Rename uniform_field_visitor to program_resource_visitor.
There's actually nothing uniform-specific in uniform_field_visitor.
It is potentially useful for all kinds of program resources (in
particular, future patches will use it for transform feedback
varyings).

This patch renames it to program_resource_visitor, and clarifies
several comments, to reflect the fact that it is useful for more than
just uniforms.

NOTE: This is a candidate for the 9.1 branch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2013-02-04 10:36:40 -08:00
Paul Berry
b92900d26a mesa/glsl: Separate parsing logic from _mesa_get_uniform_location.
The parsing logic is moved to a new function in the GLSL module,
parse_program_resource_name().  This name was chosen because it should
eventually be useful for handling everything that OpenGL 4.3 calls
"program resources" (e.g. uniforms, vertex inputs, fragment outputs,
and transform feedback varyings).

Future patches will make use of this function for linking transform
feedback varyings.

NOTE: This is a candidate for the 9.1 branch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2013-02-04 10:36:35 -08:00
Quentin Glidic
11bd1b0f58 gallium/egl: Fix include dirs for VPATH build
NOTE: This is a candidate for the 9.1 branch.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2013-02-04 10:36:50 -08:00
Abdiel Janulgue
eaeb314372 intel: make sure to setup image dimension in image_from_planar setup
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=60212
Tested-by: Scott Moreau <oreaus@gmail.com>
Tested-by:  Tiago Vignatti <tiago.vignatti@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2013-02-04 10:18:22 -08:00
Matt Turner
2db1f73849 builtin_compiler/build: Don't use *_FOR_BUILD when not cross compiling
Previously we were relying on CFLAGS_FOR_BUILD to be the same as CFLAGS
when not cross compiling, but this assumption didn't take into
consideration 32-bit builds on 64-bit systems. More generally, not
honoring CFLAGS is bad.

Automake is evidently too stupid to accept

if CROSS_COMPILING
CC = @CC_FOR_BUILD@
...
else
CC = @CC@
endif

without warning that CC has been already defined. The warnings are
harmless, but I'd prefer to avoid future reports about them, so define
proxy variables, which are assigned inside the conditional and then
unconditionally assigned to CC et al.

NOTE: This is a candidate for the 9.1 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59737
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60038
2013-02-04 09:35:45 -08:00
Brian Paul
805cf07dc3 st/mesa: emit SQRT opcode when driver supports it 2013-02-04 09:33:44 -07:00
Brian Paul
13f3ae5b83 gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED query
Initially, only softpipe/llvmpipe support SQRT.
2013-02-04 09:33:44 -07:00
Brian Paul
2d367e40d9 gallivm: implement support for SQRT opcode 2013-02-04 09:33:44 -07:00
Brian Paul
ad30e4545b tgsi: add support for new SQRT opcode 2013-02-04 09:33:44 -07:00
Brian Paul
d276a40e15 gallium: add SQRT shader opcode
The glsl-to-tgsi translater will emit SQRT to implement GLSL's sqrt()
and distance() functions if the PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
query says it's supported by the driver.

Otherwise, sqrt(x) is implemented with x*rsq(x).  The problem with
this is sqrt(0) must be handled specially because rsq(0) might be
Inf/NaN/undefined (and then 0*rsq(0) is Inf/Nan/undefined).  In the
glsl-to-tgsi code we use an extra CMP to check if x is zero and then
replace the result of x*rsq(x) with zero.

In the end, this makes sqrt() generate much more reasonable code for
drivers that can do square roots.

Note that many of piglit's generated shader tests use the GLSL
distance() function.
2013-02-04 09:33:44 -07:00
Michel Dänzer
6455d40b7e radeonsi: Remove spurious traces of R16G16B16 support.
The hardware can't do it, and these were causing warnings in some piglit tests.

NOTE: This is a candidate for the 9.1 branch.
2013-02-04 17:03:26 +01:00
Michel Dänzer
6bcb823844 radeonsi: Enable texture arrays.
28/30 piglit tests pass.

NOTE: This is a candidate for the 9.1 branch.
2013-02-04 17:03:25 +01:00