Michel Dänzer
eb168e26aa
gallium: Clean up driver clear() interface.
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Only allows clearing currently bound buffers, but colour and depth/stencil in
a single call.
2009-04-04 19:01:51 +02:00
Jakob Bornecrantz
f500f3a72c
gallium: Remove do_flip argument from surface_copy
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I should have gotten most uses and implementation
correctly fixed, but things might break.
Feel free to blame me.
2009-03-13 01:38:20 +01:00
Brian Paul
0703b2e9ad
gallium: move 'struct pipe_winsys'
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Not used in p_state.h but used in p_context.h and p_screen.h
2009-02-05 08:16:56 -07:00
José Fonseca
ab3a9f1eed
gallium: Replace uint64 by standard uint64_t.
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uint64 is not (so?) standard, and often redefined by third parties,
causing name clashes.
2009-01-08 12:41:45 +00:00
Brian Paul
e14126ec81
gallium: change surface_copy()'s do_flip to boolean
2008-06-23 08:54:16 -06:00
Keith Whitwell
82605d7bcd
draw: draw_range_elements trial
2008-05-29 11:48:04 +01:00
Keith Whitwell
c9ed86a964
gallium: tex surface checkpoint
2008-05-01 12:00:45 +01:00
Keith Whitwell
84501e68f6
gallium: Handle client-supplied edgeflags.
...
Also, implement support in the draw module. We were hardwiring these
to one for quite a long time...
Currently using a draw_set_edgeflags() function, may be better to push
the argument into the draw_arrays() function. TBD.
2008-04-04 17:05:27 +01:00
Brian Paul
a52c0416d1
gallium: Set vertex state/buffers en-mass.
2008-03-29 14:41:03 +01:00
Brian Paul
37da2d6851
gallium: updated/improved comments, minor re-formatting
2008-03-27 17:18:25 -06:00
Michel Dänzer
4abe1eb980
gallium: Change pipe->flush() interface to optionally return a fence.
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The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run
proper fencing should be implemented for it.
2008-03-26 09:36:40 +00:00
Brian Paul
4984487bc3
gallium: add face, dirtyLevels params to pipe->texture_update()
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This provides better information about which images in texture object have changed.
Also, call texture_update() from more places previously missed.
2008-03-19 17:15:14 -06:00
Keith Whitwell
4528287e04
gallium: michel's patch to rework texture/sampler binding interface
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Bind all the samplers/textures at once rather than piecemeal.
This is easier for drivers to understand.
2008-03-05 10:56:49 +01:00
Brian
78220aea86
gallium: remove the ugly pipe->draw stage lookup code in aaline/point/pstipple stages
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Added a void *draw ptr to pipe_context. Probably look for a better solution someday.
2008-02-29 10:08:16 -07:00
Brian
6f715dcc21
gallium: remove pipe_context->texture_create/release/get_tex_surface()
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These functions are now per-screen, not per-context.
2008-02-27 14:21:12 -07:00
Brian
364f8cad0f
gallium: move is_format_supported() to pipe_screen struct
2008-02-27 13:58:06 -07:00
Brian
8383f798b4
gallium: start removing pipe_context->get_name/vendor/param/paramf
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These are now per-screen functions, not per-context.
State tracker updated, code in drivers and p_context.h disabled.
2008-02-27 11:24:35 -07:00
Brian
aa59a937cc
gallium: introduce 'pipe_screen' for context-independent functions
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This will allow creating textures before a rendering context exists, for example.
Only implemented in i915 driver for now. i915pipe->texture_create() just
dispatches through to the i915screen->texture_create() to avoid state tracker
changes for now.
2008-02-26 20:15:14 -07:00
José Fonseca
e4e3008923
Make the pipe headers C++ friendly.
2008-02-25 20:05:41 +09:00
Brian
d5640a2dbd
gallium: new pipe->texture_update() function
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Called whenever texture data is changed (glTexImage, glTexSubImage,
glCopyTexSubImage, etc).
2008-02-20 13:24:52 -07:00
José Fonseca
b642730be9
Code reorganization: move files into their places.
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This is in a separate commit to ensure renames are properly preserved.
2008-02-15 17:45:40 +09:00