Commit Graph

193901 Commits

Author SHA1 Message Date
Erik Faye-Lund
e8226bda60 mesa/main: validate desktop gl format/types
Most of these are either always supported, or supported on GL
compatibilitry profile. There's a few exceptions, though.

Luminance, luminance-alpha and alpha formats were removed from core
profiles, but are supported in all versions of GLES.

Float formats were always supported on desktop, but on GLES it was
initially added as a GLES2 extension through OES_texture_float, and
finally promoted to core in GLES3. However, since we check for
OES_texture_float support to to enable GLES3 support, only checking
for the extension is sufficient.

The 16-bit BGRA formats are supported on GL from version 1.2, and on
GLES by the EXT_read_format_bgra extensions. Either of these should
always be supported, so let's just assert this and return true.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29835>
2024-08-23 11:21:26 +00:00
Erik Faye-Lund
ca2fbfdaa0 mesa/main: check depth/stencil formats
GL_DEPTH_COMPONENT is supported from OpenGL 1.4 and later, or using
OES_depth_texture on OpenGL ES.

GL_DEPTH_STENCIL is supported from OpenGL 3.0 on, or by
EXT_packed_depth_stencil. The latter is always supported in the first
place, so no need to test for the former.

In addition, there's an interaction between OES_depth_texture and
OES_packed_depth_stencil that allows this on OpenGL ES 2.0 and later.

The end result is that we alway support GL_DEPTH_STENCIL, with the
notable exception of OpenGL ES 1.x.

Similarly, we always support either EXT_packed_depth_stencil or the OES
variant, both of which adds support for the GL_UNSIGNED_INT_24_8 type.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29835>
2024-08-23 11:21:26 +00:00
Erik Faye-Lund
ea6f960ec8 mesa/main: validate GL_UNSIGNED_INT_10_10_10_2
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29835>
2024-08-23 11:21:26 +00:00
Erik Faye-Lund
9409113d26 mesa/main: validate GL_UNSIGNED_INT_2_10_10_10_REV
This type is allowed in OpenGL 1.2, which is guaranteed on desktop GL.
For OpenGL ES, it got introduced in EXT_texture_type_2_10_10_10_REV as
well as OpenGL ES 3.0. However, we already require
EXT_texture_type_2_10_10_10_REV for OpenGL ES 3.0 support, so just
checking for the extension should be enough.

We already have a helper that does all of the above, so let's use that
one.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29835>
2024-08-23 11:21:26 +00:00
Erik Faye-Lund
75cad45ab1 mesa/main: validate GL_UNSIGNED_INT_5_9_9_9_REV
Shared exponent only works if we have EXT_texture_shared_exponent (which
is required by GL 3.0 support), or GLES 3.

While we're at it, drop the needless and conservative check for GL 2.0
(which incorrectly lets through GLES2 as well).

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29835>
2024-08-23 11:21:26 +00:00
Erik Faye-Lund
7035a74d93 mesa/main: use extension-helper
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29835>
2024-08-23 11:21:26 +00:00
Lionel Landwerlin
778cb59086 anv: optimize STATE_BYTE_STRIDE emission
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30803>
2024-08-23 10:52:19 +00:00
Lionel Landwerlin
195c5b68ba anv: don't miss workaround for indirect draws
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30803>
2024-08-23 10:52:19 +00:00
Lionel Landwerlin
f25b500af4 anv: move conditional render predicate after gfx_flush_state
Following up on f8c0a99d52 ("anv: emit conditional after gfx state
flushing"), this should have been applied everywhere.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0147908a89 ("anv: predicate emission of STATE_BASE_ADDRESS")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30803>
2024-08-23 10:52:19 +00:00
Eric Engestrom
913ec4e78f ci: fix toml-lint rules to not block nightly pipelines
We don't need to re-check the toml files in nightly pipelines, so let's
just exclude the job.

Fixes: 1ba84bc5ca ("ci: add check for misleading indentation in ci toml files")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30805>
2024-08-23 10:15:59 +00:00
Samuel Pitoiset
421c42170e radv: stop emitting DB_COUNT_CONTROL in the GFX preamble
This is already emitted as part of the occlusion query state and this
state is dirty when a cmdbuf begins.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30788>
2024-08-23 09:50:40 +00:00
Samuel Pitoiset
e3e28bb514 radv: stop emitting PA_SC_CLIPRECT_RULE in the GFX preamble
It's already emitted as part of the discard rectangle state and all
dynamic states are dirty when a cmdbuf begins

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30788>
2024-08-23 09:50:40 +00:00
Samuel Pitoiset
4662483535 radv: stop emitting DB_RENDER_OVERRIDE in the GFX preamble
It's already emitted as part of the depth clamp enable state and all
dynamic states are dirty when a cmdbuf begins.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30788>
2024-08-23 09:50:40 +00:00
Samuel Pitoiset
cd57411aaa radv: remove redundant PA_SU_PRIM_FILTER_CNTL in the GFX preamble
It's already emitted below.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30788>
2024-08-23 09:50:40 +00:00
David Rosca
6e2ae9c581 radeonsi/vcn: Use pipe header params in H264 header encoder
This now supports writing all fields as we get them on input from
packed headers.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 10:00:02 +02:00
David Rosca
af849516f0 radeonsi/vcn: Use pipe header params in HEVC header encoder
This now supports writing all fields as we get them on input from
packed headers.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 10:00:02 +02:00
David Rosca
138ba42a87 radeonsi/vcn: Fix radeon_enc_code_ue with values over 2^16
Values over 2^16 as ue(v) are encoded with more than 32 bits,
but radeon_enc_code_fixed_bits can only handle 32 bits at max.
Change radeon_enc_code_ue to code the leading zeros separately.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 10:00:02 +02:00
David Rosca
40d01175be radeonsi/vcn: Deduplicate header encoding functions
There is no need to separate these by VCN version.
For VCN < 3.0 transform skip must be disabled and for VCN < 2.0
SAO must be disabled.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 10:00:02 +02:00
David Rosca
32c6a61e2b radeonsi/vcn: Switch to app DPB management for H264 and HEVC encode
This removes the internal DPB management logic, which was unnecessary as
it was duplicating what applications already do, and it was also causing
issues when the internal DPB would de-sync from application DPB (eg.
driver removes reference that application still intends to use).

DPB is now dynamically resized instead of using fixed number of slots.
This also saves a lot of memory with HEVC encoding, as that was always
using the max_references which va frontend sets to 15.

Move reconstructed pictures to the end of the context and meta buffers
to ensure resizing works correctly.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 09:59:58 +02:00
David Rosca
322240fcff radeonsi: Add GPU copy path to si_video_resize_buffer
Use si_copy_buffer instead of map + memcpy for buffers in VRAM.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 06:54:07 +00:00
David Rosca
1de2cc648b frontends/omx: Adjust to encoding changes
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 06:54:07 +00:00
David Rosca
ef8ba75718 frontends/va: Parse HEVC slice packed header
This also adds additional fields from VPS, SPS and PPS.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 06:54:07 +00:00
David Rosca
c78ebe97c6 frontends/va: Parse H264 slice packed header
This also adds additional fields from SPS and PPS.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 06:54:07 +00:00
David Rosca
f5af70c6b8 frontends/va: Only use parameters for first slice in H264/5 encode
We don't store these params per slice, so we should only use the values
from first slice.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 06:54:06 +00:00
David Rosca
cc14724d73 frontends/va: Implement DPB management for H264/5 encode
In VAAPI applications already need to do DPB management, but for each
picture to encode we only get the reconstructed surfaces needed to
encode this picture instead of entire DPB. Drivers need to know the
current size and layout of DPB, so keep track of entire DPB contents
in frontend.

This allows drivers to directly get the DPB layout as used by
application instead of trying to re-build it from limited information
they have available (frame numbers), which only works in the basic cases
and otherwise will de-sync from application (driver may remove pictures from
DPB that the application still want to use).

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 06:54:06 +00:00
David Rosca
fc1ec3c5d4 util/rbsp: Fill bits again if reading more than 16 leading zeros
Same as 73d69ef1e6, this is also needed for vl_rbsp_ue.

Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
2024-08-23 06:54:06 +00:00
Tapani Pälli
5bf6602d23 anv: check if RT writes are happening for HasWriteableRT
Fixes: eebb6cd236 ("anv: stop using 3DSTATE_WM::ForceThreadDispatchEnable")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11749
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30785>
2024-08-23 06:28:00 +00:00
Mary Guillemard
a63277cc17 panvk: Remove unused vk_vertex_input_state in graphics_save_ctx
This is unused and duplicated in dyn_state::vi

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30782>
2024-08-23 06:11:39 +00:00
Mary Guillemard
1710925282 panvk: Save and restore vertex buffer in gfx_meta
This was missing from the vk_meta switch.

This fixes
"dEQP-VK.draw.renderpass.multiple_clears_within_render_pass.*"

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Fixes: f74dd596d5 ("panvk: Add helpers to save/restore the compute/graphics state for meta operations")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30782>
2024-08-23 06:11:39 +00:00
Mary Guillemard
a659cd3b03 panvk: Simplify meta ctx save/restore
As dynamic state is marked as dirty, there is no point to save the state
of related resources.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30782>
2024-08-23 06:11:39 +00:00
Mary Guillemard
ff24a8384c panvk: Manually copy dynamic state in meta_gfx
This fixes assertion for "dEQP-VK.dynamic_state.monolithic.image.*" when
the viewport state would have some dynamic state set before binding any
pipelines.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Fixes: f74dd596d5 ("panvk: Add helpers to save/restore the compute/graphics state for meta operations")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30782>
2024-08-23 06:11:39 +00:00
Mary Guillemard
1d33aee197 panvk: Close batch in CmdBeginRendering if already open
Because of the current event implementation, we can end up with an open
batch when entering CmdBeginRendering. As a result, we now reopen a
batch in that situation for now.

This fix crashes various crash in
"dEQP-VK.synchronization.op.single_queue.event.*".

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30782>
2024-08-23 06:11:39 +00:00
Lionel Landwerlin
a88898a28f anv: optimize CLIP::MaximumVPIndex setting
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11746
Fixes: 982106e676 ("anv: only set 3DSTATE_CLIP::MaximumVPIndex once")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30762>
2024-08-23 05:45:03 +00:00
Timothy Arceri
038b3c24d7 ci: bump piglit version
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 14:55:21 +10:00
Timothy Arceri
4c32709c74 glsl: fix function overload resolution at link time
Previously we didn't check if the glsl version supported overload resolution
at link time only compile time. Note with this change we just use the
has_implicit_int_to_uint_conversion bool as support for both is added under
the same conditions.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Timothy Arceri
8e4b14dcfd glsl: apply implicit matching rules when linking
Previously when linking i.e. when compiler state was NULL. We just
assumed all implicit matching was avaliable.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Timothy Arceri
018ebeca72 glsl: store has implicit conversions bools in gl_shader
We want to be able to use these at link time also.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Timothy Arceri
ac312e9548 glsl: drop double support checks in helper
If doubles are not supported by the shader the compiler will throw
an error if it sees one, there is no need to check if they are
supported in this helper for implicit conversions.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Kenneth Graunke
b97e10208c intel/brw: Add a file parameter to idom_tree::dump()
The other dump methods in this file also take a file parameter,
defaulting to stderr.  Dumping dot files to stdout is probably not
what anybody really wanted.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30530>
2024-08-22 22:54:45 +00:00
Kenneth Graunke
bb4f05005e intel/brw: Print blocks in brw_print_instructions_to_file()
Useful when examining the control flow graph.  For some reason,
we printed this for the final assembly but not the IR.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30530>
2024-08-22 22:54:45 +00:00
Kenneth Graunke
2d73e42333 intel/brw: Fix OOB reads when printing instructions post-reg-alloc
Post-register allocation, but before brw_fs_lower_vgrfs_to_fixed_grfs,
we have registers with the VGRF file but they are actually fixed GRFs.

brw_print_instructions_to_file() was seeing VGRFs and trying to access
their size, but using bogus register numbers that could be out-of-bound.

Detect when we're post-RA and avoid doing this.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30530>
2024-08-22 22:54:45 +00:00
antonino
9f5af68995 mesa/main: expose EXT_multi_draw_indirect
Signed-off-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:22 +00:00
antonino
582eb2439c panfrost: advertise PIPE_CAP_MULTI_DRAW_INDIRECT
Signed-off-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:22 +00:00
Louis-Francis Ratté-Boulianne
f390835074 panfrost: use special DrawID register on CSF-based GPUs
It allows easier support for multi indirect draws by updating the
draw ID value in each iteration of the loop.

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:22 +00:00
Louis-Francis Ratté-Boulianne
ce76caf3ee pan/bi: implement nir_intrinsic_load_draw_id
Only valid on >= 9

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:22 +00:00
antonino
676afca468 panfrost: implement multi draw indirect for CSF-based GPUs
Add a CSF loop to allow for multiple indirect draws in one call.
Same limitation applies than for single indirect draw, the call
will get emulated if transform feedback or a query is enabled.

Signed-off-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:22 +00:00
antonino
7c1fe4bdbe pan/cs: add helpers to generate csf loop
Add support for loops where we continually check whether a
condition is met. Also add a `cs_while` pseudo-instruction to more
easily use that feature.

Signed-off-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:22 +00:00
antonino
50d2396b7e pan/cs: add helpers to emit contiguous csf code blocks
Add support for block, a monolithic sequence of instruction that
must live in a virtually contiguous portion of code, and label, a
reference to a specific position in a block.

Signed-off-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:21 +00:00
antonino
8b8de5ad9d panfrost: implement indirect draw for CSF-based GPUs
Implement indirect draw by reading the indirect buffer info in CSF
and triggering the IDVS operation just like for a normal direct
draw. If transform feedback or a query is enabled, we still emulate
the indirect draw on the CPU to properly update the XFB buffer
offset and primitives statistics.

Signed-off-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:21 +00:00
antonino
3b871856d1 panfrost: refactor draw logic to support native draw indirect
Split the draw logic into multiple methods depending on whether
the draw is single direct, multiple direct or indirect. Indirect
draws are emulated for now by reading back the indirect buffer info,
but we can implement optimized version later for JM and CSF.

Signed-off-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30583>
2024-08-22 21:13:21 +00:00