Previously we were creating a new LLVMContext every time that we called
radeon_llvm_parse_bitcode, which caused us to leak the context every time
that we compiled a CL program.
Sadly, we can't dispose of the LLVMContext at the point that it was being
created because evergreen_launch_grid (and possibly the SI equivalent) was
assuming that the context used to compile the kernels was still available.
Now, we'll create a new LLVMContext when creating EG/SI compute state, store
it there, and pass it to all of the places that need it.
The LLVM Context gets destroyed when we delete the EG/SI compute state.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
This fixes a crash where old_view->context was already freed in the
pipe_sampler_view_reference function contained in
src/gallium/auxiliary/utils/u_inlines.h. As a result, the
sampler_view_destroy function pointer contained 0xfeeefeee indicating
freed heap memory.
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Every driver supports it. All current and future Gallium drivers always
support it, and all existing classic drivers support it.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Useful in its own right, but also needed for adaptive vsync.
No regressions in the piglit glx-oml-sync-control-getmscrate test.
Signed-off-by: Lauri Kasanen <cand@gmx.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
It is the maximum number of back buffers, but the name is confusing and is
easily read as the maximum back buffer index. Chage to DRI3_NUM_BACK to make
the intended usage a bit clearer.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Just copying code from the dri2 path to set up the fast color clear state.
This also removes a couple of bogus intel_region_reference calls.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The buffer-object is the persistent thing passed through the loader, so when
updating an image buffer, check to see if it is already bound to the provided
bo. The region, on the other hand, is allocated separately for the miptree,
and so will never be the same as that passed back from the loader.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Move the depth field up with width and height.
Remove unused previous_time and frames fields.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
libxshmfence v1.0 foolishly used 'int32_t *' for the fence type, which
works when the fence is a linux futex. However, version 1.1
changes the exported datatype to 'struct xshmfence *'
Require libxshmfence version 1.1 and switch the API around.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
While looking through the documentation, I found this in the Sandybridge
PRM (Volume 4, Part 1, Page 140):
"Use of sample_c with SURFTYPE_CUBE surfaces is undefined with the
following surface formats: I24X8_UNORM, L24X8_UNORM, A24X8_UNORM,
I32_FLOAT, L32_FLOAT, A32_FLOAT."
I haven't observed this to be true, but it suggests that we may want to
use other formats.
We already perform DEPTH_TEXTURE_MODE swizzling in the shaders, and
don't rely on the surface format to splat things appropriately. So
using RED should work just as well as INTENSITY.
A few notes about the formats:
- R24_UNORM_X8_TYPELESS has the exact same properties as I24X8_UNORM.
- R16_UNORM and R32_FLOAT are additionally supported as a render target,
while the old I16_UNORM/I32_FLOAT formats are not.
- R32_FLOAT_X8X24_TYPELESS is not supported as a render target, while
the old format (R32G32_FLOAT) was. However, it shares the same
properties as the formats we use for Z24, so it should suffice.
This makes translate_tex_format and brw_blorp_surface_info::set
a bit more similar.
No Piglit changes on Sandybridge or Ivybridge. No oglconform changes on
Sandybridge.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Emitting flushes before depth and hiz resolves at the top of blorp's
state emission fixes the hang. Marchesin and I found the fix
experimentally, as opposed to adhering to a documented hardware
workaround. A more minimal fix likely exists, but this gets the job
done.
Fixes HiZ hangs in the new WebGL Google maps on Sandybridge Chrome OS.
Tested by zooming in and out continuously for 2 hours.
This patch is based on
8bc07bb701
CC: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70740
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Broadwell allows us to specify an arbitrary value for QPitch, rather
than baking a specific formula into the hardware and requiring software
to lay things out to match. The only restriction is that the software
provided QPitch needs to be large enough so successive array slices do
not overlap.
In order to support this flexibility, software needs to specify QPitch
in a bunch of packets. Storing QPitch makes that easy, and allows us to
adjust it in a single place should we wish to change it in the future.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Broadwell introduces support for Q, UQ, and HF types. It also extends
DF support to allow immediate values.
Irritatingly, although HF and DF both support immediates, they're
represented by a different value depending on the register file.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Ivybridge, Baytrail, and Haswell support double float register types,
but do not support them as immediate values.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
On released hardware, values 4-6 are overloaded. For normal registers,
they mean UB/B/DF. But for immediates, they mean UV/VF/V.
Previously, we just created #defines for each name, reusing the same
value. This meant we could directly splat the brw_reg::type field into
the assembly encoding, which was fairly nice, and worked well.
Unfortunately, Broadwell makes this infeasible: the HF and DF types are
represented as different numeric values depending on whether the
source register is an immediate or not.
To preserve sanity, I decided to simply convert BRW_REGISTER_TYPE_* to
an abstract enum that has a unique value for each register type, and
write translation functions. One nice benefit is that we can add
assertions about register files and generations.
I've chosen not to convert brw_reg::type to the enum, since converting
it caused a lot of trouble due to C++ enum rules (even though it's
defined in an extern "C" block...).
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Three-source instructions use a different encoding for register types
(and have a much more limited set to choose from).
Previously, we translated those into BRW_REGISTER_TYPE_* values, then
reused the existing reg_encoding mapping.
Doing it directly is more straightforward and actually less code.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
UB types have never been supported as immediates. On Gen4-5, register
encoding 4 is "Reserved." On Gen6+, it means UV.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Calling the local variables flat_enable and point_sprite_enable is
clearer than dw16 and such. It also matches the names used in
calculate_attr_overrides, which computes them.
v2: Add /* dw16 */ and /* dw10 */ comments, requested by Jordan.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
calculate_attr_overrides is responsible for computing the point sprite
and flat-shading enable bitfields. It does so by OR'ing in a bunch of
bits. However, it relied on the caller to set the initial value to
zero. This is pretty fragile - if the caller neglects to zero out those
variables, then the enable bitfields end up full of garbage, which shows
up as random things being flat-shaded.
This patch moves the zero-initialization into calculate_attr_overrides,
so that the computation is completely in one place.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
git blame ascribes this to the initial commit of the driver.
No released hardware has ever supported half float, according to the
documentation for SrcType in the ISA reference.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
If no function signature is found for a function name, report that the
function is not found instead of printing an empty list of candidates.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This patch changes the error reporting behavior for incorrect function
invocation (triggered by match_function_by_name() unable to find a
matching function call) from using the line number information
associated to the function name term to using the line number
information of the entire function expression. Fixes bug #72264.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72264
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>