Commit Graph

119331 Commits

Author SHA1 Message Date
Rhys Perry
e151398de6 aco: fix stack buffer overflow in apply_sgprs()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: cef7879719 ('aco: rewrite apply_sgprs()')
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2361
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3442>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3442>
2020-01-20 11:13:11 +00:00
Tapani Pälli
9b2ccd6a0e anv: add assert for isl_mod_info in choose_isl_tiling_flags
CID: 1457859
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3469>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3469>
2020-01-20 12:12:29 +02:00
Tapani Pälli
8eebdd594b anv: fix assert in GetImageDrmFormatModifierPropertiesEXT
CID: 1457861
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3469>
2020-01-20 12:11:43 +02:00
Tapani Pälli
31feae1c21 isl/gen12: add reminder comment about missing WA with 3D surfaces
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3441>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3441>
2020-01-20 08:06:19 +02:00
Icecream95
d8a3501f1b panfrost: Dynamically allocate shader variants
This fixes a crash in LZDoom where over 16 shader variants are needed
for a few shaders in some maps, and should also save a few kilobytes
of RAM as most of the time only one or two variants of the 8 previously
allocated are actually needed.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-18 11:47:34 -05:00
Alyssa Rosenzweig
bef716b56c panfrost: Expose some functionality with dEQP flag
These features are stable enough that they don't need to be hidden.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3464>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3464>
2020-01-18 14:57:52 +00:00
Alyssa Rosenzweig
4af8d5b064 pan/midgard: Fix recursive csel scheduling
Corner case causing invalid scheduling on shaders with nested csels,
i.e. GLSL code resembling:

   (foo ? bool1 : bool2) ? x : y

By explicitly disallowing csels this is fixed.

Fixes INSTR_INVALID_ENC on a glamor shader (noticeable with slowdown and
visual corruption when scrolling "too far" on GTK apps).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3463>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3463>
2020-01-18 14:40:05 +00:00
Alyssa Rosenzweig
564a782ff7 panfrost: Identify un/pack colour opcodes
We still need to identify formats in the disassembler, but this will at
least get the opcode name clear.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3462>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3462>
2020-01-18 14:18:48 +00:00
Alyssa Rosenzweig
13c32e5fed pan/midgard: Bytemasks should round up, not round down
Otherwise we'll lost components in DCE.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3462>
2020-01-18 14:18:48 +00:00
Icecream95
5e8386c606 panfrost: Compact the bo_access readers array
Previously, the array bo_access->readers was only cleared when there
were no unsignaled fences, which in some situations never happened.

That resulted in the array having thousands of NULL pointers, but only
a handful of active readers.

With this patch, all the unsignaled readers are moved to the front of
the array, effectively building a new array only containing the active
readers in-place. This results in the readers array usually only having
a couple of elements.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3419>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3419>
2020-01-18 13:58:43 +00:00
Erik Faye-Lund
c0ba9000d2 zink: support arrays of samplers
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
a9023ec566 zink: support sampling non-float textures
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
3e1acff560 zink: store image-type per texture
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
5fc1562a72 zink: avoid incorrect vector-construction
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
8112240d29 zink: support offset-variants of texturing
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
f1a5bcdc16 zink: implement nir_texop_txs
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
2020-01-18 10:45:38 +00:00
Erik Faye-Lund
7ee94d1b21 docs: fixup indentation
The most canonical indentation-style here is two spaces, which is what
the standard boilerplate in all documents use. So let's normalize to
that.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:39:32 +01:00
Erik Faye-Lund
2ef989473a docs: remove pointless, stray newline
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:39:29 +01:00
Erik Faye-Lund
199572b65b docs: use [1] instead of asterisk for footnote
While we're at it, make it a link as well.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:39:25 +01:00
Erik Faye-Lund
063a28642e docs: remove trailing newlines
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:39:22 +01:00
Erik Faye-Lund
9954120b38 docs: remove leading spaces
There's no good reason to have leading space in these pre-formatted
blocks. It looks strange, so let's get rid of it.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:39:18 +01:00
Erik Faye-Lund
c871862744 docs: remove trailing header
This header has been there since the document was added, but contains
nothing. So let's get rid of it.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:39:14 +01:00
Erik Faye-Lund
37daddd3e4 docs: use figure/figcaption instead of tables
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:39:07 +01:00
Erik Faye-Lund
f5983a6eed docs: do not use definition-list for sub-topics
The dl-tag isn't a neat tool for defining sub-headings, it's a semantic
tool for defining definitions and their meaning. Let's insetad use
normal sub-headings instead.

To make the last few paragraphs stand out from the above, let's add a
sub-heading for those as well.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
2020-01-18 11:38:56 +01:00
Rob Clark
95187083c4 freedreno/a6xx: add PROG_FB_RAST stateobj
For the handful of registers that depend on the union of program/
framebuffer/rasterizer state.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
6dc9b292d0 freedreno/a6xx: move dynamic program state to streaming stateobj
Move the program state which we can't pre-bake to a streaming state
object, rather than emitting directly in the draw cmdstream.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
d2fd6469c3 freedreno/a6xx: drop a few more per-draw registers
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
4d8f42c851 freedreno/a6xx: separate rast stateobj for prim restart
This lets us move PC_PRIMITIVE_CNTL into the rasterizr stateobj, rather
than unconditionally emitting it directly in the cmdstream on every
draw.

This also starts adding some tracking about previous draw state, so that
following patches can limit some of the register writes we currently
emit on every draw.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
0e063b3079 freedreno/a6xx: cleanup rasterizer state
All but one of the reg values is only used in the stateobj, so we can
inline the register value setup and stateobj construction.  While we
are at it, switch over to the new register builders.

Prep work for next patch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Rob Clark
fba7e6f896 freedreno/a6xx: limit scratch/debug markers to debug builds
The overhead does seem to matter when you have a high enough # of draw
calls that effect few bins/pixels, because these writes would happen
unconditionally (ie. not part of a state-group).

Possibly we could keep these if we moved them into a state-group so the
register writes would be no-ops on bins with no geometry.  OTOH I
usually end up adding in a WFI when using them scratch reg values to
track down a crash.  (So add a WFI to mitigate the annoyance of needing
to use a debug build to get scratch regs to locate the position of a
crash/hang in the cmdstream.)

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
2020-01-17 15:43:51 -08:00
Jordan Justen
5d7381c645 iris: Fix some indentation in iris_init_render_context
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2020-01-17 15:28:07 -08:00
C Stout
c1104e4cee util/vector: Fix u_vector_foreach when head rolls over
Also add unit tests for u_vector.

Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3453>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3453>
2020-01-17 22:21:00 +00:00
Francisco Jerez
b54b67e067 intel/fs: Switch to standard vector layout for barycentrics at optimization time.
This involves permuting the registers of barycentric vectors to have
the standard X[0-n] Y[0-n] layout at NIR translation time.
Barycentrics are converted to the format expected by the PLN
instruction in the lower_barycentrics() pass run after the
optimization loop.

Main reason is correctness of SIMD32 fragment shaders.  The
shuffle_from_pln_layout() and shuffle_to_pln_layout() helpers used
during NIR translation are busted for SIMD32.  This leads to serious
corruption at present with INTEL_DEBUG=do32, especially on Gen11+
where these helpers are hit more frequently due to the lack of a
hardware PLN instruction.

Of course one could have chosen to fix those helpers instead, but
there is another far more subtle issue that was reported during review
of the SIMD32 fragment shader codegen changes: The SIMD splitting pass
currently handles SIMD32 barycentric vectors as if they had the
standard X[0-n] Y[0-n] layout, even though they are interleaved for
the PLN instruction, which causes incorrect execution masks to be
applied to the MOVs unzipping barycentric vectors in cases where a
LINTERP instruction occurs under non-uniform control flow.

I'm not aware of any conformance regressions due to the latter issue
at present, but for our peace of mind let's move the conversion to the
PLN layout into the lower_barycentrics() pass run after
lower_simd_width().

This leads to the following shader-db improvements (including SIMD32
shaders) in combination with the previous back-end preparation changes
-- Without them (especially the copy propagation changes) this would
lead to a massive number of regressions.  On ICL:

   total instructions in shared programs: 20662316 -> 20466903 (-0.95%)
   instructions in affected programs: 10538474 -> 10343061 (-1.85%)
   helped: 68775
   HURT: 6

   total spills in shared programs: 8938 -> 8748 (-2.13%)
   spills in affected programs: 376 -> 186 (-50.53%)
   helped: 9
   HURT: 5

   total fills in shared programs: 8965 -> 8663 (-3.37%)
   fills in affected programs: 965 -> 663 (-31.30%)
   helped: 9
   HURT: 6

   LOST:   146
   GAINED: 43

On SKL:

   total instructions in shared programs: 18725867 -> 18614912 (-0.59%)
   instructions in affected programs: 3876590 -> 3765635 (-2.86%)
   helped: 27492
   HURT: 2

   LOST:   191
   GAINED: 417

On SNB:

   total instructions in shared programs: 14573613 -> 13980646 (-4.07%)
   instructions in affected programs: 5199074 -> 4606107 (-11.41%)
   helped: 29998
   HURT: 0

   LOST:   21
   GAINED: 30

Results are somewhat less impressive but still significant without
SIMD32 fragment shaders enabled.  On ICL:

   total instructions in shared programs: 16148728 -> 16061659 (-0.54%)
   instructions in affected programs: 6114788 -> 6027719 (-1.42%)
   helped: 42046
   HURT: 6

   total spills in shared programs: 8218 -> 8028 (-2.31%)
   spills in affected programs: 376 -> 186 (-50.53%)
   helped: 9
   HURT: 5

   total fills in shared programs: 8953 -> 8651 (-3.37%)
   fills in affected programs: 965 -> 663 (-31.30%)
   helped: 9
   HURT: 6

   LOST:   0
   GAINED: 3

On SKL:

   total instructions in shared programs: 14927994 -> 14926738 (-0.01%)
   instructions in affected programs: 168850 -> 167594 (-0.74%)
   helped: 711
   HURT: 2

On SNB:

   total instructions in shared programs: 10770538 -> 10734403 (-0.34%)
   instructions in affected programs: 2702172 -> 2666037 (-1.34%)
   helped: 17818
   HURT: 0

All of the hurt shaders are either spilling slightly more or emitting
additional NOP instructions due to the SIMD16 POW workaround for
Gen8-9 combined with differences in scheduling.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:23:12 -08:00
Francisco Jerez
79bd252d6e intel/fs: Introduce barycentric layout lowering pass.
The goal is to represent barycentrics with the standard vector layout
during optimization and particularly SIMD lowering.  Instead of
emitting the barycentric layout conversions at NIR translation time,
do it later as a lowering pass.  For the moment this is only applied
to PI messages, but we'll give the same treatment to LINTERP
instructions too.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:22:59 -08:00
Francisco Jerez
44d7d66adc intel/fs: Split fetch_payload_reg() into separate helper for barycentrics.
We're about to change the layout of barycentric vectors, which will
involve permuting the GRFs of barycentrics fetched from the thread
payload.  Make room for this in a function separate from the generic
fetch_payload_reg(), since the permutation will only be applicable to
barycentric vectors.  This allows simplifying fetch_payload_reg(),
since there was no need for handling multiple-component payload
registers except for barycentrics.

This causes some minor shader-db noise due to the new helper emitting
a LOAD_PAYLOAD instruction unconditionally, but it will be cleaned up
shortly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:22:51 -08:00
Francisco Jerez
9c9e80103c intel/fs/gen6: Use SEL instead of bashing thread payload for unlit centroid workaround.
This prevents regressions on SNB due to the redundant MOVs lying
around in cases where fetch_payload_reg() returns a VGRF (currently
only in SIMD32 but soon in pretty much all cases).  The MOVs can't be
register-coalesced due to their source being a FIXED_GRF, and they
can't be copy-propagated either due to the unlit centroid workaround
partial writes.  They can be copy-propagated just fine into a SEL
instruction though.

On SNB this prevents the following shader-db regressions (including
SIMD32 programs) in combination with the interpolation rework part of
this series:

   total instructions in shared programs: 13996898 -> 14001982 (0.04%)
   instructions in affected programs: 197461 -> 202545 (2.57%)
   helped: 0
   HURT: 1251

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:22:39 -08:00
Francisco Jerez
0dd18d70ae intel/fs/gen6: Generalize aligned_pairs_class to SIMD16 aligned barycentrics.
This is mainly meant to avoid shader-db regressions on SNB as we start
using VGRFs for barycentrics more frequently.  Currently the
aligned_pairs_class is only useful in SIMD8 mode, because in SIMD16
mode barycentric vectors are typically 4 GRFs.  This is not a problem
on Gen4-5, because on those platforms all VGRF allocations are
pair-aligned in SIMD16 mode.  However on Gen6 we end up using either
the fast or the slow path of LINTERP rather non-deterministically
based on the behavior of the register allocator.

Fix it by repurposing aligned_pairs_class to hold PLN-aligned
registers of whatever the natural size of a barycentric vector is in
the current dispatch width.

On SNB this prevents the following shader-db regressions (including
SIMD32 programs) in combination with the interpolation rework part of
this series:

   total instructions in shared programs: 13983257 -> 14527274 (3.89%)
   instructions in affected programs: 1766255 -> 2310272 (30.80%)
   helped: 0
   HURT: 11608

   LOST:   26
   GAINED: 13

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:22:34 -08:00
Francisco Jerez
0db4455c1f intel/fs/gen6: Constrain barycentric source of LINTERP during bank conflict mitigation.
This avoids regressions on SNB due to the bank conflict mitigation
pass moving a VGRF-allocated barycentric vector to a misaligned
location, which would prevent the PLN instruction from being used.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:22:29 -08:00
Francisco Jerez
369aef851d intel/fs/gen4-6: Allocate registers from aligned_pairs_class based on LINTERP use.
Previously we would hardcode fs_visitor::delta_xy barycentrics to be
allocated from aligned_pairs_class on hardware with PLN source
alignment restrictions (pre-Gen7).  Instead allocate any registers
consumed by LINTERP from aligned_pairs_class, even if some barycentric
vector had ended up in a temporary.

On SNB this prevents the following shader-db regressions (including
SIMD32 programs) in combination with the interpolation rework part of
this series:

   total instructions in shared programs: 13983257 -> 14527274 (3.89%)
   instructions in affected programs: 1766255 -> 2310272 (30.80%)
   helped: 0
   HURT: 11608

   LOST:   26
   GAINED: 13

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:22:20 -08:00
Francisco Jerez
54b1b71e73 intel/fs: Allow limited copy propagation of a LOAD_PAYLOAD into another.
This is particularly useful in cases where register coalaesce is
unlikely to succeed because the LOAD_PAYLOAD isn't a plain copy --
E.g. when a LOAD_PAYLOAD is shuffling the contents of a barycentric
vector in order to transform it into the PLN layout.

This prevents the following shader-db regressions (including SIMD32
programs) in combination with the interpolation rework part of this
series.  On SKL:

   total instructions in shared programs: 18596672 -> 18976097 (2.04%)
   instructions in affected programs: 7937041 -> 8316466 (4.78%)
   helped: 39
   HURT: 67427

   LOST:   466
   GAINED: 220

On SNB:

   total instructions in shared programs: 13993866 -> 14202963 (1.49%)
   instructions in affected programs: 7611309 -> 7820406 (2.75%)
   helped: 624
   HURT: 52943

   LOST:   6
   GAINED: 18

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:22:09 -08:00
Francisco Jerez
8eb4f2092a intel/fs: Add support for copy-propagating a block of multiple FIXED_GRFs.
In cases where a LOAD_PAYLOAD instruction copies a single block of
sequential GRF registers into the destination (see
is_identity_payload()), splitting the block copy into a number of ACP
entries (one for each LOAD_PAYLOAD source) is undesirable, because
that prevents copy propagation into any instructions which read
multiple components at once with the same source (the barycentric
source of the LINTERP instruction is going to be the overwhelmingly
most common example).

Technically it would also be possible to do this for VGRF sources, but
there is little benefit from that since register coalesce already
covers many of those cases -- There is no way for a block of
FIXED_GRFs to be coalesced into a VGRF though.

This prevents the following shader-db regressions (including SIMD32
programs) in combination with the interpolation rework part of this
series.  On SKL:

   total instructions in shared programs: 18595160 -> 18828562 (1.26%)
   instructions in affected programs: 13374946 -> 13608348 (1.75%)
   helped: 7
   HURT: 108977

   total spills in shared programs: 9116 -> 9106 (-0.11%)
   spills in affected programs: 404 -> 394 (-2.48%)
   helped: 7
   HURT: 9

   total fills in shared programs: 8994 -> 9176 (2.02%)
   fills in affected programs: 898 -> 1080 (20.27%)
   helped: 7
   HURT: 9

   LOST:   469
   GAINED: 220

On SNB:

   total instructions in shared programs: 13996898 -> 14096222 (0.71%)
   instructions in affected programs: 8088546 -> 8187870 (1.23%)
   helped: 2
   HURT: 66520

   total spills in shared programs: 2985 -> 2961 (-0.80%)
   spills in affected programs: 632 -> 608 (-3.80%)
   helped: 2
   HURT: 0

   total fills in shared programs: 3144 -> 3128 (-0.51%)
   fills in affected programs: 1515 -> 1499 (-1.06%)
   helped: 2
   HURT: 0

   LOST:   0
   GAINED: 4

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:21:41 -08:00
Francisco Jerez
e328fbd9f8 intel/fs: Add partial support for copy-propagating FIXED_GRFs.
This will be useful for eliminating redundant copies from the FS
thread payload, particularly in SIMD32 programs.  For the moment we
only allow FIXED_GRFs with identity strides in order to avoid dealing
with composing the arbitrary bidimensional strides that FIXED_GRF
regions potentially have, which are rarely used at the IR level
anyway.

This enables the following commit allowing block-propagation of
FIXED_GRF LOAD_PAYLOAD copies, and prevents the following shader-db
regressions (including SIMD32 programs) in combination with the
interpolation rework part of this series.  On ICL:

   total instructions in shared programs: 20484665 -> 20529650 (0.22%)
   instructions in affected programs: 6031235 -> 6076220 (0.75%)
   helped: 5
   HURT: 42073

   total spills in shared programs: 8748 -> 8925 (2.02%)
   spills in affected programs: 186 -> 363 (95.16%)
   helped: 5
   HURT: 9

   total fills in shared programs: 8663 -> 8960 (3.43%)
   fills in affected programs: 647 -> 944 (45.90%)
   helped: 5
   HURT: 9

On SKL:

   total instructions in shared programs: 18937442 -> 19128162 (1.01%)
   instructions in affected programs: 8378187 -> 8568907 (2.28%)
   helped: 39
   HURT: 68176

   LOST:   1
   GAINED: 4

On SNB:

   total instructions in shared programs: 14094685 -> 14243499 (1.06%)
   instructions in affected programs: 7751062 -> 7899876 (1.92%)
   helped: 623
   HURT: 53586

   LOST:   7
   GAINED: 25

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:21:33 -08:00
Francisco Jerez
5153d06d92 intel/fs: Extend copy propagation dataflow analysis to copies with FIXED_GRF source.
This involves indexing the ACP tables used internally by
fs_copy_prop_dataflow::setup_initial_values() by reg_space() instead
of register number.  Both are nearly equivalent for virtual GRFs
(barring the single bit of entropy lost in the hash), and this makes
handling FIXED_GRFs straightforward.

Because we're only going to support FIXED_GRFs for the source of a
copy, this change is only strictly necessary during the second pass
that checks for source interference, but we also apply the same change
to the first pass for consistency.

Note that this shouldn't change the behavior of the copy propagation
pass until we start inserting FIXED_GRF entries into the ACP.  Even
then FIXED_GRF writes are extremely rare so this change will hardly
ever have an effect, but they aren't completely non-existing so we
need to handle them for correctness.

No functional nor shader-db changes.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:21:27 -08:00
Francisco Jerez
ab0d1b3b3d intel/fs: Rework fs_inst::is_copy_payload() into multiple classification helpers.
This reworks the current fs_inst::is_copy_payload() method into a
number of classification helpers with well-defined semantics.  This
will be useful later on in order to optimize LOAD_PAYLOAD instructions
more aggressively in cases where we can determine it's safe to do so.

The closest equivalent of the present fs_inst::is_copy_payload()
method is the is_coalescing_payload() helper introduced here.

No functional nor shader-db changes.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:21:19 -08:00
Francisco Jerez
1873202f44 intel/fs: Generalize fs_reg::is_contiguous() to register files other than VGRF.
No functional nor shader-db changes.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:20:59 -08:00
Francisco Jerez
d9a57c85cc intel/fs: Try to vectorize header setup in lower_load_payload().
In cases where LOAD_PAYLOAD is provided a pair of contiguous registers
as header sources, try to use a single SIMD16 instruction in order to
initialize them.  This is unlikely to affect the overall cycle count
of the shader, since the compressed instruction has twice the issue
time, except due to the reduced pressure on the instruction cache.

Main motivation is avoiding instruction-count regressions in
combination with the following copy propagation improvements, which
will allow the SIMD16 g0-1 header setup emitted for framebuffer writes
to be copy-propagated into its LOAD_PAYLOAD, leading to the emission
of two SIMD8 MOV instructions instead of a single SIMD16 MOV.

Reverting this commit on top of the copy propagation changes would
lead to the following shader-db regressions on SKL and other
platforms:

 total instructions in shared programs: 14926738 -> 14935415 (0.06%)
 instructions in affected programs: 1892445 -> 1901122 (0.46%)
 helped: 0
 HURT: 8676

Without the following copy propagation changes this doesn't have any
effect on shader-db on Gen7+, because we would typically set up the FB
write header with a separate SIMD16 MOV that isn't currently
copy-propagated into the LOAD_PAYLOAD, so the individual SIMD8 MOVs
result of LOAD_PAYLOAD lowering would get register-coalesced away
under normal circumstances.  However that wasn't the case for MRF
LOAD_PAYLOAD destinations on Gen6 and earlier, because register
coalesce only kicks in for GRFs, leaving a number of redundant SIMD8
MOVs lying around.  On SNB this leads to the following shader-db
improvements:

 total instructions in shared programs: 10770538 -> 10734681 (-0.33%)
 instructions in affected programs: 2700655 -> 2664798 (-1.33%)
 helped: 17791
 HURT: 0

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-17 13:20:46 -08:00
Marek Olšák
3ba16d36c9 st/dri: do FLUSH_VERTICES before calling flush_resource 2020-01-17 15:04:35 -05:00
Marek Olšák
bec9c90b5e gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES 2020-01-17 15:04:35 -05:00
Lionel Landwerlin
ddb80f9276 anv: enable VK_KHR_swapchain_mutable_format
Enable new tests in dEQP-VK.image.swapchain_mutable.*

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3434>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3434>
2020-01-17 18:27:29 +00:00
Jason Ekstrand
4bdf8547f4 vulkan/wsi: Implement VK_KHR_swapchain_mutable_format
This is only the core WSI code for the extension.  It adds the image
format list and the flags to vkCreateImage as well as handling things
properly in the modifier queries.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3434>
2020-01-17 18:27:29 +00:00