Commit Graph

165929 Commits

Author SHA1 Message Date
Samuel Pitoiset
e07232acbb radv: fix GPL fast-linking with libs that have retained NIR shaders
Zink creates all libaries with CREATE_RETAIN_LINK_TIME_OPTIMIZATION,
then it first creates unoptimized pipelines and it enqueues optimized
pipelines in the background with CREATE_LINK_TIME_OPTIMIZATION.

If a pipeline is linked without CREATE_LINK_TIME_OPTIMIZATION, the
driver should import binaries instead of retained NIR shaders. This
was broken because RADV wasn't compiling binaries at all in presence
of CREATE_RETAIN_LINK_TIME_OPTIMIZATIONS. Now, it always compiles
binaries in libraries but can also retain NIR if requested.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8150
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21008>
2023-01-31 15:24:50 +00:00
Marcin Ślusarz
3131c2fc7a intel/compiler/mesh: optimize indirect writes
Our hardware requires that we write to URB using full vec4s at aligned
addresses. It gives us an ability to mask-off dwords within vec4 we don't
want to write, but we have to know their positions at compile time.

Let's assume that:
- V represents one dword we want to write
- ? is an unitinitialized value
- "|" is a vec4 boundary.

When we want to write 2-dword value at offset 0 we generate 1 write message:
| V1 V2 ? ? |
with mask:
| 1  1  0 0 |

When we want to write 4-dword value at offset 2 we generate 2 write messages:
| ? ? V1 V2 | V3 V4 ? ? |
with mask:
| 0 0 1  1  | 1  1  0 0 |

However if we don't know the offset within vec4 at *compile time* we
currently generate 4 write messages:
| V1 V1 V1 V1 |
| 0  0  1  0  |

| V2 V2 V2 V2 |
| 0  0  0  1  |

| V3 V3 V3 V3 |
| 1  0  0  0  |

| V4 V4 V4 V4 |
| 0  1  0  0  |

where masks are determined at *run time*.

This is quite wasteful and slow.

However, if we could determine the offset modulo 4 statically at compile time,
we could generate only 1 or 2 write messages (1 if modulo is 0) instead of 4.

This is what this patch does: it analyzes the addressing expression for
modulo 4 value and if it can determine it at compile time, we generate
1 or 2 writes, and if it can't we fallback to the old 4 writes method.

In mesh shader, the value of offset modulo 4 should be known for all outputs,
with an exception of primitive indices.

The modulo value should be known because of MUE layout restrictions, which
require that user per-primitive and per-vertex data start at address aligned
to 8 dwords and we should statically always know the offset from this base.

There can be some cases where the offset from the base is more dynamic
(e.g. indirect array access inside a per-vertex value), so we always do
the analysis.

Primitive indices are an exception, because they form vec3s (for triangles),
which means that the offset will not be easy to analyse.

When U888X index format lands, primitive indices will use only one dword
per triangle, which means that we'll always write them using one message.

Task shaders don't have any predetermined structure of output memory, so
always do the analysis.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20050>
2023-01-31 13:50:08 +00:00
Marcin Ślusarz
2255375c4d nir: add nir_mod_analysis & its tests
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20050>
2023-01-31 13:50:08 +00:00
Samuel Pitoiset
56158bd0c0 radv: adjust ACCUM tessellation fields on GFX11+
Based on RadeonSI/PAL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20982>
2023-01-31 11:43:10 +00:00
Samuel Pitoiset
c8a575eb30 radv: fix RB+ for SRGB formats
This should be set for linear colorspace only.

Ported from RadeonSI.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20982>
2023-01-31 11:43:10 +00:00
Samuel Pitoiset
47852b9ff4 radv: stop setting INTERPOLATE_COMP_Z
Based on RadeonSI/PAL.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20982>
2023-01-31 11:43:10 +00:00
Hyunjun Ko
c489b3eadb vulkan/runtime: match the spec when taking pipeline subsets.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21006>
2023-01-31 11:21:22 +00:00
Simon Ser
6e359c2189 egl: fix fd_display_gpu on surfaceless and device platforms
The original commit missed these.

Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: 31013f3ce7 ("egl: remove is_different_gpu variable from struct dri2_egl_display")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8194

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20992>
2023-01-31 10:41:32 +00:00
David Rosca
09977d687d frontents/va: Use PIPE_USAGE_STAGING for coded buffer
Coded buffer will only be read on CPU, setting
PIPE_USAGE_STAGING instead of PIPE_USAGE_STREAM
makes the CPU reads much faster.

On 6700XT this reduces the CPU copy by around
3ms to 0.3 ms on average while under high GPU
load - real-time game streaming.

Signed-off-by: David Rosca <nowrep@gmail.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20989>
2023-01-31 10:22:05 +00:00
Samuel Pitoiset
2f93398047 radv: only initialize non-zero values for the default dynamic state
This avoids a big memcpy and cut the function time by 2x.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20960>
2023-01-31 09:01:48 +00:00
Samuel Pitoiset
912a19e630 radv: regroup dynamic states initialization
It should be possible to initialize these inside libraries at some
point.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20960>
2023-01-31 09:01:48 +00:00
Samuel Pitoiset
c08082e861 radv: ignore all CB dynamic states when there is no color attachments
This simplifies radv_init_dynamic_state() slightly.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20960>
2023-01-31 09:01:48 +00:00
Emma Anholt
5eade8fb9b ci: Run our manual jobs during the nightly scheduled run.
We have a common pain point with fractional CTS coverage, where the test
list changes on a CTS uprev or board load rebalancing, so you get a
different subset of tests run.  The dev updates the list of xfails (a
pain), but also we end up with xfails left behind that aren't tested any
more and don't reflect reality.

For some drivers (tu, freedreno, zink-anv) we have manual jobs available
for curious devs to look at the current state of the CTS, but without
anyone having to keep the full xfails updated during uprevs, you don't
necessarily know what to do with the results you get on your MR.

So, let's introduce nightly testing for the tests that aren't guaranteed
green by Marge.  With that, Someone (possibly me? sigh) can review the
nightly results and push up updates for full-run xfails so everyone can be
on the same page other than a day or so of delay.  We also have some hope
for automated tooling to do this thanks to what Collabora has been working
on for automated CI uprev MR generation.

Reviewed-by: Martin Roukala <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20950>
2023-01-31 01:55:22 +00:00
Emma Anholt
610efb0866 ci/zink: Move the zink-anv-tgl manual full run to custom manual deps.
Follow-up to !17445, since this run had been added while that MR was
outstanding.  Now it shouldn't show up in unrelated pipelines.

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Martin Roukala <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20950>
2023-01-31 01:55:22 +00:00
Emma Anholt
2e807a028a ci/zink: Disable Amnesia trace until the linked issue gets fixed.
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Martin Roukala <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20950>
2023-01-31 01:55:22 +00:00
Bas Nieuwenhuizen
b0a9772cc6 radv: Shift left the tile swizzle more on GFX11.
ac/surface puts the raw pip_bank_xor there, which needs the extra
shift for the actual tile_swizzle.

(I think long term we should refactor this in ac/surface but for
 now lets fix like radeonsi to avoid race conditions.)

CC: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20979>
2023-01-31 01:25:24 +00:00
Bas Nieuwenhuizen
d321bc1323 radv: Set FDCC_CONTROL SAMPLE_MASK_TRACKER_WATERMARK
Might cause hangs according to comments. Syncs with radeonsi/PAL.

Fixes: e210ffb4d0 ("radv: update framebuffer registers on GFX11")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20979>
2023-01-31 01:25:24 +00:00
Faith Ekstrand
03d1141e51 mailmap: Remap e-mail addresses for Faith Ekstrand
Acked-by: Lina Versace <lina@kiwitree.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Lovingly-reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21000>
2023-01-31 01:17:07 +00:00
Alejandro Piñeiro
2901066980 broadcom/compiler: fix indentation at v3d_nir_lower_image_load_store
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20972>
2023-01-30 21:57:45 +00:00
Jesse Natalie
237e12c2df dzn, driconf: Add a driconf entry for NMS to claim wide line support
Reviewed-by: Giancarlo Devich <gdevich@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20959>
2023-01-30 21:17:25 +00:00
Sagar Ghuge
df0054e523 iris: Stop marking context unconditionally as guilty
With this change, we would fetch the reset status and if the context
status is banned or in unknown state, we would just start with the fresh
context.

Also, use the fetched reset status to communicate back to the gallium
frontend.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7802

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20928>
2023-01-30 20:48:09 +00:00
Jesse Natalie
0733aafa22 CI: Lima farm is offline
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20995>
2023-01-30 12:05:12 -08:00
Neha Bhende
3b5da9714f docs: Add GL 4.3 support info in mesa docs
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20964>
2023-01-30 18:57:17 +00:00
Boyuan Zhang
4eadb333a8 radeonsi/vcn: validate fence handle before using it
Check if picture fence handle pointer is valid before using.

Fixes: 843bdd22 ('radeonsi/vcn: check fence before destroying dpb')

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20986>
2023-01-30 17:50:52 +00:00
Jesse Natalie
0b9972953c wsi/win32: Use app-provided timeout instead of arbitrary hardcoded value
Prevents returning spurious timeouts when the app wanted to wait
infinitely. Fixes 3DMark Wild Lands which would otherwise attempt
to render/present a buffer it didn't successfully acquire.

Reviewed-by: Giancarlo Devich <gdevich@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20963>
2023-01-30 17:27:47 +00:00
Jesse Natalie
202480a9ca wsi/win32: Always use non-SRGB formats for DXGI
The actual buffer is always created as non-SRGB, and then SRGB views
can be used to render into it. Fixes a crash trying to launch
3DMark Wild Lands

Reviewed-by: Giancarlo Devich <gdevich@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20963>
2023-01-30 17:27:47 +00:00
Rob Clark
a192923f99 freedreno/drm: Restart import on zombie race
If we hit the race condition of looking up an already imported BO that
is in the process of being destroyed, the handle will be GEM_CLOSE'd,
meaning that the handle that we just got from the kernel is probably not
valid.  So in this case we should retry.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20961>
2023-01-30 15:48:41 +00:00
Rob Clark
bb438c8dc7 freedreno/drm/virtio: Flush before CREATE_BLOB
The RESOURCE_CREATE_BLOB ioctl can carry a ccmd payload, similarly to
EXECBUF.  But we need to preserve the order of buffered execbuf cmds
which haven't been flushed to the guest kernel yet, rather than let the
CREATE_BLOB payload jump to the head of the queue.  Otherwise, for ex,
the host could see the guest requesting an iova that has not yet been
(from it's perspective) released.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20961>
2023-01-30 15:48:41 +00:00
Samuel Pitoiset
df8243dadf radv: rename radv_create_shaders() to radv_graphics_pipeline_compile()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20943>
2023-01-30 09:37:52 +00:00
Samuel Pitoiset
21f53b9c48 radv: split radv_create_shaders() between graphics and compute shaders
This introduces radv_compute_pipeline_compile() which is used for
compute and ray tracing pipelines. I think it's better than having a
single function for compiling everything, and that will allow us to do
more cleanups.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20943>
2023-01-30 09:37:52 +00:00
Samuel Pitoiset
87e055a700 radv: pass the number of stages to radv_hash_shaders()
This will help for splitting radv_create_shaders().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20943>
2023-01-30 09:37:52 +00:00
Samuel Pitoiset
fc93e0453c radv: simplify VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED
The Vulkan spec says:
    "VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT specifies
     that pipeline creation will fail if a compile is required for
     creation of a valid VkPipeline object; VK_PIPELINE_COMPILE_REQUIRED
     will be returned by pipeline creation, and the VkPipeline will be
     set to VK_NULL_HANDLE."

Given the implementation is expected to set the pipeline to
VK_NULL_HANDLE, it's unecessary to handle pipeline feedback.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20943>
2023-01-30 09:37:52 +00:00
Karol Herbst
4b841cfec8 rusticl: fix build error with valgrind being enabled
This bumps the meson requierement to 1.0 because it requires
https://github.com/mesonbuild/meson/pull/11024

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7688
Fixes: 20c90fed5a ("rusticl: added")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19778>
2023-01-30 03:41:39 +01:00
Alyssa Rosenzweig
4a675f93b9 asahi: Omit extra call to clock_gettime
It's cheap but it isn't free.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20973>
2023-01-29 16:26:48 +00:00
Ian Romanick
2f467fb154 gallium/draw: Enable polygon stipple NIR helpers to generate bool1 or bool32 Booleans
It appears that only softpipe, llvmpipe, and d3d12 hit any of this
code. If some NIR-to-TGSI driver that doesn't have native integers
(e.g., i915 or r300) wants to use this path in the future, it should be
easy to add float32 support.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20869>
2023-01-28 20:42:32 -08:00
Ian Romanick
d3a95f0f71 gallium/draw: Enable aapoint NIR helpers to generate bool1, bool32, or float32 Booleans
Fixes arb_point_parameters-point-attenuation on G33. The crash in
point-line-no-cull is fixed, but the test still fails.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20869>
2023-01-28 20:42:13 -08:00
Amber
17b610771d ir3: support texture and sampler index with offsets
"If this texture instruction has a nir_tex_src_texture_offset source,
then the texture index is given by texture_index + texture_offset."

This fixes the failures for:
spec@arb_arrays_of_arrays@execution@sampler@fs-nested-struct-arrays-nonconst-nested-array
spec@arb_gl_spirv@execution@uniform@sampler2d-nonconst-nested-array

Signed-off-by: Amber Amber <amber@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20954>
2023-01-28 18:00:31 +00:00
Lucas Stach
196882a147 etnaviv: drm: fix check if BO is on a deferred destroy list
list_is_linked() isn't the right function to use in order to check if
the BO is on a cache bucket or the zombie list, as this checks if the
next pointer of the list isn't NULL. This is always the case with the
BO list item as it's always initialized, so the next pointer points to
the list head itself when the BO isn't on any list.

Use list_is_empty() to check if the BO is actually linked into one
of the deferred destroy lists.

Fixes: 1b1f8592c0 ("etnaviv: drm: properly handle reviving BOs via a lookup")
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20940>
2023-01-28 13:48:30 +00:00
Lucas Stach
c59369005b etnaviv: free pm queries dynarray on screen destroy
CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20940>
2023-01-28 13:48:30 +00:00
Lucas Stach
3156b15f70 etnaviv: drm: fix BO array leaks
Free the both arrays tracking BOs when the etna_cmd_stream is destroyed.

CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20940>
2023-01-28 13:48:30 +00:00
Lionel Landwerlin
0d7f8aa249 anv: fix null descriptors
When writing descriptor with a null buffer/image we expect that
writing 0 will point to the null surface. For that to work the null
surface has to be in the bindless surface heap.

This fixes some new failures in dEQP-VK.robustness.* tests once
rewritten from the NV_ray_tracing to KHR_ray_tracing extension.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4ceaed7839 ("anv: split internal surface states from descriptors")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7762
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20953>
2023-01-27 21:38:32 +00:00
Chia-I Wu
d7ef1331b5 turnip: make debug_flags a global variable
Add tu_env as a global variable and add tu_env_init to initialize it.
Add TU_DEBUG macro to check debug flags.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20946>
2023-01-27 21:23:18 +00:00
Chia-I Wu
511c42ef4e turnip: replace TU_DEBUG_DONT_CARE_AS_LOAD by a bool
Instead of using TU_DEBUG=dontcare_as_load, it can still be overriden
using vk_dont_care_as_load=true.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20946>
2023-01-27 21:23:18 +00:00
Jesse Natalie
c0122b81a4 dzn: Consider linked shaders when computing DXIL hash
Fixes 3DMark Wild Lands. Otherwise, we'd end up loading a DXIL shader
that had invalid linkage with another shader in the pipeline. We can
only load a DXIL shader if it's being linked against the same before
and after as a previous compilation.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20962>
2023-01-27 20:56:01 +00:00
Karmjit Mahil
134c49072a pvr: Process wait event sub command.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20862>
2023-01-27 19:41:08 +00:00
Karmjit Mahil
6d7a076daa pvr: Process set and reset event sub commands.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20862>
2023-01-27 19:41:08 +00:00
Mike Blumenkrantz
ac339d9797 zink: set VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT when using DB
cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20912>
2023-01-27 19:23:29 +00:00
Mike Blumenkrantz
6f7b752fdd zink: disable bindless texture ext with descriptor buffer
it's illegal to mix-and-match DB and non-DB descriptor usage, so disable
this until I finish the implementation

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20912>
2023-01-27 19:23:29 +00:00
Mike Blumenkrantz
cc9fa060ee zink: always set RESOURCE usage for descriptor buffers
all types of descriptors may use buffer-type descriptors, even samplers

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20912>
2023-01-27 19:23:29 +00:00
Mike Blumenkrantz
59989d0462 zink: assert that buffer descriptor usage is populated before bind
this is illegal

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20912>
2023-01-27 19:23:29 +00:00