Commit Graph

27 Commits

Author SHA1 Message Date
Matt Turner
52049f8fd8 mesa: Remove CHECK macro.
There's some commentary about how it's defined by other "modules", and
maybe that was true in 2000 when the code was added.

Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-23 10:41:22 -08:00
Brian Paul
fbac86ad2a mesa: remove unused _math_trans_4chan()
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-19 15:36:59 -07:00
Rico Schüller
3998cfa933 mesa: remove outdated version lines in comments
Signed-off-by: Brian Paul <brianp@vmware.com>
2013-06-05 08:54:27 -06:00
Kenneth Graunke
3d8d5b298a mesa: Restore 78-column wrapping of license text in C-style comments.
The previous commit introduced extra words, breaking the formatting.

This text transformation was done automatically via the following shell
command:
$ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript

where 'vimscript' is a file containing:
/THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * '
:wq

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-04-23 22:07:09 -07:00
Kenneth Graunke
96ff2edc73 mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
This brings the license text in line with the MIT License as published
on the Open Source Initiative website:

http://opensource.org/licenses/mit-license.php

Generated automatically be the following shell command:
$ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
  sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {}

This introduces some wrapping issues, to be fixed in the next commit.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-04-23 22:07:06 -07:00
Kenneth Graunke
dd404bc94f mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Generated automatically be the following shell command:
$ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
  sed -i 's/BRIAN PAUL/THE AUTHORS/' {}

The intention here is to protect all authors, not just Brian Paul.  I
believe that was already the sensible interpretation, but spelling it
out is probably better.

More practically, it also prevents people from accidentally copy &
pasting the license into a new file which says Brian is not liable when
he isn't even one of the authors.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-04-23 22:06:38 -07:00
Brian Paul
9f2a7a38e8 mesa: s/CONST/const/ in math/ files
The CONST macro hack will go away soon.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-09-05 21:20:03 -06:00
Vinson Lee
1a537b639e mesa: Remove unnecessary headers. 2010-07-30 12:13:17 -07:00
Vinson Lee
3fdd9fa556 mesa: Include macros.h in files that use symbols from macros.h.
Don't rely on inclusion of other files that already include macros.h.
2010-07-30 00:41:08 -07:00
Brian Paul
2240ba10f3 mesa: replace old MEMSET macro with memset 2010-02-19 08:12:31 -07:00
Brian Paul
bbd287103d mesa: prefix a bunch of #include lines with "main/".
This is another step toward removing a whole bunch of -I flags from
the cc commands.  Still need to address driver code...
2008-09-18 12:26:54 -06:00
Brian Paul
7dfdf3a5b7 Rename some functions/macros to better reflect their behaviour:
3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
2006-06-13 17:13:15 +00:00
Brian Paul
0395cc01fd Fix a few conversion bugs. For example, GLshort->GLfloat conversion
didn't work for color arrays.
2006-06-13 03:22:52 +00:00
Karl Schultz
6258b76c49 Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms
use 64-bit pointers and 32-bit longs.  So, operations like casting pointers
to unsigned long and back to pointer won't work.  glheader.h now
includes files to define uintptr_t, which should instead be used for
this sort of operation.  It is an integer type that is the same size
as a pointer.
2005-05-05 21:08:07 +00:00
Keith Whitwell
12c037dbff Use correct conversions when translating array colors. 2003-08-20 07:21:41 +00:00
Brian Paul
d18c08fe89 silence some warnings (Evgeny Kotsuba) 2003-05-28 15:30:53 +00:00
Brian Paul
27558a160a Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
2003-03-01 01:50:20 +00:00
Brian Paul
3c63452e64 Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-24 23:57:19 +00:00
Karl Schultz
7b9fe820a3 more compiler warning fixes 2001-09-18 23:06:14 +00:00
Keith Whitwell
5f2230c7bf add missing translate functions 2001-05-09 14:12:34 +00:00
Keith Whitwell
51c0c71811 Support for floating point color representation in tnl module. 2001-04-28 08:39:17 +00:00
Gareth Hughes
22144ab755 Consistent copyright info (version number, date) across all files. 2001-03-12 00:48:37 +00:00
Keith Whitwell
4eebc90a17 Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs. 2001-02-20 18:28:52 +00:00
Brian Paul
74b493a5e6 Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
2001-01-24 00:04:58 +00:00
Brian Paul
3041d05bbc Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)
Clean-up of color conversion macros.
New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
2001-01-02 22:02:51 +00:00
Keith Whitwell
cab974cf6c Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
2000-12-26 05:09:27 +00:00
Keith Whitwell
23caf20169 Move the transform and lighting code to two new directories
math:  Provides basic matrix and vector functionality that
               might be useful to multiple software t&l
	       implementations, and is used by core mesa to
	       manage the Model, Project, etc matrices.

	tnl:   The real transform & lighting code from core mesa,
	       including everything from glVertex3f through vertex
	       buffer handling, transformation, clipping, lighting
	       and handoff to a driver for rasterization.

The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
2000-11-16 21:05:34 +00:00