Crosvm deals with virtio-gpu commands sequentially, so parallelization
in the host doesn't help much.
Also, too much parallelization in the guest causes some tests to time
out.
So reduce the number of dEQP instances being run concurrently, make sure
we dont limit the number of CPUs being used in the host and schedule
more jobs in CI to keep the times below 10 minutes.
Closes: #5172
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12196>
From the Vulkan spec 1.2.187.
"fragmentShadingRateWithCustomSampleLocations specifies whether
custom sample locations are supported for multi-pixel fragments.
It must be VK_FALSE if VK_EXT_sample_locations is not supported."
VK_EXT_sample_locations is disabled on GFX10+.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12245>
It's called anv_image_* so it really should take an anv_image. For the
couple of cases where we really want to pass in a set of aspects, we
leave an anv_aspect_to_plane() helper. anv_image_aspect_to_plane() is
then just a wrapper around it which grabs the aspects from the image.
While we're in the area, sprinkle some const around.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12141>
The Vulkan 1.2.184 spec says:
"When creating a VkImageView, if sampler Y′CBCR conversion is
enabled in the sampler, the aspectMask of a subresourceRange used by
the VkImageView must be VK_IMAGE_ASPECT_COLOR_BIT.
When creating a VkImageView, if sampler Y′CBCR conversion is not
enabled in the sampler and the image format is multi-planar, the
image must have been created with
VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT, and the aspectMask of the
VkImageView’s subresourceRange must be VK_IMAGE_ASPECT_PLANE_0_BIT,
VK_IMAGE_ASPECT_PLANE_1_BIT or VK_IMAGE_ASPECT_PLANE_2_BIT."
Previously, for YCbCr images, we were flipping this around. For single-
plane views where VK_IMAGE_ASPECT_PLANE_N_BIT would be passed in by the
app, we would store VK_IMAGE_ASPECT_COLOR_BIT. For multi-plane views
where the client says VK_IMAGE_ASPECT_COLOR_BIT, we would store a all of
the planes. (There was also an extra bit of remapping that would
compact the planes in the non-existent case of a format with a non-
contiguous set of planes.) The idea behind this was that for things
like rendering or single-plane sampling, storage, or compute, we want it
to look as much like a single-plane image as possible but we wanted the
multi-plane case to be the awkward one.
This commit changes it around so that iview->aspects is always exactly
the subset of image->vk.aspects represented by the view. This is
identical to how aspects work for depth/stencil so it gains us some
consistency.
This commit also changes anv_image_view::aspect_mask to aspects to force
a full audit of the field. As can be seen, there are only a few uses of
this field and they're all mostly fine:
- A bunch of them are used to check for depth/stencil. That hasn't
changed.
- Most of the checks for color already used ANY_COLOR_BIT, only one
needed fixing.
- There's a check that both src/depth are color for MSAA resolves.
However, we don't support MSAA on YCbCr so there's no point in
checking for ANY_COLOR_BIT.
There is a hidden usage of planes in anv_descriptor_set_write_image_view
that's not as obvious. However, this function simply looks at
anv_image_view::n_planes and blindly fills out the descriptor
accordingly. As long as image views with a single plane continue to
claim n_planes == 1, this will be fine.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12141>
Previously, we initialized vplane in anv_CreateImageView to 0 and
incremented it every iteration of the aspect loop. This only works
because planes are guaranteed to be in aspect-bit-order which wasn't
documented anywhere. Instead, drop this assumption and burn a couple
CPU cycles properly calculating vplane.
While we're here, make iplane const as well.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12141>
When creating a single-plane view of a multi-plane image, we were
relying on vplane_aspect to be VK_IMAGE_ASPECT_COLOR_BIT so that
anv_get_format_plane of the single-plane view format would work.
Instead of relying on this quirk, we can drop vplane_aspect and rely
entirely on vplane to only be 0 in this case. In the case of depth or
stencil images, we still need to grab the format aspect but we can use
the actual aspect and don't need the vplane_aspect trickery.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12141>
The comment about modifiers is bogus because we check the modifier
before this check and return early. Also, there's no reason why we need
to check the requested aspect when we could check the format itself.
anv_image_aspect_to_plane will ensure that the requested aspect is one
that actually exists.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12141>
Vulkan allows us to, in theory, support ycbcr on single-plane formats if
the client really wants it. Also, these functions should work on a
multi-plane color image as long as the client specifies the right
aspect. This gets rid of our usage of can_ycbcr outside of anv_image.c.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12141>
In the compute dispatch path we do not allocate a huge amount
of space to cover everything so the individual functions have to
allocate. This was missing here, causing a hang in Cyberpunk when
accessing the system menu at some locations with thread tracing
enabled.
Fixes: bd1186572f ("radv: add support for push constants inlining when possible")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12271>
The spill base setting instructions (which includes some uniforms) are
added in the entry block, not in the current block. When ldunif
optimization is applied, the cursor is pointing to instructions in the
entry block, but the current block is a different one. This leads to a
heap-buffer-overflow when going through the list of instructions
(detected by the address sanitizer).
Thus change the current block to entry block, and restore it after the
setup is done.
This fixes
dEQP-VK.ssbo.readonly.layout.single_struct.single_buffer.std430_instance_array_comp_access_store_cols
with address sanitizer enabled.
v2:
- Set current block instead of disabling ldunif optimization (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12221>