Commit Graph

110 Commits

Author SHA1 Message Date
Jason Ekstrand
d96ade1c4c anv: Advertise API version 1.0.39
I'm pretty sure we've kept up with the bug fixes.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-01-27 10:06:14 -08:00
Chad Versace
022e5c7e5a anv: Implement VK_KHR_get_physical_device_properties2
Reviewed-by: Jason Ekstranad <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-25 19:18:47 -08:00
Chad Versace
cd03021c83 anv: Refactor anv_GetPhysicalDeviceQueueFamilyProperties()
Add a helper function, anv_get_queue_family_properties(), which fills the
struct.  This patch reduces churn in the following patch that implements
vkGetPhysicalDeviceQueueFamilyProperties2KHR.

Reviewed-by: Jason Ekstranad <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-25 19:18:46 -08:00
Jason Ekstrand
a435991d3c anv: Expose VK_KHR_maintenance1
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-24 12:27:48 -08:00
Samuel Iglesias Gonsálvez
ff0dd67d2f anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 1 MB
Fixes crash in dEQP-VK.ubo.random.all_shared_buffer.48 due to a
fragment shader code bigger than 128 kB.

This patch increases the allocation size limit to 1 MB.

v2:
- Increase it to 1 MB (Jason)
- Increase device->instruction_block_pool allocation size in
  anv_device.c (Jason)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-17 06:42:42 +01:00
Chad Versace
1e41d7f7b0 anv: Support loader interface version 3 (patch v2)
This patch implements vk_icdNegotiateLoaderICDInterfaceVersion(), which
brings us to loader interface v3.

v2:
  - Drop the pragmas. [emil]
  - Advertise v3 instead of v2. Anvil supported more than I
    thought.  [jason]
  - s/Surface/SurfaceKHR/ in comments. [emil]

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
Cc: Jason Ekstrand <jason@jlekstrand.net>
2017-01-12 09:42:32 -08:00
Kenneth Graunke
23a36c2811 anv: Enable tessellation shaders.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-10 13:27:31 -08:00
Kenneth Graunke
ebd88b5aa3 anv: Initialize physical device limits for tessellation
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-10 13:27:31 -08:00
Samuel Iglesias Gonsálvez
0449c93638 anv: enable shaderFloat64 feature
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 10:44:07 +01:00
Ilia Mirkin
1f13cb8b15 anv,radv: disable StorageImageWriteWithoutFormat for now
The SPIR-V capability isn't even marked as enabled, and there are no
tests in Vulkan-CTS. Per Jason Ekstrand, this won't work in anv as such
write-only surfaces require additional setup which is currently not
performed.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-12-31 16:38:00 -05:00
Ilia Mirkin
c633f228b4 anv: add support for extended texture gather
Now that the SPIR-V -> NIR translation is in place, no additional logic
is required.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-12-29 20:43:33 -05:00
Chad Versace
d6545f2345 anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
The spec implicitly allows the incoming count to be 0. From the Vulkan
1.0.38 spec, Section 4.1 Physical Devices:

    If the value referenced by pQueueFamilyPropertyCount is not 0 [then
    do stuff].

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-27 12:31:34 -08:00
Damien Grassart
75252826e8 anv: return count of queue families written
The Vulkan spec indicates that
vkGetPhysicalDeviceQueueFamilyProperties() should overwrite
pQueueFamilyPropertyCount with the number of structures actually
written to pQueueFamilyProperties.

Signed-off-by: Damien Grassart <damien@grassart.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
2016-12-27 10:15:47 -08:00
Francisco Jerez
79d08ed3d2 anv: Fix uniform and storage buffer offset alignment limits.
This fixes a regression in a bunch of image store vulkan CTS tests
from commit ad38ba1134, which started
using OWORD block read messages to implement UBO loads.  The reason
for the failure is that we were giving bogus buffer alignment limits
to the application (1B), so the CTS would happily come back with
descriptor sets pointing at not even word-aligned uniform buffer
addresses.

Surprisingly the sampler messages used to fetch pull constants before
that commit were able to cope with the non-texel aligned addresses,
but the dataport messages used to fetch pull constants after that
commit and the ones used to access storage buffers (before and after
the same commit) aren't as permissive with unaligned addresses.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99097
Reported-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-16 14:12:54 -08:00
Chad Versace
72ffe8318d anv: Reject VkMemoryAllocateInfo::allocationSize == 0
The Vulkan 1.0.33 spec says "allocationSize must be greater than 0".

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2016-12-14 12:04:58 -08:00
Ilia Mirkin
fda1d0187d anv: expose support for VK_KHR_sampler_mirror_clamp_to_edge
This is already supported in genX_state.c, expose the extension string.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-11-30 20:49:04 -05:00
Ilia Mirkin
be92b3f49d anv: clean up VkPhysicalDeviceFeatures list
Remove duplicate .alphaToOne, add missing .shaderResourceMinLod, and
reorder a few entries to match their vulkan.h order. All the sparse
features are still left out entirely.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-11-30 00:17:56 -05:00
Ilia Mirkin
7a8def8c18 anv: bump the texture gather offset limits
This matches what NVIDIA and AMD hardware expose, as well as what Intel
hardware supports.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-29 07:44:01 -08:00
Ilia Mirkin
e6847f24f0 anv: enable drawIndirectFirstInstance
This was already piped through in the CmdDraw(Indexed)Indirect handling.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-28 19:32:14 -08:00
Ilia Mirkin
d2280a007a anv: expose depthBiasClamp, it is already set
The gen7/8_cmd_buffer logic already sets the clamp, and it's piped
through via the dynamic state.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-28 19:32:14 -08:00
Ilia Mirkin
e2c669a56b anv: bump maxFramebufferLayers to 2048
This matches maxImageArrayLayers, as well as the same setting in the GL
frontend.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-28 19:32:14 -08:00
Ilia Mirkin
76b97d544e anv: enable storage image extended formats
These are all regularly available in desktop GL, so the backend fully
supports them.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-28 19:32:14 -08:00
Ilia Mirkin
a34f89c5e6 anv: expose imageCubeArray functionality
This appears to be fully supported already.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-28 19:32:13 -08:00
Dave Airlie
eaf0768b8f radv: set maxFragmentDualSrcAttachments to 1
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-11-29 13:27:26 +10:00
Kenneth Graunke
15d3fc167a anv: Fix cache UUID generation.
I asked Emil to switch from 0 (success) vs. -1 (fail) to use a boolean
in my review comments.  The "not" went missing.  Easy mistake, but the
result is that nothing runs at all :)

Fix whitespace while we're here too.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-28 13:40:04 -08:00
Gwan-gyeong Mun
b178652b41 anv: Update the teardown in reverse order of the anv_CreateDevice
This updates releasing of resource in reverse order of the anv_CreateDevice
to anv_DestroyDevice.
And it fixes resource leak in pthread_mutex, pthread_cond, anv_gem_context.

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-28 21:11:25 +00:00
Gwan-gyeong Mun
ca4706960c anv: drop the return type for anv_queue_init()
anv_queue_init() always returns VK_SUCCESS, so caller does not need
to check return value of anv_queue_init().

Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-28 21:11:25 +00:00
Emil Velikov
a1cf494f77 anv: don't leak memory if anv_init_wsi() fails
brw_compiler_create() rzalloc-ates memory which we forgot to free.

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-28 19:47:34 +00:00
Emil Velikov
3af8171547 anv: don't double-close the same fd
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-28 19:47:28 +00:00
Emil Velikov
83548e1292 anv: Use library mtime for cache UUID.
Inspired by a similar commit for radv.

Rather than recomputing the timestamp on each make invocation, just
fetch it at runtime.

Thus we no longer get the constant rebuild of anv_device.c and the
follow-up libvulkan_intel.so link, when nothing has changed.

I.e. using make && make install is a little bit faster.

v2: Use bool return type (Ken).

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-28 19:46:45 +00:00
Emil Velikov
de138e9ced anv: Store UUID in physical device.
Port of an equivalent commit for radv.

v2: Move the call just after MMAP_VERSION (Ken).

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-28 19:46:05 +00:00
Jason Ekstrand
fa6bbb5c00 anv/device: Remove a bogus finishme comment
We've been properly detecting bit6 swizzling for a long time now.
2016-11-25 21:46:11 -08:00
Emil Velikov
5cc07d854c anv: fix enumeration of properties
Driver should enumerate only up-to min2(num_available, num_requested)
properties and return VK_INCOMPLETE if the # of requested props is
smaller than the ones available.

Presently we assert out in such cases.

Inspired by a similar fix for RADV.

v2: Use MIN2 + typed_memcpy (Jason).

Should fix: dEQP-VK.api.info.device.extensions

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-23 14:13:47 +00:00
Kenneth Graunke
a4d7a5bd1e anv: Enable clip and cull distance support.
Everything is now in place, and we appear to pass the tests on Gen7+.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-22 00:29:24 -08:00
Jason Ekstrand
1c97432ce8 anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-11-16 20:07:23 -08:00
Jason Ekstrand
49f08ad77f anv: Handle null in all destructors
This fixes a bunch of new CTS tests which look for exactly this.  Even in
the cases where we just call vk_free to free a CPU data structure, we still
handle NULL explicitly.  This way we're less likely to forget to handle
NULL later should we actually do something less trivial.

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-11-16 20:07:23 -08:00
Jason Ekstrand
18266247a0 anv/device: Silence a 32-bit warning 2016-11-16 20:07:20 -08:00
Jason Ekstrand
b1217eada9 anv/device: Implicitly unmap memory objects in FreeMemory
From the Vulkan spec version 1.0.32 docs for vkFreeMemory:

   "If a memory object is mapped at the time it is freed, it is implicitly
   unmapped."

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: "12.0 13.0" <mesa-dev@lists.freedesktop.org>
2016-11-09 18:17:55 -08:00
Jason Ekstrand
920f34a2d9 anv/device: Return the right error for failed maps
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: "12.0 13.0" <mesa-dev@lists.freedesktop.org>
2016-11-09 18:17:48 -08:00
Jason Ekstrand
73ef9c8f04 anv/device: Add some asserts to MapMemory
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-09 18:17:41 -08:00
Jason Ekstrand
843775bab7 anv: Rework fences
Our previous fence implementation was very simple.  Fences had two states:
signaled and unsignaled.  However, this didn't properly handle all of the
edge-cases that we need to handle.  In order to handle the case where the
client calls vkGetFenceStatus on a fence that has not yet been submitted
via vkQueueSubmit, we need a three-status system.  In order to handle the
case where the client calls vkWaitForFences on fences which have not yet
been submitted, we need more complex logic and a condition variable.  It's
rather annoying but, so long as the client doesn't do that, we should still
hit the fast path and use i915_gem_wait to do all our waiting.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-09 18:17:29 -08:00
Emil Velikov
f373a91a52 anv: use correct .specVersion for extensions
Vulkan has introduced the consept of .specVersion which can be used to
attribute changes of the said extension.

The current loader does not check the value, thus it have gone unnoticed
that the driver exposes an old version of the following extensions:

VK_KHR_xcb_surface        (Rev 6)
VK_KHR_xlib_surface       (Rev 6)
VK_KHR_wayland_surface    (Rev 5)
- Updated the surface create function to take a pCreateInfo structure

VK_KHR_swapchain          (Rev 68)
- Moved the "validity" include for vkAcquireNextImage to be in its proper
  place, after the prototype and list of parameters.
...

According to the documentation:

  * pname:specVersion is the version of this extension.
    It is an integer, incremented with backward compatible changes.

Based on the history of vk.xml the above (latest) revision has been
available since Vulkan 1.0 so even if they were any backwards
incompatible change(s) [as hinted by the revision log] those should be
safe.

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-09 21:36:35 +00:00
Kristian Høgsberg Kristensen
b3a29f2e9e anv: Do relocations in userspace before execbuf ioctl
Since our surface state buffer is shared by all batches, the kernel does a
full stall and sync with the CPU between batches every time we call
execbuf2 because it refuses to do relocations on an active buffer.  Doing
them in userspace and passing the NO_RELOC flag to the kernel allows us to
perform the relocations without stalling.

This improves the performance of Dota 2 by around 30% on a Sky Lake GT2.

v2 (Jason Ekstrand):
 - Better comments (Chris Wilson)
 - Fixed write_reloc for correct canonical form (Chris Wilson)

v3 (Jason Ekstrand):
 - Skip relocations which aren't needed
 - Provide an environment variable to always use the kernel
 - More comments about correctness (Chris Wilson)

v4 (Jason Ekstrand):
 - More comments (Chris Wilson)

v5 (Jason Ekstrand):
 - Rebase on top of moving execbuf2 setup go QueueSubmit

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-09 11:31:14 -08:00
Jason Ekstrand
8b61c57049 anv: Move relocation handling from EndCommandBuffer to QueueSubmit
Ever since the early days of the Vulkan driver, we've been setting up the
lists of relocations at EndCommandBuffer time.  The idea behind this was to
move some of the CPU load out of QueueSubmit which the client is required
to lock around and into command buffer building which could be done in
parallel.  Then QueueSubmit basically just becomes a bunch of execbuf2
calls.

Technically, this works.  However, when you start to do more in QueueSubmit
than just execbuf2, you start to run into problems.  In particular, if a
block pool is resized between EndCommandBuffer and QueueSubmit, the list of
anv_bo's and the execbuf2 object list can get out of sync.  This can cause
problems if, for instance, you wanted to do relocations in userspace.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-09 11:31:12 -08:00
Jason Ekstrand
6283b6d56a anv: Add a new bo_pool_init helper
This ensures that we're always setting all of the fields in anv_bo

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-09 11:30:59 -08:00
Jason Ekstrand
db9f4b2a2b anv: Add a cmd_buffer_execbuf helper
This puts the actual execbuf2 call in anv_batch_chain.c along with the
other relocation stuff.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-09 11:30:55 -08:00
Jason Ekstrand
07798c9c3e anv/device: Add an execbuf wrapper
This wrapper ensures that we always update all anv_bo::offset fields based
on the offsets returned by the kernel.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-09 11:30:42 -08:00
Jason Ekstrand
a5f8ff6ca1 anv: Better handle return codes from anv_physical_device_init
The case where we just want the loop to continue is INCOMPATIBLE_DRIVER
because that simply means that whatever FD we opened isn't a supported
Intel chip.  Other error codes such as OUT_OF_HOST_MEMORY are actual errors
and we should be returning early in that case.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
2016-11-02 09:26:41 -07:00
Jason Ekstrand
c41ec1679f anv/device: Return DEVICE_LOST if execbuf2 fails
This makes more sense than OUT_OF_HOST_MEMORY.  Technically, you can
recover from a failed execbuf2 but the batch you just submitted didn't
fully execute so things are in an ill-defined state.  The app doesn't want
to continue from that point anyway.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-11-01 07:54:52 -07:00
Dave Airlie
1ae6ece980 anv: move to using vk_alloc helpers.
This moves all the alloc/free in anv to the generic helpers.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-10-19 09:05:26 +10:00