Commit Graph

147839 Commits

Author SHA1 Message Date
Sergii Melikhov
7fb6eafbc4 vulkan: Unlock before return.
Fix defect reported by Coverity Scan CID-1494382.

Missing unlock (LOCK): Returning without unlocking queue->submit.mutex.

Fixes: 9bffd81f1c ("vulkan: Add common implementations of vkQueueSubmit and vkQueueWaitIdle")

Signed-off-by: Sergii Melikhov <sergii.v.melikhov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13933>
2021-11-24 15:15:46 +00:00
Rhys Perry
d5b41cbb4a radv: fix max_render_backends for Sienna Cichlid null winsys
This affects NGG culling.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13926>
2021-11-24 14:27:39 +00:00
Rhys Perry
f67b09e37c radv: make RADV_FORCE_FAMILY case-insensitive
So I don't have to update my scripts each time I switch between
before/after cfc5c2abfd.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13926>
2021-11-24 14:27:39 +00:00
Marek Olšák
694731ac13 ac/surface: allow gfx6-8 to enter the gfx9 DCC codepath for SI_FORCE_FAMILY
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13871>
2021-11-24 13:55:23 +00:00
Marek Olšák
d830d213b6 ac/gpu_info: don't fail on amdgpu_query_video_caps_info failures
When VCN is unsupported, we don't want to break GL or Vulkan.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13871>
2021-11-24 13:55:23 +00:00
Alejandro Piñeiro
a9b4aef0f2 broadcom/compiler: make shaderdb debug output compatible with shaderdb's report tool
Even although the option is called shaderdb, it is not really used by
shaderdb (for V3D shaderdb uses the debug option "precompile"). And in
fact, right now the output format is not compatible with shaderdb.

This commit tries to fix that, and as we are here, also try to make
the option more useful for the Vulkan case, as that debug option also
works with v3dv.

We can't really fully imitate shaderdb use with OpenGL (run with a set
of glsl shader tests), but we can at least assign a unique name (the
pipeline sha1 in text format) so we can compare executions of the same
vulkan application. For that remember to disable the on-disk cache.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13938>
2021-11-24 13:02:08 +00:00
Marek Olšák
6c78ec4eac mesa: add allow_glsl_compat_shaders for shader-db
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13870>
2021-11-24 10:28:15 +00:00
Marek Olšák
09342dcfc0 mesa: don't add attenuation constants if ffvp doesn't use them
This slightly decreases the size of constant buffers.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13872>
2021-11-24 09:57:39 +00:00
Samuel Pitoiset
deb4685df3 radv: implement optimized MSAA copies using FMASK
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12555>
2021-11-24 08:03:47 +00:00
Samuel Pitoiset
51612b0e95 radv: make radv_copy_buffer() a non-static function
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12555>
2021-11-24 08:03:47 +00:00
Samuel Pitoiset
e8c0eb9598 radv: make radv_break_on_count() a non-static function
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12555>
2021-11-24 08:03:47 +00:00
Georg Lehmann
d106e5c732 amd/addrlib: Use get_supported_arguments to get compiler args.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11609>
2021-11-24 07:03:54 +00:00
Georg Lehmann
a6f783948d meson: Remove some unnecessary loops.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11609>
2021-11-24 07:03:54 +00:00
Georg Lehmann
6c89f09b7b meson: Use get_supported_arguments more often.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11609>
2021-11-24 07:03:54 +00:00
Vasily Khoruzhick
3b15fb3575 lima/ppir: implement gl_FragDepth support
Mali4x0 supports writing depth and stencil from fragment shader
and we've been using it quite a while for depth/stencil buffer reload.

The missing part was specifying output register for depth/stencil.
To figure it out, I changed reload shader to use register $4 as output
and poked RSW bits (or rather consecutive 4 bit groups) until tests
that rely on reload started to pass again.

It turns out that register number for gl_FragDepth/gl_FragStencil is in
rsw->depth_test and register number for gl_FragColor is in
rsw->multi_sample and it's repeated 4 times for some reason (likely for
MSAA?)

With this knowledge we now can modify ppir compiler to support multiple
store_output intrinsics.

To do that just add destination SSA for store_output to the registers
list for regalloc and mark them explicitly as output. Since it's never
read in shader we have to take care about it in liveness analysis -
basically just mark it alive from the time when it's written to the end
of the block. If it's live only in the last instruction, mark it as
live_internal, so regalloc doesn't clobber it.

Then just let regalloc do its job, and then copy register number to the
shader state and program it in RSW.

The tricky part is gl_FragStencil, since it resides in the same register
as gl_FragDepth and with the current design of the compiler it's hard to
merge them. However gl_FragStencil doesn't seem to be part of GL2
or GLES2, so we can just leave it not implemented.

Also we need to take care of stop bit for instructions - now we can't
just set it in every instruction that stores output, since there may be
several outputs. So if there's any store_output instructions in the
block just mark that block has a stop, and set stop bit in the last
instruction in the block. The only exception is discard - we always need
to set stop bit in discard instruction.

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13830>
2021-11-24 02:26:08 +00:00
Vasily Khoruzhick
98a7c4c6f8 lima/ppir: check if mul node is a source of add node before inserting
We can't insert mul node into add node instruction if it's a virtual dep
(sequence or write_or_read dep), so use ppir_node_has_single_src_succ
in addition to ppir_node_has_single_succ.

We can't use ppir_node_has_single_src_succ alone, since node may have
a virtual dependency in addition to source dependency, and we can't
insert it either in this case.

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13830>
2021-11-24 02:26:08 +00:00
Thomas H.P. Andersen
64292c0f05 svga: fix bitwise/logical and mixup
The function need_temp_reg_initialization looks suspecious.

It will only ever return true if we get past this if:
if (!(emit->info.indirect_files && (1u << TGSI_FILE_TEMPORARY)) ...

Using the logical && means the intended initialization done
based on the result of this check is not performed.

This code was both introduced and altered in MR 5317.
ccb4ea5a introduces the function.
ba37d408 is a collection of performance improvements and misc
fixes. This altered the if from using bitwise to logical and.

This commit changes it back to bitwise.

Spotted from a compile warning.

Fixes: ba37d408da ("svga: Performance fixes")

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12157>
2021-11-24 01:59:36 +00:00
Thomas H.P. Andersen
6b4294daf0 nine: remove dead code
This line gets the cap but does not store it. The line has existed
unchanged since the original import in fdd96578.

Fixes a compile warning

Acked-by: Axel Davy davyaxel0@gmail.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12155>
2021-11-23 22:38:19 +00:00
Roman Stratiienko
32ec0fffa6 android.mk: Add missing variables to the make target
Android build system may use different internal variables to specify
cflags/cppflags.
Small change in product confguration may force Android to use diffrent
set of variables, therefore we should keep all of them attached to the
make rule's target.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5549
Fixes: 8621bd8d5e ("android: Add scripts to build using meson")
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Marijn Suijten <marijn.suijten@somainline.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13914>
2021-11-23 21:06:09 +00:00
Michel Zou
0daed2dc6b lavapipe: fix unused variable
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13892>
2021-11-23 19:11:05 +00:00
Michel Zou
d7957df318 vulkan: fix uninitialized variables
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13892>
2021-11-23 19:11:05 +00:00
Danylo Piliaiev
d5757c965a turnip: implement VK_KHR_buffer_device_address
We don't advertise bufferDeviceAddressCaptureReplay capability and
neither does blob, because at the moment there is no way to allocate
bo with predefined iova.

There is no support of any arithmetic with addresses since shaderInt64
is not enabled. However, we could enable int64 support whenever we want.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8717>
2021-11-23 18:26:37 +00:00
Danylo Piliaiev
99388f0c27 freedreno/ir3: handle global atomics
Only for a6xx since we don't know the instructions for global
atomics on previous gens. Per Qualcomm's docs in OpenCL atomics
are only supported since a5xx together with Generic memory space.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8717>
2021-11-23 18:26:37 +00:00
Danylo Piliaiev
5d5b1fc472 freedreno/ir3: add a6xx global atomics and separate atomic opcodes
Separating atomic opcodes makes possible to express a6xx global
atomics which take iova in SRC1. They would be needed by
VK_KHR_buffer_device_address.
The change also makes easier to distiguish atomics in conditions.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8717>
2021-11-23 18:26:37 +00:00
Marius Hillenbrand
c5d6e57e42 llvmpipe: Use lp_build_round_arch on IBM Z (s390x)
LLVM has all the required intrinsics available on IBM Z, so use them for
rounding operations (they will be implemented as a single instruction).
This change makes the test case lp_test_arit pass, because it avoids
using the buggy generic code.

v2: update .gitlab-ci/cross-xfail-s390x to reflect passing lp_test_arit

Signed-off-by: Marius Hillenbrand <mhillen@linux.ibm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13927>
2021-11-23 17:49:02 +00:00
Marius Hillenbrand
82b261417e util/cpu_detect: Add flag for IBM Z (s390x)
As preparation for changing the behavior of LLVMpipe on IBM Z, add a
flag to detect that platform. As it is always known at compile-time, we
do not add it to the struct for cpu flags to avoid inflating that
struct's size.

Signed-off-by: Marius Hillenbrand <mhillen@linux.ibm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13927>
2021-11-23 17:49:02 +00:00
Ilia Mirkin
be048ec112 freedreno/ir3: remove unused actual_in counting
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13918>
2021-11-23 17:20:32 +00:00
Antonio Caggiano
902c5bf468 virgl: Link shader program
Add a new command associated to glLinkProgram. With this we should be
able to compile and link shaders when requested by the user, thus
avoiding that to happen in the middle of a frame.

Together with the command we pass an array of shader handles attached to
the program, where each position of the array corresponds to a pipe
shader type.

Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13674>
2021-11-23 16:14:16 +00:00
Antonio Caggiano
0de0440b7c gallium: add a link shader hook
Allow drivers to register a callback for when a shader program is linked.

Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13674>
2021-11-23 16:14:16 +00:00
Iago Toral Quiroga
79dee14cc2 broadcom/compiler: don't move ldvary earlier if current instruction has ldunif
If we did, we would have the instruction coming right after ldvary write
to the same implicit destination as ldvary at the same time. We prevent
this when merging instructions, but we should make sure we prevent this
when we move ldvary around for pipelining too.

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13921>
2021-11-23 10:52:24 +00:00
Samuel Pitoiset
aee25471b9 radv: fix emitting VBO when vertex input dynamic state is used
In the following scenario:
    CmdBindPipeline()
    CmdBindVertexBuffers()
    CmdSetVertexInput()
    CmdDraw()
    CmdBindVertexBuffers()
    CmdSetVertexInput()
    CmdDraw()

The VBO won't be updated for the second draw because the state is
cleared when the dynamic state is emitted and the pipeline isn't dirty.

Found by inspection.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13855>
2021-11-23 08:39:13 +00:00
Samuel Pitoiset
d36119716d radv/winsys: report the real family name instead of OVERRIDDEN
When RADV_FORCE_FAMILY is used, this helps pre-compiling shaders to
make sure cache entries will match real hardware.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13812>
2021-11-23 08:07:41 +00:00
Samuel Pitoiset
cfc5c2abfd ac: change family names to uppercase in ac_get_family_name()
To print the same device name as real hw.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13812>
2021-11-23 08:07:41 +00:00
Samuel Pitoiset
8e5bb2d6ac radv: convert remaining enums/structs to 1.2 versions
Some were missing.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13882>
2021-11-23 08:27:19 +01:00
Sagar Ghuge
0d0eae07be intel/compiler: Prepare disasm for 16-bit sampler params
v2:
- Update descriptor helper (Jason)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Sagar Ghuge
2fa68cb7da intel/fs: Define and set correct sampler simd mode
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Topi Pohjolainen
31e3e32625 intel/compiler: Deprecate ld2dms and use ld2dms_w instead
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Topi Pohjolainen
261dd6c8f8 intel/compiler: Add new variant for TXF_CMS_W
This allows, for example, fs_inst::components_read() without passing
devinfo as extra argument.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Topi Pohjolainen
24831bbd40 intel/compiler: Prepare ld2dms_w for 4 mcs components
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Topi Pohjolainen
dfe0ba9080 intel/compiler: Demote sampler params to 16-bit for CMS/UMS/MCS
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Topi Pohjolainen
0374b56faa intel/compiler/fs: Add support for 16-bit sampler msg payload
For SIMD8 half float payload, each component takes a full register, so
we can use existing LOAD_PAYLOAD infrastruture for required padding by
alternating plain 8-wide half float vector and null vector.

Also this patch removes an unwanted assertion from
opt_copy_propagation_local for LOAD_PAYLOAD.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Sagar Ghuge
936412af27 intel/compiler: Add helper to support half float payload with padding
To support SIMD8 half float payloads, each component takes one full
32bit wide register in both SIMD8H and SIMD16H mode. So we can make use
of existing LOAD_PAYLOAD infrastructure alternating a half float vector
and a null vector, in order to handle required padding.

v2: (Francisco)
- Skip header sources
- Fix comparision units
- Don't allocate VGRF for padded source

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Suggested-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Sagar Ghuge
75c73fcdc4 intel/compiler: Fix instruction size written calculation
We are always aligning to REG_SIZE but when we have payload sources less
than REG_SIZE, size written is miscalculated.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Sagar Ghuge
be2bfe5fe8 intel/compiler: Don't hardcode padding source type to 32bit
We can use LOAD_PAYLOAD infrastructure in order to handle 16bit float
payload. Let's rely on source type for padding sources, if not set
previously then default one would be 32-bit.

This patch will be used later in the series to handle 16-bit float
payloads.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Topi Pohjolainen
0e61d1fbbb intel/compiler: Handle new sampler descriptor fields for 16bit sampler
Update return format field and add SIMD Mode [2] field in sampler
descriptor. Now we can tell sampler to return data in either 32/16 bit
format precision.

v1:
- Drop unnecessary descriptor fields (Jason)
- Handle return format (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Sagar Ghuge
f78e33aa1a intel/compiler: Set correct return format for brw_SAMPLE
on GFX8 onwards, we have only single bit to determine correct return
format.

v2:
- Define macro and use it instead of hardcoded value. (Lionel)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Emma Anholt
7603187aec nir: Un-inline more of nir_builder.h.
Cuts another 470KB of libnir.a in my release build.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13889>
2021-11-22 20:40:47 +00:00
Emma Anholt
d9bfcf5f5b nir: Un-inline nir_builder_alu_instr_finish_and_insert()
This function is big and I don't think it will won't get meaningfully
constant-propagated during inlining without LTO.  Move it to a .c file so
we just have one copy, saving 2.8MB from libnir.a on an amd64 release
build.

      text       data        bss      total filename
before:
  18953406    7768312     687260   27408978 build-release/driver-symlinks/iris_dri.so
   9734366    5542453     481692   15758511 build-release/lib/libvulkan_intel.so
  28687772   13310765    1168952   43167489 (TOTALS)

after:
  15478350    7767864     687260   23933474 build-release/driver-symlinks/iris_dri.so
   6810366    5541685     481692   12833743 build-release/lib/libvulkan_intel.so
  22288716   13309549    1168952   36767217 (TOTALS)

No statistically significant performance difference on iris shader-db, n=8.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13889>
2021-11-22 20:40:47 +00:00
Ilia Mirkin
3b5b4b5d45 nir: apply interpolated input intrinsics setting when lowering clipdist
For drivers that use this in fragment shaders, load_input is going to
produce incorrect results (flat-shaded values).

Fixes clipping tests on a4xx.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13900>
2021-11-22 20:11:19 +00:00
Ilia Mirkin
df934873e1 nir: always keep the clip distance array size updated
Drivers expect to know the number of clip distances irrespective of
whether compact arrays are used or not.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13900>
2021-11-22 20:11:19 +00:00