This lets us avoid passing the DRM fd around all over the place and gets
us closer to layer utopia.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This got missed during 1.1 enabling because it was defined as an
interaction between device groups and WSI and it wasn't obvious it was
in the delta.
The idea behind it is that it's supposed to provide a hint to the
application in a multi-GPU setup to indicate which regions of the screen
are being scanned out by which GPU so a multi-device split-screen
rendering application can render each part of the screen on the GPU that
will be presenting it and avoid extra bus traffic between GPUs. On a
single-GPU setup or one which doesn't support this present mode, we need
to do something. We choose to return the window size (or a max-size
rect) if the compositor, X server, or crtc is associated with the given
physical device and zero rectangles otherwise.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
We already have wsi_device and we know the instance allocator at
wsi_device_init time so there's no need to pass it into the physical
device queries. This also fixes a memory allocation domain bug that can
occur if CreateSwapchain gets called prior to any queries (not likely)
in which case the cached connection gets allocated off the device
instead of the instance.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This was added as part of 1.1 but it's very hard to track exactly what
extension added it. In any case, we should implement it.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dave Airlie <Airlied@redhat.com>
This extension is required to support EXT_display_control as it offers
a way to query whether the vblank counter is supported.
v2:
Add extension to list in alphabetical order
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This adds support for the KHR_display extension support to the vulkan
WSI layer. Driver support will be added separately.
v2:
* fix double ;; in wsi_common_display.c
* Move mode list from wsi_display to wsi_display_connector
* Fix scope for wsi_display_mode andwsi_display_connector
allocs
* Switch all allocations to vk_zalloc instead of vk_alloc.
* Fix DRM failure in
wsi_display_get_physical_device_display_properties
When DRM fails, or when we don't have a master fd
(presumably due to application errors), just return 0
properties from this function, which is at least a valid
response.
* Use vk_outarray for all property queries
This is a bit less error-prone than open-coding the same
stuff.
* Remove VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR from surface caps
Until we have multi-plane support, we shouldn't pretend to
have any multi-plane semantics, even if undefined.
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
* Simplify addition of VK_USE_PLATFORM_DISPLAY_KHR to
vulkan_wsi_args
Suggested-by: Eric Engestrom <eric.engestrom@imgtec.com>
v3:
Add separate 'display_fd' and 'render_fd' arguments to
wsi_device_init API. This allows drivers to use different FDs
for the different aspects of the device.
Use largest mode as display size when no preferred mode.
If the display doesn't provide a preferred mode, we'll assume
that the largest supported mode is the "physical size" of the
device and report that.
v4:
Make wsi_image_state enumeration values uppercase.
Follow more common mesa conventions.
Remove 'render_fd' from wsi_device_init API. The
wsi_common_display code doesn't use this fd at all, so stop
passing it in. This avoids any potential confusion over which
fd to use when creating display-relative object handles.
Remove call to wsi_create_prime_image which would never have
been reached as the necessary condition (use_prime_blit) is
never set.
whitespace cleanups in wsi_common_display.c
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Add depth/bpp info to available surface formats. Instead of
hard-coding depth 24 bpp 32 in the drmModeAddFB call, use the
requested format to find suitable values.
Destroy kernel buffers and FBs when swapchain is destroyed. We
were leaking both of these kernel objects across swapchain
destruction.
Note that wsi_display_wait_for_event waits for anything to
happen. wsi_display_wait_for_event is simply a yield so that
the caller can then check to see if the desired state change
has occurred.
Record swapchain failures in chain for later return. If some
asynchronous swapchain activity fails, we need to tell the
application eventually. Record the failure in the swapchain
and report it at the next acquire_next_image or queue_present
call.
Fix error returns from wsi_display_setup_connector. If a
malloc failed, then the result should be
VK_ERROR_OUT_OF_HOST_MEMORY. Otherwise, the associated ioctl
failed and we're either VT switched away, or our lease has
been revoked, in which case we should return
VK_ERROR_OUT_OF_DATE_KHR.
Make sure both sides of if/else brace use matches
Note that we assume drmModeSetCrtc is synchronous. Add a
comment explaining why we can idle any previous displayed
image as soon as the mode set returns.
Note that EACCES from drmModePageFlip means VT inactive. When
vt switched away drmModePageFlip returns EACCES. Poll once a
second waiting until we get some other return value back.
Clean up after alloc failure in
wsi_display_surface_create_swapchain. Destroy any created
images, free the swapchain.
Remove physical_device from wsi_display_init_wsi. We never
need this value, so remove it from the API and from the
internal wsi_display structure.
Use drmModeAddFB2 in wsi_display_image_init. This takes a drm
format instead of depth/bpp, which provides more control over
the format of the data.
v5:
Set the 'currentStackIndex' member of the
VkDisplayPlanePropertiesKHR record to zero, instead of
indexing across all displays. This value is the stack depth of
the plane within an individual display, and as the current
code supports only a single plane per display, should be set
to zero for all elements
Discovered-by: David Mao <David.Mao@amd.com>
v6:
Remove 'platform_display' bits from the build and use the
existing 'platform_drm' instead.
v7:
Ensure VK_ICD_WSI_PLATFORM_MAX is large enough by
setting to VK_ICD_WSI_PLATFORM_DISPLAY + 1
v8:
Simplify wsi_device_init failure from wsi_display_init_wsi
by using the same pattern as the other wsi layers.
Adopt Jason Ekstrand's white space and variable declaration
suggestions. Declare variables at first use, eliminate extra
whitespace between types and names, add list iterator helpers,
switch to lower-case list_ macros.
Respond to Jason's April 8 review:
* Create a function to convert relative to absolute timeouts
to catch overflow issues in one place
* use VK_NULL_HANDLE to clear prop->currentDisplay
* Get rid of available_present_modes array.
* return OUT_OF_DATE_KHR when display_queue_next called after
display has been released.
* Make errors from mode setting fatal in display_queue_next
* Remove duplicate pthread_mutex_init call
* Add wsi_init_pthread_cond_monotonic helper function to
isolate pthread error handling from wsi_display_init_wsi
Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>
v9:
Fix vscan handling by using MAX2(vscan, 1) everywhere. Vscan
can be zero anywhere, which is treated the same as 1.
Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>
v10:
Respond to Vulkan CTS failures.
1. Initialize planeReorderPossible in display_properties code
2. Only report connected displays in
get_display_plane_supported_displays
3. Return VK_ERROR_OUT_OF_HOST_MEMORY when pthread cond
initialization fails.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
4. Add vkCreateDisplayModeKHR. This doesn't actually create
new modes, it only looks to see if the requested parameters
matches an existing mode and returns that.
Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Now that we have anv_device_init/finish functions, there's no reason to
have the individual driver do any more work than that.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
This drops the unneeded callbacks struct as well as the queue_get_family
callback we were using before we'd pulled QueuePresent inside.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Unfortunately, due to the fact that AcquireNextImage does not take a
queue, the ANV trick for triggering the fence won't work in general. We
leave dealing with the fence up to the caller for now.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
v2 (Jason Ekstrand):
- Rebase
- Alter the names of the helpers to better match the vulkan entrypoints
- Use the helpers in anv
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
This moves bits out of all four corners (anv, radv, x11, wayland) and
into the wsi common code. We also switch to using an outarray to ensure
we get our return code right.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Now that we're using the same common code as radv, we get prime support
for free. Just enable it.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
This uses the mock extension created in a previous commit to tell the
driver that the image it's just been asked to create is, in fact, a
window system image with whatever assumptions that implies. There was a
lot of redundant code between the two drivers to do basically exactly
the same thing.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
This gives the opportunity to collect some function pointers if we'd
like which will be very useful in future.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
This is used to hold information about the allocated image, rather than
an ever-growing function argument list.
v2 (Jason Ekstrand):
- Rename wsi_image_base to wsi_image
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
This just seems cleaner, and we may expand this in future.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This assert was firing just running demos.
Jason said it should be this.
Fixes: 6c7720ed78 (anv/wsi: Allocate enough memory for the entire image)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, we allocated memory for image->plane[0].surface.isl.size
which is great if there is no compression. However, on BDW, we can do
CCS_D on X-tiled images so we also have to allocate space for the
auxiliary buffer. This fixes hangs in some of the WSI CTS tests and
should also reduce hangs in real applications. In particular, it fixes
the dEQP-VK.wsi.*.incremental_present.* test group.
When we hand the image off to X11 or Wayland, it will ignore the CCS
entirely which is ok because we do a resolve when it's transitioned to
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable@lists.freedesktop.org
This change introduce the concept of planes for image & views. It
matches the planes available in new formats.
We also refactor depth & stencil support through the usage of planes
for the sake of uniformity. In the backend (genX_cmd_buffer.c) we have
to take some care though with regard to auxilliary surfaces.
Multiplanar color buffers can have multiple auxilliary surfaces but
depth & stencil share the same HiZ one (only store in the depth
plane).
v2: by Jason
Remove unused aspect parameters from anv_blorp.c
Assert when attempting to resolve YUV images
Drop redundant logic for plane offset in make_surface()
Rework anv_foreach_plane_aspect_bit()
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We have Vulkan utilities in both src/util and src/vulkan/util. The
latter seems a more appropriate place for Vulkan-specific things, so
move them there.
v2: Android build system changes (from Tapani Pälli)
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Drop it from x11_anv_wsi_image_create and x11_anv_wsi_image_free. The
functions are used by Wayland WSI too.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
This is a complete rewrite of my previous rfc patches.
This adds the ability to present to a different GPU that rendering
using a driver side operation that can copy from the tiled to
linear shared image.
This does prime support completely in the swapchain present code,
and each queue has a precreated command buffer for each image
and for the each queue family. This means presenting should work
on graphics and compute queues and transfer in the future.
v1.1: initialise needs_linear_copy in swapchain.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds support to radv_GetPhysicalDeviceXlibPresentationSupportKHR
and radv_GetPhysicalDeviceXcbPresentationSupportKHR to check if the
local device file descriptor is compatible with the descriptor
retrieved from the X server via DRI3.
This will stop radv binding to an X server until we have prime
support in place. Hopefully apps use this API before trying
to render things.
v2: drop unneeded function, don't leak memory. (jekstrand)
v3: also check in surface_get_support callback.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
vkQueuePresentKHR() takes VkPresentInfoKHR pointer and includes a
pResults fields which must holds the results of all the images
requested to be presented. Currently we're not filling this field.
Also as a side effect we probably want to go through all the images
rather than stopping on the first error.
This commit also makes the QueuePresentKHR() implementation return the
first error encountered.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
We can't import the latest vk_icd.h because the new header breaks the
Mesa build. This patch defines new casting macros,
ICD_DEFINE_NONDISP_HANDLE_CASTS() and ICD_FROM_HANDLE(), which can
handle both the old and new vk_icd.h, and will prevent the build from
breaking when we update the header.
In the old vk_icd.h, types were defined as:
typedef struct _VkIcdFoo {
...
} VkIcdFoo;
Commit 6ebba1f6 in the Vulkan loader changed the above to
typedef {
...
} VkIcdFoo;
because the old definitions violated the C and C++ specs. According to
the specs, identifiers that begins with an underscore followed by an
uppercase letter are reserved. (It's pedantic, I know), See the Github
issue referenced below.
References: https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/issues/7
References: 6ebba1f630
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
Since bind image memory started memsetting surfaces, the
device node can't be NULL, since we lookup device->info.has_llc.
Not sure why it ever was NULL before.
Fixes some things on my Ivybridge.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes a bunch of new CTS tests which look for exactly this. Even in
the cases where we just call vk_free to free a CPU data structure, we still
handle NULL explicitly. This way we're less likely to forget to handle
NULL later should we actually do something less trivial.
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Our previous fence implementation was very simple. Fences had two states:
signaled and unsignaled. However, this didn't properly handle all of the
edge-cases that we need to handle. In order to handle the case where the
client calls vkGetFenceStatus on a fence that has not yet been submitted
via vkQueueSubmit, we need a three-status system. In order to handle the
case where the client calls vkWaitForFences on fences which have not yet
been submitted, we need more complex logic and a condition variable. It's
rather annoying but, so long as the client doesn't do that, we should still
hit the fast path and use i915_gem_wait to do all our waiting.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>