Zack Rusin
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da7bd6a90e
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mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the
stuff.
linking, gl_VerticesIn and multidimensional inputs are left.
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2010-06-28 22:53:21 -04:00 |
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Brian Paul
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ec2b92f98c
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mesa: rename src/mesa/shader/ to src/mesa/program/
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2010-06-10 23:23:13 -06:00 |
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Brian Paul
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f1c5043f94
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mesa: move shader/slang/* sources to main/slang/*
Reduce the source tree depth a bit.
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2010-06-10 22:48:16 -06:00 |
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Brian Paul
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a37b2219d6
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mesa: refactor shader api / object code
Remove the unneeded ctx->Driver hooks for shader-related functions.
Move state and API-related things into main/.
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2010-06-10 20:32:57 -06:00 |
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