"The implementation is based on what LLVM AMD target expect.
The compiler provided an id link to argument desc and format used.
The runtime need to store them to be able to parse the buffer filled by
the device during the kernel execution, ie, an id value to find the
format and followed by the arguments values"
v2: airlied
Split out the core code to a separate patch, add support for the
different global buffer formats, and move the LLVM specific code
as much as possible to the backend.
v3: handle strings differences better
llvm backend stores strings to the printf buffer
nir backend stores them to a sideband storage in NIR and stores
an index in the buffer.
v4: move specifier parsing to util code.
v5: rename buffer fmt + make printf code work
v6: handle args/specifier number mismatch support
v7: move to single string + struct
v8: use "%s" to print strings to avoid bad specifier, fix str
calcs.
v9: move to the same global buffer format as llvm, just strings
are different now. This requires changes to nir lowering.
buffer format:
[0] contains offset into buffer at start contains 8
[1] contains length of buffer
v10: printf const clean, add warning, endian assert, print %%
at end, fix specifiers to vector
v11: minor cleanups, make sure the format string never contains
an n.
v12: validate format string
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8254>
If valgrind is installed, these components need to find valgrind.h.
Fixes: 53f7d539cd ("util: Add helgrind support for simple_mtx")
Closes: #3876
Acked-by: Rob Clark <robclark@freedesktop.org>
This works by taking the spirv produced by libclc which contains
a lot of mangled function entrypoints identified with LinkageAttribute decorations.
This patch just sets up clover to load the libclc blob and convert it to
library nir, and support inlining application nir with calls to libclc.
v2: Add a disk cache support for this object, to avoid the spirv parsing
overheads each time. move spirv->nir to lazy instantiation to avoid
the mess with glsl types and constructor ordering.
v3: make disk cache optional
v1-Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6035>
This pass goes through all the functions in the shader, checks
if the matching function is in the clc spir-v library and inlines
the replacement from there it is.
v2 (daniels): Also copy variables from the libclc shader
v3 (jekstrand): Fix progress return, only run variable inlining once
v4 (jekstrand): Have function inlining also copy vars for us
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6035>