Commit Graph

12 Commits

Author SHA1 Message Date
Brian Paul
680df529a3 demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
Brian Paul
fdfb0d4b0e progs/glsl: change uniform_info::type field to use GLSL vector types 2009-08-12 17:28:45 -06:00
Brian Paul
684049d97d demos: rename InitUniforms() to SetUniformValues()
And call new PrintUniforms() in demos.
2009-08-12 17:28:45 -06:00
Brian Paul
ee0b1bc7d3 progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5.
Remove _func function suffix and unneeded #includes.
2009-07-17 13:23:11 -06:00
Keith Whitwell
b799af91d5 progs/glsl: compile with scons and glew
Get most of these working with scons.
2009-06-29 14:15:08 +01:00
Brian Paul
08a1e1ebcb demos: fix aspect ratio in Reshape() 2009-04-09 17:04:58 -06:00
Brian Paul
d3222cb1d4 remove old debug glFlush/Finish calls from demos 2008-11-04 16:55:18 -07:00
Brian Paul
c0dd9122fd remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
Brian
2dca3373ae Replace duplicated code with new shaderutil.c functions 2008-04-09 22:30:42 -06:00
Brian
03ff9c96bf replace 'brick' with correct program name in printfs 2007-10-10 10:56:48 -06:00
Brian
271d504ed7 draw a box, press 'a' to animate 2007-01-16 15:27:11 -07:00
Brian
f44ba11815 Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. 2007-01-16 14:55:43 -07:00