Jason Ekstrand
4000c0112a
Remove the ATI_envmap_bumpmap extension
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As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension. If someone wants to do bump
mapping, they can use shaders.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com >
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org > [v1]
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz > [v2]
Reviewed-by: Ian Romanick <idr@freedesktop.org > [v3]
2014-06-30 12:02:25 -07:00
Samuel Iglesias Gonsalvez
f3c5b2f7d0
docs: mark "Geometry shader multiple streams" as done for i965
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Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com >
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz >
2014-06-30 08:08:50 +02:00
Ilia Mirkin
f230015206
mesa: expose ARB_seamless_cubemap_per_texture when supported
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All of the bits appear to already be in place to support this in the
sampler (which the original AMD version didn't allow).
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu >
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org >
2014-06-28 00:51:43 -04:00
Chris Forbes
ed66312426
docs: Update the status of a few things in GL3.txt
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2014-06-27 22:13:21 +12:00
Carl Worth
4ccbbbdd74
docs: Import 10.2.2 release notes, add news item
2014-06-24 21:49:38 -07:00
Carl Worth
4076cbceaf
docs: Import 10.1.6 release notes, add news item
2014-06-24 21:40:15 -07:00
Marek Olšák
57f3da997a
radeonsi: implement ARB_texture_query_lod
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com >
2014-06-19 00:18:17 +02:00
Marek Olšák
1df7199fc9
gallium: implement ARB_texture_query_levels
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The extension is always supported if GLSL 1.30 is supported.
Softpipe and llvmpipe support is also added (trivial).
Radeon and nouveau support is already done.
Reviewed-by: Roland Scheidegger <sroland@vmware.com >
2014-06-19 00:17:36 +02:00
Marek Olšák
c7b5a5c4a3
radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00
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All ARB_texture_gather and gather-related ARB_gpu_shader5 piglit tests pass.
reviewed by Michel Dänzer
2014-06-19 00:17:09 +02:00
Tobias Klausmann
cd01e1667a
docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0
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Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de >
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu >
2014-06-16 23:08:32 -04:00
Tapani Pälli
5cb8fdb397
docs: update ARB_explicit_uniform_location status
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+ modify release notes for 10.3
Signed-off-by: Tapani Pälli <tapani.palli@intel.com >
Reviewed-by: Petri Latvala <petri.latvala@intel.com >
2014-06-16 06:49:59 +03:00
Brian Paul
1e150ca696
docs: add link to 10.1.5 on news page
2014-06-09 06:13:41 -07:00
Brian Paul
c53550586e
docs: fix version number in 10.2.1 release notes
2014-06-09 06:10:35 -07:00
Brian Paul
bedeb5433b
docs: import the 10.1.5 release notes
2014-06-09 06:10:18 -07:00
Chris Forbes
be1b5724ab
docs: Mark off ARB_compressed_texture_pixel_storage
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.. and add to release notes for 10.3
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2014-06-10 07:42:45 +12:00
Ian Romanick
40500ebb20
docs: Add MD5 checksum, etc. for 10.2.1 release
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com >
(cherry picked from commit 70ce1031e7947c28133cb90211ecd6866c079d8b)
2014-06-06 23:30:58 -07:00
Ian Romanick
3581e5ef89
docs: Add initial 10.2.1 release notes
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com >
(cherry picked from commit 8c4845d29b21ec902c59d84e51d95639f0709085)
2014-06-06 23:30:17 -07:00
Ian Romanick
637132645a
docs: Add MD5 checksum, etc. for 10.1 release
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com >
(cherry picked from commit 28d41e409d74aabe35f1031e759179e82cb760b4)
2014-06-06 21:19:27 -07:00
Chris Forbes
7bf768b484
docs: Mark off gs5/overload resolution
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2014-06-04 20:12:58 +12:00
Chris Forbes
4312e973f2
docs: Mark off gs5/implicit conversions
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2014-06-04 19:36:02 +12:00
Chris Forbes
9578bb21d0
docs: Update precise
qualifier status in GL3.txt
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com >
2014-06-04 18:56:11 +12:00
Marek Olšák
f98a7d89be
radeonsi: enable ARB_sample_shading
2014-06-02 13:01:27 +02:00
José Fonseca
76bf4bd3c5
docs: Document how to replace Windows built-in OpenGL software rasterizer with llvmpipe.
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Just happened to stumble across this registry key while debugging
something else.
This technique is much neater than trying to override opengl32.dll.
Also a few minors cleanups.
2014-05-30 18:52:39 +01:00
Carl Worth
03a0471832
docs: Import 10.1.4 release notes, add news item.
2014-05-22 11:29:49 -07:00
Brian Paul
75688254d7
docs: update the prerequisites section
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SCons is required for Windows. Add links to flex/bison for Windows.
Reorder items and improve formatting.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2014-05-19 16:15:16 -06:00
Emil Velikov
e48054d036
docs: Add a note about llvm-shared-libs and libxatracker
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Both changes landed in 10.2, and for people not following the
development cycle these will come as a surprise. Note that the
pipe_* interface is not stable.
Cc: "10.2" <mesa-stable@lists.freedesktop.org >
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com >
Acked-by: Rob Clark <robclark@freedesktop.org >
2014-05-14 23:44:08 +01:00
Carl Worth
a5769ad373
docs: Really add the 10.1.3 release nots this time
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Commit a96c3bccf6
intended to add these, but I
forgot to add the file.
2014-05-13 17:30:17 -07:00
Carl Worth
a96c3bccf6
docs: Import 10.1.3 release notes, andd news item.
2014-05-09 07:52:26 -07:00
Marek Olšák
2484daa4fd
radeonsi: implement ARB_texture_cube_map_array
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No LLVM changes needed.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com >
v2: updated GL3.txt and relnotes
2014-05-06 17:18:17 +02:00
Carl Worth
6dd907c80d
docs: Import 10.1.2 release notes, andd news item.
2014-05-05 13:25:44 -07:00
Ilia Mirkin
5cfd45fbc3
docs: mark ARB_stencil_texturing as done for nv50+/r600+
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu >
2014-05-04 20:17:25 -04:00
Ian Romanick
a06c9791d1
docs: Add missing release notes for ARB_separate_shader_objects
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com >
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu >
2014-05-02 17:25:19 -07:00
Petri Latvala
6a2d28599f
docs: update 10.2 release notes
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Signed-off-by: Petri Latvala <petri.latvala@intel.com >
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2014-05-02 10:07:05 -07:00
Ilia Mirkin
cf6c9dbc33
docs: update ARB_buffer_storage for nouveau
2014-05-02 12:16:25 -04:00
Chris Forbes
11f92fd9f9
docs: Add missing ARB_gpu_shader5 subfeature to GL3.txt
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2014-05-02 17:09:13 +12:00
Fredrik Höglund
e6ff557d15
docs: Mark ARB_multi_bind as done
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...and update relnotes.
Reviewed-by: Brian Paul <brianp@vmware.com >
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2014-05-02 03:00:42 +02:00
Carl Worth
4546b70e08
doc: Add pointer to the Mesa Stable Queue page.
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Since this is now updated daily and looks to be useful.
2014-04-30 16:27:03 -07:00
Ilia Mirkin
e88644c1f2
docs: mark off nv50/nvc0 for ARB_sample_shading, update relnotes
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relnotes weren't updated this whole time, so I went through all the
GL3.txt changes and picked out the nouveau ones since 10.1.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu >
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2014-04-27 00:16:29 -04:00
Marek Olšák
7920adb45c
radeonsi: implement GL_ARB_vertex_type_10f_11f_11f_rev
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com >
2014-04-25 01:33:12 +02:00
Brian Paul
552a8e44a9
docs: fix typo in 10.1.1 release notes URL
2014-04-24 08:37:23 -06:00
Brian Paul
1f043cd95a
docs: import 10.0.5 release notes and update links
2014-04-21 09:03:32 -06:00
Brian Paul
3fd9943a65
docs: import 10.1.1 release notes, update links
2014-04-21 09:03:32 -06:00
Chris Forbes
fe4f373eb4
docs: Fix ubo indexing description
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Ian points out that this being unrestricted was an oversight in the
spec, and is corrected in GLSL4.40.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2014-04-12 08:31:05 +12:00
Chris Forbes
ce57c8e925
docs/relnotes: Fix consistency, add i965 to ARB_buffer_storage.
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2014-04-11 21:20:13 +12:00
Chris Forbes
87502bbcd7
docs: Expand ARB_gpu_shader5 to describe status of individual features
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This extension is a huge grab-bag of "stuff that's in DX11". Break it
apart to make it clear what still needs to be done.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
Reviewed-by: Matt Turner <mattst88@gmail.com >
2014-04-10 18:52:03 +12:00
Chris Forbes
0d653b948f
docs: Mark off ARB_texture_view and add to release notes for 10.2.
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V4: Don't claim Gen8 yet.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org >
Acked-by: Eric Anholt <eric@anholt.net >
2014-04-10 18:27:42 +12:00
Ilia Mirkin
159cec9dec
docs: mark ARB_texture_gather as done on nvc0
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu >
2014-04-07 01:06:19 -04:00
Ilia Mirkin
91900c6d33
docs: mark ARB_texture_query_lod as done for nv50, nvc0
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Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu >
2014-04-07 01:06:18 -04:00
Timothy Arceri
ffa39ab067
docs: Add note about updating tests to dev info
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Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au >
2014-04-04 06:48:11 +11:00
José Fonseca
2de70fe23f
mapi/glapi: Use ElementTree instead of libxml2.
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It is quite hard to meet the dependency of the libxml2 python bindings
outside Linux, and in particularly on MacOSX; whereas ElementTree is
part of Python's standard library. ElementTree is more limited than
libxml2: no DTD verification, defaults from DTD, or XInclude support,
but none of these limitations is serious enough to justify using
libxml2.
In fact, it was easier to refactor the code to use ElementTree than to
try to get libxml2 python bindings.
In the process, gl_item_factory class was refactored so that there is
one method for each kind of object to be created, as it simplifies
things substantially.
I confirmed that precisely the same output is generated for GL/GLX/GLES.
v2: Remove m4/ax_python_module.m4 as suggested by Matt Turner.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2014-03-26 13:51:32 +00:00