Commit Graph

425 Commits

Author SHA1 Message Date
Marek Olšák
c29f5fe41c radeonsi/gfx9: don't set gs_table_depth
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-07 17:58:33 +01:00
Marek Olšák
3f58988b81 radeonsi: enable signed vertex buffer offsets 2017-11-06 19:09:12 +01:00
Marek Olšák
24d6318d24 gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET 2017-11-06 19:09:12 +01:00
Dave Airlie
d3fdd66401 gallium: add cap for driver specified max combined shader resources.
Some hw (evergreen) has a limit on how many combined (images/buffers/mrts)
a fragment shader can access.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-11-01 10:07:03 +10:00
Samuel Pitoiset
dd79aa4ad3 radeonsi: update hack for HTILE corruption in ARK: Survival Evolved
It appears that flushing the DB metadata is actually not sufficient
since the driver uses the new VS blit shaders. This looks quite
strange though, but it seems like we need to flush DB for fixing
the corruption.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102955
Fixes: 69ccb9dae7 (radeonsi: use new VS blit shaders (VS inputs in SGPRs)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-10-27 10:47:30 +02:00
Marek Olšák
f536f45250 radeonsi: implement sync_file import/export
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-12 21:07:48 +02:00
Dave Airlie
80bbdb1483 radeonsi: lower ffma in nir to mad.
This lowers ffma to a * b + c.

This seems like it should keep Marek happiest, so
we'd never get to the fma instruction emission code.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-10-11 07:33:32 +10:00
Eric Anholt
ac0051a507 gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
Because vc4 can control the order that tiles are rasterized in, we can use
it to implement overlapping blits using normal drawing and
GL_ARB_texture_barrier, as long as we can tell the kernel what order to
render the tiles in.

This commit introduces the core gallium support, vc4 changes will follow.

v2: Fix on the simulator.
v3: Add the cap (disabled) to other drivers, add rst docs for the cap.
v4: Rebase on PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
v5: Drop vc4 changes from this commit, for clarity.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v3)
2017-10-10 10:45:22 -07:00
Marek Olšák
0ecf9b90ef radeonsi: import cayman_msaa.c from drivers/radeon
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-09 16:27:04 +02:00
Marek Olšák
65f2e33500 radeonsi: import r600_streamout from drivers/radeon
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-09 16:26:55 +02:00
Marek Olšák
8e969cce38 radeonsi: disable primitive binning on Vega10 (v2)
Our driver implementation is known to decrease performance for some tests,
but we don't know if any apps and benchmarks (e.g. those tested by Phoronix)
are affected. This disables the feature just to be safe.

Set this to enable partial primitive binning:
    R600_DEBUG=dpbb
Set this to enable full primitive binning:
    R600_DEBUG=dpbb,dfsm

v2: add new debug options

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-09 16:20:18 +02:00
Marek Olšák
3784ce9782 radeonsi: enumerize DBG flags
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-09 16:20:16 +02:00
Marek Olšák
5a47abb63e radeonsi: don't change viewport for blits, use window-space positions
The viewport state was an identity anyway.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-07 18:26:35 +02:00
Marek Olšák
6a8401a94e radeonsi: add VS blit shader creation
no users yet

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-07 18:26:35 +02:00
Marek Olšák
c4d1a199f8 radeonsi: add a drirc workaround for HTILE corruption in ARK: Survival Evolved
v2: use DB_META | PS_PARTIAL_FLUSH

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102955
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
2017-10-06 02:56:11 +02:00
Marek Olšák
dbe16d7537 radeonsi: implement PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-06 02:56:11 +02:00
Marek Olšák
41b85158ab gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-10-06 02:56:11 +02:00
Nicolai Hähnle
6b416ec3d6 radeonsi: move and rename scissor and viewport state and functions
v2: change GET_MAX_SCISSOR to SI_MAX_SCISSOR

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-10-02 15:07:45 +02:00
Nicolai Hähnle
d190bfc1ad radeonsi: emit DLDEXP and DFRACEXP TGSI opcodes
Note: this causes spurious regressions in some current piglit tests,
because the tests incorrectly assume that there is no denorm support for
doubles. I'm going to send out a fix for those tests as well.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-09-29 12:08:07 +02:00
Nicolai Hähnle
061303e4fd radeonsi: emit LDEXP opcode
The LLVM intrinsic has existed for a long time. The current name was
established in LLVM 3.9.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-09-29 12:08:04 +02:00
Nicolai Hähnle
cad959d901 gallium: add LDEXP TGSI instruction and corresponding cap
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-09-29 12:08:01 +02:00
Marek Olšák
06bfb2d28f r600: fork and import gallium/radeon
This marks the end of code sharing between r600 and radeonsi.
It's getting difficult to work on radeonsi without breaking r600.

A lot of functions had to be renamed to prevent linker conflicts.
There are also minor cleanups.

Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-26 04:21:14 +02:00
Jan Vesely
9c87150618 gallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
Denotes availability of 64bit int atomic instructions

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-21 11:18:17 -04:00
Jan Vesely
7b2c5547c3 gallium: Add PIPE_SHADER_CAP_FP16
Denotes native half precision float operations capability
v2: PIPE_CAP_HALFS -> PIPE_SHADER_CAP_FP16
    fix indentation

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-18 10:45:02 -04:00
Nicolai Hähnle
7a62f8621a radeonsi: allow out-of-order rasterization in commutative blending cases
We do not enable this by default for additive blending, since it slightly
breaks OpenGL invariance guarantees due to non-determinism.

Still, there may be some applications can benefit from white-listing
via the radeonsi_commutative_blend_add drirc setting without any real
visible artifacts.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-09-18 11:25:20 +02:00
Nicolai Hähnle
8c56c45cd4 radeonsi: add drirc option "radeonsi_assume_no_z_fights"
This option enables a performance optimization where typical non-blending
draws with depth buffer may be rasterized out-of-order (on VI+, multi-SE
chips).

This optimization can lead to incorrect results when an applications
renders multiple objects with the same Z value at the same pixel, so we
will never enable it by default. But there may be applications that could
benefit from white-listing.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-09-18 11:25:19 +02:00
Nicolai Hähnle
aab134cfa5 radeonsi: enable out-of-order rasterization when possible on VI and GFX9 dGPUs
This does not take commutative blending into account yet.

R600_DEBUG=nooutoforder disables it.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-09-18 11:25:19 +02:00
Nicolai Hähnle
6772452e4c amd/common: remove has_ds_bpermute argument from ac_build_ddxy
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-18 11:25:18 +02:00
Timothy Arceri
a70a401f52 radeonsi: enable STD430 packing of UBOs by default
Before this change we were defaulting to STD140 which is slightly
less efficient at packing arrays.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-15 11:42:55 +10:00
Timothy Arceri
c96e45ebf0 gallium: introduce PIPE_CAP_LOAD_CONSTBUF
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-15 11:42:55 +10:00
Marek Olšák
c3ebac6890 radeonsi/gfx9: implement primitive binning
This increases performance, but it was tuned for Raven, not Vega.
We don't know yet how Vega will perform, hopefully not worse.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-05 12:09:02 +02:00
Marek Olšák
468c131033 gallium/radeon: sort DBG shader flags according to pipe_shader_type
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-09-04 15:10:39 +02:00
Nicolai Hähnle
097cfe9fde radeonsi: fix ARB_transform_feedback_overflow_query on <= VI
The result written by the shader workaround needs to be written back, or
the CP may read stale data.

Fixes: 78476cfe07 ("radeonsi: enable ARB_transform_feedback_overflow_query")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-09-04 13:50:54 +02:00
Timothy Arceri
f40908f2d1 radeonsi: set IF_THRESHOLD to 4
In 74e39de932 it was set to 3 and it was reported that 4 caused
tesseract to start spilling VGPRs. This no longer seems to be the
case.

Totals:
SGPRS: 2787844 -> 2787764 (-0.00 %)
VGPRS: 1713121 -> 1712717 (-0.02 %)
Spilled SGPRs: 7532 -> 7532 (0.00 %)
Spilled VGPRs: 49 -> 33 (-32.65 %)
Private memory VGPRs: 2060 -> 2060 (0.00 %)
Scratch size: 2200 -> 2180 (-0.91 %) dwords per thread
Code Size: 79265520 -> 79248360 (-0.02 %) bytes
LDS: 436 -> 436 (0.00 %) blocks
Max Waves: 670535 -> 670608 (0.01 %)
Wait states: 0 -> 0 (0.00 %)

Before:
 VGPR SPILLING APPS   Shaders SpillVGPR  PrivVGPR ScratchSize
 EffectsCaveDemo          301         0       256       264
 ReflectionsSubwayDemo    264         0       256       264
 VehicleGame              295         0       128       132
 bioshock-infinite       1140         0       448       516
 dirt-showdown            453        33         0        28
 gang-beasts              364         0       500       496
 kerbal-space-program    1228         0       472       480
 tomb-raider-ultra       1199        16         0        20

After:
 VGPR SPILLING APPS   Shaders SpillVGPR  PrivVGPR ScratchSize
 EffectsCaveDemo          301         0       256       264
 ReflectionsSubwayDemo    264         0       256       264
 VehicleGame              295         0       128       132
 bioshock-infinite       1140         0       448       516
 dirt-showdown            453        33         0        28
 gang-beasts              364         0       500       496
 kerbal-space-program    1228         0       472       480

The only change in VGPR spills is the elimination of all spills
in Tomb Raider at Ultra settings. Closer examination shows that
the shaders go over the limit because they contain three
expressions a mul, rcp and ubo load. The ubo load is actually
used elsewhere and is therefore stored in a temp already in IR
such as tgsi but glsl ir counts it agaist the if cost.

Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
2017-08-25 14:09:32 +10:00
Marek Olšák
a6fed63f27 radeonsi: add support for TGSI opcodes DCEIL, DFLR, DROUND, DSSG, DTRUNC
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-22 13:29:47 +02:00
Marek Olšák
113278ee79 radeonsi: remove Constant Engine support
We have come to the conclusion that it doesn't improve performance.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-22 13:29:47 +02:00
Samuel Pitoiset
c2dfa9b111 radeonsi: use slot indexes for bindless handles
Using VRAM address as bindless handles is not a good idea because
we have to use LLVMIntToPTr and the LLVM CSE pass can't optimize
because it has no information about the pointer.

Instead, use slots indexes like the existing descriptors. Note
that we use fixed 16-dword slots for both samplers and images.
This doesn't really matter because no real apps use image handles.

This improves performance with DOW3 by +7%.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-22 11:34:29 +02:00
Nicolai Hähnle
f4c1d5a76d radeonsi: emit string markers to log context
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-22 09:53:34 +02:00
Nicolai Hähnle
4c3f36ec6b radeonsi: print saved CS to the log context
Use the auto logger facility, so that CS chunks will be interleaved
with other log info.

v2:
- fix some crashes when not using CE
- fix skipping "previous" chunks of current (unflushed) IB
- fix error handling in si_begin_cs_debug

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-22 09:53:14 +02:00
Nicolai Hähnle
bbaad18c04 radeonsi: implement pipe_context::set_log_context
We'll add radeonsi-specific code to set_log_context in later patches,
but we may want to log from common code. Hence keep the log pointer
in r600_common_context.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-22 09:50:48 +02:00
Marek Olšák
13aa8d3da9 radeonsi: don't use CLEAR_STATE on SI
This fixes random hangs with Unigine Valley.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102201

Fixes: 064550238e ("radeonsi: use CLEAR_STATE to initialize some registers")
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-18 15:59:22 +02:00
Marek Olšák
1ab7fed707 radeonsi: disable CE by default
It makes performance worse by a very small (hard to measure) amount.
We've done extensive profiling of this feature internally.

Cc: 17.1 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Christian König <christian.koenig@amd.com>
2017-08-15 15:03:43 +02:00
Andres Rodriguez
7fe5fa0013 radeonsi: enable support for EXT_memory_object
v2: fix an indentation error
v3: don't enable for r600

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-08-06 12:42:07 +10:00
Andres Rodriguez
68623933a0 radeonsi: hook up device/driver UUID queries
v2: move from r600_common to radeonsi

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-06 12:42:07 +10:00
Nicolai Hähnle
12ce39d3de radeonsi: set drirc compiler options before calling common screen init
Also, access the options directly, allowing us to get rid of the
PIPE_SCREEN_xxx flags.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-04 10:46:01 +02:00
Timothy Arceri
4e4042df6b gallium: introduce PIPE_CAP_MEMOBJ
This can be used to guard support for EXT_memory_object and related
extensions.

v2: update gallium docs

v3 (Timothy Arceri):
 - add cap to nv50

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-03 13:57:16 +10:00
Nicolai Hähnle
53485c2d0e radeonsi: add enable_sisched driconf option
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-02 09:50:59 +02:00
Nicolai Hähnle
bc7f41e11d gallium: add pipe_screen_config to screen_create functions
This allows a more generic mechanism for passing user configurations
into drivers by accessing the dri options directly.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-02 09:50:57 +02:00
Nicolai Hähnle
78476cfe07 radeonsi: enable ARB_transform_feedback_overflow_query
v2: update for new cap name

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-02 09:49:09 +02:00
Nicolai Hähnle
a677799e51 gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding cap
v2: rename cap to PIPE_CAP_QUERY_SO_OVERFLOW and be a bit more explicit
    in the documentation

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-02 09:37:10 +02:00