Commit Graph

1089 Commits

Author SHA1 Message Date
Matt Turner
d37d9f84ac i965: Mark functions static
Cuts 300 bytes of .text

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-08-21 14:45:44 -07:00
Matt Turner
f30902629c i965/vec4: Use 'class' src_reg, rather than 'struct' src_reg
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-08-21 14:45:44 -07:00
Matt Turner
a77d5b28ac i965/vec4: Return float from spill_cost_for_type()
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-08-21 14:45:44 -07:00
Matt Turner
a98b1a8922 i965: Optimize reading the destination type
brw_hw_type_to_reg_type() needs to know only whether the file is
BRW_IMMEDIATE_VALUE or not, which is not a valid file for the
destination. gcc and clang will evaluate __builtin_strcmp() at compile
time, so we can use it to pass a constant file for the destination.

   text	   data	    bss	    dec	    hex	filename
7816214	 346248	 420496	8582958	 82f72e	i965_dri.so before
7816070	 346248	 420496	8582814	 82f69e	i965_dri.so after

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
91ef949054 i965: Mark brw_hw_type_to_reg_type() as a pure function
text	   data	    bss	    dec	    hex	filename
7816886	 346248	 420496	8583630	 82f9ce	i965_dri.so before
7816214	 346248	 420496	8582958	 82f72e	i965_dri.so after

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
e07fe89035 i965: Hide the register type hardware encodings
So we stop mixing them with the logical enum.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
4fab67a441 i965: Stop using hardware register types directly
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
c746f1c888 i965: Add brw_hw_reg_type_to_letters() and use it in brw_disasm.c
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
6a2471b501 i965: Move brw_reg_type_letters() as well
And add "to_" to the name for consistency with the other functions in
this file.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
1cb0a7941b i965: Switch to using the logical register types
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
cb2cd462b1 i965: Add functions to abstract access to register types
Previously the brw_inst{,_set}_{dst,src0,src1}_reg_type() functions
provided access to the hardware encodings for the register types. We
often mixed these with the logical BRW_REGISTER_TYPE_* enums (which
themselves used to be the hardware format!) with bad results.

With that functionality now available with the hw_ versions (see
previous commit), we now add functions that take the logical
BRW_REGISTER_TYPE_* enums and convert into the hardware format and vice
versa. To do the conversion we also have to provide the file.

Note the asymmetry between the two functions: the new getter reads the
file from the instruction word, and to ensure that is always set the
setter writes both the file and the type.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
9fb8323328 i965: Rename brw_inst's functions that access the register type
Put hw_ in the name so that it's clear these are the hardware encodings.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
3e379af492 i965: Index brw_hw_reg_type_to_size()'s table by logical type
I'll be transitioning everything to use the logical types.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
c1ac1a3d25 i965: Add a brw_hw_type_to_reg_type() function
Will be used in later commits.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
dbe7dd13dd i965: Use a common table to translate logical to hardware types
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
bfcc9aa829 i965: Extract functions dealing with register types to separate file
I'm going to encapsulate all of the logic dealing with register types in
this file.

Rename the parameters for the hardware encodings from type -> hw_type at
the same time.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
890f863da0 i965: Reverse file/type arguments to register type functions
I think of the initial arguments as "state" and the last as the actual
subject.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
92f787ff86 i965: Add support for disassembling 64-bit integer immediates
After the last patch converted things into enums, I helpfully got a
compiler warning about these missing from the switch statement.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
deae25ce37 i965: Use separate enums for register vs immediate types
The hardware encodings often mean different things depending on whether
the source is an immediate.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
8815b9677f i965: Reorder brw_reg_type enum values
These vaguely corresponded to the hardware encodings, but that is purely
historical at this point. Reorder them so we stop making things "almost
work" when mixing enums.

The ordering has been closen so that no enum value is the same as a
compatible hardware encoding.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
ce6b8627d8 i965: Validate destination restrictions with vector immediates
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
1d79c828d8 i965: Don't let raw-move check be tricked by immediate vector types
UB and B type encodings are the same as UV and VF. Noticed when writing
the following patch.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
48aa6ecb87 i965: Only change type of 0.0f to VF if destination stride == 1
The destination stride must be equivalent to a dword if VF is used.

Also, since the only compaction table entires with "i:vf" have the
destination as "r:f" specifically check that the destination is of type
float.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
56a676eed2 i965: Remove CONT/BREAK from instruction compaction test
These cannot be compacted. A similar mistake was fixed in commit
90eaf01616

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
3d661e6062 i965: Test instruction compaction on all supported Gens
Note that there's no point in testing on G45, since its compaction is
the same as Gen5. Same logic applies to Gen7 variants and low-power
parts.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
9ff7d9b853 i965: Silence signed/unsigned comparison warning
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
eac89911e5 i965: Move compaction "prepass" into brw_eu_compact.c
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Matt Turner
17641f6388 i965: Mark src inst pointer const in compaction code
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-08-21 14:05:23 -07:00
Iago Toral Quiroga
81615ad444 intel/compiler: properly size attribute wa_flags array for Vulkan
Mesa will map user defined vertex input attributes to slots
starting at VERT_ATTRIB_GENERIC0 which gives us room for only 16
slots (up to GL_VERT_ATTRIB_MAX). This sufficient for GL, where
we expose exactly 16 vertex attributes for user defined inputs, but
in Vulkan we can expose up to 28 (which are also mapped from
VERT_ATTRIB_GENERIC0 onwards) so we need to account for this when
we scope the size of the array of attribute workaround flags
that is used during the brw_vertex_workarounds NIR pass. This
prevents out-of-bounds accesses in that array for NIR shaders
that use more than 16 vertex input attributes.

Fixes:
dEQP-VK.pipeline.vertex_input.max_attributes.*

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-11 10:41:44 +02:00
Dave Airlie
271fa3a684 intel/vec4/gs: reset nr_pull_param if DUAL_INSTANCED compile failed.
If dual object compile fails (as seems to happen with virgl a
fair bit, and does piglit even have any tests for it?), we end up
not restarting the pull params, so we call
vec4_visitor::move_uniform_array_access_to_pull_constant
a second time and it runs over the ends of the alloc.

Fixes: tests/spec/glsl-1.50/execution/geometry/max-input-components.shader_test
running inside virgl on ivybridge.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-03 16:54:08 +10:00
Matt Turner
858f554078 i965: Fix indentation 2017-08-02 16:49:32 -07:00
Kenneth Graunke
30d6bc470a i965: Set lower_vote_trivial in vector_nir_options_gen6 too.
There's a second struct for Gen6+.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-21 18:09:01 -07:00
Matt Turner
069bf7c907 i965/fs: Match destination type to size for ballot
No use in taking a 64-bit value when we know the high 32-bits are zero.
2017-07-20 16:56:50 -07:00
Matt Turner
1038d385a9 nir: Reduce destination size of ballot intrinsic when possible
Some hardware, like i965, doesn't support group sizes greater than 32.
In that case, we can reduce the destination size of the ballot
intrinsic, which will simplify our code generation.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Matt Turner
782ef30451 i965/fs: Implement ARB_shader_ballot operations
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Matt Turner
8238930510 i965/fs: Do not move MOVs writing the flag outside of control flow
The implementation of ballotARB() will start by zeroing the flags
register. So, a doing something like

        if (gl_SubGroupInvocationARB % 2u == 0u) {
                ... = ballotARB(true);
		[...]
        } else {
                ... = ballotARB(true);
		[...]
	}

(like fs-ballot-if-else.shader_test does) would generate identical MOVs
to the same destination (the flag register!), and we definitely do not
want to pull that out of the control flow.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Francisco Jerez
f1b7c47913 i965/fs: Handle explicit flag sources in flags_read()
The implementations of the ARB_shader_ballot intrinsics will explicitly
read the flag as a source register.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-20 16:56:49 -07:00
Matt Turner
43ef75b394 nir: Add system values from ARB_shader_ballot
We already had a channel_num system value, which I'm renaming to
subgroup_invocation to match the rest of the new system values.

Note that while ballotARB(true) will return zeros in the high 32-bits on
systems where gl_SubGroupSizeARB <= 32, the gl_SubGroup??MaskARB
variables do not consider whether channels are enabled. See issue (1) of
ARB_shader_ballot.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Matt Turner
ee9fa4ac18 i965/fs: Implement ARB_shader_group_vote operations
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Francisco Jerez
93dc736f4e i965/fs: Handle explicit flag destinations in flags_written()
The implementations of the ARB_shader_group_vote intrinsics will
explicitly write the flag as the destination register.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-20 16:56:49 -07:00
Matt Turner
30b72f4126 i965/vec4: Lower ARB_shader_group_vote intrinsics
I don't expect anyone is going to care about using this in vec4 programs
(vertex/tessellation/geometry on Gen6/7), no one has come up with a good
way to implement it much less test it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Matt Turner
d4c9d6a3b2 nir: Add pass to optimize intrinsics
Specifically, constant fold intrinsics from ARB_shader_group_vote, but I
suspect it'll be useful for other things in the future.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Kenneth Graunke
b2da123801 i965: Use pushed UBO data in the scalar backend.
This actually takes advantage of the newly pushed UBO data, avoiding
pull loads.

Improves performance in GLBenchmark Manhattan 3.1 by:

   HSW: ~1%, BDW/SKL/KBL GT2: 3-4%, SKL GT4: 7-8%, APL: 4-5%.
   (thanks to Eero Tamminen for these numbers)

shader-db results on Skylake, ignoring programs with spill/fill changes:

   total instructions in shared programs: 13963994 -> 13651893 (-2.24%)
   instructions in affected programs: 4250328 -> 3938227 (-7.34%)
   helped: 28527
   HURT: 0

   total cycles in shared programs: 179808608 -> 172535170 (-4.05%)
   cycles in affected programs: 79720410 -> 72446972 (-9.12%)
   helped: 26951
   HURT: 1248

   LOST:   46
   GAINED: 21

Many "Deus Ex: Mankind Divided" shaders which already spilled end up
spill a lot more (about 240 programs hurt, 9 helped).  The cycle
estimator suggests this is still overall a win (-0.23% in cycle counts)
presumably because we trade pull loads for fills.

v2: Drop "PULL" environment variable left in for initial debugging
    (caught by Matt).

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-13 20:18:54 -07:00
Kenneth Graunke
c9ef27e77b i965: Factor out push locations.
With UBOs, the answer of "have we decided to push this uniform" gets
a bit more complicated - for one, we have multiple surfaces.  This
patch refactors things so we can add the new code in a single place.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-13 20:18:54 -07:00
Kenneth Graunke
4f586cd8f1 i965: Push UBO data, but don't use it just yet.
This patch starts uploading UBO data via 3DSTATE_CONSTANT_* packets,
and updates the compiler to know that there's extra payload data, so
things continue working.  However, it still issues pull loads for all
data.  I wanted to separate the two aspects for greater bisectability.

v2: Update for new intel_bufferobj_buffer parameter.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-13 20:18:30 -07:00
Kenneth Graunke
6d28c6e52c i965: Select ranges of UBO data to be uploaded as push constants.
This adds a NIR pass that decides which portions of UBOS we should
upload as push constants, rather than pull constants.

v2: Switch to uint16_t for the UBO block number, because we may
    have a lot of them in Vulkan (suggested by Jason).  Add more
    comments about bitfield trickery (requested by Matt).

v3: Skip vec4 stages for now...I haven't finished wiring up support
    in the vec4 backend, and so pushing the data but not using it
    will just be wasteful.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-13 19:56:49 -07:00
Kenneth Graunke
8ec5a4e4a4 i965: Switch to absolute addressing for constant buffer 0.
By default, 3DSTATE_CONSTANT_* Constant Buffer 0 is relative to dynamic
state base address.  This makes it unusable for pushing UBOs.  I'd like
to be able to use all four push buffers.

There is a bit in the INSTPM register (or CS_DEBUG_MODE2 on Skylake)
which controls whether buffer 0 is relative to dynamic state base
address, or simply a normal pointer.  Setting that gives us full
flexibility.

We can't currently write this on Haswell and earlier, and will need
to update the kernel command parser, and then do the whole version
checking song and dance.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-07-13 19:56:49 -07:00
Lionel Landwerlin
226fae7849 intel/compiler: no need to check unsigned is >= 0
CID: 1338342
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2017-07-13 22:50:45 +01:00
Lionel Landwerlin
95c917668c intel/compiler: don't check unsigned is >= 0
CID: 1224468
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2017-07-13 22:50:38 +01:00
Lionel Landwerlin
a25a533458 intel/compiler: remove check unsigned is >= 0
By definition unsigned are always >= 0.

CID: 742212
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2017-07-13 22:50:29 +01:00