Commit Graph

12 Commits

Author SHA1 Message Date
Brian
c0bb4ba9e6 Rework of shader constant buffers.
They're now totally independent of the actual shaders.
Also, implemented in terms of pipe_buffer_handles/objects.
2007-08-22 12:26:46 -06:00
Brian
305b83a415 added call to _mesa_load_state_parameters() 2007-08-17 15:27:00 +01:00
Brian
a2805a8165 added outputs_written field to pipe_shader_state 2007-08-17 12:30:30 -06:00
michal
00b7a91508 Move VS code from st_atom_fs.c to st_atom_vs.c. 2007-08-16 18:29:45 +01:00
Brian
e3bdd66bf6 misc changes to support vertex shaders (disabled by default) 2007-08-16 17:33:49 -06:00
Brian
de653b4c9b Begin added vertex shader state/support.
Renamed pipe_fs_state to pipe_shader_state since it can be used for both
vertex and fragment shader info.
2007-08-16 13:33:43 -06:00
Keith Whitwell
5279b26768 Quieten TGSI 2007-08-09 11:23:19 +01:00
Brian
43d7c1fe9d Basic fragment programs run now.
Handling of constants might change.  For now, the st_fragment_program struct
contains a pipe_constant_buffer (not a pointer).
2007-07-24 12:27:38 -06:00
Brian
47fafcf06f use enabled/linked fragment shader in preference to a fragment program 2007-07-24 09:58:19 -06:00
Keith Whitwell
4824c342c8 Trigger tgsi compilation for fragment programs.
Not sure the generated program looks correct though...
2007-07-19 20:24:55 +01:00
Keith Whitwell
943964a1e5 Rename directories again?!
Some git wierdness going on.
2007-06-14 18:23:43 +01:00
Keith Whitwell
6393cda676 Renamed softpipe directories and files to something less confusing.
softpipe/state_tracker --> state_tracker/
softpipe/              --> pipe/
softpipe/generic       --> pipe/softpipe/

I don't think pipe is a great name, but I disliked all the others too.
Luckily it's fairly easy to rename with git, so this can be revisited
later.
2007-06-14 18:11:48 +01:00