Commit Graph

5 Commits

Author SHA1 Message Date
Timothy Arceri
b99ecaf872 compiler: add input primative field for gs in shader info
And copy the value from GLSL.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Timothy Arceri
65225c20c6 mesa: copy tes metadata directly to shared shader info
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Timothy Arceri
088c25bfb7 compiler: add fields for tes metadata to shader info
And copy the values from gl_tess_eval_program struct.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Timothy Arceri
750b14ed8e mesa: set tcs shader_info metadata directly
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Timothy Arceri
9d2b391165 glsl: add temporary copy_shader_info() function
This function is added here to ease refactoring towards using the new shared
shader_info. Once refactoring is complete and values are set directly it
will be removed.

We call it from _mesa_copy_linked_program_data() rather than glsl_to_nir()
so that the values will be set for all drivers. In order to do this some
calls need to be moved around so that we make sure to call
do_set_program_inouts() before _mesa_copy_linked_program_data()

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00