Commit Graph

45 Commits

Author SHA1 Message Date
Brian Paul
b86cf71491 mesa: call glutDestroyWindow() on exit to help find mem leaks 2008-05-16 16:02:52 -06:00
Keith Whitwell
63e6e33db6 trivial: simple edgeflag test 2008-04-24 12:39:09 +01:00
Keith Whitwell
1e3087cd03 mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c 2008-04-23 13:10:13 +01:00
Brian
fe1c9c0585 mesa: add missing glPush/PopMatrix() calls 2008-04-04 16:45:05 -06:00
Brian
1e4cd24e9c mesa: add missing glPush/PopMatrix() calls 2008-04-04 16:45:05 -06:00
Brian Paul
14150bc856 mesa: call glColorMask(1,1,1,1) before glClear()
Without this, second and subsequent redraws rendered incorrectly.
Plus comments.
2008-03-14 11:35:57 -06:00
Brian
bc3f2c908e Added line smooth test 2008-02-25 16:26:37 -07:00
José Fonseca
9bcc8ad0ca Update git ignores. 2008-02-25 17:05:15 +09:00
Brian
ca2f2c7664 gallium: new pgon-mode.c test
A two-triangle strip is drawn such that the first tri is front-facing and
the second tri is back-facing.  Use different front/back polygon modes.
2008-02-14 18:59:24 -07:00
José Fonseca
e122a8fa18 gallium: Ignore generated files. 2008-01-17 12:05:37 +09:00
Keith Whitwell
ded6ce2bd5 vp-tri: match vertex/color data of other tests 2007-12-19 15:13:20 +00:00
Keith Whitwell
2c8e50c0cb use a depth buffer temporarily 2007-12-19 13:13:53 +00:00
Brian
aef25b1994 set window size to 256x256 2007-12-10 17:32:43 -07:00
Keith Whitwell
b1399a5dd2 gallium: more trivial tests 2007-12-09 14:06:00 +00:00
Keith Whitwell
56bc8d9199 gallium: remove unneeded depth buffer 2007-12-09 14:05:12 +00:00
Brian
6fbbeed690 use perspective projection, press r/R to rotate the quad 2007-09-18 12:56:23 -06:00
Brian
050837045f more usage info 2007-08-30 14:44:40 -06:00
Brian
f726ffd060 test flat shading w/ clipping 2007-08-30 14:43:59 -06:00
Brian
bfcc337e38 vars to test 1D/2D textures with linear/nearest filtering 2007-08-14 15:19:37 -06:00
Brian
9f51e181b1 added pixelzoom cmd line opt 2007-08-13 18:20:04 -06:00
Brian
b7693ee559 Draw white square in lower-left corner to test orientation 2007-08-13 14:00:03 -06:00
Brian
34d535ad2c glRead/DrawPixels test 2007-08-10 13:06:07 -06:00
Brian
c7157065b2 change triangle orientation, fix exit() 2007-08-10 08:33:09 +01:00
root
f71edfa41b increase texture size to 32x32 2007-08-08 12:04:08 -06:00
Brian
bf64be2268 added clear-scissor.c 2007-08-02 12:14:16 -06:00
Brian
65cc3d29a6 test glClear w/ scissor 2007-08-02 12:14:05 -06:00
Brian
3af7876521 added code to test per-vertex colors 2007-07-24 12:28:01 -06:00
Brian
9110dbd9b2 simple fragment shader test 2007-07-24 10:00:29 -06:00
Brian
a2e471e05e press 'f' to toggle front-face winding 2007-07-13 14:25:28 -06:00
Brian
5796056e28 press 's' to toggle smoothing 2007-07-13 10:32:56 -06:00
Brian
8db689350d remove glDepthFunc(GL_LEQUAL) change from prev commit 2007-07-11 13:12:33 -06:00
Brian
985e37eedb clean-up, comments 2007-07-10 14:46:15 -06:00
Brian
24b68f4184 press 'f' to toggle GL_CCW/GL_CW front face 2007-07-10 11:53:27 -06:00
Brian
9a89cc3b6b use 'c' to cycle through polygon cull modes 2007-07-10 11:39:08 -06:00
Brian
8733ee9dc9 use cursor keys to translate triangle 2007-07-10 11:33:10 -06:00
Brian
05b2297bef better triangle Z coords 2007-06-25 09:41:49 -06:00
Brian
3c0790ca92 triangles w/ depth test 2007-06-20 17:19:13 -06:00
Brian
03933ad656 don't request GLUT_ALPHA 2007-06-19 19:17:48 -06:00
Brian
9ec2e16223 change clear color 2007-06-18 06:57:36 -06:00
Keith Whitwell
477e18cb02 Add GLUT_ALPHA for softpipe 2007-06-14 18:25:10 +01:00
Keith Whitwell
572dc0864e Modifications to run with softpipe test harness
RGB->RGBA
double buffer by default.
2007-05-24 10:38:57 +01:00
Keith Whitwell
48c638b671 New tests for the array functions which also provoke rebasing. 2007-01-30 19:19:51 +00:00
Keith Whitwell
c53df49b8b Additional display list tests 2007-01-16 13:29:01 +00:00
Alan Hourihane
6d104cb932 merge current trunk into vbo branch 2006-11-02 12:02:13 +00:00
Keith Whitwell
b4517527eb A bunch of tiny tests that I've found helpful bringing up drivers from
scratch.  These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00