Commit Graph

115 Commits

Author SHA1 Message Date
Karol Herbst
71c66c254b nir: add support for gather offsets
Values inside the offsets parameter of textureGatherOffsets are required to be
constants in the range of [GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET].

As this range is never outside [-32, 31] for all existing drivers inside mesa,
we can simply store the offsets as a int8_t[4][2] array inside nir_tex_instr.

Right now only Nvidia hardware supports this in hardware, so we can turn this
on inside Nouveau for the NIR path as it is already enabled with the TGSI one.

v2: use memcpy instead of for loops
    add missing bits to nir_instr_set
    don't show offsets if they are all 0
v3: default offsets aren't all 0
v4: rename offsets -> tg4_offsets
    rename nir_tex_instr_has_explicit_offsets -> nir_tex_instr_has_explicit_tg4_offsets

Signed-off-by: Karol Herbst <kherbst@redhat.com>
2019-03-21 02:58:41 +00:00
Jason Ekstrand
b315f6f82b nir/validate: Allow 32-bit boolean load/store intrinsics
With UBOs and SSBOs we have boolean types but they're actually 32-bit
values.  Make the validator a little less strict so that we can do a
32-bit load/store on boolean types.  We're about to add a lowering pass
called gl_nir_lower_buffers which will lower boolean load/store
operations to 32-bit and insert i2b and b2i instructions to convert
to/from 1-bit booleans.  We want that to be legal.

Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-03-15 01:02:19 +00:00
Jason Ekstrand
5d26f2d3d5 nir/validate: Only require bare types to match for copy_deref
If we want to be able to use copy_deref instructions on explicitly laid
out types, we have to be a little more flexible about what types we
allow.  Instead, of requiring the types to exactly match, only require
the bare types to match.

Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-03-15 01:02:19 +00:00
Timothy Arceri
54522d0506 nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
Replace done using:
find ./src -type f -exec sed -i -- \
's/glsl_type_is_struct(/glsl_type_is_struct_or_ifc(/g' {} \;

Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-06 13:10:02 +11:00
Jason Ekstrand
9839ce8bf9 nir/validate: Allow array derefs of vectors for nir_var_mem_global
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-01-26 13:39:18 -06:00
Karol Herbst
4125211e9c nir: add legal bit_sizes to intrinsics
With OpenCL some system values match the address bits, but in GLSL we also
have some system values being 64 bit like subgroup masks.

With this it is possible to adjust the builder functions so that depending
on the bit_sizes the correct bit_size is used or an additional argument is
added in case of multiple possible values.

v2: validate dest bit_size
v3: generate hex values in python code
    remove useless imports
    rename and move bit_sizes
v4: add 1 to legal bit_sizes for front_face

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-21 00:16:51 +01:00
Karol Herbst
27bd07e230 nir/validate: allow to check against a bitmask of bit_sizes
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-21 00:16:51 +01:00
Karol Herbst
36a76b7192 nir: rename nir_var_shared to nir_var_mem_shared
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst
6fefd69724 nir: rename nir_var_ssbo to nir_var_mem_ssbo
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst
3afc1e068f nir: rename nir_var_ubo to nir_var_mem_ubo
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst
9b24028426 nir: rename nir_var_function to nir_var_function_temp
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Caio Marcelo de Oliveira Filho
9fdded0cc3 src/compiler: use new hash table and set creation helpers
Replace calls to create hash tables and sets that use
_mesa_hash_pointer/_mesa_key_pointer_equal with the helpers
_mesa_pointer_hash_table_create() and _mesa_pointer_set_create().

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Eric Engestrom <eric@engestrom.ch>
2019-01-14 10:49:28 -08:00
Karol Herbst
d0c6ef2793 nir: rename global/local to private/function memory
the naming is a bit confusing no matter how you look at it. Within SPIR-V
"global" memory is memory accessible from all threads. glsl "global" memory
normally refers to shader thread private memory declared at global scope. As
we already use "shared" for memory shared across all thrads of a work group
the solution where everybody could be happy with is to rename "global" to
"private" and use "global" later for memory usually stored within system
accessible memory (be it VRAM or system RAM if keeping SVM in mind).
glsl "local" memory is memory only accessible within a function, while SPIR-V
"local" memory is memory accessible within the same workgroup.

v2: rename local to function as well
v3: rename vtn_variable_mode_local as well

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-01-08 18:51:46 +01:00
Jason Ekstrand
52dd43c7ef nir/validate: Allow array derefs on vectors in more modes
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:30 +00:00
Jason Ekstrand
d0fe52a456 nir/validate: Allow derefs in phi nodes
We added this assert when first moving derefs over to instructions to
ensure that deref chains could go all the way back to the variables.
Now that we're going to start using derefs for things that we can do
variable pointers on such as UBOs and SSBOs, we need to be able to run
derefs through phi nodes, selects, and basically anything else.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:30 +00:00
Jason Ekstrand
427558a717 nir/validate: Don't allow derefs in if conditions
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:30 +00:00
Jason Ekstrand
e94a027af8 nir: Add a ptr_as_array deref type
These correspond directly to SPIR-V's OpPtrAccessChain.  As such, they
treat whatever their parent gives them as if it's the first element in
some array and dereferences that array.  If the parent is, itself, an
array deref, then the two indices can just be added together to get the
final array deref.  However, it can also be used in cases where what you
have is a dereference to some random vec2 value somewhere.  In this
case, we require a cast before the ptr_as_array and use the ptr_stride
field in the cast to provide a stride for the ptr_as_array derefs.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:30 +00:00
Jason Ekstrand
c9a4135e14 nir: Allow storing to shader_storage
I have no idea how shader_storage made it into the list of banned
variable modes for stores but it clearly should be allowed.  This only
doesn't cause us a problem today because we never actually use derefs on
shader_storage variables.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:29 +00:00
Jason Ekstrand
cd93b0a670 nir/validate: Require array indices to match the deref bit size
This doesn't currently change anything because array indices are
required to be 32 bits and all derefs are also 32 bits.  However, we
will one day have 64-bit derefs for OpenCL.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:29 +00:00
Jason Ekstrand
3191a82372 nir: Add support for 1-bit data types
This commit adds support for 1-bit Booleans and integers.  Booleans
obviously take a value of true or false.  Because we have to define the
semantics of 1-bit signed and unsigned integers, we define uint1_t to
take values of 0 and 1 and int1_t to take values of 0 and -1.  1-bit
arithmetic is then well-defined in the usual way, just with fewer bits.
The definition of int1_t and uint1_t doesn't usually matter but we do
need something for purposes of constant folding.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-12-16 21:03:02 +00:00
Jason Ekstrand
28bb6abd1d nir/validate: Print when the validation failed
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-10-26 11:45:29 -05:00
Eric Engestrom
bb84fa146f util: use C99 declaration in the for-loop hash_table_foreach() macro
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-10-25 12:43:18 +01:00
Jason Ekstrand
976046a8d8 nir: Add some asserts that we don't put derefs in phis
The lcssa and phis_to_regs passes are used by various NIR optimizations
that modify the CFG.  Putting a couple of asserts will help ensure that
we don't accidentally put derefs in phis as part of an optimization
pass.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-09-19 02:00:49 -05:00
Karol Herbst
1beef89ad8 nir: prepare for bumping up max components to 16
OpenCL knows vector of size 8 and 16.

v2: rebased on master (nir_swizzle rework)
    rework more declarations with nir_component_mask_t
    adjust print_var_decl

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-17 13:24:09 +02:00
Jason Ekstrand
a331d7d1cd nir: Remove old-school deref chain support
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 21:23:06 -07:00
Jason Ekstrand
c11833ab24 nir,spirv: Rework function calls
This commit completely reworks function calls in NIR.  Instead of having
a set of variables for the parameters and return value, nir_call_instr
now has simply has a number of sources which get mapped to load_param
intrinsics inside the functions.  It's up to the client API to build an
ABI on top of that.  In SPIR-V, out parameters are handled by passing
the result of a deref through as an SSA value and storing to it.

This virtue of this approach can be seen by how much it allows us to
delete from core NIR.  In particular, nir_inline_functions gets halved
and goes from a fairly difficult pass to understand in detail to almost
trivial.  It also simplifies spirv_to_nir somewhat because NIR functions
never were a good fit for SPIR-V.

Unfortunately, there is no good way to do this without a mega-commit.
Core NIR and SPIR-V have to be changed at the same time.  This also
requires changes to anv and radv because nir_inline_functions couldn't
handle deref instructions before this change and can't work without them
after this change.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:58 -07:00
Jason Ekstrand
39bf61aa37 nir: Add a concept of per-member structs and a lowering pass
This adds a concept of "members" to a variable with an interface type.
It allows you to specify the full variable data for each member of the
interface instead of once for the variable.  We also add a lowering pass
to lower those variables to a sequence of variables and rewrite all the
derefs accordingly.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
f1dc2088e2 nir: Add _deref versions of all of the _var intrinsics
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:53 -07:00
Jason Ekstrand
19a4662a54 nir: Add a deref instruction type
This commit adds a new instruction type to NIR for handling derefs.
Nothing uses it yet but this adds the data structure as well as all of
the code to validate, print, clone, and [de]serialize them.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:53 -07:00
Jason Ekstrand
5fbbbda37a nir/validate: Rework intrinsic type validation
This moves the switch statement for specific intrinsics above source and
destination validation.  We also rework the source and destination
validation to use different bit_size values for each source and/or
destination.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:53 -07:00
Dave Airlie
67eccd6aa2 nir: use num_components wrappers in print/validate.
These wrappers were introduces, so start using them.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-04 05:58:42 +10:00
Rob Clark
51888bf07d nir+drivers: add helpers to get # of src/dest components
Add helpers to get the number of src/dest components for an intrinsic,
and update spots that were open-coding this logic to use the helpers
instead.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-03 06:08:56 -04:00
Jason Ekstrand
9978f55cd1 nir/validator: Validate that all used variables exist
We were validating this for locals but nothing else.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-03-30 17:20:27 -07:00
Ian Romanick
22fbb5c594 util: Add and use util_is_power_of_two_nonzero
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2018-03-29 14:09:28 -07:00
Rob Clark
2f181c8c18 glsl_types: vec8/vec16 support
Not used in GL but 8 and 16 component vectors exist in OpenCL.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-25 10:42:54 -04:00
Eric Engestrom
7b85b9b877 compiler: use NDEBUG to guard asserts
nir_validate.c's #endif already had the correct NDEBUG comment

Fixes: dcb1acdea0 "nir/validate: Only build in debug mode"
Fixes: 9ff71b649b "i965/nir: Validate that NIR passes call nir_metadata_preserve()"
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-11-28 10:54:38 +00:00
Jason Ekstrand
ad77775809 nir: Validate base types on array dereferences
We were already validating that the parent type goes along with the
child type but we weren't actually validating that the parent type is
reasonable.  This fixes that.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-11-07 10:41:24 -08:00
Jason Ekstrand
59fb59ad54 nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-20 12:49:17 -07:00
Jason Ekstrand
a136884139 nir/validate: Rework ALU bit-size rule validation
The original bit-size validation wasn't capable of properly dealing with
instructions with variable bit sizes.  An attempt was made to handle it
by looking at source and destinations but, because the validation was
done in validate_alu_(src|dest), it didn't really have the needed
information.  The new validation code is much more straightforward and
should be more correct.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-03-14 07:36:40 -07:00
Jason Ekstrand
370d68babc nir/validate: Validate that bit sizes and components always match
We've always required bit sizes to match but the rules for number of
components have been a bit loose.  You've never been allowed to source
from something with less components than you consume, but more has
always been fine.  This changes the validator to require that they match
exactly.  The fact that they don't always match has been a source of
confusion in NIR for quite some time and it's time we got rid of it.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2017-03-14 07:36:40 -07:00
Kenneth Graunke
663b2e9a92 nir: Add a "compact array" flag and IO lowering code.
Certain built-in arrays, such as gl_ClipDistance[], gl_CullDistance[],
gl_TessLevelInner[], and gl_TessLevelOuter[] are specified as scalar
arrays.  Normal scalar arrays are sparse - each array element usually
occupies a whole vec4 slot.  However, most hardware assumes these
built-in arrays are tightly packed.

The new var->data.compact flag indicates that a scalar array should
be tightly packed, so a float[4] array would take up a single vec4
slot, and a float[8] array would take up two slots.

They are still arrays, not vec4s, however.  nir_lower_io will generate
intrinsics using ARB_enhanced_layouts style component qualifiers.

v2: Add nir_validate code to enforce type restrictions.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-22 00:29:23 -08:00
Jason Ekstrand
2ed17d46de nir: Make nir_foo_first/last_cf_node return a block instead
One of NIR's invariants is that control flow lists always start and end
with blocks.  There's no good reason why we should return a cf_node from
these functions since we know that it's always a block.  Making it a block
lets us remove a bunch of code.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2016-10-06 09:16:37 -07:00
Timothy Arceri
8ee909ee42 nir: avoid segfault when ssa src not found
Without this the following line will segfault and we don't get to
see the results of the validate_assert() above.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-08-23 09:06:29 +10:00
Timothy Arceri
6fb6201f71 nir: fix validation message
Looks like a copy and paste error from f752effa08

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2016-08-03 09:31:57 +10:00
Jason Ekstrand
81978c6feb nir: Add a NIR_VALIDATE environment variable
It defaults to true so default behavior doesn't change but it allows you to
do NIR_VALIDATE=false if you don't want validation.  Disabling validation
can substantially speed up shader compiles so you frequently want to turn
it off if compiler invariants aren't in question.
Reviewed-by: Matt Turner <mattst88@gmail.com>

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2016-06-25 07:34:20 -04:00
Ilia Mirkin
ca135a2612 nir: allow sat on all float destination types
With the introduction of fp64 and fp16 to nir, there are now a bunch of
float types running around. A F1 2015 shader ends up with an i2f.sat
operation, which has a nir_type_float32 destination. Allow sat on all
the float destination types.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-06-01 10:44:40 -04:00
Rob Clark
5245d845b6 nir/validate: fix null deref coverity warning
CID 1265536 (#1 of 2): Explicit null dereferenced (FORWARD_NULL)6.
var_deref_op: Dereferencing null pointer parent.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-05-23 10:14:50 -04:00
Rob Clark
df361fc58c nir/validate: assume() that hashtable entry exists
At this point, it would require a logic error in nir_validate to not
have already populated this hashtable entry, but coverity doesn't
realize that:

CID 1265547 (#1 of 1): Dereference null return value (NULL_RETURNS)3.
dereference: Dereferencing a null pointer entry.

CID 1271039 (#1 of 1): Dereference null return value (NULL_RETURNS)3.
dereference: Dereferencing a null pointer entry.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2016-05-20 11:13:50 -04:00
Rob Clark
e8beffb1b3 nir/validate: dump annotated shader with error msgs
Log all the errors, and at the end dump the shader w/ error annotations
to make it easier to see where the problems are.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2016-05-17 10:05:20 -04:00
Rob Clark
54ecfcc162 nir/validate: assert() -> validate_assert()
Prep work for next patch.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2016-05-17 10:05:20 -04:00