Commit Graph

1576 Commits

Author SHA1 Message Date
Matt Turner
b6ab52b7f9 docs: List GL+GLSL versions as parts of a whole.
Listing the GLSL version as an individual component of a GL version,
separate from the extensions isn't really right. The GLSL changes are
(almost?) entirely comprised of changes listed in the extensions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2014-08-07 16:00:24 -07:00
Carl Worth
179c5d4e6d docs: Import 10.2.5 release notes, add news item. 2014-08-02 22:54:26 -07:00
Glenn Kennard
3a9278b92c r600g: Implement gpu_shader5 textureGather
Adds 0-3 textureGather component selection and non-constant offsets

Caveat: 0 and 1 texture swizzles only work if textureGather component
select is 3 or a component that does not exist in the sampler texture
format. This is a hardware limitation, any other value returns
128/255=0.501961 for both 0 and 1.

Passes all textureGather piglit tests on radeon 6670, except for those
using 0/1 texture swizzles due to aforementioned reason.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2014-08-01 16:19:47 +02:00
Glenn Kennard
b1eb00cd40 r600g: gpu_shader5 gl_SampleMaskIn support
Map TGSI_SEMANTIC_SAMPLEMASK to register/component.
Enable face register when sample mask is needed by shader.
Requires Evergreen/Cayman

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-07-31 11:51:05 +02:00
Glenn Kennard
2768a56f58 r600g: Implement gpu_shader5 integer ops
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-07-31 11:51:04 +02:00
Glenn Kennard
a48b615006 r600g: Implement GL_ARB_texture_query_lod
Requires Evergreen or later

v2 (Andreas): Update relnotes/10.3

Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
2014-07-31 11:51:04 +02:00
Giovanni Campagna
3b176c441b gallium: Add a dumb drm/kms winsys backed swrast provider
Add a new winsys and target that can be used with a dri2 state tracker
and loader instead of drisw. This allows to use gbm as a dri2/image
loader and avoid the extra copy from the backbuffer to the shadow
frontbuffer.

The new driver is called "kms_swrast", and is loaded by gbm as a
fallback, because it is only useful with the gbm platform (as no buffer
sharing is possible)

To force select the driver set the environment variable
GBM_ALWAYS_SOFTWARE

[Emil Velikov]
 - Rebase on top of gallium megadriver.
 - s/text/test/ in configure.ac (Spotted by Andreas Pokorny).
 - Add scons support for winsys/sw/kms-dri and fix the build.
 - Provide separate DriverAPI, due to different InitScreen hook.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-07-30 16:33:09 +01:00
Brian Paul
448f14918c docs: fix date typo: July 78 -> 18 2014-07-29 09:16:23 -06:00
Neil Roberts
c6398a38af docs: Update GL3.txt and relnotes for GL_ARB_clear_texture 2014-07-23 12:10:37 +01:00
Dave Airlie
2c947760ed docs/GL3.txt: update status for ARB_compute_shader
since some bits are done in tree, but nobody is working on it anymore.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-07-23 11:06:15 +10:00
Carl Worth
8ed24543f8 docs: Import 10.2.4 release notes
And add a news item.
2014-07-18 16:50:05 -07:00
Marek Olšák
2a7b57ad42 radeonsi: implement ARB_draw_indirect
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-07-18 01:58:58 +02:00
Glenn Kennard
392c9f8dfe r600g: Implement GL_ARB_texture_gather
Only supported on evergreen and later. Currently limited
to single component textures as the hardware GATHER4
instruction ignores texture swizzles.

Piglit quick run passes on radeon 6670 with all
applicable textureGather tests, no regressions.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2014-07-18 01:58:58 +02:00
Christoph Bumiller
a284a0afa2 nvc0: add support for indirect drawing
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-07-15 17:57:45 -04:00
Chris Forbes
1e4068ca45 docs: Mark off ARB_gpu_shader5 interpolation functions for i965
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2014-07-13 10:04:25 +12:00
Carl Worth
9007c4f9f4 docs: Import 10.2.3 release notes
And add a news item.
2014-07-07 16:28:37 -07:00
Andreas Boll
45446efc30 docs: add news item for mesa-demos 8.2.0 release 2014-07-05 11:32:54 +02:00
Ilia Mirkin
0fb6f1bf1d mesa/st: enable AMD_vertex_shader_viewport_index
The assumption is that any driver capable of emitting layer from the
vertex shader and supporting viewports should be able to also handle
emitting viewport index from the vertex shader.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tobias Droste <tdroste@gmx.de>
2014-07-03 19:39:25 -04:00
Ilia Mirkin
7666a9f4ae i965: expose AMD_vertex_shader_viewport_index on gen7+
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2014-07-02 21:59:41 -04:00
Ilia Mirkin
6c544e5413 mesa/st: enable ARB_fragment_layer_viewport
If multiple viewports are supported, that implies the presence of a GS
and layered rendering, so we can enable ARB_fragment_layer_viewport as
well.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-07-02 20:20:53 -04:00
Ilia Mirkin
e1432489c0 docs: update hw-dependent bits of ARB_gpu_shader5
Some of the features are completely implemented by core, while others
have hardware dependencies. Create a list of drivers supporting each
sub-feature that must have hw support.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2014-07-01 20:10:09 -04:00
Ilia Mirkin
5e04526399 nvc0: expose 4 vertex streams, use stream ids in xfb
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-07-01 11:34:40 -04:00
Jason Ekstrand
4000c0112a Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension.  If someone wants to do bump
mapping, they can use shaders.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> [v2]
Reviewed-by: Ian Romanick <idr@freedesktop.org> [v3]
2014-06-30 12:02:25 -07:00
Samuel Iglesias Gonsalvez
f3c5b2f7d0 docs: mark "Geometry shader multiple streams" as done for i965
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2014-06-30 08:08:50 +02:00
Ilia Mirkin
f230015206 mesa: expose ARB_seamless_cubemap_per_texture when supported
All of the bits appear to already be in place to support this in the
sampler (which the original AMD version didn't allow).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-06-28 00:51:43 -04:00
Chris Forbes
ed66312426 docs: Update the status of a few things in GL3.txt
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2014-06-27 22:13:21 +12:00
Carl Worth
4ccbbbdd74 docs: Import 10.2.2 release notes, add news item 2014-06-24 21:49:38 -07:00
Carl Worth
4076cbceaf docs: Import 10.1.6 release notes, add news item 2014-06-24 21:40:15 -07:00
Marek Olšák
57f3da997a radeonsi: implement ARB_texture_query_lod
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-06-19 00:18:17 +02:00
Marek Olšák
1df7199fc9 gallium: implement ARB_texture_query_levels
The extension is always supported if GLSL 1.30 is supported.

Softpipe and llvmpipe support is also added (trivial).
Radeon and nouveau support is already done.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2014-06-19 00:17:36 +02:00
Marek Olšák
c7b5a5c4a3 radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00
All ARB_texture_gather and gather-related ARB_gpu_shader5 piglit tests pass.

reviewed by Michel Dänzer
2014-06-19 00:17:09 +02:00
Tobias Klausmann
cd01e1667a docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-06-16 23:08:32 -04:00
Tapani Pälli
5cb8fdb397 docs: update ARB_explicit_uniform_location status
+ modify release notes for 10.3

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Petri Latvala <petri.latvala@intel.com>
2014-06-16 06:49:59 +03:00
Brian Paul
1e150ca696 docs: add link to 10.1.5 on news page 2014-06-09 06:13:41 -07:00
Brian Paul
c53550586e docs: fix version number in 10.2.1 release notes 2014-06-09 06:10:35 -07:00
Brian Paul
bedeb5433b docs: import the 10.1.5 release notes 2014-06-09 06:10:18 -07:00
Chris Forbes
be1b5724ab docs: Mark off ARB_compressed_texture_pixel_storage
.. and add to release notes for 10.3

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-06-10 07:42:45 +12:00
Ian Romanick
40500ebb20 docs: Add MD5 checksum, etc. for 10.2.1 release
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 70ce1031e7947c28133cb90211ecd6866c079d8b)
2014-06-06 23:30:58 -07:00
Ian Romanick
3581e5ef89 docs: Add initial 10.2.1 release notes
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 8c4845d29b21ec902c59d84e51d95639f0709085)
2014-06-06 23:30:17 -07:00
Ian Romanick
637132645a docs: Add MD5 checksum, etc. for 10.1 release
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 28d41e409d74aabe35f1031e759179e82cb760b4)
2014-06-06 21:19:27 -07:00
Chris Forbes
7bf768b484 docs: Mark off gs5/overload resolution
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2014-06-04 20:12:58 +12:00
Chris Forbes
4312e973f2 docs: Mark off gs5/implicit conversions
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2014-06-04 19:36:02 +12:00
Chris Forbes
9578bb21d0 docs: Update precise qualifier status in GL3.txt
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-06-04 18:56:11 +12:00
Marek Olšák
f98a7d89be radeonsi: enable ARB_sample_shading 2014-06-02 13:01:27 +02:00
José Fonseca
76bf4bd3c5 docs: Document how to replace Windows built-in OpenGL software rasterizer with llvmpipe.
Just happened to stumble across this registry key while debugging
something else.

This technique is much neater than trying to override opengl32.dll.

Also a few minors cleanups.
2014-05-30 18:52:39 +01:00
Carl Worth
03a0471832 docs: Import 10.1.4 release notes, add news item. 2014-05-22 11:29:49 -07:00
Brian Paul
75688254d7 docs: update the prerequisites section
SCons is required for Windows.  Add links to flex/bison for Windows.
Reorder items and improve formatting.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-19 16:15:16 -06:00
Emil Velikov
e48054d036 docs: Add a note about llvm-shared-libs and libxatracker
Both changes landed in 10.2, and for people not following the
development cycle these will come as a surprise. Note that the
pipe_* interface is not stable.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
2014-05-14 23:44:08 +01:00
Carl Worth
a5769ad373 docs: Really add the 10.1.3 release nots this time
Commit a96c3bccf6 intended to add these, but I
forgot to add the file.
2014-05-13 17:30:17 -07:00
Carl Worth
a96c3bccf6 docs: Import 10.1.3 release notes, andd news item. 2014-05-09 07:52:26 -07:00