Commit Graph

294 Commits

Author SHA1 Message Date
Caio Marcelo de Oliveira Filho
e2939dc5a1 spirv: Bail when we see CounterBuffer decoration
This decoration can be ignored, so we can just skip the next steps.
Otherwise we'd have to also handle it in apply_var_decoration.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-16 20:31:12 -07:00
Connor Abbott
64f3fc5ea6 spirv: Add an option for making FragCoord a sysval
On AMD, FragCoord should be a sysval because it is handled separately
from all the other inputs. We were already doing this in radeonsi, but
we weren't doing it with radv. It'll be much more annoying to handle
VARYING_SLOT_POS in fragment shaders when we let NIR lower FS inputs for
us, so here we add an option so that radv can get it as a system value.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-08 14:14:53 +02:00
Alejandro Piñeiro
15f134412f spirv/nir: fill up nir variable info for ubos and ssbo
The data for some nir variables is only filled up for some specific
modes. We need now too for UBO/SSBO, as such info would be used when
linking for OpenGL (ARB_gl_spirv).

There is an existing comment just before that code (starts with XXX)
that points that binding still needs to be filled up for uniform
variables at that point, and that should be fixed, although it doesn't
specify why that's a problem or what would be the alternative. For now
doing the same for UBO/SSBO, and will hope that the future fixing is
done for all of them.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-06-30 16:58:26 -05:00
Alejandro Piñeiro
7d7ab34d5f spirv/nir: create nir variable for UBO/SSBO
Providing nir variables for UBO/SSBO it is not required for Vulkan,
but it is needed for OpenGL (ARB_gl_spirv), like for example, to
gather info from the UBO/SSBO while linking.

In opposite with most cases where the nir variables is created, here
the type assigned is the full type (not just the bare type). This is
needed because while linking using the nir shader we need the explicit
layout info (explicit stride, explicit offset, row_major, etc).

Also, we need to assign an interface type, used also on the OpenGL
linker if it is a UBO/SSBO. See ir_variable::is_in_buffer_block as
example.

v2: assign interface_type to be the variable type, not need to be
    arrayness (Timothy)

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-06-30 16:58:26 -05:00
Caio Marcelo de Oliveira Filho
12131096fa spirv: Restrict use of descriptor intrinsics to Vulkan
In ARB_gl_spirv we'll be able to use variables for uniform buffers, so
don't use the descriptor intrinsics to lower the block access.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-06-19 22:07:51 -07:00
Jason Ekstrand
aa11c2e75e spirv: Add a vtn_constant_int helper
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-06-19 21:05:54 +00:00
Caio Marcelo de Oliveira Filho
61de825e11 spirv: Like Uniform, do nothing for UniformId
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-06-03 17:20:54 -07:00
Dave Airlie
5441d56243 vtn: create cast with type stride.
When creating function parameters, we create pointers from ssa
values, this creates nir casts with stride 0, however we have
no where else to get this value from. Later passes to lower
explicit io need this stride value to do the right thing.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-05-31 09:57:45 +10:00
Caio Marcelo de Oliveira Filho
9b9f7030c6 spirv: Drop GOOGLE suffix from names incorporated to SPIR-V
SPV_GOOGLE_decorate_string and SPV_GOOGLE_hlsl_functionality1 were
incorporated to SPIR-V.  Let's pick the names used by SPIR-V core.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-05-21 11:52:41 -07:00
Caio Marcelo de Oliveira Filho
83550b7dc4 spirv: Reuse helpers in vtn_handle_type()
And change vtn_storage_class_to_mode() to accept NULL as
interface_type.  In this case, if we have a SpvStorageClassUniform, we
assume it is uses an ubo_addr_format, like the code being replaced by
the helper.

That assumption is a problem, but no different than the previous
code.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-20 10:53:38 -07:00
Caio Marcelo de Oliveira Filho
48ea3bbff6 spirv: Add vtn_variable_mode_image
Corresponding to SpvStorageClassImage.  We see pointers for that
storage class in tests, but don't use the storage class any further.
Adding this so that we can call vtn_mode_to_address_format() for all
supported pointers.

v2: Fail when trying to create a SpvStorageClassImage
    variable.  (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-20 10:53:38 -07:00
Caio Marcelo de Oliveira Filho
672a3f42d9 spirv: Add vtn_mode_to_address_format()
Handles all the modes and we can use it in combination with
nir_address_format_to_glsl_type() to replace the
vtn_ptr_type_for_mode() helper.  Since the new helper is more generic,
moved the assertions from the old one to the call sites.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-20 10:53:38 -07:00
Caio Marcelo de Oliveira Filho
192daf68a4 spirv: Add vtn_mode_uses_ssa_offset()
Just the mode is needed to decide whether SSA offsets are needed, so
make a function that takes that and reuse it for
vtn_pointer_uses_ssa_offset().

This will be used for constant null pointers, that won't have a
vtn_pointer handy.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-20 10:53:38 -07:00
Caio Marcelo de Oliveira Filho
f9336751bc spirv: Add and use vtn_type_without_array() helper
v2: Renamed from vtn_interface_type. (Jason)
    Accept any type not only pointers.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-20 10:53:38 -07:00
Caio Marcelo de Oliveira Filho
bdf2361b87 spirv: Export vtn_storage_class_to_mode()
So we can reuse in spirv_to_nir.c.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-20 10:53:38 -07:00
Caio Marcelo de Oliveira Filho
31a7476335 spirv, radv, anv: Replace ptr_type with addr_format
Instead of setting the glsl types of the pointers for each resource,
set the nir_address_format, from which we can derive the glsl_type,
and in the future the bit pattern representing a NULL pointer.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-05-20 10:53:38 -07:00
Caio Marcelo de Oliveira Filho
7b66d584a3 spirv: Rename vtn_decoration literals to operands
Decorations (and ExecutionModes) can have not only literals, but also
Ids associated with them.  So rename the field to the more general
name "Operand" used by the spec.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-23 14:58:01 -07:00
Caio Marcelo de Oliveira Filho
a0dae78e72 spirv: Tell which opcode or value is unhandled when failing
v2: When available, include the opcode name too. (Karol)

v3: Use more to_string helpers. (Karol)
    Include the wrong bit_size in those failures.
    Include the capability number in spv_check_supported.
    Provide vtn_fail_with_* macros to avoid noise in the call sites.

v4: Provide macros only for opcode and decoration, which have enough
    usages to justify them. (Jason)

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-04-16 11:11:10 -07:00
Karol Herbst
14531d676b nir: make nir_const_value scalar
v2: remove & operator in a couple of memsets
    add some memsets
v3: fixup lima

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
2019-04-14 22:25:56 +02:00
Bas Nieuwenhuizen
282bacab4a nir: Add access qualifiers on load_ubo intrinsic.
Otherwise nir_lower_non_uniform_access crashes when it tries
to get the access of a load_ubo.

Fixes: 8ed583fe52 "spirv: Handle the NonUniformEXT decoration"
Fixes: e50ab2c0f2 "nir: Add access flags to deref and SSBO atomics"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-04-10 02:04:04 +02:00
Samuel Pitoiset
bea540173c spirv: propagate the access flag for store and load derefs
It was only propagated when UBO/SSBO access are lowered to offsets.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: <Jason Ekstrand jason@jlekstrand.net>
2019-03-27 09:57:30 +01:00
Jason Ekstrand
8ed583fe52 spirv: Handle the NonUniformEXT decoration 2019-03-25 16:12:09 -05:00
Caio Marcelo de Oliveira Filho
9d0ae777dd spirv: Use interface type for block and buffer block
Also handle GLSL_TYPE_INTERFACE the same way we do GLSL_TYPE_STRUCT in
various places.  Motivated by ARB_gl_spirv work, that will take
advantage of the interface types when handling NIR coming from SPIR-V.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-23 10:22:39 -07:00
Dave Airlie
3b3653c4cf nir/spirv: don't use bare types, remove assert in split vars for testing
For OpenCL we never want to strip the info from the types, and it makes
type comparisons easier in later stages. We might later need a nir pass to
strip this for GLSL, but so far the only regression is the assert and Jason
said removing that is fine.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2019-03-21 10:25:40 +10:00
Karol Herbst
d0ba326f23 nir/spirv: support physical pointers
v2: add load_kernel_input

Signed-off-by: Karol Herbst <kherbst@redhat.com>

squash! nir/spirv: support physical pointers
2019-03-19 04:08:07 +00:00
Jason Ekstrand
1664de5924 nir/builder: Add a build_deref_array_imm helper
Unlike most of the cases in which we do this by hand, the new helper
properly handles non-32-bit pointers.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-07 21:20:30 +00:00
Jason Ekstrand
cd4c1458ba nir/builder: Emit better code for iadd/imul_imm
Because we already know the immediate right-hand parameter, we can
potentially save the optimizer a bit of work.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-03-07 21:20:30 +00:00
Timothy Arceri
54522d0506 nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
Replace done using:
find ./src -type f -exec sed -i -- \
's/glsl_type_is_struct(/glsl_type_is_struct_or_ifc(/g' {} \;

Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-06 13:10:02 +11:00
Karol Herbst
d0b47ec4df nir/vtn: add support for SpvBuiltInGlobalLinearId
v2: use formula with fewer operations

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-05 22:28:29 +01:00
Jason Ekstrand
61e009d2c4 spirv: Use the same types for resource indices as pointers
We need more space than just a 32-bit scalar and we have to burn all
that space anyway so we may as well expose it to the driver.  This also
fixes a subtle bug when UBOs and SSBOs have different pointer types.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-05 10:06:50 -06:00
Jason Ekstrand
9f7ee4f8e5 spirv: Use the generic dereference function for OpArrayLength
With the new deref changes, the old pointer_offset version may not be
the right one to call.  Just call the generic one and let it sort it
out.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-05 10:06:50 -06:00
Jason Ekstrand
f1dbc7e97d spirv: Pull offset/stride from the pointer for OpArrayLength
We can't pull it from the variable type because it might be an array of
blocks and not just the one block.  While we're here, throw in some
error checking.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2019-03-05 10:06:50 -06:00
Alejandro Piñeiro
0629b2a462 nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
On GLSL that info is set as a layout qualifier when redeclaring
gl_FragCoord, so somehow tied to a specific variable. But in practice,
they behave as a global of the shader. On ARB programs they are set
using a global OPTION (defined at ARB_fragment_coord_conventions), and
on SPIR-V using ExecutionModes, that are also not tied specifically to
the builtin.

This patch moves that info from nir variable and ir variable to nir
shader and gl_program shader_info respectively, so the map is more
similar to SPIR-V, and ARB programs, instead of more similar to GLSL.

FWIW, shader_info.fs already had pixel_center_integer, so this change
also removes some redundancy. Also, as struct gl_program also includes
a shader_info, we removed gl_program::OriginUpperLeft and
PixelCenterInteger, as it would be superfluous.

This change was needed because recently spirv_to_nir changed the order
in which execution modes and variables are handled, so the variables
didn't get the correct values. Now the info is set on the shader
itself, and we don't need to go back to the builtin variable to set
it.

Fixes: e68871f6a ("spirv: Handle constants and types before execution
                   modes")

v2: (Jason)
   * glsl_to_nir: get the info before glsl_to_nir, while all the rest
     of the info gathering is happening
   * prog_to_nir: gather the info on a general info-gathering pass,
     not on variable setup.

v3: (Jason)
   * Squash with the patch that removes that info from ir variable
   * anv: assert that OriginUpperLeft is true. It should be already
     set by spirv_to_nir.
   * blorp: set origin_upper_left on its core "compile fragment
     shader", not just on some specific places (for this we added an
     helper on a previous patch).
   * prog_to_nir: no need to gather specifically this fragcoord modes
     as the full gl_program shader_info is copied.
   * spirv_to_nir: assert that we are a fragment shader when handling
     this execution modes.

v4: (reported by failing gitlab pipeline #18750)
   * state_tracker: update too due changes on ir.h/gl_program

v5:
   * blorp: minor change after change on previous patch
   * radeonsi: update due this change.

v6: (Timothy Arceri)
   * prog_to_nir: remove extra whitespace
   * shader_info: don't use :1 on origin_upper_left
   * glsl: program.fs.origin_upper_left/pixel_center_integer can be
     move out of the shader list loop
2019-02-21 11:47:59 +01:00
Kenneth Graunke
ef99f4c8d1 compiler: Mark clip/cull distance arrays as compact before lowering.
nir_lower_clip_cull_distance_arrays() marks the combined clip/cull
distance array as compact.  However, when translating in from GLSL
or SPIR-V, we were not marking the original float[] arrays as compact.

We should do so.  That way, we can detect these corner cases properly.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-02-05 13:58:46 -08:00
Neil Roberts
75b3719c4f spirv: Don't use special semantics when counting vertex attribute size
Under Vulkan, the double vertex attributes take up the same size
regardless of whether they are vertex inputs or any other stage
interface.

Under OpenGL (ARB_gl_spirv), from GLSL 4.60 spec, section 4.3.9
Interface Blocks:

   "It is a compile-time error to have an input block in a vertex
    shader or an output block in a fragment shader. These uses are
    reserved for future use."

So we also don't need to check if it is an vertex input or not, and
use false in any case.

v2: (changes made by Alejandro Piñeiro)
    * Update required after "spirv: Handle location decorations on
      block interface members" own updates (original patch was sent
      several months ago)
    * After Neil suggesting it, confirm that this change can be also
      done for OpenGL (ARB_gl_spirv). Expand commit message.

v3: update after changing name of main method on a previous patch

Signed-off-by: Neil Roberts <nroberts@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-01-28 11:42:46 +01:00
Neil Roberts
dfc3a7cb3c spirv/nir: handle location decorations on block interface members
Previously the code was taking any location decoration on the block
and using that to calculate the member locations for all of the
members. I think this was assuming that there would only be one
location decoration for the entire block. According to the Vulkan spec
it is possible to add location decorations to individual members:

   “If the structure type is a Block but without a Location, then each
    of its members must have a Location decoration. If it is a Block
    with a Location decoration, then its members are assigned
    consecutive locations in declaration order, starting from the
    first member which is initially the Block. Any member with its own
    Location decoration is assigned that location. Each remaining
    member is assigned the location after the immediately preceding
    member in declaration order.”

This patch makes it instead keep track of which members have been
assigned an explicit location. It also has a space to store the
location for the struct as a whole. Once all the decorations have been
processed it iterates over each member to fill in the missing
locations using the rules described above.

So, this commit is needed to get working a case like this, on both
Vulkan and OpenGL using SPIR-V (ARB_gl_spirv):

     out block {
            layout(location = 2) vec4 c;
            layout(location = 3) vec4 d;
            layout(location = 0) vec4 a;
            layout(location = 1) vec4 b;
     } name;

v2: (changes made by Alejandro Piñeiro)
   * Update after introducing struct member splitting (See commit b0c643d)
   * Update after only exposing interface_type for blocks, not to any struct
   * Update after last changes done for xfb support

v3: use "assign" instead of "add" on the new method added (Tapani)

Signed-off-by: Neil Roberts <nroberts@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-01-28 11:42:46 +01:00
Jason Ekstrand
86e5f76d3d spirv: Add support for SPV_EXT_physical_storage_buffer
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-26 13:41:50 -06:00
Jason Ekstrand
fb282a68bc spirv: Implement OpConvertPtrToU and OpConvertUToPtr
This only implements the actual opcodes and does not implement support
for using them with specialization constants.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-26 13:41:50 -06:00
Jason Ekstrand
4602e705e4 spirv: Drop a bogus assert
This was valid back when the only valid types of pointers were uint32
and uvec2.  Now that we're allowing more variety, it could be just about
anything so we'll just drop the assert.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-01-26 13:41:50 -06:00
Jason Ekstrand
9c14440e81 spirv: Only set interface_type on blocks
Instead of setting interface_type to whatever the per-vertex type is, we
only set it on blocks.  This allows later passes to tell the difference
between variables that are in blocks and those that aren't.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-01-22 10:42:56 -06:00
Jason Ekstrand
da29594636 spirv: Only split blocks
Instead of splitting every per-vertex struct, just split the ones that
are actually blocks.  The reason for the split is so that we have
separate variables for separate locations, qualifiers, and builtin
decorations.  The vulkan spec only allows these on members of blocks.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-01-22 10:42:56 -06:00
Rob Clark
fa737042ad nir/vtn: add caps for some cl related capabilities
vtn supports these, so don't squalk if user is happy with enabling
these.

v2: add new members sorted

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-21 20:36:41 +01:00
Karol Herbst
acdad24585 nir/spirv: handle SpvStorageClassCrossWorkgroup
v2: rename nir_var_global to nir_var_mem_global

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:42 +01:00
Karol Herbst
36a76b7192 nir: rename nir_var_shared to nir_var_mem_shared
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst
6fefd69724 nir: rename nir_var_ssbo to nir_var_mem_ssbo
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst
3afc1e068f nir: rename nir_var_ubo to nir_var_mem_ubo
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst
9b24028426 nir: rename nir_var_function to nir_var_function_temp
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst
e5daef9587 nir: rename nir_var_private to nir_var_shader_temp
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Jason Ekstrand
e57e26121a spirv: Contain the GLSLang issue #179 workaround to old GLSLang
Instead of applying the workaround universally, detect semi-old GLSLang
via the generator ID and only enable the workaround on old GLSLang.
This isn't nearly as precise as one would like it to be because the
first GLSLang generator id version bump was on October 7, 2017 which is
about 1.5 years after the bug was fixed.  However, it at least lets us
disable it for non-GLSLang and for more modern versions.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-01-12 17:55:49 -06:00
Jason Ekstrand
b57c1ec421 spirv: Whack sampler/image pointers to uniform
A long time in a galaxy far far away, there was a GLSLang bug with how
it handled samplers passed in as function parameters.  (The bug can be
found here: https://github.com/KhronosGroup/glslang/issues/179.)
Unfortunately, that version was shipped in several apps and has been
causing heartburn for our SPIR-V parser ever since.

Recent changes to NIR uncovered a moderately old bug in how we work
around this issue.  In particular, we ended up with a deref_cast from
uniform to local which is not a no-op cast so nir_opt_deref wasn't
getting rid of the cast.  The only reason why it worked before was
because someone just happened to call nir_fixup_deref_modes which
"fixed" the cast (that shouldn't be happening) and then a later round of
copy-prop would get rid of it.  The fact that the deref_cast survived
that long without causing trouble for other parts of NIR is a bit
surprising.

Just whacking the mode of the pointer seems to fix it fairly
unobtrusively.  Currently, only apps with this bug will have a local
variable containing an image or sampler.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109304
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-01-12 17:55:49 -06:00