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third_party_mesa3d
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Eric Anholt
bda27424cf
glsl2: Use the parser state as the talloc context for dead code elimination.
...
This cuts runtime by around 20% from talloc_parent() lookups.
2010-06-25 13:38:38 -07:00
Eric Anholt
2928588267
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
2010-06-24 15:36:00 -07:00
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