Commit Graph

87313 Commits

Author SHA1 Message Date
Kenneth Graunke
35c5a9a64d i965: Print out cycle estimates at the start of block annotations.
We now print

   START B15 <-B14 (42774 cycles)

indicating that we estimate B15 will take 42,774 cycles.  Printing
this should make it easier where time is spent in the program.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2016-12-11 16:33:05 -08:00
Kenneth Graunke
713cd23d8e mesa: Return LINEAR encoding for winsys FBO depth/stencil.
GetFramebufferAttachmentParameteriv should return GL_LINEAR for the
window system default framebuffer's GL_DEPTH or GL_STENCIL attachments
when there are zero depth or stencil bits.

The GL 4.5 spec's GetFramebufferAttachmentParameteriv section says:

"If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is not NONE,
 these queries apply to all other framebuffer types:

 [...]

 If attachment is not a color attachment, or no data storage or texture
 image has been specified for the attachment, then params will contain
 the value LINEAR."

Note that we already return LINEAR for the case where there is an actual
depth or stencil renderbuffer attached.  In the case modified by this
patch, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE returns FRAMEBUFFER_DEFAULT
rather than NONE.

Fixes a CTS test when run in a visual without depth / stencil buffers:
GL45-CTS.gtf30.GL3Tests.framebuffer_srgb.framebuffer_srgb_default_encoding

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-11 16:33:05 -08:00
Grazvydas Ignotas
b58d1eecc6 intel/aubinator: fix 32bit shift overflow warning
Doesn't look like this can work on 32bit, just rids of annoying
warning.

Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2016-12-11 20:04:15 +01:00
Grazvydas Ignotas
3a1b15c392 anv: fix release build unused variable warnings
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2016-12-11 20:03:14 +01:00
Grazvydas Ignotas
90c29784c6 radv/ac: some fix maybe-uninitialized warnings
Mark some paths unreachable so that compiler knows variables are
initialized in all valid paths.

Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2016-12-10 21:46:56 +01:00
Grazvydas Ignotas
ec08666a28 radv/meta: use VK_NULL_HANDLE for handles
Otherwise we get 32bit warnings because handle is plain uint64_t there
and NULL is not suited to initialize that.

Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2016-12-10 21:46:56 +01:00
Grazvydas Ignotas
9bff2c9884 radv: fix release build unused variable warnings
Just mark with MAYBE_UNUSED.

Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2016-12-10 21:46:56 +01:00
Grazvydas Ignotas
15e12ab8fc softpipe: fix release build unused variable warning
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2016-12-10 21:25:45 +01:00
Grazvydas Ignotas
c81a89f662 radeonsi: fix release build unused variable warnings
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2016-12-10 21:19:59 +01:00
Chad Versace
42011be1e2 i965/mt: Disable HiZ when sharing depth buffer externally (v2)
intel_miptree_make_shareable() discarded and disabled CCS. Fix it so
that it discards and disables HiZ too.

Fixes dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
on Skylake.

v2: Actually do what the commit message says. Discard the HiZ buffer.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=98329
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Nanley Chery <nanley.g.chery@intel.com
Cc: Haixia Shi <hshi@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
2016-12-10 08:05:11 -08:00
Chad Versace
1c8be049be i965/mt: Disable aux surfaces after making miptree shareable
The entire goal of intel_miptree_make_shareable() is to permanently
disable the miptree's aux surfaces. So set
intel_mipmap_tree:disable_aux_buffers after the function's done with
discarding down the aux surfaces.

References: https://bugs.freedesktop.org/show_bug.cgi?id=98329
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Nanley Chery <nanley.g.chery@intel.com
Cc: Haixia Shi <hshi@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
2016-12-10 08:05:11 -08:00
Jason Ekstrand
da1c49171d spirv: Use a simpler and more correct implementaiton of tanh()
The new implementation is more correct because it clamps the incoming value
to 10 to avoid floating-point overflow.  It also uses a much reduced
version of the formula which only requires 1 exp() rather than 2.  This
fixes all of the dEQP-VK.glsl.builtin.precision.tanh.* tests.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "13.0" <mesa-dev@lists.freedesktop.org>
2016-12-09 18:38:21 -08:00
Jason Ekstrand
9807f502eb glsl: Use a simpler formula for tanh
The formula we have used in the past is a trivial reduction from the
definition by simply multiplying both the numerator and denominator of the
formula by 2.  However, multiplying by e^x, you can further reduce it.
This allows us to get rid of one side of the clamp and two of exponential
functions which should make it faster.  The new formula still passes the
dEQP precision tests for tanh so it should be fine.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-12-09 18:38:21 -08:00
Edward O'Callaghan
efe9d1cde3 anv: Clean up some unused variables
Following on from the spirit of commit 011e5570f.

Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-10 11:59:59 +11:00
Tim Rowley
2a127b780b swr: [rasterizer common/core/jitter] fetch support for GL_FIXED
v2: use fmul(1/65536) instead of fdiv(65535)

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-12-09 16:20:13 -06:00
Emil Velikov
d0d21532f9 configure: cleanup GLX_USE_TLS handling
Mesa requires ax_pthread_ok = yes, thus we can fold/rewrite the
conditional to follow the more common "if test" pattern.

No functional change intended.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-12-09 19:22:03 +00:00
Emil Velikov
b83153e77b configure: enable glx-tls by default
In the (not too) distant future we'd want to remove this option and
effectively drop the other codepath(s) we have in our dispatch.

Linux distributions have been using --enable-glx-tls for a number of
years. Some/most BSD platforms still don't support this, yet this should
serve as an encouragement to move things forwards.

Note: we had many bug reports were opened due to the wrong default
option. See the list below for details.

v2:
 - Correct default option in help string (Andreas)
 - Add bugzilla references.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70623
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72902
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73778
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89043

Cc: Jean-Sébastien Pédron <dumbbell@FreeBSD.org>
Cc: Jonathan Gray <jsg@jsg.id.au>
Cc: mesa-maintainers@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com>
2016-12-09 19:21:41 +00:00
Emil Velikov
0715ba4be6 docs: document how to (self-) reject stable patches
Document what has been the unofficial way to self-reject stable patches.

Namely: drop the mesa-stable tag and push the commit.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2016-12-09 17:37:30 +00:00
Emil Velikov
26541a1fcc egl: add and enable EGL_KHR_config_attribs
Extension is already implemented in the main code.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2016-12-09 17:36:28 +00:00
Emil Velikov
bf384a2d85 egl/surfaceless: remove duplicate KHR_image_base enablement
Already set by the core code - dri2_create_screen/dri2_setup_screen

Cc: Chad Versace <chadversary@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2016-12-09 17:36:26 +00:00
Eric Engestrom
9e1d35ca75 egl: unexport _eglConvertIntsToAttribs
Nobody else makes use of this function.
We can always re-export it if someone ever needs it.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-12-09 17:33:43 +00:00
Eric Engestrom
4729e1b511 egl: rename static functions to match convention
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-12-09 17:33:36 +00:00
Haixia Shi
d4983390a8 compiler/glsl: fix precision problem of tanh
Clamp input scalar value to range [-10, +10] to avoid precision problems
when the absolute value of input is too large.

Fixes dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.* test
failures.

v2: added more explanation in the comment.
v3: fixed a typo in the comment.

Signed-off-by: Haixia Shi <hshi@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "13.0" <mesa-dev@lists.freedesktop.org>
2016-12-09 09:14:20 -08:00
Tim Rowley
7aea08667c swr: [rasterizer core/memory] Finish R24_UNORM_X8_TYPELESS for AVX512
This one-off specialization was missed.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2016-12-09 10:41:31 -06:00
Bas Nieuwenhuizen
53e1c970ef radv: Use enum for memory types.
Inspired by patches from Eric Engestrom.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Cc: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-12-09 08:53:05 +01:00
Bas Nieuwenhuizen
4ae84efbc5 radv: Use enum for memory heaps.
Inspired by patches from Eric Engestrom.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Cc: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-12-09 08:53:05 +01:00
Bas Nieuwenhuizen
011e5570f8 radv: Clean up some unused variables.
Leftovers from anv?

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-12-09 08:53:05 +01:00
Timothy Arceri
8977cd4fdd i965: delay adding built-in uniforms to Parameters list
This is a step towards using NIR optimisations over GLSL IR
optimisations. Delaying adding built-in uniforms until after
we convert to NIR gives it a chance to optimise them away.

V2: move the new code back to brw_link_shader()

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-12-09 16:29:10 +11:00
Ilia Mirkin
429e2ec324 swr: [rasterizer core] supply proper clip distances to point sprites
Large points become pairs of triangles when rasterized, so we must feed
it three clip distances, one for each vertex.

The clip distance is not subject to sprite coord replacement, so there's
no interpolation of it. We just take its value and put it in the "z"
component of the barycentric-ready plane equation.

(We could also just cull it at an earlier point in time, but that would
require larger changes.)

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
2016-12-08 22:47:39 -05:00
Ilia Mirkin
192317dfeb swr: [rasterizer core] perform perspective division on clip distances
Clip distances need to be perspective-divided. This fixes all the
interpolation-*-{distance,vertex} piglits.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
2016-12-08 22:47:27 -05:00
Dave Airlie
bd56de88df radv/ac: no need to pass nir to the post outputs handling
We don't use the nir shader in here at all.

Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:10:34 +00:00
Dave Airlie
d38eece4e6 radv: fix warnings in ubo load code.
Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:06:30 +00:00
Dave Airlie
0fafe94a39 radv/ac: pass a mask of array params not a number.
This makes it easier to add new params before the array ones.

Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:06:18 +00:00
Dave Airlie
257866ae46 radv: split out a chunk of variant filling code.
This code will have use for copy shaders etc.

Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:06:14 +00:00
Dave Airlie
6cde094bf7 radv/meta: don't pass rect into blit2d src function.
Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:06:10 +00:00
Dave Airlie
71a9574ffa radv/meta: cleanup image info setup.
This just passes the subresource info in and uses it.

Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:06:06 +00:00
Dave Airlie
6f08dcd398 radv/meta: split copyimage api into api and meta function
This make it easier to add multiple queues later.

Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:06:02 +00:00
Dave Airlie
0689b8f485 radv/meta: clean up buffer->image code.
Removes some unnecessary functions and pull
some stuff out of the loop.

Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:05:58 +00:00
Dave Airlie
c46c376977 radv/ac: don't pass nir to create_function
This isn't needed for later things like geom shader copy shaders,
we won't have NIR.

Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:05:52 +00:00
Dave Airlie
2a33049c70 radv: add missing license file to radv_meta_bufimage.
Just noticed this file was missing license and any
explaination of what is in it.

(stable just for license header reasons)
Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:05:26 +00:00
Dave Airlie
e54af02567 radv/ac: use build_gep0 instead of opencoding it.
Reviewed by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-08 23:03:39 +00:00
Marek Olšák
31f988a9d6 radeonsi: disable the constant engine (CE) on Carrizo and Stoney
It must be disabled until the kernel bug is fixed, and then we'll enable CE
based on the DRM version.

Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-12-08 15:54:38 +01:00
Michel Dänzer
26ba8c920d radeonsi: Fix typo: "llvm.fs.interp" => "llvm.SI.fs.interp"
Fixes lots of pixel shaders failing to compile with LLVM 3.9 or older.

Trivial.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99013#c4
2016-12-08 10:51:03 +09:00
Dave Airlie
c7dc1b010a radv: make push constants optional
We don't set the push constants slot up unless
something will cause us to need it.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-07 23:26:19 +00:00
Dave Airlie
dfef9c7c1f radv: only emit descriptor sgprs when needed
This only emits enough descriptor sgprs for the number
of sets in the layout, and only emits the descriptors
necessary for the current stage.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-07 23:25:54 +00:00
Dave Airlie
ae61ddabe8 radv: move userdata sgpr ownership to compiler side.
This isn't fully what we want yet, but is a good step on the way.

This allows the compiler to create the information structures
for the state setting side, however the state setting still expects
things to be pretty much in 2 sgpr wide register sets, and can't
handle the indirect setting yet.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-07 23:25:49 +00:00
Dave Airlie
221ab77956 radv: refactor out the constant setting user sgpr code.
This just refactors out some common code to make future changes
easier to understand.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-07 23:25:45 +00:00
Dave Airlie
11208f0049 radv: refactor out the descriptor user sgpr setting.
This just splits some common code into a utility function.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-07 23:25:42 +00:00
Dave Airlie
a74a4edc90 radv: only bind descriptor sets to stages that need them
This copies the push constant code and only binds descriptor
sets to the stages that need them. It also now has to dirty
descriptors on pipeline binds.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-07 23:25:38 +00:00
Dave Airlie
85118a1e4d radv: move descriptor set userdata emission to draw flush time.
This is another step towards having the compiler decide the
user sgpr layout.

This still emits the descriptors sets for all shader types, but
we will fix this later.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-07 23:25:28 +00:00