Commit Graph

730 Commits

Author SHA1 Message Date
Brian Paul
4e0617849c use trackball code for mouse rotation 2006-06-26 23:00:15 +00:00
Brian Paul
9671548424 virtual trackball code 2006-06-26 22:59:28 +00:00
Brian Paul
0e794a1bc6 New 'install' targets in makefile. See bug 2372. 2006-06-22 22:50:48 +00:00
Keith Whitwell
b4517527eb A bunch of tiny tests that I've found helpful bringing up drivers from
scratch.  These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00
Keith Whitwell
5fb9f80e37 exercise min/max lod 2006-06-21 14:04:04 +00:00
Keith Whitwell
942b5b7bc0 exercise position invarient vertex program 2006-06-21 14:03:39 +00:00
Michel Dänzer
73e73ffdd5 Fix command line parsing. 2006-06-13 08:37:03 +00:00
Brian Paul
18d0efb555 removed incorrect const qualifier 2006-06-13 01:14:48 +00:00
Ian Romanick
ee34e6ef71 Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added.

Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Brian Paul
65ced47453 Thomas Sondergaard's API tracer 2006-06-02 14:50:28 +00:00
Brian Paul
1ec9b5a5a9 fix extension_supported() function, added comments 2006-05-31 20:36:52 +00:00
Claudio Ciccani
fe94d0b335 Added some example progs using DirectFBGL. 2006-05-31 17:05:11 +00:00
Michal Krol
23b7c7dc14 Make it running under Linux. 2006-05-30 09:38:16 +00:00
Brian Paul
4e470db0b9 print 2D vs 3D in window 2006-05-19 16:48:42 +00:00
Brian Paul
5ec34f0ff9 also test 3D textures (press '2'/'3' to toggle) 2006-05-19 16:42:01 +00:00
Brian Paul
fd02ca7711 Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
2006-05-19 03:43:39 +00:00
Brian Paul
4c6319db9c call reshape() after init() to set initial projection/viewing transform (see bug 6941) 2006-05-17 22:44:18 +00:00
Tilman Sauerbeck
601c02f783 bug 6941: fixed initial rendering problems in glxgears 2006-05-16 16:27:54 +00:00
Michal Krol
32c2f939e6 GLSL regression test suite. 2006-05-16 09:32:30 +00:00
Brian Paul
2ca741ad4b added a few extension #ifdef tests 2006-05-15 15:35:38 +00:00
Brian Paul
c8ea111166 usage() function 2006-05-15 15:14:37 +00:00
Brian Paul
ad7805dfee Expanded output with -l option: vertex/fragment program and vertex/fragment
shader limits.
Misc sync-ups with x.org copy of glxinfo.
2006-05-13 00:18:12 +00:00
Brian Paul
fa489dd043 simplify image setup code, added LOD Bias control (l/L keys) 2006-05-11 01:15:48 +00:00
Brian Paul
aecd02b391 simple texture compression test 2006-05-10 22:47:06 +00:00
Brian Paul
932c2fc291 new test image - Delicate Arch, Utah 2006-05-10 22:44:26 +00:00
Brian Paul
bb2dd388d0 Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL. 2006-05-10 22:37:56 +00:00
Tilman Sauerbeck
9ecd280f33 fptest1 requires GL_NV_fragment_program 2006-04-28 21:50:41 +00:00
Michal Krol
6acf1e93a2 Remove carriage returns. 2006-04-25 10:11:59 +00:00
Brian Paul
9cd1cc0535 fprintf() clean-up (bug 6730) 2006-04-24 16:32:05 +00:00
Brian Paul
a95dd106e3 fix indentation 2006-04-21 01:02:49 +00:00
Brian Paul
fb87976ef6 use vertex.attrib[3] instead of vertex.color 2006-04-21 01:02:27 +00:00
Brian Paul
8743d00571 s/NV/ARB/ 2006-04-21 01:01:58 +00:00
Brian Paul
28bc3cdfba another simple FBO test 2006-04-14 16:25:27 +00:00
Brian Paul
3adee0829b test glReadPixels speed w/ various formats/types, PBOs 2006-04-14 16:20:55 +00:00
Brian Paul
1d886a81ad If the image file is RGB, convert to RGBA (fixes segfault).
Added CheckError() calls.
Remove -ci option.
2006-04-13 19:45:42 +00:00
Brian Paul
ecc0d10d2d Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore) 2006-04-13 01:54:04 +00:00
Brian Paul
c4a4864210 compile fix from Dan Schikore 2006-04-13 01:49:45 +00:00
Brian Paul
68ad7ca3ba allow rotation w/ mouse 2006-04-11 23:41:40 +00:00
Brian Paul
e099ce85ca re-enable animation 2006-04-06 04:34:09 +00:00
Brian Paul
762c3618f5 Added render to depth texture support with GL_EXT_framebuffer_object.
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
2006-04-06 04:11:28 +00:00
Brian Paul
1979b6b2de set the texture border color for the depth texture 2006-04-05 03:26:12 +00:00
Brian Paul
ec83f38e2e fix bad call to FindLine() 2006-03-30 14:26:29 +00:00
Brian Paul
197d725601 added -f option for full-screeen 2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9 press '0' for glDrawBuffer(GL_NONE) 2006-03-30 14:24:58 +00:00
Brian Paul
62c325af3f fix GETPROCADDRESS usage, remove carriage return chars (bug 6430) 2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9 s/glslnose.c/glslnoise/ (bug 6430) 2006-03-29 23:18:13 +00:00
Karl Schultz
b7a5a9db88 Windows makefile to easily build all demo programs. 2006-03-29 04:02:44 +00:00
Karl Schultz
b687531f69 Undef a conflicting symbol in Windows. 2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e add showbuffer.[ch] which could be in this dir after the targets are built. 2006-03-29 03:41:38 +00:00
Karl Schultz
4f21180416 Remove unneeded includes of time.h 2006-03-29 02:09:47 +00:00