Commit Graph

5926 Commits

Author SHA1 Message Date
Ian Romanick
b0e3af4fb8 intel: Remove Gen10-speicific perf support
v2: Also update Makefile.sources and Android build files.  Noticed by
Lionel.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
2020-10-15 09:29:54 -07:00
Ian Romanick
fc04733f09 anv: Don't generate Gen10-specific functions
v2: Re-wrap lines in meson.build.  Suggested by Jason.

v3: Also update Makefile.sources and Android build files.  Noticed by
Lionel.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v2]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
2020-10-15 09:29:54 -07:00
Ian Romanick
495dc514ac intel/isl: Don't generate Gen10-specific functions
v2: Also update Makefile.sources and Android build files.  Noticed by
Lionel.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
2020-10-15 09:29:54 -07:00
Ian Romanick
1f00b0f4ef intel: Remove Gen10-specific cache config code
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
2020-10-15 09:29:54 -07:00
Ian Romanick
262ca98b3a intel/compiler: Remove Gen10-specific code
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
2020-10-15 09:29:53 -07:00
Ian Romanick
e22f106e01 intel: Disable all support for Gen10
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
2020-10-15 09:29:53 -07:00
Ian Romanick
b9c326bc4d intel: Silence many unused parameter warnings in blorp_genX_exec.h
I considered a couple other options (including adding #if / #endif
around UNUSED and adding an UNUSED_ON_SOME_GEN), but this seemed the
best.  There was also at least one other case of having UNUSED on a
paramter that is sometimes unused (params in
blorp_emit_color_calc_state).

This header gets included in a lot of places (esp. in files that get
built per-Gen), so the warnings are repeated a lot.

In file included from src/mesa/drivers/dri/i965/genX_blorp_exec.c:33:
src/intel/blorp/blorp_genX_exec.h: In function ‘emit_urb_config’:
src/intel/blorp/blorp_genX_exec.h:193:48: warning: unused parameter ‘deref_block_size’ [-Wunused-parameter]
  193 |                 enum gen_urb_deref_block_size *deref_block_size)
      |                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
src/intel/blorp/blorp_genX_exec.h: In function ‘blorp_fill_vertex_buffer_state’:
src/intel/blorp/blorp_genX_exec.h:350:52: warning: unused parameter ‘batch’ [-Wunused-parameter]
  350 | blorp_fill_vertex_buffer_state(struct blorp_batch *batch,
      |                                ~~~~~~~~~~~~~~~~~~~~^~~~~
src/intel/blorp/blorp_genX_exec.h: In function ‘blorp_emit_surface_state’:
src/intel/blorp/blorp_genX_exec.h:1403:42: warning: unused parameter ‘aux_op’ [-Wunused-parameter]
 1403 |                          enum isl_aux_op aux_op,
      |                          ~~~~~~~~~~~~~~~~^~~~~~
src/intel/blorp/blorp_genX_exec.h: In function ‘blorp_update_clear_color’:
src/intel/blorp/blorp_genX_exec.h:1867:46: warning: unused parameter ‘batch’ [-Wunused-parameter]
 1867 | blorp_update_clear_color(struct blorp_batch *batch,
      |                          ~~~~~~~~~~~~~~~~~~~~^~~~~

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
2020-10-15 09:29:53 -07:00
Kenneth Graunke
341f5bffb7 intel/compiler, anv: Delete cs_prog_data->slm_size
cs_prog_data->slm_size is basically redundant with
prog_data->total_shared, which is the field that we actually use for
controlling the shared local memory size in all drivers.  We were
still using it in one place for VK_EXT_pipeline_executable_properties,
but we should just fix that and delete the field.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7152>
2020-10-14 23:13:41 +00:00
Jason Ekstrand
f8117f7051 intel/fs: Allow constant-propagation into SAMPLEINFO and IMAGE_SIZE
Without this, we end up with indirect sampler messages all the time
because we don't propagate the texture/image BTI.  This makes debugging
shaders with imageSize or textureSamples in them a pain.

Shader-db results on Ice Lake:

    total instructions in shared programs: 19720612 -> 19720564 (<.01%)
    instructions in affected programs: 4998 -> 4950 (-0.96%)
    helped: 12
    HURT: 0

All affected shaders were compute shaders in Deus Ex: Mankind Divided.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6794>
2020-10-14 21:35:30 +00:00
Nanley Chery
0d9216a7cb isl: Allow CCS for 8bpp surfaces with 3+ miplevels
I can't find a restriction for enabling CCS on these surfaces in recent
versions of the Bspec. Since I didn't cite my source, I'm not even sure
such a restriction existed in the first place.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7085>
2020-10-14 18:44:08 +00:00
Jason Ekstrand
5abac85177 intel/fs: Rework scratch handling on Gen9+
The current scratch mechanism uses an MRF hack where we reserve a few
GRF registers to treat like the MRF and we collect the data into that
MRF region before doing a scratch write.  We also use that region for
the header for scratch reads.

This commit changes things and gets rid of the MRF hack.  Instead, we
reserve a single register (which RA is free to pick) for the scratch
header and uses split sends for scratch writes to avoid having to do
the copy.  This should provide RA with more freedom in the presence of
spilling as well as avoid some unnecessary data moves.  In future, the
new GEN9_SCRATCH_HEADER opcode gives us a place where we can do our own
per-thread scratch base address calculations rather than depending on
the scratch base address that gets pushed into g0.  Having an opcode for
this lets us do it once at the top of the shader rather than repeating
it at every read/write.

One other noticeable difference is the use of SHADER_OPCODE_SEND.  We
can get away with this thanks to the fact that we're now using a set to
track which instructions are generated by spills and don't rely on the
opcodes to find spill/fill instructions.  This allows us to avoid adding
more virtual opcodes and let the normal code paths handle things like
scoreboard dependencies between header setup and the SEND.  It also
means that post-RA scheduling may be able to space out the header setup
MOV and the SEND for better latency hiding.

Shader-db results on Skylake:

    total spills in shared programs: 12137 -> 10604 (-12.63%)
    spills in affected programs: 6685 -> 5152 (-22.93%)
    helped: 274
    HURT: 2

    total fills in shared programs: 13065 -> 11515 (-11.86%)
    fills in affected programs: 9007 -> 7457 (-17.21%)
    helped: 275
    HURT: 1

Shader-db results on Ice Lake:

    total spills in shared programs: 12482 -> 10953 (-12.25%)
    spills in affected programs: 6586 -> 5057 (-23.22%)
    helped: 275
    HURT: 0

    total fills in shared programs: 12819 -> 11234 (-12.36%)
    fills in affected programs: 7867 -> 6282 (-20.15%)
    helped: 274
    HURT: 0

Shader-db results on Tigerlake:

    total spills in shared programs: 11689 -> 10233 (-12.46%)
    spills in affected programs: 4740 -> 3284 (-30.72%)
    helped: 259
    HURT: 0

    total fills in shared programs: 10840 -> 9443 (-12.89%)
    fills in affected programs: 6244 -> 4847 (-22.37%)
    helped: 259
    HURT: 0

Fossil-db results on Ice Lake:

    Spills in all programs: 245249 -> 201633 (-17.8%)
    Fills in all programs: 366066 -> 314368 (-14.1%)

More practically, this seems to give about a 0.5-1% perf boost in
Witcher 3 (DXVK) and Shadow of the Tomb Raider (Vulkan native).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
e557af9781 intel/fs/ra: Use a set to track added spill/fill instructions
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
f650c4c0c6 intel/fs/ra: Sanity-check our IP counts
Starting with e99081e76d, we don't re-construct liveness information
every time we spill a register.  Instead, we're very careful to track
which instructions are spill instructions and not contribute those to
the IP count so that we can continue to use the old liveness information
even though instructions have been added.  This commit adds an assert
that sanity-checks that we count the same number of instructions as our
liveness information is based on.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
d80d0a6ced intel/fs/ra: Store the last non-spill VGRF node
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
2af6528c33 intel/fs/ra: Refactor handling of Gen7 scratch reads
The attempt at de-duplication with the gen7_read Boolean wasn't actually
saving us anything.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
74a1843ca0 intel/fs/ra: Increment spill_offset as part of the emit_spill loop
This makes it consistent with our handling of src.offset and with our
handling of spill_offset in emit_unspill.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
06ebf23283 intel/fs: Add a SCRATCH_HEADER opcode
This opcode is responsible for setting up the buffer base address and
per-thread scratch space fields of a scratch message header.  For the
most part, it's a copy of g0 but some messages need us to zero out g0.2
and the bottom bits of g0.5.

This may actually fix a bug when nir_load/store_scratch is used.  The
docs say that the DWORD scattered messages respect the per-thread
scratch size specified in gN.3[3:0] in the message header but we've been
leaving it zero.  This may mean that we've been ignoring any scratch
reads/writes from a load/store_scratch intrinsic above the 1KB mark.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
24b64c8408 intel/fs: Copy the PTSS from g0 for scratch reads/writes
In theory, this fixes a bug where we were dropping the PTSS bound on the
floor.  The hardware docs claim that the A32 DWORD and BYTE scattered
read/write messages do a PTSS bounds check.   However, in practice, it
seems that the hardware ignores the bounds check so this doesn't
actually matter.  I verified this with the following couple of piglit
tests:

    https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/399

In practice, this prevents the next commit from making a subtle
behavioral change.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand
f103012fad intel/batch_decoder: Don't clame vec4 vs/gs/tcs shaders on Gen11+
Because we hard-coded the default to vec4, any platform where it doesn't
have a "Dispatch Mode" field gets vec4 by default.  This includes Gen11+
where vec4 is no longer a thing.  Change the default so it works on
newer hardware.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Rhys Perry
8850a63161 radv/aco,nir/lower_subgroups: don't lower elect
ACO can implement this better.

fossil-db (Navi):
Totals from 33 (0.02% of 135946) affected shaders:
SGPRs: 1736 -> 1744 (+0.46%)
VGPRs: 1680 -> 1656 (-1.43%)
CodeSize: 246160 -> 245916 (-0.10%); split: -0.14%, +0.04%
MaxWaves: 449 -> 461 (+2.67%)
Instrs: 48301 -> 48266 (-0.07%); split: -0.12%, +0.05%
Cycles: 469740 -> 469240 (-0.11%); split: -0.18%, +0.08%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:20 +00:00
Timur Kristóf
f11f4a2a4d nir: Add ability to count primitives per stream.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Timur Kristóf
aac5adc3c2 nir: Count vertices per stream.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Timur Kristóf
2be99012e9 nir: Add ability to count emitted GS primitives.
Add an option to nir_lower_gs_intrinsics which tells it to track
the number of emitted primitives, not just vertices. Additionally,
also make it per-stream.

Also rename the set_vertex_count intrinsic to
set_vertex_and_primitive_count.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Greg V
73dd86c421 radv,anv: use CLOCK_MONOTONIC_FAST when CLOCK_MONOTONIC_RAW is undefined
CLOCK_MONOTONIC_FAST is a similar clock from FreeBSD.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6995>
2020-10-09 09:49:20 +00:00
Nanley Chery
290f3fe897 Revert "anv: Add driconf option to disable compression for 16bpp format"
This reverts commit bcfec61d1e.

The previous patch fixed the underlying issue that the above commit was
actually working around. It turns out that the previously observed
performance regression was due to invalid aux-map entries for
multi-layer HiZ+CCS buffers.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7046>
2020-10-08 20:47:24 +00:00
Nanley Chery
cce6fc3b5c anv: Enable multi-layer aux-map init for HIZ+CCS
Fixes rendering corruption in the shadowmappingcascade Sascha Willems
Vulkan demo. To see the corruption, I adjusted the demo options as
follows:

 1. Enable "Display depth map"
 2. Set "Split lambda" to 0.100
 3. Make "Cascade" non-zero.

Fixes: 80ffbe915f ("anv: Add support for HiZ+CCS")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7046>
2020-10-08 20:47:24 +00:00
Jason Ekstrand
b54d37a867 anv: Use the data cache for indirect UBO pulls on Gen8+
On Gen7, the data cache is pretty terrible so we'd rather avoid it
there.  On Gen8+, it should be fine and is less likely to conflict with
texturing so we should get less cache thrashing there.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:17:11 -05:00
Jason Ekstrand
89f3d116a8 anv: Plumb the device into *bits_for_access_flags
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:17:11 -05:00
Jason Ekstrand
3a33560681 anv: Use format_for_descriptor_type for descriptor buffers
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:17:11 -05:00
Jason Ekstrand
d2185f0c3f anv: Add a device parameter to format_for_descriptor_type
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:17:11 -05:00
Jason Ekstrand
3d22de05ca intel/fs: Add an option to use dataport messages for UBOs
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:17:06 -05:00
Jason Ekstrand
0d462dbee5 intel/fs: Add an alignment to VARYING_PULL_CONSTANT_LOAD_LOGICAL
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:14:46 -05:00
Lionel Landwerlin
caea5a6a20 intel/dev: fix 32bit build issue
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7049>
2020-10-08 05:42:31 +00:00
Jason Ekstrand
dd9c34a907 intel/nir: Lower load_global_constant in lower_mem_access_bit_sizes
It's identical to nir_intrinsic_load_global except that it works on data
that's guaranteed to be constant throughout the shader invocation.

Fixes: ff2f44d865 "intel/fs: Implement nir_intrinsic_load_global_constant"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6872>
2020-10-08 03:56:01 +00:00
Jason Ekstrand
fd04f858b0 intel/nir: Don't try to emit vector load_scratch instructions
In 53bfcdeecf, we added load/store_scratch instructions which deviate
a little bit from most memory load/store instructions in that we can't
use the normal untyped read/write instructions which can read and write
up to a vec4 at a time.  Instead, we have to use the DWORD scattered
read/write instructions which are scalar.  To handle this, we added code
to brw_nir_lower_mem_access_bit_sizes to cause them to be scalarized.
However, one case was missing: the load-as-larger-vector case.  In this
case, we take small bit-sized constant-offset loads replace it with a
32-bit load and shuffle the result around as needed.

For scratch, this case is much trickier to get right because it often
emits vec2 or wider which we would then have to lower again.  We did
this for other load and store ops because, for lower bit-sizes we have
to scalarize thanks to the byte scattered read/write instructions being
scalar.  However, for scratch we're not losing as much because we can't
vectorize 32-bit loads and stores either.  It's easier to just disallow
it whenever we have to scalarize.

Fixes: 53bfcdeecf "intel/fs: Implement the new load/store_scratch..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6872>
2020-10-08 03:56:01 +00:00
Jason Ekstrand
9df9f940f0 iris: Add support for load_work_dim as a system value
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7047>
2020-10-07 16:01:31 -05:00
Juan A. Suarez Romero
6a44bda879 intel/uuid: use git-sha1/package for the driver UUID
We can't read information from the loaded shared object because we have
different objects for Vulkan and OpenGL drivers, but we need to share
the same UUID for both.

Hence let's use SHA1 from the Git commit and package version.

v2: use also package version for the case of building from tarball (Eric)
v3: fix typos in comment (Tapani)

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Rohan Garg <rohan.garg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7025>
2020-10-07 11:11:34 +03:00
Juan A. Suarez Romero
456fa9b838 iris: plumb device/driver UUID generators
Use the same generators as used in anv driver so both Vulkan and OpenGL
drivers can share the same external memory objects.

v2: removed extra parameter from function gen_uuid_compute_device_id

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Signed-off-by: Eleni Maria Stea <estea@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Rohan Garg <rohan.garg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7025>
2020-10-07 11:11:28 +03:00
Juan A. Suarez Romero
e9a766a8c0 intel: split driver/device UUID generators
We need Vulkan and GL to produce the same UUIDs. So move the generator
from ANV to a common code that can be shared by ANV and Iris driver.

v2: fix android build (Tapani)

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Rohan Garg <rohan.garg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7025>
2020-10-07 11:11:23 +03:00
Marcin Ślusarz
9c25689287 intel: drop likely/unlikely around INTEL_DEBUG
It's included in declaration of INTEL_DEBUG.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6732>
2020-10-06 18:43:07 +00:00
Marcin Ślusarz
e06da554e9 anv: drop likely/unlikely around INTEL_DEBUG
It's included in declaration of INTEL_DEBUG.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6732>
2020-10-06 18:43:07 +00:00
Marcin Ślusarz
4015e1876a intel: add INTEL_DEBUG expected value in declaration
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6732>
2020-10-06 18:43:07 +00:00
Sagar Ghuge
bcfec61d1e anv: Add driconf option to disable compression for 16bpp format
On Fallout4, enabling HIZ_CCS_WT compression for D16_UNORM format
regress the performance by 2%, in order to avoid that disable
compression via driconf option.

The experiment showed that, running Fallout4 with HIZ performs better
than HIZ_CCS and HIZ_CCS_WT. Reason behind that is the benchmark uses
the depth pass with D16_UNORM surfaces format which fills the L3 cache
and next pass doesn't make use of it where we end up clearing cache.

v2:
- Don't add conditional check in isl (Nanley, Jason)
- Move disable_d16unorm_compression flag to instance (Lionel)
- Use plane_format.isl_format (Nanley)

v3:
- Add more descriptive comment (Marcin Ślusarz)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6734>
2020-10-06 18:27:25 +00:00
Sagar Ghuge
49593205b9 anv: Factor out dri option initialization code in separate function
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6734>
2020-10-06 18:27:25 +00:00
Mike Blumenkrantz
c416adfb2d anv: remove VkPipelineCacheCreateInfo::flags assert
flags are handled, so this just crashes for no reason

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7029>
2020-10-06 10:29:33 -04:00
Lionel Landwerlin
9ad4b8b924 intel/dev: add a small non installable tool to print device info
Mostly for debug purposes.

$ ./build/src/intel/dev/intel_device_info
/dev/dri/renderD128:
   name: Intel(R) UHD Graphics 620 (WHL GT2)
   gen: 9
   PCI id: 0x3ea0
   revision: 2
   slice0.subslice0: 11111111
   slice0.subslice1: 11111111
   slice0.subslice2: 11111111
   slices: 1
   subslices: 3
   EUs: 24
   EU threads: 168
   LLC: 1
   threads per EU: 7
   L3 banks: 4
   max VS  threads: 336
   max TCS threads: 336
   max TES threads: 336
   max GS  threads: 336
   max WM  threads: 256
   max CS  threads: 56
   timestamp frequency: 12000000

v2: Missing license (Marcin)
    Fix stderr usage (Marcin)

v3: Reformat topology printing (Marcin)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6957>
2020-10-06 12:31:16 +00:00
Lionel Landwerlin
79f3544412 intel/perf: fix crash when no perf queries are supported
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ec1fa1d51f ("intel/perf: fix raw query kernel metric selection")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7024>
2020-10-06 10:20:57 +00:00
Jason Ekstrand
d82826ad44 anv: Implement VK_EXT_transform_feedback on Gen7
Things work a little different on Gen7 than they do on Gen8+.  In
particular, SOBufferEnable lives in 3DSTATE_STREAMOUT but BufferPitch
lives in 3DSTATE_SO_BUFFER.  This leaves us having to marshal data
around a bit more than we did on Gen8.  Still, it's not too bad.

Normally, I don't spend much time on Gen7 but XFB just became a hard
requirement for DXVK so it stopped working for all our Haswell users.
Let's get them happily playing their games again. 😸

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3532
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6997>
2020-10-05 22:34:07 +00:00
Vinson Lee
81cd4c8f59 intel/vec4: Remove leftover code from Gen8+ removal.
Remove code missed in commit 2a49007411 ("intel/vec4: Remove all
support for Gen8+ [v2]").

Fix defect reported by Coverity Scan.

Logically dead code (DEADCODE)
dead_error_begin: Execution cannot reach this statement:
mcs.swizzle = 80U;

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6927>
2020-10-03 03:53:46 +00:00
Eric Anholt
6f3352b6a7 driconf: Stop quoting true/false in boolean option definitions.
Now that we're not trying to evade preprocessor macro expansion in
preprocessor string concatenation, we can use plain old bools in option
setup.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6916>
2020-10-02 23:59:52 +00:00