Brian
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76a4fd098f
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a bit more work for optimizing clears in tile cache (not enabled yet)
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2007-10-24 12:32:42 -06:00 |
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Brian
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70eb7996f2
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Finish unifying the surface and texture tile caches.
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2007-10-22 09:37:26 -06:00 |
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Brian
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b3204c2aff
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Start implementing cache routines for textures.
First step to consolidating surface/texture caching...
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2007-10-21 18:06:35 -06:00 |
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Brian
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7e83963998
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Convert Z/stencil ops to use cached tiles like colors.
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping.
Leave surfaces mapped between primitives now.
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2007-10-20 15:18:02 -06:00 |
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Brian
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257f0da6a2
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disable debug printf
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2007-10-19 10:13:55 -06:00 |
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Brian
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46c3cf1831
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Tile cache functions.
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2007-10-19 10:08:24 -06:00 |
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