Commit Graph

78 Commits

Author SHA1 Message Date
Gareth Hughes
a0f923d286 Add missing items from .cvsignore files, tests/Makefile 2001-12-28 06:37:40 +00:00
Brian Paul
c11120270c warp a quadmesh with a gravitational source via vertex program 2001-12-15 23:28:15 +00:00
Brian Paul
9cb3947c56 rotating, lit torus via vertex program 2001-12-15 22:33:59 +00:00
Brian Paul
797ea81d63 vertex program test program 2001-12-14 03:03:38 +00:00
Brian Paul
d4ece7b2f4 minor update 2001-11-21 17:21:41 +00:00
Brian Paul
17fe22d3bf test for glXGetProcAddress() 2001-11-18 23:16:56 +00:00
Brian Paul
afe4f5e6c1 simple multi-window GLUT test prog 2001-08-21 14:25:31 +00:00
Brian Paul
300e1056f5 added multitexture support 2001-05-21 17:45:25 +00:00
Gareth Hughes
c5e907e501 Add new tests. 2001-05-07 14:16:19 +00:00
Brian Paul
77ff5e038a b-key toggles between textures w/ and w/out border 2001-04-12 20:50:26 +00:00
Brian Paul
0bc933a460 test texture wrap modes 2001-03-26 19:45:57 +00:00
Brian Paul
a28fa45ab7 test 16-bit/channel rendering 2001-03-08 15:24:18 +00:00
Brian Paul
d395251b35 GL_EXT_secondary_color test 2001-03-05 17:50:35 +00:00
Brian Paul
d49081302a GL_EXT_fog_coord test 2001-03-05 17:31:57 +00:00
Brian Paul
6140a8c65f minor tweaks 2001-01-23 23:44:39 +00:00
Brian Paul
4e3e9ac8fb added support for 4 texture units 2001-01-23 23:44:15 +00:00
Gareth Hughes
7853901372 Enable double-buffering, count not even multiple of three. 2000-11-30 03:06:56 +00:00
Brian Paul
a13fab59ae added more programs 2000-11-18 17:13:04 +00:00
Brian Paul
ede37839ae test texture palettes with multitexture 2000-11-18 17:12:33 +00:00
Brian Paul
9b5bb5939b Mark Kilgard's reflection/shadow dino demo 2000-11-18 17:10:07 +00:00
Brian Paul
6b2eab1869 hacked demo to test multi-texture projective textures 2000-11-18 17:07:39 +00:00
Brian Paul
5605385194 fixed mipmap setup bug 2000-11-09 16:53:26 +00:00
Gareth Hughes
5f5632c424 Change transformation from ortho to perspective so we get the MGA elt
path by default.
2000-11-03 00:09:31 +00:00
Gareth Hughes
9f568e512f Added trivial CVA test for testing HW driver fastpaths, good for testing
indexed vertex buffer implementations for instance.

Cleaned up Makefile to make building and adding more tests easier.
2000-11-01 03:14:12 +00:00
Brian Paul
6cdf09749c Put a white texel in each corner of each texture.
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-10-23 23:32:22 +00:00
Brian Paul
22f1ca0131 textured line test 2000-09-30 18:48:33 +00:00
Brian Paul
e8a84a93aa initial check-in 2000-09-01 21:01:18 +00:00
Brian Paul
ee2ef90b7f test handling of lots of textures 2000-08-02 17:57:56 +00:00