Gareth Hughes
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a0f923d286
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Add missing items from .cvsignore files, tests/Makefile
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2001-12-28 06:37:40 +00:00 |
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Brian Paul
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c11120270c
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warp a quadmesh with a gravitational source via vertex program
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2001-12-15 23:28:15 +00:00 |
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Brian Paul
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9cb3947c56
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rotating, lit torus via vertex program
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2001-12-15 22:33:59 +00:00 |
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Brian Paul
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797ea81d63
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vertex program test program
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2001-12-14 03:03:38 +00:00 |
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Brian Paul
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d4ece7b2f4
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minor update
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2001-11-21 17:21:41 +00:00 |
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Brian Paul
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17fe22d3bf
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test for glXGetProcAddress()
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2001-11-18 23:16:56 +00:00 |
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Brian Paul
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afe4f5e6c1
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simple multi-window GLUT test prog
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2001-08-21 14:25:31 +00:00 |
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Brian Paul
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300e1056f5
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added multitexture support
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2001-05-21 17:45:25 +00:00 |
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Gareth Hughes
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c5e907e501
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Add new tests.
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2001-05-07 14:16:19 +00:00 |
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Brian Paul
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77ff5e038a
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b-key toggles between textures w/ and w/out border
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2001-04-12 20:50:26 +00:00 |
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Brian Paul
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0bc933a460
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test texture wrap modes
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2001-03-26 19:45:57 +00:00 |
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Brian Paul
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a28fa45ab7
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test 16-bit/channel rendering
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2001-03-08 15:24:18 +00:00 |
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Brian Paul
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d395251b35
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GL_EXT_secondary_color test
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2001-03-05 17:50:35 +00:00 |
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Brian Paul
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d49081302a
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GL_EXT_fog_coord test
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2001-03-05 17:31:57 +00:00 |
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Brian Paul
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6140a8c65f
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minor tweaks
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2001-01-23 23:44:39 +00:00 |
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Brian Paul
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4e3e9ac8fb
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added support for 4 texture units
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2001-01-23 23:44:15 +00:00 |
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Gareth Hughes
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7853901372
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Enable double-buffering, count not even multiple of three.
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2000-11-30 03:06:56 +00:00 |
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Brian Paul
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a13fab59ae
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added more programs
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2000-11-18 17:13:04 +00:00 |
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Brian Paul
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ede37839ae
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test texture palettes with multitexture
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2000-11-18 17:12:33 +00:00 |
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Brian Paul
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9b5bb5939b
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Mark Kilgard's reflection/shadow dino demo
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2000-11-18 17:10:07 +00:00 |
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Brian Paul
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6b2eab1869
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hacked demo to test multi-texture projective textures
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2000-11-18 17:07:39 +00:00 |
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Brian Paul
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5605385194
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fixed mipmap setup bug
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2000-11-09 16:53:26 +00:00 |
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Gareth Hughes
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5f5632c424
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Change transformation from ortho to perspective so we get the MGA elt
path by default.
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2000-11-03 00:09:31 +00:00 |
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Gareth Hughes
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9f568e512f
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Added trivial CVA test for testing HW driver fastpaths, good for testing
indexed vertex buffer implementations for instance.
Cleaned up Makefile to make building and adding more tests easier.
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2000-11-01 03:14:12 +00:00 |
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Brian Paul
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6cdf09749c
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Put a white texel in each corner of each texture.
Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
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2000-10-23 23:32:22 +00:00 |
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Brian Paul
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22f1ca0131
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textured line test
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2000-09-30 18:48:33 +00:00 |
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Brian Paul
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e8a84a93aa
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initial check-in
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2000-09-01 21:01:18 +00:00 |
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Brian Paul
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ee2ef90b7f
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test handling of lots of textures
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2000-08-02 17:57:56 +00:00 |
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