There will be a little bit of thrashing of the program cache BO as the
cache warms up, but once the application is in steady state, this
reduces relocations on gen5 and later.
On my T420 laptop, cairogl firefox-talos-gfx performance improves 2.6%
+/- 1.3% (n=6). No statistically significant performance difference
on nexuiz (n=5).
The _ColorDrawBuffers[] wouldn't get updated despite us having updated
what it depends on (Attachments[]->Renderbuffer). Other callers of
_mesa_remove_attachment are already flagging _NEW_BUFFERS for other
reasons. The specific bug report that led to this fix (and
the fbo-finish-deleted testcase) was fixed by
23b6f9606d, though.
Reviewed-by: Brian Paul <brianp@vmware.com>
This loop is trying to see if all the buffers to be uploaded happen to
be the same increment from the start of the 3DSTATE_VERTEX_BUFFERS
currently loaded in the hardware. However, we might be at a smaller
offset than the previous set of VERTEX_BUFFERS, so we can't reuse
because that packet made the first entry be its starting offset (you
can't access outside the given bounds).
Fixes piglit ARB_vertex_buffer_object/elements-negative-offset.
Current LIT implementation uses dst components for storing temp
results, possibly overwriting still needed values (depends on the
swizzles).
This patch uses temp reg for one of such cases (found in etqw) and
fixes "LIT R.z, R.xyzz".
Tested on evergreen. Fixes some etqw-demo rendering glitches when
"Lighting" is set to "High" in the settings.
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The current dri context unbind logic will leak drawables until the process
dies (they will then get released by the GEM code). There are two ways to fix
this: either always call driReleaseDrawables every time we unbind a context
(but that costs us round trips to the X server at getbuffers() time) or
implement proper drawable refcounting. This patch implements the latter.
Signed-off-by: Antoine Labour <piman@chromium.org>
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
When emitting either a hiz or stencil buffer, the 'separate stencil
enable' and 'hiz enable' bits are set in 3DSTATE_DEPTH_BUFFER. Therefore
we must emit both 3DSTATE_HIER_DEPTH_BUFFER and 3DSTATE_STENCIL_BUFFER.
Even if there is no stencil buffer, 3DSTATE_STENCIL_BUFFER must be
emitted; failure to do so causes a hang on gen5 and a stall on gen6.
This also fixes a silly, obvious segfault that occured when a hiz buffer
xor separate stencil buffer existed.
Fixes the piglit tests below on Gen5 when hiz and separate stencil are
manually enabled:
fbo-alphatest-nocolor
fbo-depth-sample-compare
fbo
hiz-depth-read-fbo-d24-s0
hiz-depth-stencil-test-fbo-d24-s0
hiz-depth-test-fbo-d24-s0
hiz-stencil-read-fbo-d0-s8
hiz-stencil-test-fbo-d0-s8
fbo-missing-attachment-clear
fbo-clear-formats
fbo-depth-*
Changes piglit test result from crash to fail:
hiz-depth-stencil-test-fbo-d0-s8
Signed-off-by: Chad Versace <chad@chad-versace.us>
[airlied: final chunk of Mike's patch from bug 37476
this uses a loop to emit the GRADIENTS and does a check to
see if we need to fetch to a temporary register. It also
increases the context src gpr to 4 which is needed here.]
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
NOTE: This is a candidate for stable release branches (and don't forget
to re-run "make builtins" after cherry-picking.)
Mike had actually done a lot of the TXD support in a patch in bug
37476 which I see now, I'll add the bits of his work that I didn't think
to add to my work.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This at least passes the piglit arb_shader_texture_lod-texgrad test,
the AMD shader analyzer seems to multiply the V component by an unspecified
constant value no idea why.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This sets the base level as the zero level, which fixes
piglit/texturing/tex-miplevel-selection*.
The r600 hardware ignores the BASE_LEVEL field in some cases, so we can't
use it.
Evergreen might need this too.
Commit 56ef62d988
"glsl: Generate readable unique names at print time."
changed ir_print_visitor to not generate @0x1234567 suffixes except
where necessary. So there's no need to manually remove them.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
This change to _glapi_create_table_from_handle causes it to fill the dispatch
table with NoOps for unimplemented functionality. This matches what is done
in indirect_init.c and also allows us to enable logging (when built with
-DDEBUG and the MESA_DEBUG or LIBGL_DEBUG environment variables are set) to
catch cases where clients are trying to use these unimplemented extentions.
Additionally, this fixes some gcc -pedantic warnings.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Check that the difference in array pointers/offsets from the 0th
array are less than the stride, for both VBOs and user-space arrays.
Previously, we were only doing this for the later.
This tightens up the interleaved array test and fixes a problem with
the llvmpipe driver where we were creating way too many vertex fetch
variants only because the pipe_vertex_element::src_offset values were
changing frequently. This change results in a 5x speed-up for one of
the viewperf tests.
Also, clean up the function to make it easier to understand.