Brian
a8ba888a35
move oldFb decl into tighter scopes
2007-03-01 09:40:21 -07:00
Keith Whitwell
5ac93f8621
Merge texmem-0-3-branch.
2006-11-01 14:21:57 +00:00
Brian Paul
24edd90159
Move mipmap generation functions, texture scaling functions into new
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mipmap.c file.
2006-09-29 01:24:26 +00:00
Keith Whitwell
df058298e1
Flush driver, not just tnl module.
2006-09-22 11:40:35 +00:00
Brian Paul
7ac5b7b934
use new _mesa_dereference_frame/renderbuffer() functions
2006-05-20 15:08:25 +00:00
Brian Paul
13abf91b42
casts to fix some -pedantic warnings
2006-04-13 19:17:13 +00:00
Brian Paul
f08f233d6f
Remove the code that checks for duplicated framebuffer attachments (which
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generated the error GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT).
This was removed in version 117 of the GL_EXT_framebuffer_object spec.
2006-04-05 19:58:10 +00:00
Brian Paul
28b014ee25
Silence minor compiler warnings (-Wextra).
2006-04-05 03:05:17 +00:00
Brian Paul
9f6ff49650
update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture()
2006-03-28 15:24:50 +00:00
Brian Paul
ea4fe661d7
merge from texman branch
2006-03-26 05:22:17 +00:00
Brian Paul
519b23b21f
Lots of changes/fixes for rendering to framebuffer objects.
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- When deleting texture objects, unbind from FBOs if necessary.
- Changed driver hooks for starting/ending render to texture.
- Now properly handle case where gl[Copy]TexImage() is called after
glFramebufferTexture[123]D(). That didn't work before.
2006-03-20 18:51:57 +00:00
Brian Paul
4991888fa0
additional assertions and debug code for testing FBO completeness
2006-03-20 15:27:55 +00:00
Brian Paul
59e0faaa5c
sync with texmem branch
2006-03-15 17:48:00 +00:00
Brian Paul
2e01918b55
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() to fix some minor glitches
2006-03-07 01:43:52 +00:00
Brian Paul
9974540c73
remove temporary tokens, more error checks for blit function
2006-03-01 02:02:43 +00:00
Brian Paul
0e31e02aef
Added FinishRenderTexture() device driver function to indicate when
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rendering to a texture has likely completed.
Fixed refcount issue in texture renderbuffer wrapper.
2005-12-01 00:25:00 +00:00
Brian Paul
311bcf5090
In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.
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Simplify _mesa_GetRenderbufferParameterivEXT() queries.
2005-11-18 02:24:14 +00:00
Brian Paul
847160466c
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
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depthstencil.c provides wrappers for treating depth/stencil buffers either
as regular depth or stencil renderbuffers.
2005-11-16 04:05:54 +00:00
Brian Paul
0bffb1192a
some initial work on upcoming GL_EXT_framebuffer_blit extension
2005-11-08 14:45:48 +00:00
Brian Paul
474f28e57c
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
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etc. after calling glRenderBufferStorageEXT gave undefined results.
2005-10-08 14:41:17 +00:00
Brian Paul
a9fc8ba756
In gl_texture_image replace IntFormat with InternalFormat and Format with
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_BaseFormat to be consistant with gl_renderbuffer.
2005-10-05 01:48:07 +00:00
Brian Paul
91802fdf73
check if deleting currently bound frame/renderbuffer object
2005-10-04 16:01:02 +00:00
Brian Paul
bc6cced479
fix behaviour of glIsFrame/Renderbuffer()
2005-10-04 15:01:27 +00:00
Brian Paul
071b30aba1
added a few calls to _mesa_update_framebuffer_visual()
2005-10-03 16:11:35 +00:00
Brian Paul
1ad7b99925
Initial work for GL_EXT_packed_depth_stencil extension.
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glReadPixels done, glDrawPixels mostly done.
2005-09-28 02:29:50 +00:00
Brian Paul
676d0accf5
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
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BlueBits, etc fields.
2005-09-22 05:19:57 +00:00
Brian Paul
ab8ef280ec
new comment
2005-09-07 23:21:59 +00:00
Brian Paul
eba4ff6e0a
minor formatting fix
2005-09-06 21:22:16 +00:00
Brian Paul
ed7f3aead8
fix GL_ALPHA render-to-texture problem (Jon Smirl)
2005-06-07 15:03:40 +00:00
Brian Paul
c7264415b6
added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT error
2005-06-01 00:50:23 +00:00
Brian Paul
1b93953fbc
add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querie
2005-05-31 23:55:21 +00:00
Brian Paul
e4b2356c07
Major check-in of changes for GL_EXT_framebuffer_object extension.
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
2005-05-04 20:11:35 +00:00
Brian Paul
6c0c91714c
silence warnings
2005-02-27 16:23:41 +00:00
Brian Paul
2c6f911e10
More GL_EXT_framebuffer_object: rename some things, added device driver hooks.
2005-02-24 05:47:06 +00:00
Brian Paul
d9468c9405
new comments, fix zoffset error test
2005-02-10 16:08:07 +00:00
Brian Paul
f0bbbf66b8
implement the 'completeness' tests
2005-02-09 03:50:30 +00:00
Brian Paul
923b6fc4d9
just some comments
2005-02-08 04:08:56 +00:00
Brian Paul
1864c7d79a
a bunch of assorted fixes
2005-02-08 03:46:37 +00:00
Brian Paul
463642c0be
checkpoint latest work
2005-02-08 02:06:00 +00:00
Brian Paul
3deaa01c2b
additional work on GL_EXT_framebuffer_object
2005-02-07 05:08:24 +00:00
Brian Paul
ddc82eefca
Some initial work on GL_EXT_framebuffer_object.
2005-02-05 19:56:45 +00:00