Brian
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73eee2402e
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Use XDisplayName() when reporting errors (bug 8079).
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2006-12-13 08:30:26 -07:00 |
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Brian Paul
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6917201ede
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Have the rendering contexts share textures.
Put simple checker pattern on the objects.
Press 'd' to delete texture, 'u' to unbind it.
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2004-09-14 20:42:53 +00:00 |
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Brian Paul
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d93b68f17a
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silence warnings
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2003-04-21 14:51:16 +00:00 |
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Brian Paul
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1b2976f79b
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fix some warnings
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2001-11-26 17:21:46 +00:00 |
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Brian Paul
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27b0758a94
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added -display option
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2001-04-27 21:19:13 +00:00 |
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Brian Paul
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125fddc31d
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added DestroyHeads() to test clean-up code
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2001-01-23 23:45:05 +00:00 |
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Brian Paul
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fac5fd258c
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added -s option to control when glXSwapBuffers() is called
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2000-12-02 20:33:05 +00:00 |
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Brian Paul
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0852d0b95e
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initial check-in
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2000-06-13 19:41:30 +00:00 |
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