$PWD doesn't work for variables:, it ended up as "/ccache", always
starting with an empty cache.
v2:
* Use relative path and realpath
v3:
* Use $CI_PROJECT_DIR (Eric Anholt)
* Clear ccache stats in before_script if the cache is in $CI_PROJECT_DIR
Fixes: c9df92bf79 "ci: Switch over to an autoscaling GKE cluster for
builds."
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes a ton of regressions in image load store tests.
Fixes: 4319cc8c0f ("nir: pack nir_variable::data::xfb_*")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Commit 5847de6e9a implemented a restriction that applies to ICL, but
wrongly marked it as also applying to GLK. Reviewers or MR !1125
pointed this, and the commit history shows removal of GLK to parts of
the patch, but it turns there was still a left-over GLK check in the
code.
This code was breaking some of the i8vec2 tests on GLK, for example:
dEQP-VK.subgroups.arithmetic.compute.subgroupadd_i8vec2
Removing the GLK check solves the issue for GLK. I don't see a reason
on why implementing this restriction would actually break GLK, so
there's still more to investigate here since this bug may be affecting
ICL+, but let's apply the real GLK fix while we analyze and discuss
the other possible issues.
Fixes: 5847de6e9a ("intel/compiler: don't use byte operands for src1
on ICL")
BSpec: 3017
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
This prevents some additional optimizations that would change the
original result. This includes things like (b < a && b < c) => b <
min(a, c) and !(a < b) => b >= a. Both of these optimizations were
specifically observed in the piglit tests added in piglit!160.
This was discovered while investigating
https://gitlab.freedesktop.org/mesa/mesa/issues/1958. However, the
problem in that issue was Chrome or Angle is replacing calls to isnan()
with some stuff that we (correctly) optimize to false. If they had left
the calls to isnan() alone, everything would have just worked.
No shader-db changes on any Intel platform.
I also tried marking the comparison generated by the isnan() function
precise. The precise marker "infects" every computation involved in
calculating the parameter to the isnan() function, and this severely
hurt all of the (few) shaders in shader-db that use isnan().
I also considered adding a new ir_unop_isnan opcode that would implement
the functionality. During GLSL IR-to-NIR translation, the resulting
comparison operation would be marked exact (and the samething would need
to happen in SPIR-V translation).
This approach taken by this patch seemed easier, but we may want to do
the ir_unop_isnan thing anyway.
Fixes: d55835b8bd ("nir/algebraic: Add optimizations for "a == a && a CMP b"")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
We would like to pack not just xyzw swizzles but also efgh swizzles.
This should work for vec4/16-bit. More work will be needed to pack
swizzles for vec8/16-bit and even more work for 8-bit, of course.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Midgard prefetches instructions based on tag (ALU, LD/ST, texture *
size). To do so, the shader descriptor specifies the tag of the first
instruction, all instructions specify the tag of the next linear
instruction is, and all branches explicitly specify the tag of the
branch target.
If you mess this up, you get an INSTR_TYPE_MISMATCH, which unambiguously
refers to this problem, but it's still annoying to try to work out all
the branch targets in your head to debug.
Instead, let's track the tags of various blocks over time, so we can
automatically validate tags of branch targets, to make
INSTR_TYPE_MISMATCH issues immediately obvious in a disassembly.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
The host query reset entry point didn't use the availability offset
for performance queries.
To fix this, reorder the availability of performance queries to match
other queries.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2b5f30b1d9 ("anv: implement VK_INTEL_performance_query")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
When importing a dmabuf with a specified tiling, the dmabuf user
should always try to set the tiling mode because: 1) the exporter
can set tiling AFTER exporting/importing. 2) a dmabuf could be
exported from a kernel driver other than i915, in this case the
dmabuf user and exporter need to set tiling separately.
This patch fixes a problem when running vkmark under weston with
iris on ICL, it crashed to console with the following assert. i965
doesn't have this problem as it always tries to set the specified
tiling mode.
weston: ../src/gallium/drivers/iris/iris_resource.c:990: iris_resource_from_handle: Assertion `res->bo->tiling_mode == isl_tiling_to_i915_tiling(res->surf.tiling)' failed.
Signed-off-by: James Xiong <james.xiong@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
In 2ca0d913ea, we began updating cso_fb->layers to the actual layer
count, rather than 0. This fixed cases where we were setting "Force
Zero RTA Index Enable" even when doing layered rendering. Sadly, it
also broke the check entirely: cso_fb->layers is now 1 for non-layered
cases, but the Force Zero RTA Index check was still comparing for 0.
Fixes: 2ca0d913ea ("iris: Fix framebuffer layer count")
Python has the identity operator `is`, and the equality operator `==`.
Using `is` with strings sometimes works in CPython due to optimizations
(they have some kind of cache), but it may not always work.
Fixes: 96c4b135e3
("nir/algebraic: Don't put quotes around floating point literals")
Reviewed-by: Matt Turner <mattst88@gmail.com>
MALI_DEPTH_TEST should only be set when depth->writemask is true,
not when the depth test is enabled. Let's rename the flag and patch
panfrost_bind_depth_stencil_state() to do the right thing.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
If an app first creates a compute pipeline with
VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT set, then re-compile it
without that flag, the driver should re-compile the compute shader.
Otherwise, it will return the unoptimized one.
Fixes: ce188813bf ("radv: add initial support for VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Any BO would work, we don't have any BO types yet anyway. Moreover
lima_submit_add_bo() changes BO flags so they won't match allocation
flags.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
LIMA_DEBUG=bocache now activates debug prints for BO allocation,
destruction and BO cache.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Clearly we do want to have fp16 at some point ... but I kind of give up
debugging and it turns out the issues with fp16 support in 'frost are so
deeply rooted that I might as well disable this non-opt and land
LCRA now.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
The seccomp filter allows read/write, let us make sure nobody can
do anything with this.
Fixes: cff53da374 "radv: enable secure compile support"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This is incorrect, because polygonMode only applies if the final
primitive type is a polygon; polygonMode doesn't apply to
line-primitives as the comment suggests.
The Vulkan 1.1 spec, section 26.11, "Polygons" defines that polygons are
separate from points and line segments:
" A polygon results from the decomposition of a triangle strip, triangle
fan or a series of independent triangles. Like points and line segments,
polygon rasterization is controlled by several variables in the
VkPipelineRasterizationStateCreateInfo structure. "
Further, section 26.11.2, "Polygon Mode", only define polygonMode to
apply to polygons:
" Possible values of the VkPipelineRasterizationStateCreateInfo::polygonMode
property of the currently active pipeline, specifying the method of
rasterization for polygons, are: "
This seems to clearly define that polygonMode doesn't apply to points
and lines, so let's make sure that we don't early out with the wrong
value.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Rather than having hw-specific swizzles encoded directly in the
instructions, have a unified swizzle arary so we can manipulate swizzles
generically.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
We want symmetry between loads and stores, so we add a dummy source. So
we get, e.g.
st_int4 _, val, arg_1, arg_2
ld_int4 dest, _, arg_1, arg_2
Semantically, this dummy source represents the data itself, as if the
load is simply a move. That means it has a swizzle that acts as a
source.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>