Jason Ekstrand
7f6a0cb29c
Merge remote-tracking branch 'public/master' into vulkan
2016-03-15 14:09:50 -07:00
Ben Widawsky
d1ab544bb8
i965/chv: Display proper branding
...
"Braswell" is a Cherryview based *thing*. It unfortunately requires extra
information to determine its marketing name. Unlike all previous products, and
hopefully all future ones, there is no unique 1:1 mapping of PCI device ID to
brand string.
I put up a fight about adding any complexity to our GL renderer string code for
a very long time. However, a wise man made a comment to me that I couldn't argue
with: if a user installs Windows on their hardware, the brand string should be
the same as what we display in Linux. The Windows driver apparently does this
check, so we should too.
Note that I did manage to find a good use for this info anyway in the compute
shader thread counts.
v2: memcpy instead of strncpy, and some minor changes (Matt)
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com >
Reviewed-by: Matt Turner <mattst88@gmail.com >
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com
2016-03-11 11:17:28 -08:00
Emil Velikov
f3e23ead53
egl: remove remnants of MESA_drm_display
...
Last set in st/egl, unused in mesa-demos and superseded by
EGL_KHR_platform_gbm.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com >
2016-03-09 17:16:51 +00:00
Axel Davy
d943ac432d
dri: add backbuffer use flag
...
This will be used by the next commit.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2016-03-09 15:02:25 +01:00
Kenneth Graunke
89e421369c
Merge remote-tracking branch 'origin/master' into vulkan
2016-03-01 17:11:29 -08:00
Marc-André Lureau
f1d12e7392
virtio_gpu: Add virtio 1.0 PCI ID to driver map
...
Add the virtio-gpu PCI ID for virtio 1.0 (according to the
specification, "the PCI Device ID is calculated by adding 0x1040 to the
Virtio Device ID")
Support for virtio 1.0 was added in qemu 2.4 (same time virtio-gpu
landed).
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org >
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com >
Reviewed-by: Emil Velikov <emil.velikov@collabora.com >
2016-02-29 11:31:36 +00:00
Kristian Høgsberg Kristensen
59f5728995
Merge remote-tracking branch 'origin/master' into vulkan
2016-02-24 13:04:54 -08:00
Ben Widawsky
20e8ee3662
i965/skl: Update Skylake renderer strings
...
Also adds some of the Iris/Pro parts which we previously didn't have named.
v2: 0x192d is gt3, not gt4
Adding some 'e' tags for eDRAM parts
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com >
Acked-by: Michał Winiarski <michal.winiarski@intel.com >
2016-02-17 16:50:59 -08:00
Ben Widawsky
644c8a5151
i965/skl: Add two missing device IDs
...
The Iris part is left unbranded because we did not have these with original SKL.
v2: 0x192d is gt3, not gt4
v3: Forgot to update the temporary brand string when I did v2.
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com >
Acked-by: Michał Winiarski <michal.winiarski@intel.com >
2016-02-17 16:50:59 -08:00
Jason Ekstrand
ff8895ba56
Merge remote-tracking branch 'mesa-public/master' into vulkan
2016-02-11 15:09:30 -08:00
Jose Fonseca
0d4898ae80
include,gallium: Remove pre-MSVC 2013 compatibility.
...
Reviewed-by: Brian Paul <brianp@vmware.com >
Reviewed-by: Roland Scheidegger <sroland@vmware.com >
2016-02-11 21:36:00 +00:00
Jason Ekstrand
9401516113
Merge remote-tracking branch 'mesa-public/master' into vulkan
2016-02-05 15:21:11 -08:00
Jason Ekstrand
9645b8eb1f
Merge branch mesa-public/master into vulkan
2016-02-05 14:21:13 -08:00
Patrick Rudolph
a961ec335d
st/nine: Handle Window Occlusion
...
Apps can know if the window is occluded by checking for
specific error messages. The behaviour is different
for Device9 and Device9Ex.
This allow games to release the mouse and stop rendering
until the focus is restored.
In case of multiple swapchain we do care only of the device one.
Signed-off-by: Patrick Rudolph <siro@das-labor.org >
Reviewed-by: Axel Davy <axel.davy@ens.fr >
2016-02-04 22:12:17 +01:00
Jason Ekstrand
c7f26bbed9
vulkan: Bump the header to 1.0.3
2016-02-02 13:08:47 -08:00
Jason Ekstrand
d4953fb340
vulkan: Import vk_icd.h
2016-01-29 20:37:45 -08:00
Jason Ekstrand
ac75746448
vulkan.h: Update to 1.0.2
2016-01-27 21:59:00 -08:00
Rob Herring
657dc4f533
virtio_gpu: Add PCI ID to driver map
...
Add the virtio-gpu PCI ID so the driver probing works.
Signed-off-by: Rob Herring <robh@kernel.org >
Signed-off-by: Dave Airlie <airlied@redhat.com >
2016-01-23 12:35:24 +10:00
Jason Ekstrand
3d0fac7aca
vulkan.h: Pull in 1.0.1 header
2016-01-14 08:37:54 -08:00
Jason Ekstrand
24a6fcba77
vulkan-1.0.0: Bump the version to 1.0.0
2016-01-14 08:26:37 -08:00
Jason Ekstrand
c310fb032d
vulkan-1.0.0: Rework memory barriers
2016-01-14 08:09:39 -08:00
Jason Ekstrand
b14a78cfb8
vulkan-1.0.0: No-op WSI changes
2016-01-14 08:02:44 -08:00
Jason Ekstrand
6d3322d0e5
vulkan-1.0.0: Make extents unsigned
2016-01-14 08:00:18 -08:00
Jason Ekstrand
b57c72d964
vulkan-1.0.0: Rework blits to use four offsets
2016-01-14 07:59:37 -08:00
Jason Ekstrand
f6cae99294
vulkan-1.0.0: Split out command buffer inheritance info
2016-01-14 07:45:15 -08:00
Jason Ekstrand
f99f847412
vulkan-1.0.0: Re-order some structs in the header
2016-01-14 07:43:05 -08:00
Jason Ekstrand
aab9517f3d
vulkan-1.0.0: Misc. field and argument renames
2016-01-14 07:41:45 -08:00
Jason Ekstrand
d877095e66
vulkan-1.0.0: Get rid of MIPMAP_MODE_BASE
2016-01-14 07:32:16 -08:00
Jason Ekstrand
7b81637762
vulkan-1.0.0: Convert pPreserveAttachments to a uint32_t
2016-01-14 07:30:46 -08:00
BogDan Vatra
102c74277f
WIP: Partially upgrade to vulkan v0.221.0
...
TODO, make use of:
- VkPhysicalDeviceFeatures.drawIndirectFirstInstance,
- VkPhysicalDeviceFeatures.inheritedQueries
- VkPhysicalDeviceLimits.timestampComputeAndGraphics
- VkSubmitInfo.pWaitDstStageMask
- VkSubresourceLayout.arrayPitch
- VkSamplerCreateInfo.anisotropyEnable
2016-01-14 07:30:46 -08:00
Kristian Høgsberg Kristensen
f0993f81c7
Merge ../mesa into vulkan
2016-01-08 22:16:43 -08:00
Sarah Sharp
39c41be50d
mesa: Add KBL PCI IDs and platform information.
...
Add PCI IDs for the Intel Kabylake platforms. The IDs are taken
directly from the Linux kernel patches, which are under review:
http://lists.freedesktop.org/archives/intel-gfx/2015-October/078967.html
http://cgit.freedesktop.org/~vivijim/drm-intel/log/?h=kbl-upstream-v2
The Kabylake PCI IDs taken from the kernel are rearranged to be in order
of GT type, then PCI ID.
Please note that if this patch is backported, the following fixes will
need to be added before this patch:
commit 28ed1e08e8
"i965/skl: Remove early platform support"
commit c1e38ad370
"i965/skl: Use larger URB size where available."
Thanks to Ben for fixing a bug around setting urb.size, and being
patient with my questions about what the various fields mean.
Signed-off-by: Sarah Sharp <sarah.a.sharp@linux.intel.com >
Suggested-by: Ben Widawsky <benjamin.widawsky@intel.com >
Tested-by: Rodrigo Vivi <rodrigo.vivi@intel.com > (KBL-GT2)
Cc: "11.1" <mesa-stable@lists.freedesktop.org >
2016-01-06 15:11:00 -08:00
Jason Ekstrand
ea77b384e8
Merge remote-tracking branch 'mesa-public/master' into vulkan
...
This pulls in tessellation and the store_var changes that go with it.
2015-12-27 23:23:05 -08:00
Brian Paul
a34e7612dc
osmesa: add new OSMesaCreateContextAttribs function
...
This allows specifying a GL profile and version so one can get a core-
profile context.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com >
2015-12-16 19:38:51 -07:00
Jason Ekstrand
d5c9955d3e
Merge remote-tracking branch 'mesa-public/master' into vulkan
...
This pulls in nir_intrinsic_load/store changes and the switch of all
uniforms in i965 to bytes. This accounts for the Vulkan changes.
2015-12-10 18:29:36 -08:00
Jason Ekstrand
46bcf9d777
vulkan: Pull in the 0.210.1 vk_platform header
...
Somehow this got missed in the API update.
2015-12-09 11:55:38 -08:00
Jason Ekstrand
d666487dc6
vk: Add new WSI support and bump the API to 0.210.1
2015-12-03 15:15:29 -08:00
Jason Ekstrand
4c19243562
vk/0.210.0: Advertise version 0.210.0
2015-12-03 13:44:02 -08:00
Jason Ekstrand
888744cabf
vk/0.210.0: Update queries to the new API
2015-12-03 13:44:02 -08:00
Jason Ekstrand
fa2435de3c
vk/0.210.0: Update the VkFormat enum
2015-12-03 13:44:02 -08:00
Jason Ekstrand
4e904a0310
vk/0.210.0: Rework vkQueueSubmit
2015-12-03 13:44:02 -08:00
Jason Ekstrand
5757ad2959
vk/0.210.0: Remove depth clip and add depth clamp
2015-12-03 13:43:59 -08:00
Jason Ekstrand
d689745303
vk/0.210.0: Rework device features and limits
2015-12-03 13:43:54 -08:00
Jason Ekstrand
74c4c4acb6
vk/0.210.0: Rework QueueFamilyProperties
2015-12-03 13:43:54 -08:00
Jason Ekstrand
fed3586f34
vk/0.210.0: Rework result and structure type enums
...
By and large, this is just moving enum values around. However, it also
removed VK_UNSUPPORTED which we were returning a number of places. Those
places now return VK_ERROR_INCOMPATABLE_DRIVER.
2015-12-03 13:43:54 -08:00
Jason Ekstrand
a5f19f64c3
vk/0.210.0: Remove the VkShaderStage enum
...
This made for an unfortunately large amount of work since we were using it
fairly heavily internally. However, gl_shader_stage does basically the
same things, so it's not too bad.
2015-12-03 13:43:54 -08:00
Jason Ekstrand
e10dc002e9
vk/0.210.0: Remove VkShader
2015-12-03 13:43:54 -08:00
Jason Ekstrand
e6ab06ae7f
vk/0.210.0: Rework memory property flags
2015-12-03 13:43:54 -08:00
Jason Ekstrand
93071482f9
vk/0.210.0: Remove some unused enum values
2015-12-03 13:43:54 -08:00
Jason Ekstrand
b264012fcf
vk/0.210.0: Update VkPipelineStageFlagBits
2015-12-03 13:43:54 -08:00