Now, ir_function is emitted as part of the IR instructions, rather than
simply existing in the symbol table. Individual ir_function_signatures
are not emitted themselves, but only as part of ir_function.
This will be important to optimization passes. We don't want to
dead-code eliminate writes to out varyings, or propagate uninitialized
values of uniforms.
Previously, generating inlined function bodies was going to be
difficult, as there was no mapping between the body's declaration of
variables where parameter values were supposed to live and the
parameter variables that a caller would use in paramater setup.
Presumably this also have been a problem for actual codegen.
Previously the same code was generated for a while loop and a do-while
loop. This pulls the code that generates the conditional break into a
separate method. This method is called either at the beginning or the
end depending on the loop type.
Reported-by: Kenneth Graunke <kenneth@whitecape.org>
Specifically, handle 'break' and 'continue' inside loops.
This causes the following tests to pass:
glslparsertest/shaders/break.frag
glslparsertest/shaders/continue.frag
This causes the following tests to pass:
glslparsertest/shaders/dowhile.frag
glslparsertest/shaders/while.frag
glslparsertest/shaders/while1.frag
glslparsertest/shaders/while2.frag
When an unsized array is accessed with a constant extension index this
sets a lower bound on the allowable sizes. When the unsized array
gets a size set due to a whole-array assignment, this size must be at
least as large as the implied lower bound.
This causes the following tests to pass:
glslparsertest/glsl2/array-16.vert
This causes the following tests to pass:
glslparsertest/glsl2/matrix-11.vert
glslparsertest/glsl2/matrix-12.vert
glslparsertest/shaders/CorrectParse2.vert
glslparsertest/shaders/CorrectSwizzle2.frag
In GLSL 1.10 this was not allowed, but in GLSL 1.20 and later it is.
This causes the following tests to pass:
glslparsertest/glsl2/array-09.vert
glslparsertest/glsl2/array-13.vert
For unsized arrays, we can't flag out-of-bounds accesses until the
array is redeclared with a size. Track the maximum accessed element
and generate an error if the declaration specifies a size that would
cause that access to be out-of-bounds.
This causes the following tests to pass:
glslparsertest/shaders/array10.frag
ast_function::hir consists of bits pulled out of
ast_function_definition::hir. In fact, the later uses the former to
do a lot of its processing. Several class private data fields were
added to ast_function to facilitate communicate between the two.
This causes the following tests to pass:
glslparsertest/shaders/CorrectModule.frag
This causes the following tests to fail. These shaders were
previously failing to compile, but they were all failing for the wrong
reasons.
glslparsertest/shaders/function9.frag
glslparsertest/shaders/function10.frag
Several other code movements were also done. This partitions this
function into two halves. The first half processes the prototype
part, and the second have processes the actual function definition.
The coming patch series will parition ast_function_definition::hir
into (at least) two separate functions.