Brian Paul
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d3222cb1d4
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remove old debug glFlush/Finish calls from demos
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2008-11-04 16:55:18 -07:00 |
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Brian Paul
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c0dd9122fd
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remove .txt suffix from shader source files
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2008-08-16 09:36:46 -06:00 |
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Brian
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26f0b8f506
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use InitUniforms()
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2008-04-09 22:30:42 -06:00 |
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Brian
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2dca3373ae
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Replace duplicated code with new shaderutil.c functions
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2008-04-09 22:30:42 -06:00 |
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Brian
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03ff9c96bf
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replace 'brick' with correct program name in printfs
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2007-10-10 10:56:48 -06:00 |
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Brian
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0d55346156
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Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
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2007-01-15 17:48:19 -07:00 |
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Brian
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2ccd264695
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Added new directory of GL shading language demos: glsl
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2007-01-15 17:27:24 -07:00 |
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