Jason Ekstrand
c58f8bb56b
vulkan: Update registry and headers to 1.0.49
...
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com >
2017-05-16 08:38:34 -07:00
Jason Ekstrand
d6fccb4c09
vulkan: Bump the header and XML to the latest public version
2017-03-31 22:41:43 -07:00
Jason Ekstrand
54dd42eb94
vulkan: Update registry and headers to 1.0.42
...
This brings in a bunch of new extensions
2017-02-27 09:44:45 -08:00
Dave Airlie
e38bee34bf
vulkan: bump vulkan.h to 1.0.39 version
...
This introduces a bunch of new extension defines.
Acked-by: Jason Ekstrand <jason@jlekstrand.net >
Signed-off-by: Dave Airlie <airlied@redhat.com >
2017-01-24 08:13:23 +10:00
Lionel Landwerlin
60bc90cea8
include: update Vulkan headers
...
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com >
Acked-by: Jason Ekstrand <jason@jlekstrand.net >
2017-01-14 19:29:44 +00:00
Chad Versace
98cf089849
vulkan: Update vk_icd.h to interface version 3
...
Import from commit f2aeefec on branch 'master'
of https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers .
Reviewed-by: Emil Velikov <emil.velikov@collabora.com >
Cc: mesa-stable@lists.freedesktop.org
2017-01-12 09:42:32 -08:00
Dave Airlie
98969808ff
vulkan: import latest public vulkan headers + and fix drivers.
...
I just noticed the new vulkan headers changed a prototype,
so I've decided to import them and fix the drivers to use the
new API.
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com >
Signed-off-by: Dave Airlie <airlied@redhat.com >
2016-11-11 12:33:07 +10:00
Eric Engestrom
3bd885d09c
Introduce .editorconfig
...
A few weeks ago, Jose Fonseca suggested [0] we use .editorconfig files
to try and enforce the formatting of the code, to which Michel Dänzer
suggested [1] we start by importing the existing .dir-locals.el
settings. The first draft was discussed in the RFC [2].
These .editorconfig are a first step, one that has the advantage of
requiring little to no intervention from the devs once the settings
files are in place, but the settings are very limited. This does have
the advantage of applying while the code is being written.
This doesn't replace the need for more comprehensive formatting tools
such as clang-format & clang-tidy, but those reformat the code after
the fact.
[0] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121545.html
[1] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121639.html
[2] https://lists.freedesktop.org/archives/mesa-dev/2016-July/123431.html
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com >
Acked-by: Eric Anholt <eric@anholt.net >
Signed-off-by: Eric Engestrom <eric@engestrom.ch >
Reviewed-by: Jose Fonseca <jfonseca@vmware.com >
2016-08-31 17:06:54 -07:00
Eric Engestrom
7362bb3e21
vk/intel: use negative VK_NO_PROTOTYPES scheme
...
3d0fac7aca
changed all
VK_PROTOTYPES to VK_NO_PROTOTYPES
This brings the Intel header in line with the rest of the Vulkan code.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com >
Reviewed-by: Emil Velikov <emil.velikov@collabora.com >
Reviewed-by: Chad Versace <chad.versace@intel.com >
2016-05-23 12:07:46 +01:00
Jason Ekstrand
8dd86e8aa7
Update to the latest Vulkan header from Khronos
2016-03-22 16:06:53 -07:00
Jason Ekstrand
c7f26bbed9
vulkan: Bump the header to 1.0.3
2016-02-02 13:08:47 -08:00
Jason Ekstrand
d4953fb340
vulkan: Import vk_icd.h
2016-01-29 20:37:45 -08:00
Jason Ekstrand
ac75746448
vulkan.h: Update to 1.0.2
2016-01-27 21:59:00 -08:00
Jason Ekstrand
3d0fac7aca
vulkan.h: Pull in 1.0.1 header
2016-01-14 08:37:54 -08:00
Jason Ekstrand
24a6fcba77
vulkan-1.0.0: Bump the version to 1.0.0
2016-01-14 08:26:37 -08:00
Jason Ekstrand
c310fb032d
vulkan-1.0.0: Rework memory barriers
2016-01-14 08:09:39 -08:00
Jason Ekstrand
b14a78cfb8
vulkan-1.0.0: No-op WSI changes
2016-01-14 08:02:44 -08:00
Jason Ekstrand
6d3322d0e5
vulkan-1.0.0: Make extents unsigned
2016-01-14 08:00:18 -08:00
Jason Ekstrand
b57c72d964
vulkan-1.0.0: Rework blits to use four offsets
2016-01-14 07:59:37 -08:00
Jason Ekstrand
f6cae99294
vulkan-1.0.0: Split out command buffer inheritance info
2016-01-14 07:45:15 -08:00
Jason Ekstrand
f99f847412
vulkan-1.0.0: Re-order some structs in the header
2016-01-14 07:43:05 -08:00
Jason Ekstrand
aab9517f3d
vulkan-1.0.0: Misc. field and argument renames
2016-01-14 07:41:45 -08:00
Jason Ekstrand
d877095e66
vulkan-1.0.0: Get rid of MIPMAP_MODE_BASE
2016-01-14 07:32:16 -08:00
Jason Ekstrand
7b81637762
vulkan-1.0.0: Convert pPreserveAttachments to a uint32_t
2016-01-14 07:30:46 -08:00
BogDan Vatra
102c74277f
WIP: Partially upgrade to vulkan v0.221.0
...
TODO, make use of:
- VkPhysicalDeviceFeatures.drawIndirectFirstInstance,
- VkPhysicalDeviceFeatures.inheritedQueries
- VkPhysicalDeviceLimits.timestampComputeAndGraphics
- VkSubmitInfo.pWaitDstStageMask
- VkSubresourceLayout.arrayPitch
- VkSamplerCreateInfo.anisotropyEnable
2016-01-14 07:30:46 -08:00
Jason Ekstrand
46bcf9d777
vulkan: Pull in the 0.210.1 vk_platform header
...
Somehow this got missed in the API update.
2015-12-09 11:55:38 -08:00
Jason Ekstrand
d666487dc6
vk: Add new WSI support and bump the API to 0.210.1
2015-12-03 15:15:29 -08:00
Jason Ekstrand
4c19243562
vk/0.210.0: Advertise version 0.210.0
2015-12-03 13:44:02 -08:00
Jason Ekstrand
888744cabf
vk/0.210.0: Update queries to the new API
2015-12-03 13:44:02 -08:00
Jason Ekstrand
fa2435de3c
vk/0.210.0: Update the VkFormat enum
2015-12-03 13:44:02 -08:00
Jason Ekstrand
4e904a0310
vk/0.210.0: Rework vkQueueSubmit
2015-12-03 13:44:02 -08:00
Jason Ekstrand
5757ad2959
vk/0.210.0: Remove depth clip and add depth clamp
2015-12-03 13:43:59 -08:00
Jason Ekstrand
d689745303
vk/0.210.0: Rework device features and limits
2015-12-03 13:43:54 -08:00
Jason Ekstrand
74c4c4acb6
vk/0.210.0: Rework QueueFamilyProperties
2015-12-03 13:43:54 -08:00
Jason Ekstrand
fed3586f34
vk/0.210.0: Rework result and structure type enums
...
By and large, this is just moving enum values around. However, it also
removed VK_UNSUPPORTED which we were returning a number of places. Those
places now return VK_ERROR_INCOMPATABLE_DRIVER.
2015-12-03 13:43:54 -08:00
Jason Ekstrand
a5f19f64c3
vk/0.210.0: Remove the VkShaderStage enum
...
This made for an unfortunately large amount of work since we were using it
fairly heavily internally. However, gl_shader_stage does basically the
same things, so it's not too bad.
2015-12-03 13:43:54 -08:00
Jason Ekstrand
e10dc002e9
vk/0.210.0: Remove VkShader
2015-12-03 13:43:54 -08:00
Jason Ekstrand
e6ab06ae7f
vk/0.210.0: Rework memory property flags
2015-12-03 13:43:54 -08:00
Jason Ekstrand
93071482f9
vk/0.210.0: Remove some unused enum values
2015-12-03 13:43:54 -08:00
Jason Ekstrand
b264012fcf
vk/0.210.0: Update VkPipelineStageFlagBits
2015-12-03 13:43:54 -08:00
Jason Ekstrand
1aaf15bf19
vk/0.210.0: Trivial function argument name change
2015-12-03 13:43:53 -08:00
Jason Ekstrand
938a2939c8
vk/0.210.0: We now allocate command buffers; not create them
2015-12-03 13:43:53 -08:00
Jason Ekstrand
5a02441789
vk/0.210.0: Rename a parameter to GetImageSparseMemoryRequirements
2015-12-03 13:43:53 -08:00
Jason Ekstrand
a9fc0ce0e3
vk/0.210.0: Delete three no longer existant entrypoints
2015-12-03 13:43:53 -08:00
Jason Ekstrand
fcfb404a58
vk/0.210.0: Rework allocation to use the new pAllocator's
2015-12-03 13:43:53 -08:00
Jason Ekstrand
d3547e7334
vk/0.210.0: Use VkSampleCountFlagBits for sample counts
2015-12-03 13:43:53 -08:00
Jason Ekstrand
9349625d60
vk/0.210.0: Rework VkInstanceCreateInfo
2015-12-03 13:43:53 -08:00
Jason Ekstrand
c30a021820
vk/0.210.0: More function argument renaming
2015-12-03 13:43:53 -08:00
Jason Ekstrand
b1cd025b88
vk/0.210.0: Replace MemoryInput/OutputFlags with AccessFlags
2015-12-03 13:43:53 -08:00
Jason Ekstrand
43f3e92348
vk/0.210.0: Rework render pass description structures
2015-12-03 13:43:53 -08:00