Brian
2444f6c6a4
gallium: fix computation of raster.point_size_per_vertex flag
2008-01-23 08:24:30 -07:00
Brian
dd235ff1db
Fix a two-sided lighting bug (fixes samples/wave.c)
2008-01-16 08:30:00 -07:00
Brian
52da6b559a
fix bug on GL_VERTEX_PROGRAM_TWO_SIDE path
2007-12-18 16:01:53 -07:00
Brian
017f862de1
Added origin_lower_left field to pipe_rasterizer_state
...
This controls whether the window origin is considered to be the lower-left
or upper-left corner.
This effects computation of gl_FragCoord and the application of polygon stipple.
2007-12-14 12:25:25 -07:00
Brian
beefc6011b
new flag to control psize (from vertex shader or fixed size)
2007-10-22 12:19:54 -06:00
Brian
1b48523459
add support for sprite texcoord modes
2007-10-22 12:10:30 -06:00
Brian
cd4d732773
add point_sprite flag to rasterizer state
2007-10-22 11:41:31 -06:00
Zack Rusin
fe555c39bb
Convert the rasterizer cso to the new semantics.
...
Basically make cso hold the driver specific struct, while
managing the template.
2007-09-19 14:01:18 -04:00
Zack Rusin
de69fc1703
Finishing up rename of the setup state to the rasterizer state.
2007-09-18 10:02:16 -04:00