Commit Graph

1800 Commits

Author SHA1 Message Date
Sagar Ghuge
cf612e4dc1 intel/compiler: Define new LSC data port encodings
Xe-HPG comes with a massively reworked dataport.  The new thing, called
Load/Store Cache or LSC, has a significantly improved interface.
Instead of bespoke messages for every case, there's basically one or two
messages with different bits to control things like address size, how
much data is read/written, etc.  It's way nicer but also means we get to
rewrite all our dataport encoding/decoding code.  This patch kicks off
the party with all of the new enums.

v2 (Jason Ekstrand, Mark Janes):
 - Rename to LSC

v3 (Jason Ekstrand):
 - Add numbers to all enums

Co-authored-by: Mark Janes <mark.a.janes@intel.com>
Co-authored-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11600>
2021-06-30 16:17:18 +00:00
Emma Anholt
b18cf54f0d intel: Early exit from inst_is_in_block().
Surely the compiler would sort that out, you would think.  But no, my
debugoptimized build improves
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.13 runtime by 25%
on my SKL from this change.

This was the slowest test in the GLES31 tests on APL in CI, at 22s.  And
yes, we were spending around half of our runtime in this function.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11631>
2021-06-29 16:48:40 +00:00
Marcin Ślusarz
2cf189cc88 intel/fs: use stack for temporary array
"regs" is an array of 2 ->
  "m" must be <= 2 ->
  "components" array can be allocated on the stack

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11575>
2021-06-28 09:44:40 +00:00
Jason Ekstrand
1e242785c3 intel/fs: Implement load/store_scratch on XeHP
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11582>
2021-06-25 00:18:29 +00:00
Jason Ekstrand
c38812be1d intel/fs: Implement spilling on XeHP
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11582>
2021-06-25 00:18:29 +00:00
Francisco Jerez
4dc4284342 intel/fs: Implement Wa_14013745556 on TGL+.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00
Francisco Jerez
c19cfa9dc2 intel/fs: Fix synchronization of accumulator-clearing W/A move on TGL+.
Right now the accumulator-clearing move emitted by the generator for
Wa_14010017096 inherits the SWSB field from the previous instruction.
This can lead to redundant synchronization, or possibly more serious
issues if the previous instruction had a TGL_SBID_SET SWSB
synchronization mode.  Take the SWSB synchronization information from
the IR.

Fixes: a27542c5dd ("intel/compiler: Clear accumulator register before EOT")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00
Francisco Jerez
63abc083ce intel/fs: Teach IR about EOT instruction writing the accumulator implicitly on TGL+.
This is unlikely to have had any negative side effect on the original
TGL, but will lead to issues on XeHP+ if the software scoreboard pass
isn't able to synchronize the accumulator writes.

Fixes: a27542c5dd ("intel/compiler: Clear accumulator register before EOT")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00
Francisco Jerez
5e7f443de0 intel/fs: Add SWSB dependency annotations for cross-pipeline WaR data hazards on XeHP+.
In cases where an in-order instruction is overwriting a register
previously read by another in-order instruction, drop the dependency
iff the previous read is guaranteed to have occurred from the same
in-order pipeline.  This should only have an effect on XeHP+ since
previous Xe platforms only had one in-order FPU pipeline.

The previous workaround we were using for this treated all ordered
read dependencies as write dependencies to avoid noise from our
simulation environment.  Relative to our previous workaround this
improves performance of GFXBench5 gl_tess by ~7% on a DG2 system
among other single-digit percentual FPS improvements.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00
Francisco Jerez
d46bb14d14 intel/fs: Implement Wa_22012725308 for cross-pipe accumulator data hazard.
The hardware fails to provide the expected data coherency guarantees
for accumulator registers when accessed from multiple FPU pipelines.
Fix this by tracking implicit accumulator accesses just like we do for
regular GRF registers, but instead of adding synchronization
annotations for any dependency we only do it for dependencies with a
pipeline mismatch, since the hardware should be able to guarantee
proper synchronization for matching pipelines.

Note that this workaround handles RaW and WaW dependencies in addition
to the WaR dependencies described in the hardware bug report even
though cross-pipeline RaW accumulator dependencies should be extremely
rare, since chances are the hardware will also hang if we ever hit
such a condition.  This only affects XeHP+, since all FPU instructions
are executed as a single in-order pipeline on earlier Xe platforms.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00
Francisco Jerez
385da1fe36 intel/fs: Track single accumulator in scoreboard lowering pass.
This change reduces the precision of the scoreboard data structure for
accumulator registers, because the rules determining the aliasing of
accumulator registers are non-trivial and poorly documented (e.g. acc0
overlaps the storage of acc1 when the former is accessed with an
integer type).  We could implement those rules but it wouldn't have
any practical benefit since we currently only use acc0-1, and for the
most part we can rely on the hardware's accumulator dependency
tracking.  Instead make our lives easier by representing it as a
single register.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00
Francisco Jerez
231337a13a intel/fs/xehp: Assert that the compiler is sending all 3 coords for cubemaps.
As required by HSDES:14013363432.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00
Lionel Landwerlin
7ed0aaced7 nir: use a more fitting index for btd_stack_push_intel
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Lionel Landwerlin
423c47de99 nir: drop the btd_resume_intel intrinsic
This is now 100% equivalent to the new rt_resume intrinsic.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Lionel Landwerlin
4d9fcf2799 intel/rt: switch to common pass for shader calls lowering
v2: rename for new indices

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
b66d3e627a intel/fs: Don't pull CS push constants if uses_inline_data
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
c92fd35848 intel/rt: Use reloc constants for the resume SBT
It's going to be attached to the end of the shader binary, not an
arbitrary table somewhere in memory.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
705395344d intel/fs: Add support for compiling bindless shaders with resume shaders
Instead of depending on the driver to compile each resume shader
separately, we compile them all in one go in the back-end and build an
SBT as part of the shader program.  Shader relocs are used to make the
entries in the SBT point point to the correct resume shader.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
d055ac9bdf intel/compiler: Add a U32 reloc type
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
55508bbe66 intel/compiler: Generalize shader relocations a bit
This commit adds a delta to be added to the relocated value as well as
the possibility of multiple types of relocations.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
f7668d6fe5 anv,iris: Move the SHADER_RELOC enums to brw_compiler.h
They're common between the two drivers and we want to add a couple more
that get emitted from code in src/intel/compiler.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Vinson Lee
5f771134ad intel/vec4: Add missing break statement.
Fix defect reported by Coverity Scan.

Missing break in switch (MISSING_BREAK)
unterminated_case: The case for value
VEC4_OPCODE_ZERO_OOB_PUSH_REGS is not terminated by a break
statement.

Fixes: 89fd196f6b ("intel/vec4: Add support for masking pushed data")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11347>
2021-06-18 05:02:23 +00:00
Dave Airlie
8da92b5c0a intel/compiler: add flag to indicate edge flags vertex input is last
965 and the mesa st disagree on how vertex elements are ordered when
edgeflags are involved. 965 wants them in gl_vert_attrib order,
but gallium supplies the edgeflag as the last vertex element regardless.

This adds a flag which is enabled for gen4/5 to denote that the
edgeflag is at the end. When we reap 965 later we can resolve this
better.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11146>
2021-06-14 06:05:18 +10:00
Dave Airlie
5f03570eaa intel: reorder base program key.
This gets hashed a lot, this reduces the size of this, and the other
keys by a small amount

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11146>
2021-06-14 06:05:17 +10:00
Jason Ekstrand
e23b55c3f0 i965: Use nir_lower_passthrough_edgeflags
Now that there's a common NIR pass, there's no point in us doing this in
the back-end anymore.  In order to use this pass in i965, we do have to
make one tiny change.  Gallium runs the pass after assigning input and
output locations and so needs the pass to respect those locations and
num_inputs.  i965, however, runs it before any location assignment or
I/O lowering so we don't care.  We do, however, need the pass to succeed
with num_inputs == 0 because we set that later.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11313>
2021-06-11 21:19:06 +00:00
Caio Marcelo de Oliveira Filho
8af6766062 nir: Move workgroup_size and workgroup_variable_size into common shader_info
Move it out the "cs" sub-struct, since these will be used for other
shader stages in the future.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11225>
2021-06-08 09:23:55 -07:00
Rhys Perry
1cbcfb8b38 nir, nir/algebraic: add byte/word insertion instructions
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3151>
2021-06-08 08:57:42 +00:00
Caio Marcelo de Oliveira Filho
c8a7bd0dc8 nir: Rename WORK_GROUP (and similar) to WORKGROUP
Be consistent with other usages in Vulkan and SPIR-V, and the recently
added workgroup_size field.

Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11190>
2021-06-07 22:34:42 +00:00
Caio Marcelo de Oliveira Filho
a71a780598 nir: Rename nir_intrinsic_load_local_group_size to nir_intrinsic_load_workgroup_size
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11190>
2021-06-07 22:34:42 +00:00
Caio Marcelo de Oliveira Filho
430d2206da compiler: Rename local_size to workgroup_size
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11190>
2021-06-07 22:34:42 +00:00
Jason Ekstrand
9e0fd49858 intel/fs/ra: Fix payload node setup for SIMD16 on Gen4-5
Since 40e1d798c6, we are now using physical register numbers for
everything which makes it all simpler.  In particular, we no longer need
the special case for setting up the payload for SIMD16 on Gen4-5.  This
fixes a pile of piglit tests on ILK and similar.

Fixes: 40e1d798c6 "intel/fs: Use ra_alloc_contig_reg_class()..."
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11221>
2021-06-07 16:52:19 +00:00
Marcin Ślusarz
2ebf4e984b intel/disasm: remove useless space after "("
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11070>
2021-06-07 08:46:11 +00:00
Marcin Ślusarz
daba2894ff intel/disasm: decode/describe more send messages
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11070>
2021-06-07 08:46:11 +00:00
Eric Anholt
cf33316ec0 intel/vec4: Use ra_alloc_contig_reg_class() to reduce RA overhead.
We go from 1672 RA regs to the real 128 HW regs.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9437>
2021-06-04 19:08:57 +00:00
Eric Anholt
40e1d798c6 intel/fs: Use ra_alloc_contig_reg_class() to speed up RA.
By using the new class type, we don't need to make 1928 different
registers to represent each contigous reg size starting from the actual
128 HW register, or have a mapping between RA regs and HW base regs.  With
the number of regs reduced, and the fast q computation when using the new
classes, we no longer need to compute our own q.

This drops the FS RA initialization time on my CFL system from about 1ms to
50us.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9437>
2021-06-04 19:08:57 +00:00
Eric Anholt
95d41a3525 ra: Use struct ra_class in the public API.
All these unsigned ints are awful to keep track of.  Use pointers so we
get some type checking.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9437>
2021-06-04 19:08:57 +00:00
Jason Ekstrand
06ae2723d1 intel/vec4: Also use MOV_FOR_SCRATCH for swizzle resolves
In 2db8867943, we introduced a new meta-op MOV_FOR_SCRATCH which is
identical to MOV except it lets us identify MOVs emitted during spilling
so we know not to re-spill those instructions.  We emit them from
shuffle_for_64bit_data whenever the new for_scratch parameter is true.
Unfortunately, we missed the one used for resolving swizzles.

Fixes: 2db8867943 "intel/vec4: Don't spill fp64 registers more..."
Tested-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11155>
2021-06-03 06:14:17 +00:00
Jason Ekstrand
f63410eee6 intel/nir,i965: Move HW generation check for UBO pushing to i965
Iris only runs on BDW+ and ANV already handles this by not even trying
on anything older than HSW.  The only driver benefiting from this common
check is i965.  Moving it out makes the pass more generic and if some
driver comes along which can push UBOs on IVB, it should work for that.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11145>
2021-06-03 05:12:33 +00:00
Dave Airlie
64fa67dd2f intel/gfx6: move xfb_setup outside the gs compiler into the driver.
This remove the use of a GL thing from the backend compiler

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11097>
2021-06-03 04:05:07 +00:00
Jason Ekstrand
f5e58838c2 intel/fs: Handle non-perspective-correct interpolation on gen4-5
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11125>
2021-06-03 02:36:17 +00:00
Lionel Landwerlin
474eaa25ad intel/fs: make sure shuffle is lowered to supported types
On XeHP there are restrictions on types of source and destinations
with float types. As shuffle is implemented using MOV we need to make
sure we lower it to supported types.

This fixes tests like :

    dEQP-VK.subgroups.arithmetic.framebuffer.subgroupexclusivemax_vec4_vertex
    dEQP-VK.subgroups.arithmetic.framebuffer.subgroupexclusivemul_f16vec3_vertex

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10902>
2021-05-22 21:55:33 +00:00
Felix DeGrood
380fa050f2 intel/compiler: balanced tileY/linear friendly LID order for CS
Fixes perf regression introduced from tileY LID order for CS
shaders that access both textures and buffers. Walks LIDs in
X-major fashion, but with blocks of height 4. This maps LIDs per
HW thread for SIMD8/16/32 as (2x4/4x4/8x4), which is always good
for tileY resources and usually good for linear resources.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10733>
2021-05-22 00:15:25 +00:00
Felix DeGrood
c23e2a662a intel/compiler: tileY friendly LID order for CS
Computer shaders that access tileY resources (textures) benefit
from Y-locality accesses. Easiest way to implement this is walk
local ids in Y-major fashion, instead of X-major fashion. Y-major
local ids will reduce partial writes and increase cache locality
for tileY accesses since tileY resources cachelines progress in
Y direction.

Improves performance on TGL:
  Borderlands3.dxvk-g2  +1.5%

Y-major can introduce a performance drop on CS that use mixture
of buffers and images. This should be fixed in next commit.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10733>
2021-05-22 00:15:25 +00:00
Felix DeGrood
bbd6ce6e9d intel/compile: refactor DERIVATIVE_GROUP logic
Minor changes to logic to make following changes easier.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10733>
2021-05-22 00:15:25 +00:00
Felix DeGrood
ca59db9900 intel/compiler: Use switch for DERIVATIVE_GROUP logic
Switch statement is more readable.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10733>
2021-05-22 00:15:25 +00:00
Jason Ekstrand
ebba3cad81 intel/vec4: Add support for UBO pushing
Shader-db results on Haswell (vec4 only):

    total instructions in shared programs: 2853928 -> 2726576 (-4.46%)
    instructions in affected programs: 855840 -> 728488 (-14.88%)
    helped: 9500
    HURT: 18
    helped stats (abs) min: 1 max: 359 x̄: 13.54 x̃: 11
    helped stats (rel) min: 0.44% max: 53.33% x̄: 19.13% x̃: 17.44%
    HURT stats (abs)   min: 4 max: 124 x̄: 71.00 x̃: 92
    HURT stats (rel)   min: 3.64% max: 77.86% x̄: 46.43% x̃: 52.12%
    95% mean confidence interval for instructions value: -13.78 -12.98
    95% mean confidence interval for instructions %-change: -19.21% -18.81%
    Instructions are helped.

    total cycles in shared programs: 101822616 -> 60245580 (-40.83%)
    cycles in affected programs: 93312382 -> 51735346 (-44.56%)
    helped: 13292
    HURT: 4506
    helped stats (abs) min: 2 max: 1229260 x̄: 3370.82 x̃: 776
    helped stats (rel) min: 0.04% max: 96.70% x̄: 47.56% x̃: 43.76%
    HURT stats (abs)   min: 2 max: 17644 x̄: 716.37 x̃: 82
    HURT stats (rel)   min: 0.02% max: 491.80% x̄: 41.00% x̃: 11.11%
    95% mean confidence interval for cycles value: -3037.07 -1635.03
    95% mean confidence interval for cycles %-change: -26.03% -24.25%
    Cycles are helped.

    total spills in shared programs: 1080 -> 1314 (21.67%)
    spills in affected programs: 74 -> 308 (316.22%)
    helped: 0
    HURT: 47

    total fills in shared programs: 310 -> 497 (60.32%)
    fills in affected programs: 71 -> 258 (263.38%)
    helped: 0
    HURT: 47

    total sends in shared programs: 239884 -> 151799 (-36.72%)
    sends in affected programs: 129302 -> 41217 (-68.12%)
    helped: 9547
    HURT: 0
    helped stats (abs) min: 1 max: 226 x̄: 9.23 x̃: 8
    helped stats (rel) min: 3.12% max: 98.15% x̄: 72.38% x̃: 80.00%
    95% mean confidence interval for sends value: -9.48 -8.98
    95% mean confidence interval for sends %-change: -72.80% -71.97%
    Sends are helped.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10571>
2021-05-19 14:38:13 +00:00
Jason Ekstrand
89fd196f6b intel/vec4: Add support for masking pushed data
This is the vec4 equivalent of d0d039a4d3, required for proper UBO
pushing in vertex stages for Vulkan on HSW.  Sadly, the implementation
requires us to do everything in ALIGN1 mode and the vec4 instruction
scheduler doesn't understand HW_GRF <-> UNIFORM interference so it's
easier to do the whole thing in the generator.  We add an instruction
to the top of the program which just means "emit the blob" and all the
magic happens in codegen.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10571>
2021-05-19 14:38:13 +00:00
Jason Ekstrand
a881f2295f intel/vec4: Set up push ranges before we emit any code
In order to avoid switching pull constants to push constants and then
having to back to pull, compute the push ranges up-front.  This way we
know by the time we emit code exactly what ranges are pushable.  This is
a bit inefficient in the case where the "normal" push constants get
compacted.  However, most apps don't use giant piles of dead uniforms
combined with substantial UBO use so this should be ok.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10571>
2021-05-19 14:38:13 +00:00
Jason Ekstrand
c35501ffe8 intel/vec4: Update nr_params in pack_uniform_registers
This is where we re-arrange and re-pack the params.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10571>
2021-05-19 14:38:13 +00:00
Jason Ekstrand
3d1ac996d0 intel/vec4: Add some asserts to move_push_to_pull
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10571>
2021-05-19 14:38:13 +00:00