Brian Paul
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078418208f
|
added glFinish with comment
|
2003-03-03 03:14:25 +00:00 |
|
Karl Schultz
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e9218448ca
|
fix compilation for windows
|
2003-02-27 19:43:02 +00:00 |
|
Brian Paul
|
388781a526
|
silence warning
|
2003-01-24 21:41:08 +00:00 |
|
Brian Paul
|
76d2a77291
|
use/test GL_SGIS_generate_mipmaps if available
|
2002-12-10 16:51:28 +00:00 |
|
Brian Paul
|
66fa33e576
|
updated to use ARB extensions
|
2002-12-03 03:13:17 +00:00 |
|
Brian Paul
|
1b94df053d
|
use polygon offset to avoid multi-pass Z-fighting artifacts
|
2002-11-28 15:51:55 +00:00 |
|
Keith Whitwell
|
9627ed0631
|
Add a note about window map behaviour and the autotuning of nr of loops which
can conspire to make it look like clearspd is exposing an intermittent driver
bug...
|
2002-10-31 12:38:32 +00:00 |
|
Brian Paul
|
a4f0b6884c
|
added skybox and options to load real images
|
2002-10-25 17:20:26 +00:00 |
|
Brian Paul
|
4fbdedc0d5
|
massive overhaul, see new keyboard options
|
2002-10-23 14:00:01 +00:00 |
|
Karl Schultz
|
53d30c56eb
|
Quiet compiler warnings.
|
2002-10-18 17:47:35 +00:00 |
|
Brian Paul
|
1972ac661c
|
added (char *) casts
|
2002-08-08 17:12:38 +00:00 |
|
Brian Paul
|
c712425d0d
|
fix warnings (bug 580528)
|
2002-07-22 13:45:31 +00:00 |
|
Brian Paul
|
e237491493
|
silence warnings
|
2002-07-12 15:54:19 +00:00 |
|
Brian Paul
|
f02a5f6cc5
|
Pedantic compiler fixes (Sven Panne)
|
2002-07-12 15:54:01 +00:00 |
|
Alan Hourihane
|
a5cdf99951
|
remove test code
|
2002-05-02 09:17:59 +00:00 |
|
Alan Hourihane
|
056b35874b
|
glutSwapBuffers implicitly does a glFinish when swapping back to the front
buffer. We now issue a glFinish when not issuing SwapBuffers to ensure
the pipeline is complete.
(Problem found with Chromium).
|
2002-05-02 09:15:22 +00:00 |
|
Brian Paul
|
fdd631a941
|
removed CVS $Log comments
|
2002-04-22 16:03:37 +00:00 |
|
Karl Schultz
|
17642eddf4
|
Added -perf option to measure frame rate. This is useful for measuring
Mesa in a more environment-independent way.
|
2002-04-05 17:40:20 +00:00 |
|
Brian Paul
|
3c70f6f2ac
|
exercise GL_EXT_shadow_funcs
|
2002-03-23 16:34:18 +00:00 |
|
Brian Paul
|
f204c9d2bb
|
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
|
2002-02-16 14:54:18 +00:00 |
|
Brian Paul
|
026c036be0
|
include string.h to silence warning
|
2002-02-15 16:48:48 +00:00 |
|
Brian Paul
|
cbd9a0254e
|
now supports > 2 texture units
|
2002-02-13 02:23:33 +00:00 |
|
Brian Paul
|
6a731f343e
|
added fog and raster Z position controls
|
2002-01-26 17:49:30 +00:00 |
|
Karl Schultz
|
164ce12202
|
Demo updates for Windows (Robert Bergkvist)
|
2002-01-16 00:48:43 +00:00 |
|
Brian Paul
|
714cdd88a4
|
added some assertions to exercise glIsTexture()
|
2002-01-04 21:05:57 +00:00 |
|
Gareth Hughes
|
735d92029c
|
- Clean up state bitmask.
- Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and
GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
|
2002-01-04 09:47:17 +00:00 |
|
Brian Paul
|
87c964d388
|
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
|
2001-11-06 15:53:00 +00:00 |
|
Karl Schultz
|
b10f995edf
|
Copy the readtex.[ch] files from ../util
|
2001-10-26 21:01:45 +00:00 |
|
Karl Schultz
|
bffae58175
|
Allow to compile in Windows.
|
2001-10-04 19:14:26 +00:00 |
|
Karl Schultz
|
3978d026ea
|
Build a few demos that now work with Windows.
|
2001-10-04 19:13:36 +00:00 |
|
Karl Schultz
|
954f511473
|
Fix up Windows makefiles so that the debug build leaves debugger info
in the libraries. Make with NODEBUG=1 builds optimized without debug
info (doc'ed in top level Makefile.win).
|
2001-09-25 16:25:41 +00:00 |
|
Karl Schultz
|
220e77a3f7
|
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
|
2001-09-24 15:29:27 +00:00 |
|
Karl Schultz
|
573dd2206b
|
clean up makefiles some more for Windows
|
2001-09-18 20:47:23 +00:00 |
|
Karl Schultz
|
b14dcea418
|
remove carriage return chars
|
2001-09-18 16:39:38 +00:00 |
|
Brian Paul
|
04120f6cce
|
Win32 updates (Karl Schultz)
|
2001-09-14 22:19:18 +00:00 |
|
Gareth Hughes
|
e7df7cd6ad
|
Get rid of unfinished demo.
|
2001-08-21 05:42:11 +00:00 |
|
Brian Paul
|
9a90775010
|
replace PI with pi
|
2001-08-13 22:36:31 +00:00 |
|
Brian Paul
|
601ce1d624
|
minor tweaks
|
2001-07-13 20:09:18 +00:00 |
|
Brian Paul
|
4d99e5b2e7
|
also print GL_MAX_TEXTURE_SIZE
|
2001-06-20 19:12:30 +00:00 |
|
Brian Paul
|
688601911c
|
moved glTexEnvi calls to better logical locations
|
2001-06-13 14:33:16 +00:00 |
|
Keith Whitwell
|
abd5134965
|
fixed some GL_POINTS probs
|
2001-06-04 15:34:31 +00:00 |
|
Keith Whitwell
|
b8f9980999
|
fix a couple of small bugs
|
2001-05-11 15:47:02 +00:00 |
|
Keith Whitwell
|
5759f53934
|
made render path selection more flexible
|
2001-05-11 12:08:15 +00:00 |
|
Brian Paul
|
b9f2494bfc
|
fixed FP underflow problem in kfact computation
|
2001-05-09 21:36:52 +00:00 |
|
Brian Paul
|
a41edc31ce
|
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflows later
|
2001-05-09 20:02:28 +00:00 |
|
Brian Paul
|
73ccfa0e9a
|
added ShowAlphaBuffer feature - 'a' key
|
2001-04-25 15:51:32 +00:00 |
|
Keith Whitwell
|
18acf6e6f1
|
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
|
2001-04-19 13:12:40 +00:00 |
|
Gareth Hughes
|
53933fe9db
|
More informative display of texture parameters.
|
2001-03-28 20:25:14 +00:00 |
|
Brian Paul
|
a767bff929
|
added rules for readtex.c and readtex.h
|
2001-03-27 17:44:35 +00:00 |
|
Brian Paul
|
5479e93031
|
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
|
2001-03-27 17:38:28 +00:00 |
|