Commit Graph

67525 Commits

Author SHA1 Message Date
Iago Toral Quiroga
2ec8718dae mesa: Add helpers to extract GL_COLOR_INDEX to RGBA float/ubyte
We only use _mesa_make_temp_ubyte_image in texstore.c to convert
GL_COLOR_INDEX to RGBA, but this helper does more stuff than this.
All uses of this helper can be replaced with calls to
_mesa_format_convert except for this GL_COLOR_INDEX conversion.

This patch extracts the GL_COLOR_INDEX to RGBA logic to a separate
helper so we can use that instead from texstore.c.

In future patches we will replace all remaining calls to
_mesa_make_temp_ubyte_image in the repository (related to compressed
formats) with calls to _mesa_format_convert so we can remove
_mesa_make_temp_ubyte_image and related functions.

v2:
- Remove ‘for’ loop initial declaration. They are only allowed in C99 or C11
mode.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:29 +01:00
Iago Toral Quiroga
d71a1adff2 mesa: Add RGBA to Luminance conversion helpers
For glReadPixels with a Luminance destination format we compute luminance
values from RGBA as L=R+G+B. This, however, requires ad-hoc implementation,
since pack/unpack functions or _mesa_swizzle_and_convert won't do this
(and thus, neither will _mesa_format_convert). This patch adds helpers
to do this computation so they can be used to support conversion to luminance
formats.

The current implementation of glReadPixels does this computation as part
of the span functions in pack.c (see _mesa_pack_rgba_span_float), that do
this together with other things like type conversion, etc. We do not want
to use these functions but use _mesa_format_convert instead (later patches
will remove the color span functions), so we need to extract this functionality
as helpers.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:29 +01:00
Iago Toral Quiroga
a177b30f1f mesa: Add _mesa_swap2_copy and _mesa_swap4_copy
We have _mesa_swap{2,4} but these do in-place byte-swapping only. The new
functions receive an extra parameter so we can swap bytes on a source
input array and store the results in a (possibly different) destination
array.

This is useful to implement byte-swapping in pixel uploads, since in this
case we need to swap bytes on the src data which is owned by the
application so we can't do an in-place byte swap.

v2:
  - Include compiler.h in image.h, which is necessary to build in MSCV as
    indicated by Brian Paul.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:29 +01:00
Samuel Iglesias Gonsalvez
dcef50b9b5 mesa/pack: use _mesa_format_from_format_and_type in _mesa_pack_rgba_span_from_*
We had previously added the needed mesa formats, so we can simplify
the code further.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Iago Toral Quiroga
559a1072da mesa: Add helper to convert a GL format and type to a mesa (array) format.
v2 after review by Jason Ekstrand:
- Move _mesa_format_from_format_and_type to glformats
- Return a mesa_format for GL_UNSIGNED_INT_8_8_8_8(_REV)

v3:
- Adapted to the new implementation of mesa_array_format as a plain uint32_t
  bitfield.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Iago Toral Quiroga
b1f0229140 mesa: Add a helper _mesa_compute_rgba2base2rgba_component_mapping
This will come in handy when callers of _mesa_format_convert need
to compute the rebase swizzle parameter to use.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Iago Toral Quiroga
3171a09c25 mesa: Add a rebase_swizzle parameter to _mesa_format_convert
The new parameter allows callers to provide a rebase swizzle that
the function needs to use to match the requirements of the base
internal format involved. This is necessary when the source or
destination internal formats (depending on whether we are doing
the conversion for a pixel download or a pixel upload respectively)
do not match the base formats of the source or destination
formats of the conversion. This can happen when the driver does not
support the internal formats and uses a different format to store
pixel data internally.

For example, a texture upload from RGB to Luminance in a driver
that does not support textures with a Luminance format may decide
to store the Luminance data as RGBA. In this case we want to store
the RGBA values as (R,R,R,1). Following the same example, when we
download from that texture to RGBA we want to read (R,0,0,1). The
rebase_swizzle parameter allows these transforms to happen.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Iago Toral Quiroga
1aaed75330 mesa: Expose compute_component_mapping as _mesa_compute_component_mapping
This is necessary to handle conversions between array types where
the driver does not support the dst format requested by the client and
chooses a different format instead.

We will need this in _mesa_format_convert, so move it to format_utils.c,
prefix it with '_mesa_' and make it available to other files.

v2:
  - Move _mesa_compute_component_mapping to glformats

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Jason Ekstrand
deca11c0dc mesa: Add an implementation of a master convert function.
v2 by Iago Toral <itoral@igalia.com>:

- When testing if we can directly pack we should use the src format to check
  if we are packing from an RGBA format. The original code used the dst format
  for the ubyte case by mistake.
- Fixed incorrect number of bits for dst, it was computed using the src format
  instead of the dst format.
- If the dst format is an array format, check if it is signed. We were only
  checking this for the case where it was not an array format, but we need
  to know this in both scenarios.
- Fixed incorrect swizzle transform for the cases where we convert between
  array formats.
- Compute is_signed and bits only once and for the dst format. We were
  computing these for the src format too but they were overwritten by the
  dst values immediately after.
- Be more careful when selecting the integer path. Specifically, check that
  both src and dst are integer types. Checking only one of them should suffice
  since OpenGL does not allow conversions between normalized and integer types,
  but putting extra care here makes sense and also makes the actual requirements
  for this path more clear.
- The format argument for pack functions is the destination format we are
  packing to, not the source format (which has to be RGBA).
- Expose RGBA8888_* to other files. These will come in handy when in need to
  test if a given array format is RGBA or in need to pass RGBA formats to
  mesa_format_convert.

v3 by Samuel Iglesias <siglesias@igalia.com>:

- Add an RGBA8888_INT definition.

v4 by Iago Toral <itoral@igalia.com> after review by Jason Ekstrand:

- Added documentation for _mesa_format_convert.
- Added additional explanatory comments for integer conversions.
- Ensure that we use _messa_swizzle_and_convert for all signed source formats.
- Squashed: do not directly (un)pack to RGBA UINT if the source is not unsigned.

v5 by Iago Toral <itoral@igalia.com>:

- Adapted to the new implementation of mesa_array_format as a plain uint32_t
  bitfield.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
ba5418c60d mesa/pack: refactor _mesa_pack_rgba_span_float()
Use autogenerated format pack functions and take advantage of some
macros to reduce source code, facilitating its maintenance.

Unfortunately, dstType == GL_UNSIGNED_SHORT cannot simplified like
the others, so keep it as it is.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
41a785b09c mesa/main/pack_tmp.h: Add float conversion support
We will use this in a later patch to refactor _mesa_pack_rgba_span_float.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
1a5ec9624a mesa/pack: use autogenerated format_pack functions
Take advantage of new mesa formats and new format_pack functions to
reduce source code in _mesa_pack_rgba_span_from_ints() and
_mesa_pack_rgba_span_from_uints().

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
8c82b22a16 mesa: use format conversion functions in swrast
This commit adds a macro to facilitate the task of using
format conversions functions but keeps the same API.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
c5a5c9a7db mesa/formats: add new mesa formats and their pack/unpack functions.
This  will be used to refactor code in pack.c and support conversion
to/from these types in a master convert function that will be added
later.

v2:
- Fix autogeneration of MESA_FORMAT_A2R10G10B10_UNORM pack/unpack
  functions

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
f8d160fc96 mesa/format_pack: Add _mesa_pack_int_rgba_row()
This will be used to unify code in pack.c.

v2:
- Modify pack_int_*() function generator to use c.datatype() and
  f.datatype()

v3:
- Only autogenerate pack_int_*() functions for non-normalized integer
  formats.

v4:
- Use _mesa_unsigned_to_unsigned() in pack_int_*() because, in order
  to be able to pack both signed and unsigned formats, we need to
  sign-extend.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
9567e1048b mesa: Add _mesa_pack_uint_rgba_row() format conversion function
We will use this later on to handle uint conversion scenarios in a master
convert function.

v2:
- Modify pack_uint_*() function generation to use c.datatype() and
  f.datatype().
- Remove UINT_TO_FLOAT() macro usage from pack_uint*()
- Remove "if not f.is_normalized()" conditional as pack_uint*()
  functions are only autogenerated for non normalized formats.

v3:
- Add clamping for non-normalized integer formats in pack_uint*()

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Jason Ekstrand
e1fdcddafe mesa: Autogenerate format_unpack.c
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>

v2 by Samuel Iglesias <siglesias@igalia.com>:
- Add usage of INDENT_FLAGS in Makefile.am

v3 by Samuel Iglesias <siglesias@igalia.com>:
- Modify unpack_float_*() and unpack_ubyte_*() function generation
to use c.datatype() and f.datatype()
- Fix out-of-tree build

v4 by Samuel Iglesias <siglesias@igalia.com>:
- format_unpack.c.mako is now format_unpack.py, with the template code
  inlined. It now auto-generates format_unpack.c
- Add format_unpack.c to gitignore.
- Simplify Makefile.am change
- Modify SConscript to build format_unpack.c with scons

v5 by Samuel Iglesias <siglesias@igalia.com>:
- Don't allow float to non-normalized integer format conversions.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Jason Ekstrand
e0439f7505 mesa: Autogenerate most of format_pack.c
We were auto-generating it before.  The problem was that the autogeneration
tool we were using was called "copy, paste, and edit".  Let's use a more
sensible solution.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>

v2 by Samuel Iglesias <siglesias@igalia.com>
- Remove format_pack.c as it is now autogenerated
- Add usage of INDENT_FLAGS in Makefile.am
- Remove trailing blank line

v3 by Samuel Iglesias <siglesias@igalia.com>
- Merge format_convert.py into format_parser.py
   - Adapt pack_*_* function generations
- Fix out-of-tree build

v4 by Samuel Iglesias <siglesias@igalia.com>
- _get_datatype() is now a helper function

v5 by Samuel Iglesias <siglesias@igalia.com>
- format_pack.c.mako is now format_pack.py, with the template code
  inlined. It now auto-generates format_pack.c
- Simplify Makefile.am change.
- Modify SConscript to build format_pack.c with scons.
- Remove run_mako.py
- Add format_pack.c to gitignore

v6 by Samuel Iglesias <siglesias@igalia.com>:
- Don't allow float to non-normalized integer format conversions.
- Add non-normalized formats support for ubyte packing functions. Merge
the previously separated patch.
- Add clamping for non-normalized integer formats in pack_ubyte*()

v7 by Samuel Iglesias <siglesias@igalia.com>:
- Add assert to check that sRGB formats are 8-bit size.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Samuel Iglesias Gonsalvez
2b37bea010 configure: require python mako module
It is now a hard dependency because of the autogeneration of
format pack and unpack functions.

Update the documentation to reflect this change.

v2:
- Inline python script in m4 file and use PYTHON2

v3:

- Remove semicolons and quotes and change coding style
- Add Ilia Mirkin suggestion to use Python's split functionality.
- Use AX_CHECK_PYTHON_MAKO_MODULE name.
- Change to MIT license

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Jason Ekstrand
f89793946a mesa: Add a _mesa_is_format_color_format helper
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-12 11:20:28 +01:00
Iago Toral Quiroga
3c19251f28 mesa: Let _mesa_get_format_base_format also handle mesa_array_format.
If we need the base format for a mesa_array_format we have to find the
matching mesa_format first. This is expensive because it requires
to loop through all existing mesa formats until we find the right match.

We can resolve the base format of an array format directly by looking
at its swizzle information. Also, we can have _mesa_get_format_base_format
accept an uint32_t which can pack either a mesa_format or a mesa_array_format
and resolve the base format for either type. This way clients do not need to
check if they have a mesa_format or a mesa_array_format and call different
functions depending on the case.

Another reason to resolve the base format for array formats directly is that
we don't have matching mesa_format enums for every possible array format, so
for some GL format/type combinations we can produce array formats that don't
have a corresponding mesa format, in which case we would not be able to
find the base format. Example format=GL_RGB, type=GL_UNSIGNED_SHORT. This type
would map to something like MESA_FORMAT_RGB_UNORM16, but we don't have that.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:28 +01:00
Jason Ekstrand
3da735cc4c main: Add a concept of an array format
An array format is a 32-bit integer format identifier that can represent
any format that can be represented as an array of standard GL datatypes.
Whie the MESA_FORMAT enums provide several of these, they don't account for
all of them.

v2 by Iago Toral Quiroga <itoral@igalia.com>:
 - Implement mesa_array_format as a plain bitfiled uint32_t type instead of
   using a struct inside a union to access the various components packed in
   it. This is necessary to support bigendian properly, as pointed out by
   Ian.
 - Squashed: Make float types normalized

v3 by Iago Toral Quiroga <itoral@igalia.com>:
  - Include compiler.h in formats.h, which is necessary to build in MSVC as
    indicated by Brian Paul.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2015-01-12 11:20:28 +01:00
Iago Toral Quiroga
382d097e54 swrast: Remove unused variable.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:27 +01:00
Samuel Iglesias Gonsalvez
fea1be8d0b mesa: Fix _mesa_swizzle_and_convert integer conversions to clamp properly
Fix various conversion paths that involved integer data types of different
sizes (uint16_t to uint8_t, int16_t to uint8_t, etc) that were not
being clamped properly.

Also, one of the paths was incorrectly assigning the value 12, instead of 1,
to the constant "one".

v2:
- Create auxiliary clamping functions and use them in all paths that
  required clamp because of different source and destination sizes
  and signed-unsigned conversions.

v3:
- Create MIN_INT macro and use it.

v4:
- Add _mesa_float_to_[un]signed() and mesa_half_to_[un]signed() auxiliary
  functions.
- Add clamp for float-to-integer conversions in _mesa_swizzle_and_convert()

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:27 +01:00
Jason Ekstrand
483b043488 mesa/format_utils: Prefix and expose the conversion helper functions
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>

v2 by Samuel Iglesias <siglesias@igalia.com>:
- Fix compilation errors

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:27 +01:00
Iago Toral Quiroga
3473a84fb2 mesa: Fix incorrect assertion in init_teximage_fields_ms
_BaseFormat is a GLenum (unsigned int) so testing if its value is
greater than 0 to detect the cases where _mesa_base_tex_format
returns -1 doesn't work.

Fixing the assertion breaks the arb_texture_view-lifetime-format
piglit test on nouveau, since that test calls
_mesa_base_tex_format with GL_R16F with a context that does not
have ARB_texture_float, so it returns -1 for the BaseFormat, which
was not being caught properly by the ASSERT in init_teximage_fields_ms
until now.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:27 +01:00
Samuel Iglesias Gonsalvez
b2b39ce257 mesa: Fix get_texbuffer_format().
We were returning incorrect mesa formats for GL_LUMINANCE_ALPHA16I_EXT
and GL_LUMINANCE_ALPHA32I_EXT.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:27 +01:00
Jason Ekstrand
96fe6191cb mesa: Fix A1R5G5B5 packing/unpacking
As with B5G6R5, these have been left broken with comments saying they are.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-01-12 11:20:27 +01:00
Jason Ekstrand
3e4669a8f3 mesa/colormac: Remove an unused macro
The PACK_565_REV macro is no longer used.  It was also extremely confusing
because it's actually a byteswapped 565 not reversed 565.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-01-12 11:20:27 +01:00
Jason Ekstrand
ec0bfba496 mesa: Fix packing/unpacking of MESA_FORMAT_R5G6B5_UNORM
Aparently, the packing/unpacking functions for these formats have differed
from the format description in formats.h.  Instead of fixing this, people
simply left a comment saying it was broken.  Let's actually fix it for
real.

v2 by Samuel Iglesias <siglesias@igalia.com>:
- Fix comment in formats.h

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-12 11:20:27 +01:00
Jason Ekstrand
7d1b08ac44 mesa: Fix clamping to -1.0 in snorm_to_float
This patch fixes the return of a wrong value when x is lower than
-MAX_INT(src_bits) as the result would not be between [-1.0 1.0].

v2 by Samuel Iglesias <siglesias@igalia.com>:
    - Modify snorm_to_float() to avoid doing the division when
      x == -MAX_INT(src_bits)

Cc: 10.4 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-01-12 11:20:27 +01:00
Emil Velikov
3b5f206475 docs: add news item and link release notes for mesa 10.3.7/10.4.2
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-01-12 10:46:38 +00:00
Emil Velikov
8e34db76e1 docs: Add sha256 sums for the 10.4.2 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 14f1659b4311589959b2513e437f0229174eb5ae)
2015-01-12 10:46:38 +00:00
Emil Velikov
1631f74a1c Add release notes for the 10.4.2 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 02f2e97c3ee4a10696bfce79b6299d478bb6e59a)
2015-01-12 10:46:38 +00:00
Emil Velikov
134593f0c0 docs: Add sha256 sums for the 10.3.7 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 20e0546cc2aa2a32919c3fb179507a60bef8e6e7)
2015-01-12 10:46:38 +00:00
Emil Velikov
4a8105e5cc Add release notes for the 10.3.7 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 6b00e5585a765a82219ceffce2840308df52b44b)
2015-01-12 10:46:38 +00:00
Kenneth Graunke
f95733ddb7 i965: Respect the no_8 flag on Gen6, not just Gen7+.
When doing repclears, we only want to use the SIMD16 program, not the
SIMD8 one.  Kristian added this to the Gen7+ code, but apparently we
missed it in the Gen6 code.  This patch copies that code over.

Approximately doubles the performance in a clear microbenchmark from
mesa-demos (clearspd -width 500 -height 500 +color) on Sandybridge.

Cc: "10.4 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
References: https://code.google.com/p/chrome-os-partner/issues/detail?id=34681
2015-01-12 00:41:07 -08:00
Ian Romanick
f591712efe mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary
There are no binary formats supported, so what are you doing?  At least
this gives the application developer some feedback about what's going
on.  The spec gives no guidance about what to do in this scenario.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Leight Bade <leith@mapbox.com>
2015-01-12 12:01:09 +13:00
Ian Romanick
4fd8b30123 mesa: Ensure that length is set to zero in _mesa_GetProgramBinary
v2: Fix assignment of length.  Noticed by Julien Cristau.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Leight Bade <leith@mapbox.com>
2015-01-12 12:01:06 +13:00
Ian Romanick
201b9c1818 mesa: Add missing error checks in _mesa_ProgramBinary
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Leight Bade <leith@mapbox.com>
2015-01-12 12:00:45 +13:00
Eric Anholt
ff1948a1be vc4: Clamp the inputs to the blend equation to [0, 1].
Fixes the remaining ARB_color_buffer_float rendering tests.
2015-01-11 17:17:20 +13:00
Eric Anholt
1519a1928a vc4: Add a little helper for clamping to [0,1]. 2015-01-11 17:17:20 +13:00
Eric Anholt
1a328120d3 vc4: Fix up statechange management for uncompiled/compiled FS/VS.
No need to recheck the FS compile when the VS source has changed, but
there *is* a need to recheck the VS compile when the compiled VS has
changed (since the live inputs may change).

Fixes es3conform's blend test.
2015-01-11 17:17:20 +13:00
Eric Anholt
c122662984 vc4: Fix clear color setup for RGB565.
The util_pack_color() thing only sets up the low bits of the union, so
only return them, too.  Fixes intermittent failure on
fbo-alphatest-formats and es3conform's framebuffer-objects test under
simulation.
2015-01-11 17:17:19 +13:00
Eric Anholt
355156d2f7 vc4: Avoid the save/restore of r3 for raddr conflicts, just use ra31.
Turns out this was harmful in code quality:

total instructions in shared programs: 39487 -> 38845 (-1.63%)
instructions in affected programs:     22522 -> 21880 (-2.85%)

This costs us yet another register, which is painful since it means more
programs might fail to compile).  However, the alternative was causing us
trouble where we'd save/restore r3 while it contained a MIN-ed direct
texture offset, causing the kernel to fail to validate our shaders (such
as in GLB2.7).
2015-01-11 08:57:24 +13:00
Eric Anholt
a8e14c293b vc4: Allow dead code elimination of VPM reads.
This gets a bunch of dead reads out of the CSes, which don't read most
attributes generally.

total instructions in shared programs: 39753 -> 39487 (-0.67%)
instructions in affected programs:     4721 -> 4455 (-5.63%)
2015-01-10 20:55:37 +13:00
Eric Anholt
b920ecf793 vc4: Cook up the draw-time VPM setup info during shader compile.
This will give the compiler the chance to dead-code eliminate unused VPM
reads.  This is particularly a big deal in the CS where a bunch of vattrs
are just not going to be used.
2015-01-10 15:24:56 +13:00
Eric Anholt
c772c92153 vc4: Split two notions of instructions having side effects.
Some ops can't be DCEd, while some of the ops that are just important due
to the args they have can be.
2015-01-10 15:24:46 +13:00
Eric Anholt
a58ae83882 vc4: Redo VPM reads as a read file.
This will let us do copy propagation of the VPM reads.
2015-01-10 14:35:24 +13:00
Eric Anholt
06b6a72a3e vc4: Fix miscalculation of the VPM space.
We pass in a byte offset, not dword.  I'm rather scared that this actually
managed to pass piglit, but it does fix gears.
2015-01-10 14:35:06 +13:00