Daniel Schürmann
5ad52ac906
aco: create helpers to emit vop3p instructions
...
Also make get_alu_src() capable to return
unswizzled multi-component SGPR sources.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6680 >
2021-01-13 17:46:56 +00:00
Rhys Perry
382f50ad2c
aco: implement sparse texture fetches
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7775 >
2021-01-08 14:27:07 +00:00
Samuel Pitoiset
be600b009a
aco: add a new Operand flag to indicate that is 24-bit
...
To indicate that the upper 8-bits are always 0 to optimize more MADs.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7673 >
2020-11-23 18:34:40 +00:00
Rhys Perry
02c5519e6c
aco: try harder to not create v_mul_lo_u32
...
fossil-db (Vega):
Totals from 4 (0.00% of 137413) affected shaders:
CodeSize: 13708 -> 13716 (+0.06%)
Instrs: 2742 -> 2744 (+0.07%)
Cycles: 24348 -> 24236 (-0.46%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5390 >
2020-11-20 19:50:31 +00:00
Rhys Perry
8ca23bcf39
aco: copy constant to sgpr in Builder::v_mul_imm()
...
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5390 >
2020-11-20 19:50:31 +00:00
Rhys Perry
70d665d981
aco: don't create v_mov_b32 in v_mul_imm()
...
We switched to p_parallelcopy for everything else.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5390 >
2020-11-20 19:50:31 +00:00
Tony Wasserka
2bb8874320
aco: Fix -Wshadow warnings
...
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7430 >
2020-11-20 09:29:19 +00:00
Samuel Pitoiset
0ea763a727
aco: add a new Operand flag to indicate that is 16-bit
...
To indicate that the upper 16-bits are always 0 and that optimizing
v_mad_u32_u16 to v_mul_u32_u24 is valid.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7425 >
2020-11-12 12:32:26 +00:00
Rhys Perry
ef95ba8cdd
aco: implement some 16-bit arithmetic instead of lowering
...
fossil-db (parallel-rdp, Navi):
Totals from 210 (30.75% of 683) affected shaders:
SGPRs: 9704 -> 10248 (+5.61%)
VGPRs: 5884 -> 5368 (-8.77%)
CodeSize: 1155564 -> 1098752 (-4.92%)
Instrs: 199927 -> 189940 (-5.00%)
Cycles: 20438392 -> 19860124 (-2.83%)
v2: use divergence analysis to determine which instructions to lower.
Co-Authored-by: Daniel Schürmann <daniel@schuermann.dev >
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791 >
2020-11-04 11:50:37 +00:00
Rhys Perry
e54c111c45
aco: always use p_parallelcopy for pre-RA copies
...
Most fossil-db changes are because literals are applied earlier
(in label_instruction), so use counts are more accurate and more literals
are applied.
fossil-db (Navi):
Totals from 79551 (57.89% of 137413) affected shaders:
SGPRs: 4549610 -> 4542802 (-0.15%); split: -0.19%, +0.04%
VGPRs: 3326764 -> 3324172 (-0.08%); split: -0.10%, +0.03%
SpillSGPRs: 38886 -> 34562 (-11.12%); split: -11.14%, +0.02%
CodeSize: 240143456 -> 240001008 (-0.06%); split: -0.11%, +0.05%
MaxWaves: 1078919 -> 1079281 (+0.03%); split: +0.04%, -0.01%
Instrs: 46627073 -> 46528490 (-0.21%); split: -0.22%, +0.01%
fossil-db (Polaris):
Totals from 98463 (70.90% of 138881) affected shaders:
SGPRs: 5164689 -> 5164353 (-0.01%); split: -0.02%, +0.01%
VGPRs: 3920936 -> 3921856 (+0.02%); split: -0.00%, +0.03%
SpillSGPRs: 56298 -> 52259 (-7.17%); split: -7.22%, +0.04%
CodeSize: 258680092 -> 258692712 (+0.00%); split: -0.02%, +0.03%
MaxWaves: 620863 -> 620823 (-0.01%); split: +0.00%, -0.01%
Instrs: 50776289 -> 50757577 (-0.04%); split: -0.04%, +0.00%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7216 >
2020-10-27 15:24:38 +00:00
Rhys Perry
74e2e9b682
aco: don't use bld.copy() in handle_operands()
...
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7216 >
2020-10-27 15:24:38 +00:00
Rhys Perry
1a652244e4
aco: implement 16-bit literals
...
We can copy any value into a 16-bit subregister with a 3 dword
v_pack_b32_f16 on GFX10 or a v_and_b32+v_or_b32 on GFX9.
Because the generated code can depend on the register assignment and to
improve constant propagation, Builder::copy creates a p_create_vector in
the case of sub-dword literals.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7111 >
2020-10-15 11:33:42 +00:00
Rhys Perry
bf77f539ee
aco: optimize more uniform reductions/scans
...
Uniform atomic optimization will create these.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558 >
2020-10-13 12:47:20 +00:00
Timur Kristóf
ecfabfd606
aco: Add wave-specific opcode for s_lshl and s_flbit.
...
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964 >
2020-10-09 15:26:14 +02:00
Rhys Perry
ec2185c598
aco: keep track of temporaries' regclasses in the Program
...
A future change will switch the liveness sets to bit vectors, which don't
contain regclass information.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6733 >
2020-09-21 13:47:28 +00:00
Rhys Perry
ae6330d955
aco/tests: add test for GFX10 0x3f bug
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212 >
2020-08-26 13:26:58 +00:00
Rhys Perry
fe2dc41258
aco: create long jumps
...
When the branch offset can't be encoded, we have to use s_setpc_b64.
Fixes hang in RPCS3 vertex ubershader.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3231
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212 >
2020-08-26 13:26:58 +00:00
Rhys Perry
156fd58cda
aco: reserve 2 sgprs for each branch
...
We'll need two sgprs for the possibility of a long jump.
fossil-db (Navi):
Totals from 10197 (7.50% of 135946) affected shaders:
SGPRs: 946268 -> 946468 (+0.02%)
VGPRs: 705884 -> 707956 (+0.29%); split: -0.00%, +0.30%
SpillSGPRs: 31485 -> 36212 (+15.01%); split: -0.04%, +15.05%
CodeSize: 88296484 -> 88384604 (+0.10%); split: -0.01%, +0.11%
MaxWaves: 81379 -> 81171 (-0.26%)
Instrs: 17219111 -> 17231682 (+0.07%); split: -0.03%, +0.10%
Cycles: 1594875900 -> 1596450136 (+0.10%); split: -0.05%, +0.15%
VMEM: 1687263 -> 1689080 (+0.11%); split: +0.14%, -0.03%
SMEM: 657726 -> 660262 (+0.39%); split: +0.61%, -0.22%
VClause: 294806 -> 294638 (-0.06%); split: -0.08%, +0.02%
SClause: 556702 -> 556210 (-0.09%); split: -0.12%, +0.03%
Copies: 1466323 -> 1469349 (+0.21%); split: -0.57%, +0.78%
Branches: 619793 -> 618556 (-0.20%); split: -0.28%, +0.08%
PreSGPRs: 806364 -> 811477 (+0.63%); split: -0.14%, +0.77%
PreVGPRs: 655845 -> 657174 (+0.20%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212 >
2020-08-26 13:26:58 +00:00
Rhys Perry
fc9f502a5b
aco: fix regclass checks when fixing to vcc/exec with Builder
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Cc: 20.2 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6212 >
2020-08-26 13:26:58 +00:00
Rhys Perry
e6366f9094
aco: add framework for unit testing
...
And add some "tests" to test and document currently unused features of the
framework.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Acked-by: Daniel Schürmann <daniel@schuermann.dev >
Acked-by: Timur Kristóf <timur.kristof@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3521 >
2020-07-30 16:13:08 +00:00
Rhys Perry
2694a34aa2
aco: add NUW flag
...
This (combined with a pass to actually set the corresponding NIR flags)
should help fix a lot of the regressions from the SMEM addition combining
change.
fossil-db (Navi):
Totals from 12 (0.01% of 135946) affected shaders:
CodeSize: 12376 -> 12304 (-0.58%)
Instrs: 2436 -> 2422 (-0.57%)
VMEM: 1105 -> 1096 (-0.81%)
SClause: 133 -> 130 (-2.26%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2720 >
2020-07-21 18:25:35 +00:00
Rhys Perry
d169f09e37
aco: be more careful combining additions that could wrap into loads/stores
...
SMEM does the addition with 64-bits, not 32. So if the original code
relied on wrapping around (for example, for subtraction), it would break.
Apparently swizzled MUBUF accesses also have issues with combining
additions that could overflow. Normal MUBUF accesses seem fine.
fossil-db (Navi):
Totals from 27219 (20.02% of 135946) affected shaders:
CodeSize: 128303256 -> 131062756 (+2.15%); split: -0.00%, +2.15%
Instrs: 24818911 -> 25280558 (+1.86%); split: -0.01%, +1.87%
VMEM: 162311926 -> 177226874 (+9.19%); split: +9.36%, -0.17%
SMEM: 18182559 -> 20218734 (+11.20%); split: +11.53%, -0.34%
VClause: 423635 -> 424398 (+0.18%); split: -0.02%, +0.20%
SClause: 865384 -> 1104986 (+27.69%); split: -0.00%, +27.69%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2748
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2720 >
2020-07-21 18:25:35 +00:00
Rhys Perry
d377fbf95d
aco: optimize some masked swizzles to DPP
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5695 >
2020-07-13 14:11:50 +00:00
Rhys Perry
3d6f67950d
aco: improve 8/16-bit constants
...
fossil-db (Navi, fp16 enabled):
Totals from 1 (0.00% of 127638) affected shaders:
CodeSize: 4540 -> 4388 (-3.35%)
Instrs: 861 -> 830 (-3.60%)
Cycles: 3444 -> 3320 (-3.60%)
VMEM: 489 -> 465 (-4.91%)
SMEM: 107 -> 110 (+2.80%)
SClause: 31 -> 30 (-3.23%)
Copies: 58 -> 54 (-6.90%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5245 >
2020-06-15 18:24:22 +00:00
Rhys Perry
1b6a319c15
aco: add and set precise flag
...
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5245 >
2020-06-15 18:24:22 +00:00
Samuel Pitoiset
f31c9b4edf
aco: fix subdword copies on GFX6-GFX7
...
SDWA is only GFX8+. Use v_mov_b32 since the upper 16 bits don't matter.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5227 >
2020-06-03 19:48:42 +02:00
Timur Kristóf
14a5021aff
aco/gfx10: Refactor of GFX10 wave64 bpermute.
...
The emulated GFX10 wave64 bpermute no longer needs a linear_vgpr,
so we don't consider it a reduction anymore. Additionally, the
code is slightly reorganized in preparation for the GFX6 emulated
bpermute.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5223 >
2020-06-02 21:12:12 +00:00
Rhys Perry
2ab45f41e0
aco: implement sub-dword swaps
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4469 >
2020-04-22 13:25:17 +00:00
Daniel Schürmann
ca38c1f1f1
aco: add builder function for subdword copy()
...
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4002 >
2020-04-03 23:13:15 +01:00
Rhys Perry
215df21dea
aco: fix carry-out size for wave32 v_add_co_u32_e64
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com >
Fixes: e0bcefc3a0
('aco/wave32: Use lane mask regclass for exec/vcc.')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3902 >
2020-03-03 18:31:06 +00:00
Daniel Schürmann
71440ba0f5
aco: reorder VMEM operands in ACO IR
...
For all VMEM instructions, the resource constant is now
in operands[0]. For MIMG instructions, the sampler shares
operands[1] with write data in case this instruction writes memory.
Moving the VADDR to be the last operand for MIMG is the first step to
support Navi NSA encoding.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3602 >
2020-01-29 18:45:23 +00:00
Rhys Perry
525b107347
aco: rework vertex fetching a bit
...
This will make it easier to skip unused channels at the start and to split
unaligned loads on GFX10.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3086 >
2020-01-28 11:39:57 +00:00
Rhys Perry
70f63c1988
aco: improve support for s_sendmsg
...
In particular, the messages needed for GS.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421 >
2020-01-24 13:35:07 +00:00
Daniel Schürmann
da7ff58835
aco: make 1/2*PI a literal constant on SI/CI
...
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
2019-12-07 11:23:11 +01:00
Daniel Schürmann
6a586a6006
aco: split read/writelane opcode into VOP2/VOP3 version for SI/CI
...
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
2019-12-07 11:23:11 +01:00
Timur Kristóf
e0bcefc3a0
aco/wave32: Use lane mask regclass for exec/vcc.
...
Currently all usages of exec and vcc are hardcoded to use s2 regclass.
This commit makes it possible to use s1 in wave32 mode and
s2 in wave64 mode.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
2019-12-04 10:36:01 +00:00
Timur Kristóf
b4efe179ed
aco/wave32: Add wave size specific opcodes to aco_builder.
...
Several places in ACO we use SOP1 or SOP2 instructions to operate over the
exec mask or VCC, and these need to be adapted to the new size in wave32
mode.
This commit adds a way to deal with this problem in aco_builder: the caller
can specify a wave size specific opcode and the builder will translate that
to the correct opcode based on the current wave size.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
2019-12-04 10:36:01 +00:00
Rhys Perry
56c06c79fc
aco: implement 64-bit integer reductions
...
The multiplication reduction is larger than it could be, but it should be
easier to implement this way.
No failures with dEQP-VK.subgroups.*int64* except those caused by LLVM
being used for other stages.
v2: don't call setFixed() for v_add carry-out, since setHint sets physReg
v3: add and use emit_vadd32() helper
v4: use num_opcodes instead of last_opcode
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev > (v3)
2019-11-19 18:58:04 +00:00
Daniel Schürmann
0b8216b2cd
aco: Lower to CSSA
...
Converting to 'Conventional SSA Form' ensures correctness w.r.t. spilling of phi nodes.
Previously, it was possible that phi operands have intersecting live-ranges, and thus,
couldn't get spilled to the same spilling slot. For this reason, ACO tried to avoid to
spill phis, even if it was beneficial.
This patch implements a conversion pass which is currently only called if spilling is necessary.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com >
2019-10-30 19:48:32 +00:00
Timur Kristóf
d59f702e26
aco: Implement subgroup shuffle in GFX10 wave64 mode.
...
Previously subgroup shuffle was implemented using the bpermute
instruction, which only works accross half-waves, so by itself it's
not suitable for implementing subgroup shuffle when the shader is
running in wave64 mode.
This commit adds a trick using shared VGPRs that allows to implement
subgroup shuffle still relatively effectively in this mode.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
2019-10-28 23:52:50 +00:00
Rhys Perry
619f0a71cc
aco: Use the VOP3-only add/sub GFX10 instructions if needed.
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com >
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com >
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev >
2019-10-10 09:57:53 +02:00
Daniel Schürmann
93c8ebfa78
aco: Initial commit of independent AMD compiler
...
ACO (short for AMD Compiler) is a new compiler backend with the goal to replace
LLVM for Radeon hardware for the RADV driver.
ACO currently supports only VS, PS and CS on VI and Vega.
There are some optimizations missing because of unmerged NIR changes
which may decrease performance.
Full commit history can be found at
https://github.com/daniel-schuermann/mesa/commits/backend
Co-authored-by: Daniel Schürmann <daniel@schuermann.dev >
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com >
Co-authored-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl >
Co-authored-by: Connor Abbott <cwabbott0@gmail.com >
Co-authored-by: Michael Schellenberger Costa <mschellenbergercosta@googlemail.com >
Co-authored-by: Timur Kristóf <timur.kristof@gmail.com >
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl >
2019-09-19 12:10:00 +02:00