Commit Graph

142773 Commits

Author SHA1 Message Date
Jonathan Marek
a37460e7ec freedreno/a6xx: larger gmem_page_align from tile align instead of gpu id
The larger page alignment is directly related to the 96 tile alignment,
so check for that instead of a specific gpu id.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11790>
2021-07-14 01:58:00 +00:00
Jonathan Marek
d34b18a6ce tu: remove workaround for conditional rendering + hw binning
- It hurts users with newer firmware who don't need the workaround
- Kernel now rejects older firmware due to security issues, so this will
  prevent users from using older firmware anyway.
- Only whitelisting 650 enables the workaround by default for any new GPUs

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11790>
2021-07-14 01:58:00 +00:00
Kenneth Graunke
2f299a8a3b iris: Use simple_mtx in the bufmgr.
This avoids having to call out through the PLT just to lock/unlock.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11858>
2021-07-14 01:46:20 +00:00
Icecream95
4636f9e11a panfrost: Initialise the blend equation in create_blend_state
Valgrind still complains about uninitialised values, but tests don't
flake anymore.

Fixes flakes in dEQP-GLES3.functional.fragment_out.*

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11862>
2021-07-14 01:28:35 +00:00
Dave Airlie
67f9cde84d crocus: use simple_mtx in the bufmgr
anything you can do I can do better^W^Wadapt for crocus

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11859>
2021-07-14 00:46:12 +00:00
Timur Kristóf
8341af5109 radv, aco, ac/nir: Tweak position export scheduling for NGG culling.
The result is about +5-ish fps in Doom Eternal.

It turns out that the location of position exports matters more
than we thought, and it's actually better to keep them at the bottom
for culling shaders rather than schedule it up to the top.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
0bb543bb60 ac/nir: Reuse uniforms from top part of culling shaders.
Uniforms have the same value in all invocations, therefore they
can safely be reused by invocations even after repacking.
This saves several instructions from culling shaders, mainly
UBO loads and such.

We exclude uniform floats, because those would harm the VGPR
usage of the shaders too much.

Fossil DB results on Sienna Cichlid (with NGG culling on):

Totals from 55379 (43.05% of 128647) affected shaders:
VGPRs: 1926472 -> 1925360 (-0.06%); split: -0.07%, +0.01%
SpillSGPRs: 139 -> 330 (+137.41%)
CodeSize: 159472988 -> 157462856 (-1.26%); split: -1.27%, +0.00%
MaxWaves: 1571492 -> 1571412 (-0.01%)
Instrs: 30665685 -> 30302076 (-1.19%); split: -1.21%, +0.02%
Latency: 127385148 -> 126723891 (-0.52%); split: -0.55%, +0.03%
InvThroughput: 21096298 -> 20773069 (-1.53%); split: -1.53%, +0.00%
VClause: 514792 -> 511231 (-0.69%); split: -0.83%, +0.13%
SClause: 713959 -> 679556 (-4.82%); split: -4.84%, +0.02%
Copies: 2975106 -> 2828185 (-4.94%); split: -5.39%, +0.45%
Branches: 1201921 -> 1152766 (-4.09%)
PreSGPRs: 1753786 -> 1892848 (+7.93%); split: -0.00%, +7.93%
PreVGPRs: 1590522 -> 1583574 (-0.44%); split: -0.44%, +0.00%

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
fc1fabbabf ac/nir: Analyze culling shaders to remember which inputs are used when.
These will be useful for some optimizations.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
faf766b864 ac/nir: Reuse the repacked output positions of culling shaders.
The position outputs are stored into LDS and reloaded after
repacking, therefore the repacked position values can be
reused in the bottom part of the shader.

Fossil DB results on Sienna Cichlid (with NGG culling on):

Totals from 9016 (7.01% of 128647) affected shaders:
VGPRs: 372472 -> 347560 (-6.69%); split: -6.82%, +0.13%
SpillSGPRs: 437 -> 87 (-80.09%)
CodeSize: 32359340 -> 30441692 (-5.93%); split: -5.93%, +0.00%
MaxWaves: 222030 -> 238970 (+7.63%); split: +7.83%, -0.20%
Instrs: 6207833 -> 5834149 (-6.02%); split: -6.02%, +0.00%
Latency: 27626263 -> 27890632 (+0.96%); split: -5.34%, +6.29%
InvThroughput: 4792958 -> 4361336 (-9.01%); split: -9.01%, +0.00%
VClause: 144385 -> 139586 (-3.32%); split: -9.29%, +5.97%
SClause: 141350 -> 129875 (-8.12%); split: -8.57%, +0.45%
Copies: 580017 -> 568916 (-1.91%); split: -3.60%, +1.68%
Branches: 209067 -> 209154 (+0.04%); split: -0.24%, +0.28%
PreSGPRs: 281320 -> 277814 (-1.25%)
PreVGPRs: 290040 -> 273861 (-5.58%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
d18920e03a radv: Run algebraic optimizations before NGG lowering.
This makes culling shaders more efficient because they split the
shader in two parts. It is better to optimize before this split
happens.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
f30e4351de radv: Support NGG culling with new perftest environment variable.
Currently we don't enable it on any chip by default, but
we plan to enable it soon on GFX10.3 when we are comfortable
with its performance.

RADV_PERFTEST=nggc environment variable enables it on GFX10+ GPUs.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
182d9b1e60 aco: Implement NGG culling related intrinsics.
These are very straightforward as they just copy data from
the newly added shader arguments.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
9a95f5487f radv: New shader args for NGG culling settings and viewport.
Add new shader arguments in RADV for:
- NGG culling settings
- Viewport transform

These will be used by NGG culling shaders.

Additionally, some tweaks are made to some config registers
in order to make culling shaders more efficient.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
ed163a44b6 radv: Expose radv_get_viewport_xform in radv_private.h
We need to emit viewport transform information for culling shaders.
This is used for small primitive culling.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
e97f0463a8 ac/nir: Implement NGG deferred attribute culling in NIR.
Culling is traditionally done by the rasterizer, but that
can be a bottleneck when an app creates a large number
of primitives. Eg. a lot of tiny triangles reduce the
rasterziation efficiency.

NGG makes it possible for the shader to check primitives
and delete those that it can prove are not needed.

After this is done, we have to repack the surviving invocations
so they remain compact. This also saves bandwidth, because
some memory loads are only executed by those vertices that
survived the culling.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
556a690bac ac/nir: Use a ballot that matches the wave size during NGG lowering.
This generates slightly more efficient code in Wave32 mode.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
651a3da1b5 ac/nir: Add a NIR port of ac_llvm_cull.
The algorithms were originally implemented by Marek Olšák,
hence the copyright to AMD.

This commit just ports the LLVM based implementation to NIR,
using the new intrinsics added earlier.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
48e638ab29 nir: Add AMD specific intrinsics for NGG shader based culling.
The new intrinsics fall into the following categories:

1. New viewport intrinsics:
For missing components that we need.
RADV will emit new SGPR arguments which will contain the
viewport information for culling shaders. These are used to
compute the screen space coordinates for small primitive culling.

2. load_cull_xxx:
Load the culling settings in runtime.
These will be a new SGPR argument in RADV.

3. overwrite_xxx:
These are needed because system values such as vertex and
instance ID are not writeable, but we need to change them
after repacking shader invocations of VS and TES.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Emma Anholt
c071187dbb ci: Enable testing of i915g in the the debian -Werror release build.
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11852>
2021-07-13 22:30:45 +00:00
Emma Anholt
3504bccb7c i915g: Fix release build compiler warnings.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11852>
2021-07-13 22:30:45 +00:00
Emma Anholt
10d8e123c5 freedreno: Optimize duplicate obj-obj ring relocs.
No need to include the same BO multiple times in the long-lived ringbuffer
object's list of relocs to be added to the submit.

Improves non-TC drawoverhead -test 9 (8 tex updates) throughput by 1.4901%
+/- 0.8705% (n=20)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11697>
2021-07-13 22:12:56 +00:00
Emma Anholt
5c3ca9cb81 freedreno/a6xx: Allocate just enough memory for SO state, only if we do SO.
Continuing to improve our suballocation packing.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11697>
2021-07-13 22:12:56 +00:00
Emma Anholt
599443febc freedrneo/a6xx: Reduce the size of the long-lived texture stateobj.
It's just a few commands to upload the sampler/texconst data.  Improves
the efficiency of suballocation.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11697>
2021-07-13 22:12:56 +00:00
Emma Anholt
b53e8831bb freedreno/a6xx: Reduce the size of the config stateobj allocation.
Improves the efficiency of suballocation.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11697>
2021-07-13 22:12:56 +00:00
Emma Anholt
737d4caa83 freedreno: Suballocate our long-lived ring objects.
On drawoverhead -test 9 (8 texture changes), this saves us 172kb of
memory.  That's only ~1% of the GEM memory while the test is running, but
more importantly it saves us 29% of the gem BO allocations.

non-TC drawoverhead -test 9 (8 texture change) throughput 0.449019% +/-
0.336296% (n=100), but this gets better as we get better suballocation
density.

Note that this means that all fd_ringbuffer_new_object calls can now
return data aligned to 64 bytes, instead of 4k.  We may find that we need
to increase it if some of our objects (tex consts, sampler consts, etc.)
require more alignment than that.  But, this may help non-drawoverhead
perf if any of our RB objects have a cache in front of them (indirect
consts?) and we don't have most of our data in the same cache set any
more.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11697>
2021-07-13 22:12:56 +00:00
Paul Kocialkowski
eefd93c176 lima: Take offset in account when checking BO size
BO resources imported from a handle may have an offset provided, which
reduces the available size within the BO. Take this in account when
checking that the size is sufficient in lima.

Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11076>
2021-07-13 21:26:21 +00:00
Joshua Ashton
c880bdeb40 driconf: Add more workarounds for Teardown
Enable radeonsi_no_infinite_interp for Teardown to fix hangs.

Based on comments from #3714.

Tested-by: Joshua Ashton <joshua@froggi.es>
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Acked-by: Martin Peres <martin.peres@mupuf.org>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11814>
2021-07-13 21:02:06 +00:00
Simon Zeni
c8ed5ac206 anv: Implement VK_EXT_acquire_drm_display
Signed-off-by: Simon Zeni <simon@bl4ckb0ne.ca>
Reviewed-by: Simon Ser <contact@emersion.fr>
Tested-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11735>
2021-07-13 20:50:32 +00:00
Tony Wasserka
f438cbc23e aco: Remove deprecated Operand constructors
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11653>
2021-07-13 17:43:26 +00:00
Tony Wasserka
cfd866ed42 aco: Clean up unneeded literal casts
These were only needed to select the appropriate Operand constructor before.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11653>
2021-07-13 17:43:26 +00:00
Tony Wasserka
66e51dc474 aco: Remove use of deprecated Operand constructors
This migration was done with libclang-based automatic tooling, which
performed these replacements:
* Operand(uint8_t) -> Operand::c8
* Operand(uint16_t) -> Operand::c16
* Operand(uint32_t, false) -> Operand::c32
* Operand(uint32_t, bool) -> Operand::c32_or_c64
* Operand(uint64_t) -> Operand::c64
* Operand(0) -> Operand::zero(num_bytes)

Casts that were previously used for constructor selection have automatically
been removed (e.g. Operand((uint16_t)1) -> Operand::c16(1)).

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11653>
2021-07-13 17:43:26 +00:00
Tony Wasserka
76554419b3 aco: Remove use of deprecated Operand constructors in aco_builder.h
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11653>
2021-07-13 17:43:26 +00:00
Tony Wasserka
4e33688f23 aco: Remove use of deprecated Operand constructors in test_to_hw_instr.cpp
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11653>
2021-07-13 17:43:26 +00:00
Tony Wasserka
db436a843c aco: Replace Operand literal constructors with factory member functions
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11653>
2021-07-13 17:43:26 +00:00
Emma Anholt
446bf13e48 ci: Make sure that we build the piglit dmabuf tests.
Force the option rather than relying on autodetection -- ARM runners were
apparently finding the necessary deps, but the x86 rootfs (radeonsi, iris)
and x86_test-gl container (i915g) were not.

Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11834>
2021-07-13 16:31:06 +00:00
Mike Blumenkrantz
d29c086fb9 zink: simplify modifier ifdefs
these are the only two defines referenced, so they can be defined to 0
for platforms that don't support modifiers in order to remove a ton of
ifdefs and make the code more readable

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11847>
2021-07-13 14:59:18 +00:00
Rob Clark
7f5a01a47d freedreno/ir3: Add float immed "FLUT" support
We can encode a limited set of float immeds into cat2 instructions,
using hw's float lookup table (FLUT) feature.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/36
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8705>
2021-07-13 14:40:30 +00:00
Rob Clark
4b2afd11cc freedreno/computerator: Add script to probe FLUT values
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8705>
2021-07-13 14:40:30 +00:00
Rob Clark
4e802538e7 turnip: Split tu6_emit_xs()
Emit all the state layout config (such as push-const CONSTLEN) first,
before emitting anything that depends on that state.  This fixes an
issue that was showing up when FLUT is enabled in ir3 (which results
in higher probability of not having any immediats lowered to push-
consts).

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8705>
2021-07-13 14:40:30 +00:00
Rob Clark
71003e3c84 turnip: avoid some UB
Reduce a bit of extra noise that makes diffing cmdstream traces more
annoying.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8705>
2021-07-13 14:40:30 +00:00
Jason Ekstrand
3d934ee03f glsl: Delete lower_texture_projection
This is only used by i965 and we've been getting it through
nir_lower_tex since forever.  Get rid of the GLSL IR pass.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11827>
2021-07-13 14:06:33 +00:00
Mike Blumenkrantz
2de1849a8c ci: only trigger gallium_core_file_list jobs from dri and glx frontend changes
these are the only frontends which may be used by gallium drivers in ci,
so stop triggering all driver jobs when other frontends are changed since
those changes can never affect ci

<MrCooper> Not that simple unfortunately. E.g. the llvmpipe-piglit-cl job hits
           src/gallium/frontends/clover & possibly src/gallium/targets/opencl,
           many jobs hit src/gallium/{frontends,targets}/dri and probably
           src/gallium/targets/pipe-loader, lavapipe jobs hit src/gallium/{frontends,targets}/lavapipe.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11832>
2021-07-13 13:36:15 +00:00
Mike Blumenkrantz
0b9a2abd49 ci: add vulkan files to lavapipe rules
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11833>
2021-07-13 13:08:19 +00:00
Icecream95
4531de487e pan/bi: Create a nop clause when the shader starts with ATEST
Otherwise there would be no clause with the dependencies needed for
ATEST set, so the GPU would get stuck.

Not needed on v7, as there shader_wait_dependency in the RSD will wait
for the dependencies before the shader starts.

Explicitly create a NOP instruction, as it is assumed that clauses
have a non-zero count of instructions in various places.

Fixes GPU timeouts in many applications, such as SuperTuxKart and
GZDoom.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11842>
2021-07-13 12:32:47 +00:00
Icecream95
c689a1dcb3 panfrost: Fix full_threads calculation on v6
Fixes: 8ba2f9f698 ("panfrost: Create a blitter library to replace the existing preload helpers")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11842>
2021-07-13 12:32:47 +00:00
Heinrich Fink
bff3ac0b26 gbm/dri: Fix leaking bo memory on failure path
In gbm_dri_bo_create, when modifiers are requested but not supported, do
not return NULL immediately, but first go to cleanup section to free
already allocated buffer object.

Fixes: cb9ae4273d ("dri: add loader_dri_create_image helper")
Signed-off-by: Heinrich Fink <hfink@snap.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11844>
2021-07-13 11:15:44 +00:00
Antonio Caggiano
7eb7ed8cde pps: Panfrost documentation
Add documentation for the Panfrost Perfetto datasource.

Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10215>
2021-07-13 11:03:55 +00:00
Antonio Caggiano
513d1baaea pps: Panfrost pps driver
Add the Panfrost pps driver.

v2: Human readable names for counter blocks and use `unreachable`.
v3: Use libpanfrost_perf to collect counter values.

Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10215>
2021-07-13 11:03:55 +00:00
Pierre-Eric Pelloux-Prayer
bcf8c7910d mesa: clear shader_info::is_lowered in prog_to_nir
This needs to be resetted each time prog_to_nir is called because it
turns st_nir_assign_vs_in_locations into a no-op when set.

Fixes: 81d106d6ec ("radeonsi: lower IO intrinsics - complete rewrite of input/output scanning")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5001
Reviewed-by: Isaac Bosompem <mrisaacb@google.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11636>
2021-07-13 10:42:47 +00:00
Iago Toral Quiroga
bf89b2f041 v3dv: use defines for push constant offsets used by texel buffer copy shaders
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11843>
2021-07-13 10:20:39 +00:00