Ian Romanick
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f359165a82
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demos: Set the depth mask correctly to get the desired blending
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2009-06-30 17:29:52 -07:00 |
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José Fonseca
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2e61d136c2
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progs: Port most of the demos to glew.
A couple of test weren't ported due to glew breakage -- it undefines
GLAPIENTRY.
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2009-01-24 16:39:49 +00:00 |
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Brian
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3b10f50efb
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use larger point/sprite size
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2007-06-28 07:16:13 -06:00 |
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Roland Scheidegger
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af1dc7e487
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move initialization code aroudn so glPointParameter isn't called before checking the extension is present
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2006-08-28 21:19:34 +00:00 |
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Brian Paul
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92eddb0fd4
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better animate rate (Marcelo Magallon)
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2005-01-09 17:37:50 +00:00 |
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Brian Paul
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6fedd4e3bf
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clean-up the hokey transformation code so that window resizes actually work
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2004-09-16 19:32:49 +00:00 |
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Daniel Borca
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a9ea1628da
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changes towards GL_ARB_point_sprite (two-zero)
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2004-09-13 08:47:01 +00:00 |
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Keith Whitwell
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eabe7beeaa
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add glutInitWindowPosition calls
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2004-01-28 10:09:59 +00:00 |
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Brian Paul
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1a89978d83
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GL_ARB_point_sprite demo
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2003-09-24 20:41:53 +00:00 |
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