How to use:
- For GALLIUM drivers:
1. Add gallium drivers into your board.mk file:
board.mk:
BOARD_MESA3D_USES_MESON_BUILD := true
BOARD_MESA3D_GALLIUM_DRIVERS := lima panfrost v3d
2. Add the following packages into your device.mk file:
device.mk:
PRODUCT_PACKAGES += \
libEGL_mesa \
libGLESv1_CM_mesa \
libGLESv2_mesa \
libgallium_dri \
libglapi
- For VULKAN drivers:
1. Add single vulkan driver into your board.mk file:
board.mk:
BOARD_MESA3D_USES_MESON_BUILD := true
BOARD_MESA3D_VULKAN_DRIVERS := freedreno broadcom
2. Add the following package configuration into your device.mk file:
device.mk:
PRODUCT_PACKAGES += \
vulkan.freedreno
PRODUCT_PROPERTY_OVERRIDES += \
ro.hardware.vulkan=freedreno
- To build 'libgbm' set definition in the board.mk:
BOARD_MESA3D_BUILD_LIBGBM := true
And add a package to the device.mk:
PRODUCT_PACKAGES += libgbm
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10183>
Not all hardware can treat float, uint and sint samplers and images the
same way, so we need to respect the format-types here.
This has the added benefit of making sure sint and uint data doesn't
get copied through a float, which might mess with signaling nan
encodings.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11164>
The Vulkan spec says the following:
> If imageType is VK_IMAGE_TYPE_2D and flags contains
> VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT, extent.width and extent.height
> must be equal and arrayLayers must be greater than or equal to 6
This makes a lot of sense, as these are also requirements for being able
to create cubemaps from them in the first place.
Let's thread a bit more careful, and only set this bit in these cases.
This matters in the new case of setting this flag on 2D array textures.
In the other cases, this should already be the case.
I haven't seen this trigger any issues, I just realized this while
reading the Vulkan-spec.
Fixes: 1887ff2ebb ("zink: mark 2d-arrays as cube-compatible")
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11081>
This clarifies the semantics of the index variables compared to the previous
version, which used the same variables in a slightly different way depending
on whether they were used for downwards moves or upwards ones.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10885>
Otherwise the pb_slabs might be freed by another thread in between.
Valgrind example:
==676841== Invalid read of size 1
==676841== at 0x6B0A8B3: get_slab_wasted_size (amdgpu_bo.c:659)
==676841== by 0x6B0AD7D: amdgpu_bo_slab_destroy (amdgpu_bo.c:684)
==676841== by 0x6ACF94F: pb_destroy (pb_buffer.h:259)
==676841== by 0x6ACF94F: pb_reference_with_winsys (pb_buffer.h:282)
==676841== by 0x6ACF94F: radeon_bo_reference (radeon_winsys.h:754)
==676841== by 0x6ACF94F: si_replace_buffer_storage (si_buffer.c:274)
==676841== by 0x6957036: tc_call_replace_buffer_storage (u_threaded_context.c:1554)
[...]
==676841== by 0x4ECCDEE: clone (clone.S:95)
==676841== Address 0x27879945 is 5 bytes inside a block of size 208 free'd
==676841== at 0x48399AB: free (vg_replace_malloc.c:538)
==676841== by 0x6B0E8BD: amdgpu_bo_slab_free (amdgpu_bo.c:863)
==676841== by 0x6B89D4A: pb_slabs_reclaim_locked (pb_slab.c:84)
==676841== by 0x6B89D4A: pb_slab_alloc (pb_slab.c:130)
==676841== by 0x6B0EE7F: amdgpu_bo_create (amdgpu_bo.c:1429)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4736
Fixes: 965c6445ad ("winsys/amdgpu,radeonsi: add HUD counters for how much memory is wasted by slabs")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11010>
This extension is basically only wrapping SPV_KHR_storage_buffer_storage_class
which is entirely implemented in the SPIR-V frontend.
Relevant CTS tests:
dEQP-VK.glsl.opaque_type_indexing.ssbo_storage_buffer_decoration.*
dEQP-VK.spirv_assembly.*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11184>
This add a simple mechanism to select which GPU adapter the d3d12
driver should be using. A new environment variable is introduced.
MESA_D3D12_DEFAULT_ADAPTER_NAME
This represent a substring to search for in the GPU descrition,
for example "NVIDIA" or "INTEL", or "NVIDIA GeForce RTX 3090",
etc...
GPU are searched in order and the first one to include the substring
becomes a match. If no match is found, we default to the first
enumerated GPU.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10710>
The requirements for ES 3.1 are lower than the requirements for desktop
GL. The thread block size can be smaller, and images/buffers/atomics
need not be supported in the fragment stage. Allow a driver to expose
ES 3.1 without flipping on the desktop GL extensions.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10569>
The hardware has no support for 3d image loads/stores. So present the
image as a larger 2d image and fudge the coordinates. Note that a 2d
image (in the shader) may be backed by a slice of a 3d image, so we
always have to do the coordinate adjustments for 2d as well.
This is largely copied from the nv50 support, which has the same
restriction, with extra care taken to differentiate loads (which
specifies the X coordinate in bytes) and stores, which specifies it in
(formatted) pixels.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10820>
Prior to an earlier commit, xfb queries were not being marked as 64-bit.
The end result of this is that they would never appear to be "ready",
which in turn led to there always being a wait happening.
Once these got marked as 64-bit, we started checking the attached fence
for being signalled. However the screen fence does not seem to be enough
to wait for the streamout query data to actually be written out. So
instead we add a bit of extra "data" which emulates the 32-bit query way
of doing things (with the payload in front) which is emitted from the
same "unit" as the other streamout data. This seems to be sufficient.
Note that it does not seem to be required to actually emit the final
32-bit query from the streamout unit, but that seems logical and perhaps
there are edge cases where it is required.
While at it, also make the sequence management/initialization more
similar to the nvc0 driver.
Fixes dEQP-GLES3.functional.transform_feedback.*
Fixes: 58d47ca324 ("nv50: add compute invocations counter")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10867>
Fix defect reported by Coverity Scan.
Side effect in assertion (ASSERT_SIDE_EFFECT)
assignment_where_comparison_intended: Assignment deviceMask = 1U
has a side effect. This code will work differently in a non-debug
build.
Fixes: 234e1b7356 ("v3dv: implement VK_KHR_device_group")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11197>
On AGX, the special register for front facing is inverted from its meaning in
APIs. We need to lower load_front_face to inot(load_back_face). Doing this in
the backend is trivial, but then we would miss out on algebraic optimizations
for the inot.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11199>
Somehow fairly recently the traces CI job started hitting timeouts, not
all the time but enough to be inconvenient for CI. I tracked it down to
getting into a situation where `ctx->batch->flush == true`, which causes
an infinite loop in the draw_vbo and clear paths (because
fd_batch_lock_submit() checks for flushed batch but fd_context_batch()
does not). I'm not entirely sure how we get into that state, or what
triggered this (seems possibly triggered by !10937). But it is easy
enough to recover.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11196>